MASSIVE LIST OF TUNING CHANGES
http://forums.marvelheroes.com/discussion/comment/2581259#Comment_2581259
TL;DR:
1) Every character is getting standardized damage mitigation.
2) Buffs to Colossus (minor), Emma Frost (significant), Loki (significant), Mr. Fantastic (praise the lord, he won't be stuck channeling all day!), Ms. Marvel (significant), Nightcrawler (massive), Rocket Raccoon (massive), Spider-Man (significant), and Taskmaster (significant).
3) Nerfs to Captain America (significant bug fixes), Nova (minor hit to his TTK via bug fix), Punisher (significant), Scarlet Witch (significant hit to her healing and Legion omega), and Venom (massive).
Black Panther
- 10% Damage Negation added to Panther Soul, 10% Damage Negation on melee hit added to Panther Grace
Cable
- 10% Damage Negation added to Veteran Warrior
- Eye for Weakness - now grants Cable 20% damage, critical damage, and brutal damage on activation
Captain America
- Meteor Kick - Double damage affix will now correctly stack additively with execute instead of multiplicatively. (this is a bug fix and effectively a small nerf)
- Star Spangled Strike (Sig) - Damage reduced ~10% (initial tuning did not correctly account for the damage bonus it provided)
Colossus
- Crushing Smite - Replaced DoT with execute affix and 4s cooldown. Restores spirit based on remaining Armor.
- Titanic Slam - Damage increased and cooldown increased to 8s. When below 50% Armor, gain 50% Armor and deal bonus damage equal to 0.5% per 1% remaining Armor. When above 50% Armor, this damage bonus is doubled.
- Colossal Roar - Removed Spirit cost. Now grants a 6s buff which increases Colossus’ maximum health and defense rating.
Cyclops
- 10% Damage Negation added to Martial Arts, with another 10% being added when he hits with a Fighting Expertise attack
Deadpool
- More Bullets - Grants Deadpool 25% bonus damage on Ranged attacks
- 10% Damage Negation added to Superior Healing Factor, 5% Damage Negation on melee hit added to Safety through Stabbing
Dr. Strange
- 10% Damage Negation added to Orb of Agamotto
Emma Frost
- Drain Psyche - Now gains 1% damage for every 1% attack speed, in addition to 20% damage against enemies affected by one of your DoT powers. Wind down time has also been reduced to increase responsiveness. Cost increased to 15 spirit per second (increases damage).
- Psychic Blast, Telepathic Torment, Sudden Dread, and Inspire Minion durations changed to have the same scaling
- Sudden Dread - spirit cost reduced to 20
- Kneel Before Me - Spirit cost removed, Emma restores spirit during the luring effect
- Diamond Armor - Grants 10% damage negation
- Telepathic Mastery - Grants 10% damage negation
- Telepathic Mastery - Constitution buff duration increased from 2s to 8s
- Mental Overload - Damage negation reduced to 5% (10% migrated to Telepathic Mastery)
- Unlock Potential - Now grants total damage bonus to your powers instead of damage rating
- Telepathic Mastery - now has 10% damage negation
- Diamond Armor - damage negation reduced from 25% to 15% (migrated to Telepathy)
- Mental Overload - Emma gains 10% damage negation if she destroys her minion
Gambit
- 10% Damage Negation added to Cheat Death, 10% Damage Negation on physical hit added to Savate Expert
Hawkeye
- 10% Damage Negation moved from Flash Bomb to Combat Training, which grants an extra 10% on melee hit
Human Torch
- Protective Flames removed from Torch’s kit. Defense rating moved to Thermal Intensity. 10% Damage Negation added to Thermal Intensity, 10% Damage Negation when using a movement power added to Blazing Speed.
Invisible Woman
- Quantum Compression - Animation will be slightly faster and base damage increased to compensate for recent changes to animation timing.
Loki
- Cold Snap - Enemies can now be “Frozen” for double damage purposes without being actually frozen with the CC effect, similar to Iceman.
- Frost Armor and Arcane Shield - Now grants 10% Damage Negation while active
- Lay Waste - Spirit cost reduced and enemies in the center of the area of effect take double damage
- Master Sorcerer - Now grants critical hit rating, damage rating has been replaced with a stronger damage affix that amplifies total damage, power duration no longer scales
- Unyielding Power - Cooldown reduced from 1 minute to 45s, spirit cost removed, damage/duration slightly adjusted to account for those changes.
Luke Cage
- 15% Damage Negation added to Unbreakable Skin
Moon Knight
- His version of the Ignore Pain damage negation mechanic has been changed as follows: 10% damage negation per 10% missing Health, up to maximum of 60% (at 40% remaining health)
- Avatar of Vengeance can restore up to 40% health (up from 30%)
- Damage rating, critical rating, and critical damage rating on Tools/Avatar of Vengeance increased so that the values previously given at 30% health are now given at 40% health.
Mr. Fantastic
- 10% damage negation removed from H.E.R.B.I.E., Elastic Body now has 20% damage negation
- Stretch Dash - Animation is quicker and no longer has a hitch at the end
- Super Stomp - Landing animation can now be canceled out of for smoother transition
- Positron Emitter - Now channeled for up to 2s as you hold down the hotkey, instead of being forced to channel for the maximum duration
- Giant Punch - Animation can now be canceled out of slightly sooner
- Elastic Barrage and The Twister - Now have much shorter minimum channel times
Ms. Marvel
- Stellar Beam - has been converted to a spirit spending power that deals 25% more damage after spending Photonic Energy. Also deals slightly less damage to each target it pierces after the first.
