Is Mario Kart World too casual?

Forcing you to drive to your next course is the dumbest thing ever. It was dumb in Burnout Paradise, it was dumb in Forza Horizon 5 and it continues to be dumb in Mario Kart World. I understand the appeal of an open world driving sandbox but it should be a separate mode for those who like that, for the rest of us, events should be able to be picked via menus and started quickly. Gamers' time needs to be respected.
 
Forcing you to drive to your next course is the dumbest thing ever. It was dumb in Burnout Paradise, it was dumb in Forza Horizon 5 and it continues to be dumb in Mario Kart World. I understand the appeal of an open world driving sandbox but it should be a separate mode for those who like that, for the rest of us, events should be able to be picked via menus and started quickly. Gamers' time needs to be respected.
I think in tree house they did show you can just jump via menu to the next venue.
 
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I like how you can see straight on the mini-map of the World tracks that they have tons of sharp turns, especially the bottom image. And who the hell would say Koopa Beach N64 is a difficult track ??
Forcing you to drive to your next course is the dumbest thing ever. It was dumb in Burnout Paradise, it was dumb in Forza Horizon 5 and it continues to be dumb in Mario Kart World. I understand the appeal of an open world driving sandbox but it should be a separate mode for those who like that, for the rest of us, events should be able to be picked via menus and started quickly. Gamers' time needs to be respected.
You can fast travel in FH5, and you can fast travel to any point anywhere on the map if you buy a specific house.
 
This isn't a thing.
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You don't know what you are talking about dude. Did you not play the Switch version(the best damn mario kart game ever made by a country mile and by far the most popular)? Why not compare that one to this one? Honestly a completely wrong and uninformed take based on preconceived notions of Nintendo haters who don't play Mario Kart and Nintendo derangement syndrome.
Donald Trump Idk GIF by Election 2016
 
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The vast majority online agree that the Switch era is the best quality and quantity from Nintendo first party in their history. What you're describing is the GameCube and Wii U eras which were filled to the brim with actual low quality and soulless 1st party garbage, hence why those 2 systems were massive flops and nobody wanted them at the time.

All things considered, first party content was good for the limited time the Wii U was on the market. In 2014 alone, 4 of the top 6 games (as voted by Neogaf) were Wii U titles (#1 Bayonetta 2, #2 Mario Kart 8, #3 Smash Bros, #6 DKC: TF). A decent chunk of first party titles on Switch either are a port of a Wii U game or one that builds heavily off the foundation of a Wii U title like Splatoon 2 or Mario Maker 2.

I think the Wii U failed for many reasons. Some of which are:
  • Brand image tarnished with core gamers due to excessively chasing a wider, but more fickle, audience in the Wii era
  • Failed to demonstrate benefit of the gamepad
  • High cost (due to the gamepad)
  • NSMBU and Nintendo Land (similar to Luigis Mansion and Wave Race Blue Storm) were not perceived as "must own" launch titles and it took Nintendo a good year to finally start bringing out the hits
I agree with the basis of your broader comment.
 
The sheer scale of the world and how big and many the tracks are seems like you have to dedicate hours in game to appreciate it. MarKar has never really been for casuals, its more arcadey than other racers with power ups and features adding randomness, sure. It's not going to become an event at EVO or anything, but there's more twitch skill and engagement than other casual games.
 
Seeing a lot of people defend this as 'duh it's for kids/everyone'... Like first of all, not only can kids handle challenges in video games, but they should be encouraged to face challenges. Secondly by making it too easy, it suddenly isn't 'for everyone', you need challenge or else it won't appeal to everyone. The proof for these arguments, is literally the previous games that were for everyone/kids, and that had decent challenges. Mario Sunshine is a great example, kids fucking love that game, despite the many challenges it presents towards them.

Anyways at a glance, op definitely is onto something from the previews, but it could end up having plenty of more challenging courses hidden, will just have to wait and see.
 
I honestly can't imagine playing an "open world" mario kart for very long. I think it would get boring pretty quick.

Knockout Tour is what interests me.
 
I hope there is steering assist and auto accelerate, so I can play with my 6yo who is just getting into games as well.
 
