shit i said i would only do this last 1K as Yoshi
Oh well, Koopa's even worse so it's all good
What I haven't told you my post-10K plans?Join the bike side of the force....the kart side only sways you with firehopping temptations.
I recently read in an interview that for the DLC patch they made the lightweights suffer less from bumps for "balance".
Did they seriously think that this was good enough!?
Lightweights do that to me when I'm Bowser.The bump nerf wasn't much a nerf anyway since heavy weights still send everyone below then into a wall or off the track lol.
Believe it!And this is why I hate Naruto fanboys.
I don't actually hate them, but I will try to upload that replay later.
This room sucks so I'm going to a different one.
I had a coin so I was boned there anyways.Sorry shark. One second you're ahead of me then you hit my shell.
I had a coin so I was boned there anyways.
Not sure why I went so wide on that turn though
Last line of item boxes I got another coin and THAT is what fucked me.
Triple reds in 2nd are wonderful when you're in 1st! <3
I'm torn...Yeah I would totally be ok with everyone being viable but yet it does seem somewhat boring tho. It bugs me that mario kart 7 was almost perfectly balanced when compared to every other game before it yet nintendo somehow goofed and gave us mk8's crappy balance...
It's not that dang hard if they went back to 3 weight classes and increased the speed by .25 instead of .5 like in 8.
Roo, the only way your idea would work is if they made Peach as big as Bowser. I... I don't really think a Fat Peach would go over w-
Wait we have Rosalina nevermind
I honestly don't see the boring side of that.
What's boring is to race against 8 Mortons, 2 Bowsers and 1 Wario.
Yes, there are people who don't care about stats and they pick whatever the like the most but most people confine themselves to whatever is "the best possible"
What I was referring to is that if the characters kept their current sizes, anybody who wasn't a current lightweight would be at a disadvantage because they wouldn't have the smallest hurtbox.To be honest, that didn't stop Metal Mario and Pink Gold Peach
The only reason you know they're heavyweight characters is because they're metal=(heavy) and their known stats (our main issue here) but still regular Mario and Peach asthetic wise
Don't even mention it e_eGiving it more consideration...you make a compelling point. I guess more than anything I hope they avoid another dry bomber situation as awesome as it was in Mario kart ds.
Ah, ok. I get it.What I was referring to is that if the characters kept their current sizes, anybody who wasn't a current lightweight would be garbage because they wouldn't have the smallest possible hurtbox. Well, not garbage, but still.
Oh, right, last night I remembered somethin'...
List of characters worth using in 7:
Koopa
Shy Guy
Toad
Lakitu
Yoshi
Peach
Daisy
Bowser
Wario
Honey Queen
Metal Mario
You see, max accel builds were actually able to hold their own against heavyweights in that game, even at high levels of play, which lead to plenty of character variety in all but the most hardcore rooms; even 30+K VR rooms tended to have plenty of variety. No, even 40+K. Not sure about 50+ though can't remember too well. And yeah, MM was smaller than the other heavyweights but that didn't make the others not worth using; they still had benefits like not whiffing item boxes, bigger tail range, and easier coin-grabbing. They could also bump people off easier. So the big hitboxes had some benefits, but most people preferred a slightly smaller chance of not getting hit by something. You still occasionally saw the other ones though.
Then in 8 they decided not to fix the relatively minor balance issues of that game and instead decided to just do... Whatever the fuck they did. Good job Nintendo, good job.
...At least they fixed red monster wheels lol
Then in 8 they decided not to fix the relatively minor balance issues of that game and instead decided to just do... Whatever the fuck they did. Good job Nintendo, good job.
sauce
Nintendo’s Koichi Hayashida Wants Captain Toad In Mario Kart
Would you like to see Captain Toad appear as a playable character in Mario Kart 8? Well, Nintendo’s very own Koichi Hayashida wants him to star in the iconic racing series as well as other Nintendo titles. Interestingly, Hayashida has contacted the director of Mario Kart to see if he’d consider including Captain Toad in the game. Hayashida says he has become quite attached to the charming character and would like to see him feature in a “variety of games.”
At this stage we don’t know. I personally want to see him featured in a variety of games. I’ve even ‘secretly’ emailed the director of Mario Kart to see if he’d consider including Captain Toad, but I haven’t heard back from him yet!
Sad but true.Almost no point...poor guy will get no love at all online.
Have this thread moved from community back to gaming side.
Go with a new thread. It's big enough content to justify it.
Then we just have to hope Splatoon doesn't kill us a week in like Smash and Pokemon did last time.
We don't know when the release date but we do know it'll release sometime on May.what's Splatoon release date?
We don't know when the release date but we do know it'll release sometime on May.
I see.Yeah, it's May, same month as the DLC.
Ideally one will be at the beginning of May and one will be at the end of May but that probably won't happen.