- Photonic Devastation - now gains 1% damage per 1% attack speed, but can no longer “Beam Weave”
- Radiant Cascade - now provides near unlimited Photonic Energy for its duration, allowing Ms Marvel to continuously cast her Photonic spenders
- Photonic Wave - DoT duration flattened to 8s
- Energy Infusion - Power has been cut and functionality merged to other powers. Active healing component moved to Infused Regeneration. Spirit component has been moved to Energy Absorption and now passively triggers when you spend Photonic Energy.
- Flight of the Warbird - functionality has been moved to Kree Toughness, and power removed
- Cruising Altitude - has been renamed Flight of the Warbird
Nightcrawler
- X-Slash - Grants critical damage and brutal damage as a percent rather than a rating, and its spirit cost has been reduced
- One Step Ahead - Now grants total damage percent bonus rather than granting damage rating.
- One Step Ahead - Also grants Nightcrawler 15% damage negation for a duration after using a teleport power.
- Righteous Frenzy - Damage rating converted to a percent total damage bonus, and Kurt also gains spirit while active
- Righteous Frenzy - Now has Melee tag
- Advancing Guard - Damage rating and defense rating have both been increased to bring it closer to Heartseeker Guard in viability
- Shadowmeld - Restores spirit while stealthed and no longer has a spirit cost
- Infernal Brimstone - Duration increased to 6s
- Brimstone Blitz - Now has Melee tag
- Bamf Bomb - This power now has a 2s grace period for bonus damage after stealth
Nova
- Blast Off - No longer deals both the forward and backwards damage to the same target if the target happens to have a huge hit box.
Punisher
- Damage Negation effect now starts at 10% when at full health and increases to 50% when low on life.
- Head Shot - Reduce+50% damage bonus to +25%, which will now stack additively with execute instead of multiplicatively (had a similar bug to Captain America)
Rocket Raccoon
- Razor Sharp Wits - Added damage rating
- Gravity Mine - Projectile speed increased
- Heavy Plasma Rifle - Projectile speed increased, attack speed slightly increased
- Photon Minigun - Remove Bosskiller in favor of 40% bonus damage while Combat Shield is not empty
- Groot - Increased cooldown to 10s, increase Groot's directed power damage by a large amount to compensate
- H7 Fleetslayer - Removed Spirit cost. Added Specialization tech, converting the old Assault & Battery passives and adding a third option, creating a build that focuses on not using any summons and amplifies explosives:
Battery Specialization
- H7 Fleetslayer's damage is increased by X% of your summoned ally bonus damage.
- Summoned ally damage increased 30%
- Summon power spirit costs reduced 50%
- Groot gains 25% critical and brutal chance
- Summon an additional Blaster Turret
Assault Specialization
- Makes Heavy Gauss Rifle a cooldown layer.
- H7 Fleetslayer restores X (scaling) spirit per activation
- Gun power spirit costs reduced 25%
- Gun damage increased 25% (damage mult)
- Adds an extra DoT to Gun powers
Explosives Specialization
- H7 Fleetslayer gains 1 extra shot
- Gravity Mine gains 8s cooldown & bonus damage
- C7 Stun Grenade gains 8s cooldown & bonus damage
- Heavy Plasma Shot damage increased 150%, reduced by 15% for 30s when you place a turret (stacking up to 5 times), and an additional 30% if Groot has been summoned
Scarlet Witch
- Ravenous Binding - Healing reduced (still has highest amount of passive heal available)
Spider-Man
- Spider-Brawl and Spidey Pummel - Animations have been swapped
- Web Barrage - Gains a stacking damage bonus when hitting enemies
- Leaping Assault - Now always critically hits
- Superior Agility - Damage rating converted to total damage percent. 10% damage negation migrated to Spider to the Fly and triggers when Spidey hits with a melee power instead of when he dodges or uses a movement power.
- Web Shield - Passively gains 10% damage negation
- Amazing Smash - Spirit cost removed
Squirrel Girl
- 10% Damage Negation added to Squirrel Heart, 10% Damage Negation on melee hit added to Squirrel Distraction (replacing current defense rating)
Storm
- 10% Damage Negation added to Healing Winds
Taskmaster
- 5% Damage Negation added to Flawless Emulation on Devil/Captain proc, 5% Damage Negation added to Spider/Archer proc
- Action! - now confers the benefits to Taskmaster without requiring him to stay within the hotspot area. Effect now includes a 50% increase in attack speed to his powers, as well as spirit regeneration for the duration of the effect. The cooldown has been reduced to 45s, while the duration has been adjusted to 10s. Activating this power no longer requires spirit. Power duration no longer affects this power (general rule for Signature and Ultimate powers)
- Flawless Emulation - now restores spirit on critical hits and brutal strikes
- Spider - movement speed affix replaced with a damage bonus after dodging or using a movement power
- Anti-Heroic Charge and Deadly Volley - spirit cost reduced to 10 per activation
- Rebounding Shield - DoT duration has been increased to 8s
- Fearless Acrobat - Melee damage rating increased
- Peerless Archer - Ranged damage rating and Brutal Strike rating increased
Venom
- Infect - Changed percentage missing health regen to flat health regen. (This is the biggest nerf on the list and it should have been set up this way to begin with, similar to the changes to costume cores last year).
- Writhing Tendrils - Fixed the bug which could allow the DoT to stack twice against mobs that resisted the CC effect.
Wolverine
- 10% Damage Negation added to Adamantium Skeleton
X-23
- 10% Damage Negation added to Heart of a Beast