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That's why we really need a new FZero, some people are starting to think Mario Kart is hardcore...
 
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This is the most "old man yells at cloud" I've seen in a while. The vast majority online agree that the Switch era is the best quality and quantity from Nintendo first party in their history. What you're describing is the GameCube and Wii U eras which were filled to the brim with actual low quality and soulless 1st party garbage, hence why those 2 systems were massive flops and nobody wanted them at the time. There was more than enough garbage that released under Yamauchi/Iwata, definitely way more than under the new leadership, so I would say the quality control is far better than before. Nintendo's modern games review and win more awards than any prior era. At some point, you just have to accept that you are not Nintendo's target audience anymore. It's not that Nintendo's quality went down or the new leadership doesn't care, it's just that you grew up and can't take your nostalgia goggles off.

(Also should mention that Double Dash is the worst Mario Kart in the series, so saying it's the last one you enjoyed is just further proof of being out of touch with reality with what the majority of people actually like. Anyone like myself who has played all the MK games prefer all the games after DD)

You're only half right. The Switch has a pretty good first party output. I say that and not GREAT because a good chunk of its best games were already Wii U games, including BOTW. Which could not have failed because of its first party lineup because they're the same titles that sold gangbusters on Switch, most notably Mario Kart 8, selling over ten times as many copies on Switch as on Wii U...so it's kind of bizarre to insult its game library while praising the Switch. Switch also has ports from other consoles, like Thousand Year Door and Metroid from Gamecube -proving both that those old platforms weren't so bad after all, and just how dependent the Switch is on ports and remakes for its "best quantity and quality" era.

Indeed, "garbage" that released under Yamauchi and Iwata made up the backbone of both classic Nintendo and the Switch's success. They were porting those games to Switch right up to the final hour. When you look at actually original, new first party games...NES, SNES, N64 and GBA are utterly stacked, and in fact N64 probably kills Switch on original games by itself. Switch doesn't even have its own Mario Kart. Odyssey goes up against Super Mario 64. TOTK vs Ocarina of Time. Starfox...existing.

Yes, yes, Switch has Bayonetta, another Pikmin title and like a million Mario Party type games you can't get anywhere else. Dissing Iwata and Yamauchi when not only did they make Nintendo what it is, but they continue to sell gobs of games made under their tenures, is WHACK
 
I didn't realise that there was enough hands on time to make such a declarative statement. The one thing that is a constant with Nintendo for me is that they always deliver the fun and isn't that what gaming is all about? It could be nostalgia goggles or that they are genuinely that good at what they do all these years later. But does it really matter if you're having a good time?
 
This is the most "old man yells at cloud" I've seen in a while. The vast majority online agree that the Switch era is the best quality and quantity from Nintendo first party in their history. What you're describing is the GameCube and Wii U eras which were filled to the brim with actual low quality and soulless 1st party garbage, hence why those 2 systems were massive flops and nobody wanted them at the time. There was more than enough garbage that released under Yamauchi/Iwata, definitely way more than under the new leadership, so I would say the quality control is far better than before. Nintendo's modern games review and win more awards than any prior era. At some point, you just have to accept that you are not Nintendo's target audience anymore. It's not that Nintendo's quality went down or the new leadership doesn't care, it's just that you grew up and can't take your nostalgia goggles off.

(Also should mention that Double Dash is the worst Mario Kart in the series, so saying it's the last one you enjoyed is just further proof of being out of touch with reality with what the majority of people actually like. Anyone like myself who has played all the MK games prefer all the games after DD)
You are comparing games that are from the GC era critically acclaimed for 20years to games that people don't even discuss or care about 12months after launch on Switch regardless of sales.

But yeah, let's suggest that the games in the n64 and Cube gen that embody the entire Nintendo DNA(by Miyamoto/Iwata)that new Nintendo hold to ransom on SW2 with a sub are inferior to all the shallow Nintendo Ubisoft styled stuff they've released since the Mario Galaxy with soundtrack so poorly directed they subbed out timeless instrumental tunes for shallow songs - with lyrics.
 
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