Destiny 2 Edge of Fate Pre-orders Are Down Nearly 50% From The Final Shape.

With these continous drops in pre orders this game will perish soon enough.

With the recent Marathon fuckups and the low appeal of this game Bungie is pretty much on life support.
 
Now before we get all crazy, the final shape was the end of the story and people really wanted to see the end. Not really a fair comparison. Maybe compare it to all the other expansions

Also, they are trying something new so people are probably waiting a bit to see if they have righted the ship.

I think it's likely that it's bad news but let's wait and see.
Did you not see the stream? This is as bare bones as it gets.
 
Nah, Hulst track record on decision making is god awful. He doesnt know talent
This was under Ryan, most of the stupid shit we are seeing now was under Ryan. It wouldn't have been done without his consent. Now I'm not defending Hulst. But, Ryan's stupid shit will have its fingerprints for years to come.
 
I mean...is it a thing?

SteamDB says 23k active players today. Additional googling keeps returning numbers in that ballpark or a little more, but I don't think there's anyway we can find the current stats for PSN, right?

I'd love to know more details if anyone has sources that are even somewhat trustworthy.
 
GAAS is really like a poison or a double edge sword to the gaming industry. Its comparable to chewing gum. Tasty at first , but in a short while you will spit it out
 
GAAS is really like a poison or a double edge sword to the gaming industry. Its comparable to chewing gum. Tasty at first , but in a short while you will spit it out
It's not a bad idea and has it place for some games. But does need to evolve to be sustainable for more than a select few games.
 
SteamDB says 23k active players today. Additional googling keeps returning numbers in that ballpark or a little more, but I don't think there's anyway we can find the current stats for PSN, right?

I'd love to know more details if anyone has sources that are even somewhat trustworthy.
Id guess that this has more players on console as thats where the franchise started out.

If there is around 25k on steam them it surely it's hitting around 75-100k ccu across all platforms. Which if true is pretty decent-ish. A far cry from franchise highs though.
 
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Play destiny games day 1..
Play them until you see them going full mobile phone crawling slow style.

Stop playing… i had 200 hours of fun with destiny 2
After that i never fucking touched it again.

And that's fine
Fuck GAAS
 
If they have microtransactions, then good. Hope they get shut down and hurt Sony.

Never played the game, but I'm sure there is a grind for storefront items that push people towards emptying their bank accounts. Later bitches."
 
I was done with Destiny when The Taken King came out. I realized I really hated how you go back to being a worthless schmuck after each new season drop with the new level cap. All the endless grinding you did for the previous expansion immediately invalidated. You gotta do all that BS all over again. It's neverending. Constant FOMO. When I saw they archived Destiny 2 content, I couldn't believe anyone would put up with that. I feel some Destiny players are akin to battered wives that just keep coming back because of the sunk cost fallacy and FOMO. How much abuse can they put up with before they snap out of it? In fairness, I did enjoy the gameplay a lot. Probably the main reason I stayed for as long as I did. Wish Bungie would make non live service games again...
 
Crazy how such a name would sell so much, but they ended up ruining their own image.

Obviously not the ones fault who make zero decisions at the company.
 
True, but they got the audience back mostly for the Final Shape. I just think the majority of the old players that have been with them since the start are done regardless. Like me for example.
Final shaped wrapped up a story which has been going on for years. Edge is starting a fresh story. It's kinda hard to get hyped for now.
 
As someone who quit Destiny 2 back in 2020 I may be talking out of my ass but it is what it is; this game is in dire need of a hard reset and reboot.

Move on from "Destiny 2"

Restart as Destiny. Start over.
 
True, but they got the audience back mostly for the Final Shape. I just think the majority of the old players that have been with them since the start are done regardless. Like me for example.
I think a bunch came back because The Final Shape was supposed to be final, right, and then it was like hey do u want to keep paying a new game's worth every year for a quarter game's worth of content plus a season pass because reasons
 
I was always that FOMO guy. Played every update, every expansion, even when I was totally burnt out. But after the final shape, I'm finally out. The 10-year journey is over.

Give us Destiny 3, set millions of years after final shape.
 
FFXIV is having the same problem

A 10 years long story arc finally ended. Maybe people are relieved it's finally over and are moving on with their lives

Anything that is story driven like this has a definite beginning and ending. This is why stuff like Fortnite, Roblox, and Minecraft have no story, those are games you can play for a lifetime

Bungie needs to move on and make Destiny 3 but they won't, they'll just keep going after it ended until it slowly dies on it's own
 
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Destiny 2 is an outstanding game. But i came into Final Shape as the finale and for a while atleast to me that's how i felt it was marketed.
Once i started hearing there was more DLC i laughed cause i knew i was done. A great ending it was.

