Marvel vs Capcom 3: Fate of Two Worlds |OT| - Ya down with OTG? Yeah, you know me!

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DR2K said:
I'd say players who count frames for a living would know better. Nothing has been brought up from various demos of the PS3 version and the game has been out for nearly a week for some.
Well, I'm glad to know I'm lying and deliberately trying to ruin the hype train or something?
 
usea said:
Slowdown would never be preferred in a fighting game...
Yeah it would in comparison to dropped frames.

I haven't seen anything yet, but its not like the guys that we've been using have been filling up the screen either. :/
 
I don't think I could ever play Arcana hearts, the game just looks stupid as hell to me. I really hate that moe stuff, but if I played it I might actually enjoy it who knows.
 
Imm0rt4l said:
in comparison to dropped frames...
If it's like 80% dropped or 80% slow then yeah slow is obviously better; it would at least be consistent. But if you're just going to drop them here and there, it's much better than changing the speed slightly every once in a while. Timing is very important.
 
DR2K said:
I'm just saying you're an outlier.
I'd be happy to find out that it's just my PS3 Phat on its way out or something, but I've got it plugged into an Evo monitor with no processing shit on, AND it matches behavior I've seen in the 60fps footage Gamersyde's posted in the past. It's not game-killing, but you WILL notice it if you put any time into it. If you have the choice, go 360.
 
Sixfortyfive said:
As opposed to not being able to react to what's happening?
We're imagining different scenarios. You can't time anything if the game is fluctuating between 95% and 100% speed randomly. If it's just going half speed all the time, obviously that's better than only seeing half the frames.

I shouldn't have said never. But as a game programmer and fighting game fan, I would definitely drop frames before slowing down unless it was going to get really bad. In which case something else needs to be done anyway.
 
usea said:
If it's like 80% dropped or 80% slow then yeah slow is obviously better; it would at least be consistent. But if you're just going to drop them here and there, it's much better than changing the speed slightly every once in a while. Timing is very important.

Right, it depends on the situation and the severity. But the fact that it happens at all, is indicative of an uneven port which is incredibly disappointing. SF4 was pretty much solid across all platforms, and it didn't even use Capcom's beloved MT Framework. There were suspicions that using MT Framework for MvC3 would actually result in more technical issues on the PS3, but most people trusted that Capcom would make it as good as SF4 was.

Apparently not! :(
 
usea said:
If it's like 80% dropped or 80% slow then yeah slow is obviously better; it would at least be consistent. But if you're just going to drop them here and there, it's much better than changing the speed slightly every once in a while. Timing is very important.
timing will be fucked in both instances, but I'd imagine it would be even more difficult to do something like a 1 frame link on a frame that isn't even there.
 
DY_nasty said:
Phoenix isn't anything like Rogue gameplay wise

and xfactor levels depend on how many characters you have left

3 characters = moderate strength increase increase, slight regen, lasts for enough time to land two combos
2 characters = the 'normal' xfc, be gdlk, last for a decent time
1 character = hide ya kids hide ya wife

its the speed that fucks with me the most... people think chun is fast, wait til wolverine is in your kitchen cookin up your grits....

What I'm trying to say is that just like Rogue, Phoenix doesn't have a lot of health, but is crazy powerful in the right hands.
 
LegatoB said:
I'd be happy to find out that it's just my PS3 Phat on its way out or something, but I've got it plugged into an Evo monitor with no processing shit on, AND it matches behavior I've seen in the 60fps footage Gamersyde's posted in the past. It's not game-killing, but you WILL notice it if you put any time into it. If you have the choice, go 360.

Interesting, will make note of it when I get my hands on it.
 
LegatoB said:
I'd be happy to find out that it's just my PS3 Phat on its way out or something, but I've got it plugged into an Evo monitor with no processing shit on, AND it matches behavior I've seen in the 60fps footage Gamersyde's posted in the past. It's not game-killing, but you WILL notice it if you put any time into it. If you have the choice, go 360.
Fuck. me.....

Do you have a link to one of the vids in question?
 
MMaRsu said:
What I'm trying to say is that just like Rogue, Phoenix doesn't have a lot of health, but is crazy powerful in the right hands.

Rogue had a ton of health. One of the highest in MVC2.
 
DR2K said:
I'd say players who count frames for a living would know better. Nothing has been brought up from various demos of the PS3 version and the game has been out for nearly a week for some.
I don't framecount, so I wouldn't know, but every version of the game demoed has been on PS3 IIRC. Even seeing 60FPS videos with tons of action, I didn't really see any difference or dropped frames.

If true however, sucks for those people who picked it up on PS3. But for all of those people, if they didn't notice a difference in the first place, then it doesn't affect them if they're not that picky, and they shouldn't be worried.

