Marvel vs Capcom 3: Fate of Two Worlds |OT| - Ya down with OTG? Yeah, you know me!

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MThanded said:
you gotta be pulling my leg.
From the Super SFIV thread:

Trollden Cen's sources tell him that AE on consoles will have two additional characters (beyond the four added in the arcade release) and will be disc-only. Take it with a grain of Morton.
Henry Cen runs Chinatown Fair. Who knows...

Also, for those interested, Lens of Truth did a screen capture comparison.

Lens of Truth Comparison MVC3



spoilarzz: Identical graphically. :) No performance comparison though.
 
enzo_gt said:
"Way too many things"?

Not really. Like 2 modes. 2 modes do not facilitate the need for a Super version. This is Capcom, but Super version will make me rage so fucking hard. By game industry standards, that isn't worth another full release, and Capcom needs to hammer this shit into their head and learn that there are fucking standards in the West. If it wasn't for getting it out before the end of the fiscal year *shakes fist*

SF2 SF2T SSF2T SF3 SF3SI SF33S SF4 SSF4 SSF4AE. You can say they never did this with the vs series but with the way you can make a ton of money off dlc, and expansions (madden) you can believe that it will be tempting capcom. I hope not, and that they would have to buy a new license to do another edition. That would prevent them from making new MVC3 disk versions and just perfect the game with fre.. nah paid dlc.
 
Raging Spaniard said:
What does this even mean? Its not like they worked on the game for ten years you know. So what, the UI designer at Square is better than the one at Capcom, big whoop. I dont see why platform choice has anything to do with menus.

What it means is... a PSP game has a better overall User Interface than MvC3 currently has. He isn't stating the platform choice affects but rather... the obvious fact that the UI stinks so much that a run of the mill PSP game does a better job, um, insult to injury!

Don't be so dense :|
 
BrLvgThrChmstry said:
What it means is... a PSP game has a better overall User Interface than MvC3 currently has. He isn't stating the platform choice affects but rather... the obvious fact that the UI stinks so much that a run of the mill PSP game does a better job, um, insult to injury!

Don't be so dense :|


Im not being dense, I understood what he said. Its just a very stupid thing to say, is all.

Tactics Ogre on the PSP is NOT run of the mill. A quick look at the level of the people involved and you'll see what I mean.
 
enzo_gt said:
I have MvC3 now, I don't need any more SFIV in my life, thank you.
Yeah, Capcom revive the genre only to do the exact same thing that killed it over a decade ago. Guess they gotta make the money while they can, but I forsee a music-genresqe crash in the next year. Darkstalkers will never happen and at least one of these two SF/Tekken crossovers will get canceled.
 
Ploid 3.0 said:
SF2 SF2T SSF2T SF3 SF3SI SF33S SF4 SSF4 SSF4AE. You can say they never did this with the vs series but with the way you can make a ton of money off dlc, and expansions (madden) you can believe that it will be tempting capcom. I hope not, and that they would have to buy a new license to do another edition. That would prevent them from making new MVC3 disk versions and just perfect the game with fre.. nah paid dlc.

Sigh...If SMvC3 is made and is a $40-$60 disc based release, I'm gonna be pissed. Even on consoles, devs like Rockstar and Criterion among others have made major revamps/expansions to their games without a need for another disc based release. If they want to charge for costumes and characters, fine. But MvC3 2.0 with all the stuff that should've been in the game already should be a free downloadable update.
 
If AE is disc only, I'm sure as fuck not buying it. Heck, even if I have to pay for it online, Id have to think about it ... and this is coming from a huge Capcom apologist, lol.
 
Tomorrow I can finally stop theory fighting and get my hands on the game. Tried asking the local store today, but they didn't have it yet. I look forward to trying this one out, looks like such a glorious chaotic mess, in a good way. Plus, I've read a few things about Felicia today that I want to see if I can pull off. Preferably on a live opponent. Hopefully a projectile spammer. Cat's got a few tricks to deal with that.