People can make fun of the series and Bungie, the game has been out long enough for mistakes to be reported on. Some very annoying QOL mistakes etc.
But lets be real, the game has been going this long, supported this long, the gameplay is exceptional. Destiny will always be a series close to my heart- some great ass times raiding etc. We needed Destiny 3 to have started this generation.
 
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The game has been around since 2017. That is 8 years or 12 if you count Destiny 1. People are really bad at managing their own expectations. The game is not going to change what it is overnight and become something else. So, if the numbers are going down, it's just a natural downturn. They might be able to turn it around a little but D2 is not a game like Fortnite where they can simply ignore the established rules of the game and story. It makes no sense to point to A, B, or C as reasons for why the game is in the state that it is.

They haven't righted shit. One raid and one dungeon for the entire year? They need to rework the whole game at this point and do a fresh drop. Destiny 1 had the right cadence. New release and two and a half expansions. Rinse repeat. Now in year what year 7 or 8 now the are just rehashing the rehashed rehash.
Nah dude. Enough time has passed for you to forget but people complained just the same until Taken King was released. If D2 didn't come next, people would have gone back to complaining. And no, I am not saying D3 would fix whatever is wrong today (I think it is just burnout for those who still enjoy it, who are chasing feelings that they had when they first experienced a set of content in the game which honestly will never be satisfied). Destiny 2 is also not a game that markets itself like Fortnite towards "general" audiences/kids.

People have always complained about "something" about D2. Let this expansion come out and then we can see if it changes anything (most likely won't). The game will retain the key audience that it has. Most of ya'll don't even play this and your only reason to post here is to gloat or you were offended that "Sony" got Bungie and it failing under them will give you some sort of weird satisfaction lol.
 
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Destiny is not Destiny anymore, its just a sellout hipster-dad game with a cashshop in it and a mess of items and currencies and a story that is everywhere and nowhere. Gl coming back to this trainwreck and figure out where to even start, no matter if you been gonne a few months or several years.
 
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images
 
The game has been around since 2017. That is 8 years or 12 if you count Destiny 1. People are really bad at managing their own expectations. The game is not going to change what it is overnight and become something else. So, if the numbers are going down, it's just a natural downturn. They might be able to turn it around a little but D2 is not a game like Fortnite where they can simply ignore the established rules of the game and story. It makes no sense to point to A, B, or C as reasons for why the game is in the state that it is.


Nah dude. Enough time has passed for you to forget but people complained just the same until Taken King was released. If D2 didn't come next, people would have gone back to complaining. And no, I am not saying D3 would fix whatever is wrong today (I think it is just burnout for those who still enjoy it, who are chasing feelings that they had when they first experienced a set of content in the game which honestly will never be satisfied). Destiny 2 is also not a game that markets itself like Fortnite towards "general" audiences/kids.

People have always complained about "something" about D2. Let this expansion come out and then we can see if it changes anything (most likely won't). The game will retain the key audience that it has. Most of ya'll don't even play this and your only reason to post here is to gloat or you were offended that "Sony" got Bungie and it failing under them will give you some sort of weird satisfaction lol.
I'm not saying the systems haven't improved. But why the heck are we still going to edz?
 
Game is trash, no surprised here.

Bungie really just put a lot of issues to any new players by removing content and forcing "last expansion" cutscenes that will fuck up whatever you where doing only to scare any new players. Then release low quality content for their surviving player base. Ofc people will just left after they can finally say "Ok, I finished Destiny 2".
 
I'm not saying the systems haven't improved. But why the heck are we still going to edz?
Only Bungie can really answer that. But I don't think the "real" issue is the lack of new planets or areas to explore. There are multiple reasons and I have already mentioned some of those. Anyway, personally, one area that I have always felt Destiny lacks in (since the series launched) is the total available area on a given planet for Guardians to explore. I am not talking Starfield like exploration. It is a bit restricted; patrol like activities don't keep things fresh. Bungie has tried many things already with their activities and if people are still not biting... I can't fault them lol. The game has been out for a long time. The formula can only be recycled or repackaged a limited number of times. I still enjoy the game and log in weekly.

Things Bungie can still do:
  • Dynamic encounters (not necessarily the scheduled rotating events on a planet) — although I guess, they have sort of tried doing this in the past. It has aspects of FOMO.
  • Remix of activities, I think they did something like this last season, would love to see data showing how that went, but I am thinking like, PVE + PVP + PVE aspects, kind of like gambit but Nightfall + Crucible.
  • More flexibility or customization with our gear, less grindy, but then this will also drive some away, prob a lot of people away. I know they are introducing a tiered system (just recently got my enhanced Fatebringer ugh)
Anyway, I don't think D2 needs to be a Fortnite for it to be considered successful. As long as Bungie can maintain a healthy ecosystem, it does not matter if they the series "highest" peaks.
 
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IM not down on the franchise I think they could expand it, problem is it needs a fresh start a Destiny 3 or something. They added way to much and to many system for anyone new to the game or jostling back in. So lost / dis-conjoined that I just felt overwhelmed and quit.

