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Nah, Hulst track record on decision making is god awful. He doesnt know talentI bet Sony thought they had it in the bag when they got this studio.
Nah, Hulst track record on decision making is god awful. He doesnt know talentI bet Sony thought they had it in the bag when they got this studio.
Did you not see the stream? This is as bare bones as it gets.Now before we get all crazy, the final shape was the end of the story and people really wanted to see the end. Not really a fair comparison. Maybe compare it to all the other expansions
Also, they are trying something new so people are probably waiting a bit to see if they have righted the ship.
I think it's likely that it's bad news but let's wait and see.
This was under Ryan, most of the stupid shit we are seeing now was under Ryan. It wouldn't have been done without his consent. Now I'm not defending Hulst. But, Ryan's stupid shit will have its fingerprints for years to come.Nah, Hulst track record on decision making is god awful. He doesnt know talent
I mean...is it a thing?
It's not a bad idea and has it place for some games. But does need to evolve to be sustainable for more than a select few games.GAAS is really like a poison or a double edge sword to the gaming industry. Its comparable to chewing gum. Tasty at first , but in a short while you will spit it out
Id guess that this has more players on console as thats where the franchise started out.SteamDB says 23k active players today. Additional googling keeps returning numbers in that ballpark or a little more, but I don't think there's anyway we can find the current stats for PSN, right?
I'd love to know more details if anyone has sources that are even somewhat trustworthy.
No. I watched for a bit and once I realized that I'll lose all my grind from the previous season once the new one starts I was done. I was hoping they would figure that out. Guess not.Did you not see the stream? This is as bare bones as it gets.
Final shaped wrapped up a story which has been going on for years. Edge is starting a fresh story. It's kinda hard to get hyped for now.True, but they got the audience back mostly for the Final Shape. I just think the majority of the old players that have been with them since the start are done regardless. Like me for example.
Kinda exactly what I said?Final shaped wrapped up a story which has been going on for years. Edge is starting a fresh story. It's kinda hard to get hyped for now.
I think a bunch came back because The Final Shape was supposed to be final, right, and then it was like hey do u want to keep paying a new game's worth every year for a quarter game's worth of content plus a season pass because reasonsTrue, but they got the audience back mostly for the Final Shape. I just think the majority of the old players that have been with them since the start are done regardless. Like me for example.
They overpaid then, now it's just just laughable how much was wasted on this acquisition.I bet Sony thought they had it in the bag when they got this studio.
Nah dude. Enough time has passed for you to forget but people complained just the same until Taken King was released. If D2 didn't come next, people would have gone back to complaining. And no, I am not saying D3 would fix whatever is wrong today (I think it is just burnout for those who still enjoy it, who are chasing feelings that they had when they first experienced a set of content in the game which honestly will never be satisfied). Destiny 2 is also not a game that markets itself like Fortnite towards "general" audiences/kids.They haven't righted shit. One raid and one dungeon for the entire year? They need to rework the whole game at this point and do a fresh drop. Destiny 1 had the right cadence. New release and two and a half expansions. Rinse repeat. Now in year what year 7 or 8 now the are just rehashing the rehashed rehash.
I'm not saying the systems haven't improved. But why the heck are we still going to edz?The game has been around since 2017. That is 8 years or 12 if you count Destiny 1. People are really bad at managing their own expectations. The game is not going to change what it is overnight and become something else. So, if the numbers are going down, it's just a natural downturn. They might be able to turn it around a little but D2 is not a game like Fortnite where they can simply ignore the established rules of the game and story. It makes no sense to point to A, B, or C as reasons for why the game is in the state that it is.
Nah dude. Enough time has passed for you to forget but people complained just the same until Taken King was released. If D2 didn't come next, people would have gone back to complaining. And no, I am not saying D3 would fix whatever is wrong today (I think it is just burnout for those who still enjoy it, who are chasing feelings that they had when they first experienced a set of content in the game which honestly will never be satisfied). Destiny 2 is also not a game that markets itself like Fortnite towards "general" audiences/kids.
People have always complained about "something" about D2. Let this expansion come out and then we can see if it changes anything (most likely won't). The game will retain the key audience that it has. Most of ya'll don't even play this and your only reason to post here is to gloat or you were offended that "Sony" got Bungie and it failing under them will give you some sort of weird satisfaction lol.
Only Bungie can really answer that. But I don't think the "real" issue is the lack of new planets or areas to explore. There are multiple reasons and I have already mentioned some of those. Anyway, personally, one area that I have always felt Destiny lacks in (since the series launched) is the total available area on a given planet for Guardians to explore. I am not talking Starfield like exploration. It is a bit restricted; patrol like activities don't keep things fresh. Bungie has tried many things already with their activities and if people are still not biting... I can't fault them lol. The game has been out for a long time. The formula can only be recycled or repackaged a limited number of times. I still enjoy the game and log in weekly.I'm not saying the systems haven't improved. But why the heck are we still going to edz?
