Is Mario Kart World too casual?

Yes, for me at least. MK8 was too casual for me already. This will most likely be the next level of that.
 
Who decided to let all these Reddit people here that make beyond half assed OTs
I've been wondering the same, but on the topic of the thread I think that the Hideki Konno directed Mario Karts provided a harsher challenge than what we've seen from the last two games by Kosuke Yabuki. Playing MK on my GBA I felt like I had to be completely focused on each second of the race to not lose everything. While 8 was gorgeous and fun, it never provided the same challenge as MK64 either. Yabuki will never agree with that, but don't let him distract you from the fact that in nineteen ninety eight the undertaker threw mankind off hеll in a cell, and plummeted sixteen feet through an announcer's table.
 
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To be honest my enjoyment of MK always came from racing, items, shortcuts, boosting and bumping.

Never once have I thought 'wow these trees in the way make the game much more fun'
 
It is like how people get obsessive over Smash Bros..
I'm sure if Nintendo could, they would undo a lot of decisions made during the Gamecube generation.

They don't like Smash Melee hardcore fans.
They don't like Double Dash hardcore fans.
Hell, they don't like Zelda hardcore fans who whined endlessly about Wind Waker.

I'm sure I'm probably forgetting a fandom, but a lot of this started during GC.
 
Mario Kart should be like a simulator

For example, when your fuel runs out, you have to replenish it with microtransactions
 
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GAF is fucking losing it......Its Mario Kart, where you people expecting hardcore racing game?
Did Nintendo even ever release a hardcore game?

Nintendo's entire business is built around low-entry gaming for casuals. At least ever since Wii.
 
What the fuck is happening on the Internet with this switch 2 launch.

It's a Nintendo game.

The company that has perfectly balanced accessibility for children to play games and then has more challenge than the majority of other companies games for the skilled players is being dragged over Mario kart and system specs?

Are people that thick?

I'm trying to understand what is happening with the switch 2 news. It's like there's an active campaign to drag it down 😆
 
How many here were around at the time to play the original SNES game? That was never "casual"; the learning curve was actually pretty steep and this allowed for a very satisfying skill gap between players. It was probably the first truly competitive multiplayer racer I ever played actually - certainly even more hardcore than nearest equivalent Virtua Racing at the time. The original MK was an enormously popular racer of the 90s.

I'm saying all this because there are quite a few people in the thread who think they know, but they're actually chatting total shite about Mario Kart. Nintendo has significantly dumbed the series down over the years. I remember that the N64 follow-up was criticised in the reviews and by older players in general for being too easy, compared to the original.
 
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Behind The Scenes GIF by BET Awards


Does a bear shit in the woods?
 
op does have a point and it's the first thing i noticed watching the trailer. i'm not seeing good track designs anywhere yet with fun turns for drifting & tight shortcut spots, it's almost all long wide straight roads. grinding also barely does anything but take action away from the player. hope i get proven wrong but this if is some forza horizon garbage x 24 player item fest i'm out. give me back my fun arcade racers with well designed tracks, i don't care about driving everywhere.
 
How many here were around at the time to play the original SNES game? That was never "casual"; the learning curve was actually pretty steep and this allowed for a very satisfying skill gap between players. It was probably the first truly competitive multiplayer racer I ever played actually - certainly even more hardcore than nearest equivalent Virtua Racing at the time. The original MK was an enormously popular racer of the 90s.

I'm saying all this because there are quite a few people in the thread who think they know, but they're actually chatting total shite about Mario Kart. Nintendo has significantly dumbed the series down over the years. I remember that the N64 follow-up was criticised in the reviews and by older players in general for being too easy, compared to the original.

Play 200cc reverse Mario kart 8 and tell me its easier than the snes game.

I played the snes version religiously from day one.

You are right about the n64 one but the DS, 3ds and switch versions had plenty of hardcore modes for fans of the series.
 
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Play 200cc reverse Mario kart 8 and tell me its easier than the snes game.

I will. Out of interest, which Mario Kart release do you consider to be the most refined racer? I've picked up the controller with my kids in the more recent games over the years, but I straight away feel that the gameplay is extremely forgiving and low stakes. The powerups have gotten a bit out of hand, and pure driving skill seems secondary to what item can bring you back into pole position. From what I can tell, knowledge of track shortcuts seems to be more key than a player's ability to bounce skid around the course, which was always intensely crucial in the first game.
 
I will. Out of interest, which Mario Kart release do you consider to be the most refined racer? I've picked up the controller with my kids in the more recent games over the years, but I straight away feel that the gameplay is extremely forgiving and low stakes. The powerups have gotten a bit out of hand, and pure driving skill seems secondary to what item can bring you back into pole position. From what I can tell, knowledge of track shortcuts seems to be more key than a player's ability to bounce skid around the course, which was always intensely crucial in the first game.
every mario kart is easy if you're looking at just beating cpus, but in time trials & multiplayer the skill ceiling can actually get quite high and competition goes beyond just knowing a shortcut & getting lucky with items. mario kart ds was probably the peak of mechanical skill with snaking & prbs.
 
I wish they would just remake the Mario Kart Wii with the online servers and some kernel-level anti-cheat and maybe also make sure that Switch 2 has the requisite waggle controls for popping wheelies. I forget if Switch has waggle, I haven't given mine electricity in 4 years.
 