...

Makes my 360 purchase with superior online and now FPS feel even sweeter! Though, LegatoB, have you checked out the 360 version as well and that's why your saying the PS3 version is worse, or are you just indicating that the PS3 version loses frames?
 
MMaRsu said:
What I'm trying to say is that just like Rogue, Phoenix doesn't have a lot of health, but is crazy powerful in the right hands.
Rogue's health was never an issue.

Phoenix is the greatest glass cannon of all time.
 
BamYouHaveAids said:
So who thinks SSF4 will be bigger than Marvel at this year's evo? I don't know, I don't see this game having the longevity of SSF4.

I know what you mean. The previous version only lasted 10 years as a tournament game. :P
 
Imm0rt4l said:
timing will be fucked in both instances, but I'd imagine it would be even more difficult to do something like a 1 frame link on a frame that isn't even there.
The frame is there, just not displayed. You don't react to seeing a frame and then do a link; you know the timing. At least that's how I do it.
 
BamYouHaveAids said:
So who thinks SSF4 will be bigger than Marvel at this year's evo? I don't know, I don't see this game having the longevity of SSF4.
MvC2 has been around, and super relevant, for 10 years. I think this game will be fine.
 
Welp, Dark Phoenix lvl3 X-Factor just made another appearance on the Khaos stream. She beat all 3 characters on the other team. Insanity.
 
Acid08 said:
MvC2 has been around, and super relevant, for 10 years. I think this game will be fine.
Soul Calibur was also relevant for years, can't wait for Soul Calibur 4 at evo this year! Just because it is a successor doesn't mean it will be received like its predecessor.
 
Acid08 said:
Welp, Dark Phoenix lvl3 X-Factor just made another appearance on the Khaos stream. She beat all 3 characters on the other team. Insanity.
So far:
Dante and Deadpool are overpowered
Trish more overpowered
Super Skrull more overpowered
Chun-Li more overpowered
Sentinel more overpowered
Level 3 X-Factor Sentinel more overpowered
Level 3 X-Factor Dark Phoenix more overpowered

Who will be the next to join the leagues of temporary overpoweredness?

BamYouHaveAids said:
Soul Calibur was also relevant for years, can't wait for Soul Calibur 4 at evo this year! Just because it is a successor doesn't mean it will be received like its predecessor.

MvC doesn't depend on balance or those kinds of qualities in fighting games for longevity. MvC3 longevity is pretty much guaranteed depending on how much longer until they pump out MvC4.
 
enzo_gt said:
-snip-

Makes my 360 purchase with superior online and now FPS feel even sweeter! Though, LegatoB, have you checked out the 360 version as well and that's why your saying the PS3 version is worse, or are you just indicating that the PS3 version loses frames?
Welp..I think it's about time someone make a comparison thread.
 
I'm already set on the PS3 version. Most offline friends are on that, so why not? I'll double dip and get a 360 version in the future, but that's all for now.

A comparison thread/comparison post would be nice, though.
 
enzo_gt said:
So far:
Dante and Deadpool are overpowered
Trish more overpowered
Super Skrull more overpowered
Chun-Li more overpowered
Sentinel more overpowered
Level 3 X-Factor Sentinel more overpowered
Level 3 X-Factor Dark Phoenix more overpowered

Who will be the next to join the leagues of temporary overpoweredness?



MvC doesn't depend on balance or those kinds of qualities in fighting games for longevity. MvC3 longevity is pretty much guaranteed depending on how much longer until they pump out MvC4.

I'd say that Dark Phoenix isn't temporarily overpowered. From what I've seen on the streams, in the right hands Level 3 Hypefactor will always be gdlk lol. It's still fun to see all the crazy complaining early on.

Also, personal peeve. If Wolvie were to actually retract those ridiculous claws they'd come out his elbows. Looks really awkward.
 
mintylurb said:
Welp..I think it's about time someone make a comparison thread.
Not really. This isn't really a bitch fight like people make in CoD comparisons and the trainwreck of a Forza vs. GT5 thread. It's all love and hype across the board.

XBLGAF and PSNGAF BOTH are sitting and sharing BOTH Popeyes and KFC right now.
 
DryEyeRelief said:
lmao longeveity of ssf4. that game is a little under 3 years old.

and has already gone through several updates.

...don't expect mvc3 to be any different in that respect, though. Capcom is all about DLC these days; no game will stick around like the old mvc2, cvs, 3s, st.. (basically every title before SF4) days.
 
DryEyeRelief said:
lmao longeveity of ssf4. that game is a little under 3 years old.
Modern fighting games have short life spans, hence the reason ST, 3s, and MVC2 still get play despite dozens of fight games being released between them. Look at KOFXlll, Blazblue, TVC, and VF5.
 