Ah, who am I kidding, I'll still be theory fighting even when I have the game.
 
Net_Wrecker said:
Sigh...If SMvC3 is made and is a $40-$60 disc based release, I'm gonna be pissed. Even on consoles, devs like Rockstar and Criterion among others have made major revamps/expansions to their games without a need for another disc based release. If they want to charge for costumes and characters, fine. But MvC3 2.0 with all the stuff that should've been in the game already should be a free downloadable update.
I double dipped on SE versions of this game. I will be full of mortons.
 
Raging Spaniard said:
If AE is disc only, I'm sure as fuck not buying it. Heck, even if I have to pay for it online, Id have to think about it ... and this is coming from a huge Capcom apologist, lol.


Same. These 2 new characters that it's rumored to get better be something I want. I have no desire to play the twins, or evil ryu/oni.
 
God's Beard said:
I said that if elena gets added into sf4, I'll never play sf4 again because she sucks ass.

Twelve is my main in 3s.
Oh shit. I just wanted to throw in a smartass comment about the 3S characters I'd like in D:

Though really, Frank West + DocOck >>>>>>>
 
The strategy guide is seriously legit.

Only read the non-character-specific parts so far. Will hit the lab with that info later.
 
im usually a person that doesn't like to blame lag because after all the opponent is experiencing it as well, but my goodness its really affecting my (admittedly weak) game, a LOT more than in SSF4.

Capcom needs to fix this shit.
 
MThanded said:

Thanks Capcom Store! Now I have time to watch hours of tutorials and read dozens of articles!

Threi said:
im usually a person that doesn't like to blame lag because after all the opponent is experiencing it as well, but my goodness its really affecting my (admittedly weak) game, a LOT more than in SSF4.

Capcom needs to fix this shit.
Move to Japan?
 
Xevren said:
Same. These 2 new characters that it's rumored to get better be something I want. I have no desire to play the twins, or evil ryu/oni.

Yeah like. 4 new stages, 10 new characters and 2 ultras per character is something I will happily pay 40 bucks for.

4-6 new characters (2 of them not wholly made from scratch, the other 2 being very close to each other) is not something I will buy a physical copy for. Even at 10 bucks its debatable.
 
Ploid 3.0 said:
Not buying DLC, not buying AE, and I'd trade the game in if I could get my $60 back and just watch streams until they add spectator, fix online, or whatever (by then the game would be cheaper too, and I'd see if I have to pay for spec).
After SSF4 did nothing to improve online play, besides shuffling the modes around, I expected MvC3 to be of similar quality. I'm surprised that it's a step back. If it wasn't for several deals piled on top of each other from Amazon I would have held off for the first few patches.

Since it's console-only Capcom should have designed it to handle online play from the start. I can't believe BlazBlue is the gold standard for netplay this generation.
 
Threi said:
im usually a person that doesn't like to blame lag because after all the opponent is experiencing it as well, but my goodness its really affecting my (admittedly weak) game, a LOT more than in SSF4.

Capcom needs to fix this shit.
Even during my good online experiences with TvC (which was a slightly slower game across the board), I found it impossible to Advance Guard against fast jabs on reaction. It really is an entirely different experience, and I expect MvC3 to be much the same in that regard even if the netcode is a bit better.

It's why I couldn't help but laugh at people who say that latency doesn't matter as much for Marvel as it does for SF because combos chain together more easily. Do they really think there aren't any more timing-sensitive actions in this game than combo strings?
 
Zabka said:
After SSF4 did nothing to improve online play, besides shuffling the modes around, I expected MvC3 to be of similar quality. I'm surprised that it's a step back. If it wasn't for several deals piled on top of each other from Amazon I would have held off for the first few patches.

Since it's console-only Capcom should have designed it to handle online play from the start. I can't believe BlazBlue is the gold standard for netplay this generation.