For that price I think it's a good time even if you just want to run the campaigns. Just keep expectations in check that it's more destiny.I was looking Destiny 2 - Light & Darkness on GreenManGaming last night. Is it worth getting? (I haven't touched Destiny 2 since about a week before Beyond Light came out.
(I have zero interest in PVP.)
Blaming current leadership for any and all mistakes of prior leadership, defines our modern time.This was under Ryan, most of the stupid shit we are seeing now was under Ryan. It wouldn't have been done without his consent. Now I'm not defending Hulst. But, Ryan's stupid shit will have its fingerprints for years to come.
They'll be very relieved Xbox threw in the towel so they don't have to rush more acquisitions through.They overpaid then, now it's just just laughable how much was wasted on this acquisition.
Only Bungie can really answer that. But I don't think the "real" issue is the lack of new planets or areas to explore. There are multiple reasons and I have already mentioned some of those. Anyway, personally, one area that I have always felt Destiny lacks in (since the series launched) is the total available area on a given planet for Guardians to explore. I am not talking Starfield like exploration. It is a bit restricted; patrol like activities don't keep things fresh. Bungie has tried many things already with their activities and if people are still not biting... I can't fault them lol. The game has been out for a long time. The formula can only be recycled or repackaged a limited number of times. I still enjoy the game and log in weekly.
Things Bungie can still do:
Anyway, I don't think D2 needs to be a Fortnite for it to be considered successful. As long as Bungie can maintain a healthy ecosystem, it does not matter if they the series "highest" peaks.
- Dynamic encounters (not necessarily the scheduled rotating events on a planet) — although I guess, they have sort of tried doing this in the past. It has aspects of FOMO.
- Remix of activities, I think they did something like this last season, would love to see data showing how that went, but I am thinking like, PVE + PVP + PVE aspects, kind of like gambit but Nightfall + Crucible.
- More flexibility or customization with our gear, less grindy, but then this will also drive some away, prob a lot of people away. I know they are introducing a tiered system (just recently got my enhanced Fatebringer ugh)
Destiny as an IP is. They still have some talent left, they also still have some dumb management left too, so who knows.Is Bungie salvageable?
Destiny as an IP is. They still have some talent left, they also still have some dumb management left too, so who knows.
Nah, it's fake news. Bungie doesn't share user data.Houston we have a problem
Yeah, I think you have some good ideas on how they can handle raids. So pretty much agreed.Agreed on the bigger planets. But I think we would be already past the asset redundancy we already see. Lol Fatebringer version what now 5? That's part of the reason a total reset was needed. They tried sunsetting and people got upset. The big ticket PVE and best content are dungeons and raids. Now they are finally addressing the dungeons by adding dungeons for dummies mode which I think is great. More like that is needed. I believe that raids and enemies encounters need to change. Maybe have raids scale, by that have pathing for 1 to how many players where they play their part in the raid as their chosen role pathing, kind of like the dungeons people can learn the mechanics and still run it. I know that would change the fundamentals of the raids but change in those regards is needed to freshen things up. Either way they need to scale from 1 player up in all modes somehow.
NVM, Misread the pack you linked, for that money I'd def said its worth it.I was looking Destiny 2 - Light & Darkness on GreenManGaming last night. Is it worth getting? (I haven't touched Destiny 2 since about a week before Beyond Light came out.
(I have zero interest in PVP.)
Did you read it and how they extrapolated the data?Nah, it's fake news. Bungie doesn't share user data.
This is me as well. I mean, after Lightfall, I knew I wasn't going to stick around past The Final Shape, but I wanted to see it through to the end.True, but they got the audience back mostly for the Final Shape. I just think the majority of the old players that have been with them since the start are done regardless. Like me for example.
Yes, this is why I said it's fake news.Did you read it and how they extrapolated the data?
Well you'd be wrong then.Yes, this is why I said it's fake news.
I believe that's what they are doing, they have to keep destiny relevant so life line support is where they are at. Regardless of marathon's success (which I still believe it can be in its own space) and branch it into Bungie's pvp game. I think they with probably some other studio help get to do Destiny 3 either way. Make Marathon for PvE and PVP mix and Destiny 3 just mainly PVE branch would help maintain focus within each realm. Destiny's scale in current form wears too many hats for the model it is is in. But the universe has too much potential to just die in my opinion, at least without giving it at least one more fair shot. But we are talking about Bungie, who seemingly remains talented in equal measures in its highs and lows as a company.This is me as well. I mean, after Lightfall, I knew I wasn't going to stick around past The Final Shape, but I wanted to see it through to the end.
I did. They actually pretty much nailed The Final Shape and gave me the closure I wanted after 10 years. Im willing to be most folks are in this camp as well.
I don't think Bungie is done after the inevitable Marathon bomb, but they can't mess around with the next game. Be it Destiny 3 or whatever else.