BamYouHaveAids said:
Soul Calibur was also relevant for years, can't wait for Soul Calibur 4 at evo this year! Just because it is a successor doesn't mean it will be received like its predecessor.
When the sequel comes out after a 10 year wait it's going to have more hype behind it than any SC game that has been released(maybe outside of 2). This game will destroy at Evo and it will continue to for a long time.
 
BamYouHaveAids said:
Modern fighting games have short life spans, hence the reason ST, 3s, and MVC2 still get play despite dozens of fight games being released between them. Look at KOFXlll, Blazblue, TVC, and VF5.

That's more of an issue of branding than anything else.

You're really going out of your way to be a naysayer about this game.
 
hitsugi said:
and has already gone through several updates.

...don't expect mvc3 to be any different in that respect, though. Capcom is all about DLC these days; no game will stick around like the old mvc2, cvs, 3s, st.. (basically every title before SF4) days.
Not only that but MvC3's online and DLC strategy is supposed to be as fierce as ever.

The audience MvC3 appeals to is much broader than SFIV's. Yes, SF will always be SF and MvC will always be MvC and their two different monsters, but as a fighting game fan I was so hyped when SF4 came out, and loved it to death.

And then they announced MvC3 and I physically couldn't believe this game exists. I still doubt it today. A lot of people like me hold the series really dear to their heart, and if the fanbase that sustained MvC2, and the pre-release excitement for MvC3 is any measure, this game will have long legs.
 
I'm not too worried about the PS3 dropped frames. I don't play super serious anyways.

Watching the Khaos stream and Dark Phoenix looks great. I can't wait till the game comes out and people start discovering more with DP. She must have that paper health for a reason I also see her going up and down the tier list by the week lol.
 
Sallokin said:
I'd say that Dark Phoenix isn't temporarily overpowered. From what I've seen on the streams, in the right hands Level 3 Hypefactor will always be gdlk lol. It's still fun to see all the crazy complaining early on.

Also, personal peeve. If Wolvie were to actually retract those ridiculous claws they'd come out his elbows. Looks really awkward.
The most fucked up thing about fighting Dark Phoenix is that she doesn't even need Level 5. If you're beating ass and she's at level 4.2 and hit her with a combo thats big enough, she'll get to level 5 on her way to hell and blow you the fuck up regardless.
 
DryEyeRelief said:
That's more of an issue of branding than anything else.

You're really going out of your way to be a naysayer about this game.
You're being hyper sensitive. I'm not being a naysayer, I haven't played it and don't get much time to game currently, but I'm excited about it.
 
BamYouHaveAids said:
Modern fighting games have short life spans, hence the reason ST, 3s, and MVC2 still get play despite dozens of fight games being released between them. Look at KOFXlll, Blazblue, TVC, and VF5.

Modern fighting games have short life spans because they haven't been out for 10 years.
 
"Modern fighting games have short life spans, hence the reason ST, 3s, and MVC2 still get play despite dozens of fight games being released between them. Look at KOFXlll, Blazblue, TVC, and VF5."


You have no idea what you're talking about. There's plenty of reasons why those games had "short life spans" and none of them have to do with them being "modern."

VF5 - Actually still has a very respectable size scene in Japan and never really took off in the US to begin with. Sega isn't helping by seemingly refusing to release a console version of the latest version. That's why no one in the US plays it.

BlazBlue - Is going to be played at Evo this year and maintains the same size scene in the US as ArcSys games usually have. This isn't a matter of it having a short life span, it's just as big as it's going to get in the US. It's of course still quite popular in Japan.

TVC - Never really lived to begin with neither in Japan or the US.

KOFXIII - Isn't out yet? And KOFXII was a horrible unfinished broken piece of shit of a game, why would it have a life span?
 
Yo GAF








U16iDl.jpg



Where yo Curleh At?
 
DY_nasty said:
The most fucked up thing about fighting Dark Phoenix is that she doesn't even need Level 5. If you're beating ass and she's at level 4.2 and hit her with a combo thats big enough, she'll get to level 5 on her way to hell and blow you the fuck up regardless.

Yeah I definitely see her as being a pretty tough challenge in the right hands for a long time to come. It's definitely going to make for some great comeback videos.
 
Sallokin said:
I'd say that Dark Phoenix isn't temporarily overpowered. From what I've seen on the streams, in the right hands Level 3 Hypefactor will always be gdlk lol. It's still fun to see all the crazy complaining early on.
Level 3 HFC is overpowered, regardless of the character. Even HFC Ryu can blow people up.
 
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