Frostinferno
Member
Doom is... disappointing.
Doom is... disappointing.
Personal Force Field damage shield proc effect converted to 10% Damage Negation
Human Torch
Protective Flames removed from Torch’s kit. Defense rating moved to Thermal Intensity. 10% Damage Negation added to Thermal Intensity, 10% Damage Negation when using a movement power added to Blazing Speed.
Spiderman
Superior Agility - Damage rating converted to total damage percent. 10% damage negation migrated to Spider to the Fly and triggers when Spidey hits with a melee power instead of when he dodges or uses a movement power.
Doom is... disappointing.
Doom is... disappointing.
Reading his intro in the TC section he seems far from finished...
also dec it wernt only moony that got a whole hero changing thing IW who not long had her qol got one too lol
in other thing it seems like they are using a dartboard to the changes
look at this
so they add the mechanic they took from spiderman and add it to human torch LOL
It actually kind of breaks MK. You want to stay at 30% hp or so to get a lot out of avatar of vengeance, which gives you critical hit rating and critical damage rating the lower health you are (this is the only reason he is good). Previously he had like 70% damage negation when at 30% health which is completely balanced because he has NO regen whatsoever. He has no LoH and almost no health regen per second. He actually loses health with a normal build (overload).
With this new change he will have 30% damage negation when at 30% health (down from 70%). He actually can't survive that low anymore and without being able to be that low, he loses thousands of CDR from avatar and as a result a huge portion of his damage.
30% damage negation is not enough on a hero that fights at 7k health. Most melee heroes have 25%, imagine playing Thor with 10k max health or you are basically The Thing cause you deal no damage in order to have 20k+ health.
So the way Moon Knights works:
For every 1% health is missing he gains crit rating and crit damage rating.
When at 100% health he deals significantly less damage than other heroes in the game, as he gets lower he scales up to where at 30% health he can compete at a high level given you supply him with gear. Since he has to be at 30% health he is always at 6-7k HP, this is only playable because he gets 70% damage negation when this low health.
Post patch he will get 10% damage negation and 10% per 25% health missing. When at 30% health you get 10% + 10% + 10% (2x 25% health missing) = 30% negation at 30% health. With this change he will absolutely need to spec out of psionic overload, probably isn't even AXIS raid viable and in modes like CMM and CICP deals less damage than everyone else because he cannot stay low HP.
cos they concentrated on magik right for middle of june
You mean relying on a bunch of fighting game moves that have no place in a action rpg setting didn't work?
I for one am shocked and did not see this coming at all
yea i know how moon knight works this change they have also breaks his avatar power currently
You mean relying on a bunch of fighting game moves that have no place in a action rpg setting didn't work?
I for one am shocked and did not see this coming at all
I havent tried him but cant you just do a ranged spec with a few summons with no specilty on them so they are just...well, non-perma summons, just to distract and whatnot?
That seems to be the consensus "best build" right now, although all the skills and stats are bugged and not necessarily doing appropriate damage.
Me? I'm going 100% summoner. This game needs a damn proper summoner and Doom sounds closest so far. I like the additional AOE goodies benefiting from + summoning damage, too. I'll look at those like the old D2 necro curses.
You mean relying on a bunch of fighting game moves that have no place in a action rpg setting didn't work?
I for one am shocked and did not see this coming at all
same but Im a summon fanboy. gimme dat magik. ill probably even make Thing summoner, at least with the yancy street gang posse
Footdive isn't even recognizable.
I'm totally confused on Magik as a summoner. I don't get it. Are we talking about the same character? She's a sorceress. I mean, I suppose her sword and armor are kind of summons. What am I missing? Was she revamped as a summoner?
The demons she summons from Limbo.
Maybe you shouldn't have let the threat level get so high. I enjoyed Limbo because it was actually difficult.Single worst thing that ever happened in this game.
Maybe you shouldn't have let the threat level get so high. I enjoyed Limbo because it was actually difficult.
Sad to hear about Doom. I'm not on TC, but do you think he can be "fixed" in a week or two or are the problems too ingrained?
Nothing was literally a one-shot. And I played as pure mental Jean back then.Come on, Limbo was fucking broken, everything was a one-shot. Electro's AoEs, lol.
So every mode that is subsequently removed from a video game retroactively proves it was broken? Or because it's allegedly broken I can't find it fun? I don't understand your argument.That's not my screen shot, bro. Silly response either way. Limbo was broken. So much so that the developer removed it from the game. Think about it.
So every mode that is subsequently removed from a video game retroactively proves it was broken? Or because it's allegedly broken I can't find it fun? I don't understand your argument.
FFS I hate Cyclops, 4 hits and hes dead I can't get away fast enough
Cyclops
10% Damage Negation added to Martial Arts, with another 10% being added when he hits with a melee attack
I don't appreciate being accused of lying. Electro's AoE's used to be incredibly powerful; I have no recollection that they literally killed any characters with one touch. Please prove it before calling me a liar again.okay but now you're just straight-up lying because lots of things were literally one-shots
I don't appreciate being accused of lying. Electro's AoE's used to be incredibly powerful; I have no recollection that they literally killed any characters with one touch. Please prove it before calling me a liar again.
Nothing was literally a one-shot. And I played as pure mental Jean back then.
So every mode that is subsequently removed from a video game retroactively proves it was broken? Or because it's allegedly broken I can't find it fun? I don't understand your argument.
First you said I was "straight-up lying;" now my "memory may be faulty." Surely you recognize only one of those is inflammatory.I just know that it was. Electro spawning his AoE under you was instant death in many cases. I'm saying your memory may be faulty, please do not get your jimmies rustled. we're talking about a fkkn video game.
I'm not intending to revise anything, nor do I understand what goalposts I moved or Straw Man arguments I'm employing.You really want to double down? You played an elitist "Play better" card at a random screen shot I posted from Google exemplifying how stupid the mode was. Because I'm bad and you're good at the game, and that's why Limbo isn't broken and I need to learn to play.
Then you say nothing was literally a one-shot. Ummm, yes, yes it was. There were plenty of bosses that would one-shot you in there. I can think of four right off the bat. I would know, I played a metric ton of Limbo back when it released. It was the fastest way to level up a character, after all. I took two characters to cap in there. I watched entire teams die to one-shot abilities.
Don't go all revisionist on here, bud. The posts are all still on this same page. I said Limbo was the single worst thing to ever happen to this game. That's a fairly consensus opinion if you visit the forums and read up on the memories. I posted a random screen shot. You were the one that said we died because I let the threat level get too high, which was wrong on two accounts.
I never said you couldn't enjoy a completely broken, terrible mode. I'm happy you did. Good for you. Keep moving them goalposts.
children are dumb they can't even buy beer or become licensed insurance auditors