The absolute worst of them all.
Jesus, this guy has some real bad opinions lol. Like the WORST, lol. Like some of them aren't even opinions, just straight up false statements/insinuations.
Why, thanks for the ad hominem. Of course, given the fact I have "the worst opinions", my opinion of that I don't believe there are "bad opinions", only ones you can disagree on, ESPECIALLY when it comes to personal tastes, probably will fall on deaf ears as well. And since we're already starting on such a good note, your argument truly will compel me to change my opinion right away! It's not like insulting others in a debate would lead to them getting into a defensive stance.
Double Items effect the racing dynamics immensely!
Read my post about it:
Why Double Dash is "world class," basically.
Comparatively, Gravity has ZERO effects on the race, gameplay wise.
We're talking about innovation, not the effect on the gameplay. That's an entirely different discussion, and I've never mentioned any sort of impact on the actual gameplay that double items had.
Yes, having literally spent close to 1,000 hours if not more playing the game
Why that would explain why you are straight up insulting me!
Are there wide spots in certain parts of certain tracks, yes! Over all though you will find the course narrow out to the point that a single Big Banana blocks off an entire route unless you want to hit it.
I've never had any issues avoiding most of the stuff in Double Dash, even with a Big Banana blocking it. There's plenty of room to maneuver.
MK8 has wide courses, yes, but it also has narrower sections/courses, just like Double Dash has narrower courses/sections and plenty of massively wide roads as well. I'll even concede that MK8's courses are unnecessarily wide when they really do get broad, but that doesn't mean that DD was full of technical highlights and hairpins like OP and you seem to insinuate.
Mind you, I never said MK8 didn't have wide courses. Just that DD had plenty of wideness too.
Proof that your opinions are bad and you should FEEL BAD. It's not our fault you didn't have friends.
How about you sod off? This is exactly the shit why I generally don't like talking with people about stuff like this. You have a contrarian opinion and immediately you get verbally abused, bullied, and assumptions are made about your personal life and history. But thanks again for the ad hominems! Those REALLY made me appreciate your points and arguments further.
Have you actually played this game, some of the maps that you compare use completely different assets so they might as well be an entirely different map. I don't care what the track is CALLED, lol, but what it looks like and how fun the track is. MK DD has some of the best designed courses in the series if not 60% or more of them. lol. Sounds like you played single player DD once and developed a strong opinion about it, lol.
I played plenty of Double Dash, yes. I'd say I put about 200 hours into Double Dash, with friends and single player, and I've firmly formed my opinion back then, and this opinion has only been hardened over the years and with the addition of DD tracks in Retro cups. But once again, thanks for the assumptions about my personal life and ad hominems.
I also wasn't referring to the names of the track, I was referring to what the tracks actually were.
3 Circuits, i.e. roads making a racing track with some green lawns around.
2 Jungles, i.e. maps that take place within a jungle.
2 traffic-laden cities, i.e. maps where the gimmick is oncoming traffic that you have to avoid, while being in a city.
2 stadiums, i.e. closed off arenas with traps and enclosed sections (in retrospect, Baby Park probably fits more into this section).
If it was assets only, I would've mentioned Daisy Cruiser and Peach Beach instead. But I didn't. I can appreciate the differences that these 2 maps had, even though I found both of them to be really dull.