SF4 didn't run on MT Framework unlike MvC3 so they had to start their networking layer from scratch again. MvC3 is also *tons* faster then SF4 and has a hell of a lot more to keep track of which is going to add to the network bandwidth requirements.
 
Ploid 3.0 said:
For me it's the other way around. Never ever ever try to get them in person, they will always never have the shipment yet. Amazon release date delivery never failed me. But now, like after GTA4, I'm just going to say no to release date games, and wait for real reports from players and maybe price drops since they happen so fast. I expected capcom to up the online and use what they learned. 3rd strike, they're out.

Nelo Ice said:
pfft its worth it if u got 50% off the LE/SE :P also amazons never failed me on release date and they always have great deals so i mostly buy games from them

also damn this game i need the guide im soo bad lol
atm im forcing myself to l2p with deadpool

I'll get it online for the cheap price and/or pre-order bonus and so on, but ONLY if I know that if I don't have the game on time I'll be pissed - I don't mean it for every single game, just that game that I've been going crazy waiting for, and want to have it as early as possible.
 
I sure won't apologize for Capcom if AE is actually only on a disc - but that would fly in the face of too many leaks, including the xbox live development stuff (cheevos).

Now, what is more logical is replacing the current edition of Super SFIV with AE on the disc at retail, and also offering it as a patch/download. Of course, this may piss off people who bought super and see total noobs getting AE for "free". But honestly, it's getting petty at that point, so long as AE isn't overly expensive.

Replacing the retail copies with an AE upgraded edition might be required btw guys, to avoid too many hassles with totally new people buying a copy of the game for the first time and not being in synch with anyone else, if they can't go online to update the game and/or can't download large files at the moment. Also, disc-based AE editions would be desirable to tournament organizers I would think, so that nobody has to manually download DLC to every single console that is set up for play.

Anyway back to bitching about spectator mode here.
 
Zabka said:
Since it's console-only Capcom should have designed it to handle online play from the start. I can't believe BlazBlue is the gold standard for netplay this generation.

BlazBlue is the gold standard for features in fighting games with the exception of playing against ghosts. It's the standard for story mode. The standard for online play. The standard for training modes. Period.

I know people don't like to talk about story modes in fighters, but Capcom released three trailers showing off all these characters in some sort of overarching storyline and...NOTHING. There's no story mode and character endings are two pictures and text. Pathetic.

Kaijima said:
Also, disc-based AE editions would be desirable to tournament organizers I would think, so that nobody has to manually download DLC to every single console that is set up for play.

Anyway back to bitching about spectator mode here.

Yeah, Capcom has shown that they give a shit about tourney organizers. DLC costumes and characters and all. Yep, they truly care.
 
Anth0ny said:
I always thought people rage-quitted because they were mad they lost, not because they wanted to rob the opponent from a win. That's just silly.
Their e-peen is the most precious (and probably only) thing in their lives.
 
I've never purchased a guide for a fighting game before, but the guide for this game is pretty amazing. There's just so much information...
 
Kintaro said:
BlazBlue is the gold standard for features in fighting games with the exception of playing against ghosts. It's the standard for story mode. The standard for online play. The standard for training modes. Period.

I've been hearing this for going on 2 years now, and y'know what, I think it's time for me to finally look into it. Not to get too far off topic, but is Continuum Shift a safe buy right now or is there a new version in the making? How about community on the 360, still strong?
 
Ploid 3.0 said:
SF2 SF2T SSF2T SF3 SF3SI SF33S SF4 SSF4 SSF4AE. You can say they never did this with the vs series but with the way you can make a ton of money off dlc, and expansions (madden) you can believe that it will be tempting capcom. I hope not, and that they would have to buy a new license to do another edition. That would prevent them from making new MVC3 disk versions and just perfect the game with fre.. nah paid dlc.


You forgot SF2 CE (champion edition) and SF2 Hyper Fighting (or is that what you meant by SF2 Turbo) In that case you forgot the original SSF2..
 
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