This is exactly what I felt, but didn't realize when watching these trailers. The game plays itself, I see no challenge except rare bombs or bananas with minimal damage.
 
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it does look way too flat, it's probably due to the many more karts per race...if it was necessary, I have no idea, I guess they did their playtesting
 
with the new rail grinding and wallriding mechanics, the skill gap will probably come from the perfect utilisation of these, rather than from being able to take sharp turns
 
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I will. Out of interest, which Mario Kart release do you consider to be the most refined racer? I've picked up the controller with my kids in the more recent games over the years, but I straight away feel that the gameplay is extremely forgiving and low stakes. The powerups have gotten a bit out of hand, and pure driving skill seems secondary to what item can bring you back into pole position. From what I can tell, knowledge of track shortcuts seems to be more key than a player's ability to bounce skid around the course, which was always intensely crucial in the first game.

Hmmm, good question. I don't know if I've ever approached Mario kart as a refined racing experience. For me it's dumb fast fun with completely unbalanced....(blue shell) chaos.

I am good at the games. Master tracks and can fully drift around and whoop ass. I've put the most hours into Mario kart 8 in recent years but I do remember enjoying Mario kart 7 as well.

I think they give a great challenge while being accessible to all ages and skill levels outside of the 150/200cc modes
 
What the fuck is happening on the Internet with this switch 2 launch.

It's a Nintendo game.

The company that has perfectly balanced accessibility for children to play games and then has more challenge than the majority of other companies games for the skilled players is being dragged over Mario kart and system specs?

Are people that thick?

I'm trying to understand what is happening with the switch 2 news. It's like there's an active campaign to drag it down 😆
There isn't a campaign, just the 10m earlier adopters have quite a few of us that have major issues with Nintendo post Iwata/Miyamoto,

it has been IMHO low effort, by the numbers generic dialled in, imposter game creation and way below the standards that came before - and although Zelda open world isn't low effort it does feel generic open world problem, and not really Zelda.

The newest stuff is commercially successful, but outside the new Zelda games which are beloved by millions, are any of the other games without their frameworks built by Iwata's Nintendo going to beloved and wanted for re-release/remaster or held ransom behind Nintendo online - like Nintendo's real family silver is/has?

They are living on past creativity IMO, with only really Splatoon coming to mind that is worthy of a shout out.

Forza Tony Hawks MK World for a diehard MK fan like myself was the line in the sand. For one of my gaming friends that has been loyally buying everyone of their consoles since the beginning - but doesn't agree with online passes so doesn't subscribe - his line in the sand might be coming, given many complaints he has about what was revealed, and being irked that there's no way for him as a loyal customer by himself to qualify to buy at launch, and I'm sure the majority of my RL gaming friends are all thinking of skipping this one, like they all skipped the PS5 Pro.
 
It's always been casual, but Nintendo made it even more casual with the open-world scheme. My little daughter will probably be driving outside of the races.

You can't actually leave the course during cup races etc, Lakitu will put you back like normal.
 
Probably as it's how Nintendo is making their games today. They design them to make old people (who played them when they were young) able to finish them. This is the reason I am not interested into those games.

Most 30-40 yo parent don't have time or patience to finish SNES or N64 Mario Kart nowadays. But they could finish MK8 or likely MKW. Because in my experience it's 30-40 yo people who buy Switches at least in the west. Kids mostly want to play Fortnite or Roblox right now, or play Fortnite on their Switch.
 
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Most 30-40 yo parent don't have time or patience to finish SNES or N64 Mario Kart nowadays, but keeping Elden Ring in the Steam top 100 most played is strangely manageable for them.

K
 
The Grand Prix will be more challenging that 8 Deluxe's. Changes to the rubberbanding system and drifting made the Deluxe CPU pushovers, but this time the bots can actually charge their mini-turbos. In the Treehouse footage you can actually see the more advanced players struggle to catch the leading CPU player in Hard mode Knockout Tour, whereas in 8 they would slow down to half their speed to let you catch up.
 
24 items would make small courses a cluster fuck.
But here's the thing: If you play against someone in couch multiplayer, you will most likely run ahead the CPU most of the time. That means you won't in the middle of the chaos, you'll be ahead of the pack. The wide roads don't have that much of a point then.

I think they are really prioritizing online players.
Who decided to let all these Reddit people here that make beyond half assed OTs
Have you tried posting anything remotely controversial on Reddit? You get banned on the spot. I found the image on 4chan.
 
It's as casual or as hardcore as you want it to be. Come to my house during the Holidays and I'll show you how hardcore MK can be.
 
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Its a Kart Racer with Kids characters for family play, its supposed to be

Want a real hot take? Smash is not a fighting game, its a party game
 
Isn't this game copying Forza Horizon? I assume the tracks shown here are from the open world part of the game, so there will be point A to B races. The traditional cup mode will have classic tracks.
This is what I was going to say...this is Mario Kart horizon in all but name
 
There is literally a game mechanic in all the games that gives you better items for being in last place. Mario Kart has always been a casual game, it's still fun to play at parties.
 
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Let's be honest, the only challenging MK game is the SNES one. They are still fun to play, not every game needs to be challenging to be fun.
 
For a typical nintendo stuff the "too casual" will be basically the game playing itself, it doesn't seems like that, yet
 
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