I've noticed that Wanda is our first strong character to have a focus on Mind Damage specifically, woulda have thought it Mantis, but alas. Time to raise a good Custom Gear for her!
Making it so that you dont' have to waste Anti-Web gears on Spider characters, so that they can fight OTHER spiders, is a solid change, too. It's a nice way to help make the strength of Spider-Man in Alliance Conquest a bit more counterable, without messing up ones setups otherwise.
A lot of the changes sound pretty smart, and sound like a good way to shift with the growing demands of the game, and the larger stock of characters. Being able to rush a specific world boss to be able to unlock them is a good early game change. And being able to choose who one fights will helps those who've had issues with the new World Boss daily missions. As will the beginner mode.
The new converter sounds pretty interesting. Being able to select the items you have an abundance of, to get a load of something else? Not bad, not bad. Will have to see how it works in practice, though.
It'd have somewhat been nice to get everything at once (I want my Rogue Costume, she's been one of my faves to play from the X-men Update), but this is surely a decent amount to play around with for now.