Lol that's awesome.
Lol that's awesome.
Salivating as we speak.In other news:
The game's file system has 16 DLC courses listed. They also found some DLC cup icon text. More info here -
http://mkboards.com/forums/threads/unused-grand-prix-images-found-through-data-mining.8402/page-3#post-177306
Okiedokie, this all spread around faster than we thought it would considering it was posted in like... two Skype groups total. I suppose clarification is in order!
These icons are intended to be used for DLC; or at least, are placeholders for images that may eventually be used. Their filenames from left to right in the image are:
ym_CupIconDLC_00_130x130^h.bflim
ym_CupIconDLC_01_130x130^h.bflim
ym_CupIconDLC_02_130x130^h.bflim
ym_CupIconDLC_03_130x130^h.bflim
The "DLC" in each name can't really be mistaken. We haven't located the 3D versions that the menus use; but we haven't located any of the 3D cup icons in the first place, so there's no saying they don't exist. Mind you, in their current form, these icons are missing some files that complete cups have, namely some textures used for effects and similar. When we had the game render these, we had to use the mushroom/flower cup's effects, which might have caused small drawing errors. The other files might be downloaded someday if these cup icons are to be used for something!
Also supporting the DLC theory is that the valid track IDs in MK8 start at 0x10 and run to 0x2F. The ones before that, 0x00 - 0x0F are labelled as Reserved00 - Reserved15, exactly 16 slots that are apparently... "reserved". What's 4 x 4, I wonder? And what are they reserved for?
Furthermore, there are 16 full size graphics of 12 Marios on the start line of Mario Circuit, with the word "SAMPLE" plastered across. All of these images are labelled "DLC" as well and are probably placeholders that may one day be replaced with brand new track images.
Of course, we won't know for sure until Nintendo says something.
Also, interesting discoveries, there might be plans for a Shy Guy outfit for Mii, and a Yoshi outfit for Mii. There are placeholder files for those on the disc as well, but when we tried to load them, we merely got a red suited Mii. Very unfortunate. Still might be an indicator of things to come, though!
Damn.. Daaaaammn!
K rejoining youthere's 11 in here now
(not that it stops me from winning )
Damn.. Daaaaammn!
*Hype intensifies*
tried out a kart for the very first time ever and I wasn't expecting it to be that big of a difference in control. felt so off
If we are indeed getting DLC tracks, I hope they don't fuck this up with lame tracks. To this day I'm still upset about them using MMM instead of something... less boring.16 new tracks be like a whole new game o.o
tried out a kart for the very first time ever and I wasn't expecting it to be that big of a difference in control. felt so off
lol you guys sound like me the first time I tried an inside drift bike.Right? I just don't like that initial outward movement that the karts have. It takes the kart so far away from your initial line for no apparent reason.
If we are indeed getting DLC tracks, I hope they don't fuck this up with lame tracks. To this day I'm still upset about them using MMM instead of something... less boring.
Well, those are the ones I would personally like to seeJust for the sake of discussion, let's say that 16 tracks are released as dlc. Assuming that half that number would be retro tracks, which ones would you want? I'll put the list of remaining tracks in the next post.
I thought the sweet sweet canyon is the worst track in my opinion.
I thought the sweet sweet canyon is the worst track in my opinion.
The Bowser who hit him with the star was me, actually. I remember that race.poor Jessie F. I think I hit him with my star, I'm the glowing Bowser that blows by
Aww, I love it since it seems like a nice tip of the hat to Wreck It Ralph. My sister and I always like to call it the Sugar Rush track.
Almost there, Justice
What is this?
Haha. I spent a few hours at that last night, but never quite made it. Don't think your time--or Prob's--is out of my reach, just need to finish three laps with some consistency.Almost there, Justice
I beg to differ.But how the hell do people control this thing? Bikes are so much more easier and manageable.
I beg to differ.
I think MK8's kart drift is the result of years of trying to find the perfect drift. It is intuitive, easy on new players and yet it feels tight and with actual weight. DS, Wii and 7 feel so floaty compared to 8 it's not even funny.
I agree, 8 feels so spot on. I played MK7 last month while on vacation and MK8 puts it to shame in my opinion. Floaty like you said. I dont remember what karts in mkw feel like since I hardly ever used them.I beg to differ.
I think MK8's kart drift is the result of years of trying to find the perfect drift. It is intuitive, easy on new players and yet it feels tight and with actual weight. DS, Wii and 7 feel so floaty compared to 8 it's not even funny.
Anything but that.3DS Rosalina's Ice World
I beg to differ.
I think MK8's kart drift is the result of years of trying to find the perfect drift. It is intuitive, easy on new players and yet it feels tight and with actual weight. DS, Wii and 7 feel so floaty compared to 8 it's not even funny.
Anyone want to play? Ill be in neogaf frantic lobby in a bit.
Yeah I think that's the problem.I guess I just dislike that initial outward swerve. What is that? Why is that? :|
I think you confused it with MK8.I played some 7 recently and couldn't believe how awful the drifting felt, then throw the awful item balance on top of it...
...god that game sucked.