Save all this for Part 3 and begin again.
 
This was under Ryan, most of the stupid shit we are seeing now was under Ryan. It wouldn't have been done without his consent. Now I'm not defending Hulst. But, Ryan's stupid shit will have its fingerprints for years to come.
Blaming current leadership for any and all mistakes of prior leadership, defines our modern time.
 
After that live stream I'm out. Seeing the same modes from years ago as "new content"…. Fuck that.

Joined my brother and his son in Fortnite for my shooter fix. It was a good run, I hear the iPad game Destiny Rising is good I'll check that out.
 
Only Bungie can really answer that. But I don't think the "real" issue is the lack of new planets or areas to explore. There are multiple reasons and I have already mentioned some of those. Anyway, personally, one area that I have always felt Destiny lacks in (since the series launched) is the total available area on a given planet for Guardians to explore. I am not talking Starfield like exploration. It is a bit restricted; patrol like activities don't keep things fresh. Bungie has tried many things already with their activities and if people are still not biting... I can't fault them lol. The game has been out for a long time. The formula can only be recycled or repackaged a limited number of times. I still enjoy the game and log in weekly.

Things Bungie can still do:
  • Dynamic encounters (not necessarily the scheduled rotating events on a planet) — although I guess, they have sort of tried doing this in the past. It has aspects of FOMO.
  • Remix of activities, I think they did something like this last season, would love to see data showing how that went, but I am thinking like, PVE + PVP + PVE aspects, kind of like gambit but Nightfall + Crucible.
  • More flexibility or customization with our gear, less grindy, but then this will also drive some away, prob a lot of people away. I know they are introducing a tiered system (just recently got my enhanced Fatebringer ugh)
Anyway, I don't think D2 needs to be a Fortnite for it to be considered successful. As long as Bungie can maintain a healthy ecosystem, it does not matter if they the series "highest" peaks.

Agreed on the bigger planets. But I think we would be already past the asset redundancy we already see. Lol Fatebringer version what now 5? That's part of the reason a total reset was needed. They tried sunsetting and people got upset. The big ticket PVE and best content are dungeons and raids. Now they are finally addressing the dungeons by adding dungeons for dummies mode which I think is great. More like that is needed. I believe that raids and enemies encounters need to change. Maybe have raids scale, by that have pathing for 1 to how many players where they play their part in the raid as their chosen role pathing, kind of like the dungeons people can learn the mechanics and still run it. I know that would change the fundamentals of the raids but change in those regards is needed to freshen things up. Either way they need to scale from 1 player up in all modes somehow.
 
Agreed on the bigger planets. But I think we would be already past the asset redundancy we already see. Lol Fatebringer version what now 5? That's part of the reason a total reset was needed. They tried sunsetting and people got upset. The big ticket PVE and best content are dungeons and raids. Now they are finally addressing the dungeons by adding dungeons for dummies mode which I think is great. More like that is needed. I believe that raids and enemies encounters need to change. Maybe have raids scale, by that have pathing for 1 to how many players where they play their part in the raid as their chosen role pathing, kind of like the dungeons people can learn the mechanics and still run it. I know that would change the fundamentals of the raids but change in those regards is needed to freshen things up. Either way they need to scale from 1 player up in all modes somehow.
Yeah, I think you have some good ideas on how they can handle raids. So pretty much agreed.
 
True, but they got the audience back mostly for the Final Shape. I just think the majority of the old players that have been with them since the start are done regardless. Like me for example.
This is me as well. I mean, after Lightfall, I knew I wasn't going to stick around past The Final Shape, but I wanted to see it through to the end.

I did. They actually pretty much nailed The Final Shape and gave me the closure I wanted after 10 years. Im willing to be most folks are in this camp as well.

I don't think Bungie is done after the inevitable Marathon bomb, but they can't mess around with the next game. Be it Destiny 3 or whatever else.
 
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This is me as well. I mean, after Lightfall, I knew I wasn't going to stick around past The Final Shape, but I wanted to see it through to the end.

I did. They actually pretty much nailed The Final Shape and gave me the closure I wanted after 10 years. Im willing to be most folks are in this camp as well.

I don't think Bungie is done after the inevitable Marathon bomb, but they can't mess around with the next game. Be it Destiny 3 or whatever else.
I believe that's what they are doing, they have to keep destiny relevant so life line support is where they are at. Regardless of marathon's success (which I still believe it can be in its own space) and branch it into Bungie's pvp game. I think they with probably some other studio help get to do Destiny 3 either way. Make Marathon for PvE and PVP mix and Destiny 3 just mainly PVE branch would help maintain focus within each realm. Destiny's scale in current form wears too many hats for the model it is is in. But the universe has too much potential to just die in my opinion, at least without giving it at least one more fair shot. But we are talking about Bungie, who seemingly remains talented in equal measures in its highs and lows as a company.
 
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