shaowebb
Member
This game is crazy. I always play fast light attack oriented long combo characters in fighters. It's what I do. They're now no longer my best at all.
Here are my favorites to play so far
Haggar
She-Hulk
Ryu ( and I hate him. I'm a Ken fan!)
Spencer
Morrigan
MODOK
Dormammu
Seriously wtf happened to me with this game? I know ryu and Morrigan are fast characters but historically I always hate playing them in every fighter they're in and now I love them.
Haggar is a jumping slow wrestler who is the opposite of anything I've ever been good with before and now he's damned near my best character.
She-Hulk is a crouch based combo, wall bouncing, command grabber with flashkicks and I have no idea why I understand her moves so well. We sync up and she stands for most of the tricks I never use or look for in a character.
Spencer is slow, telegraphs like fuck and has to be one of my most unpredictable destroyers to play. I come from everywhere with him and somehow seldom get caught setting up his combos. That plus team hyper with bionic arm means team hyper into a second bionic arm. God damned destroyer of fresh new gameplay.
All this plus the trap and run games of both MODOK and Dormammu equal a game that I am playing using what seems to be next to nothing but the stuff I hated in all other fighters to have to use. I was a dasher who utilized light combos before MVC3. I thought X-23 would be my new pride and joy, but while awesome she doesn't compare to my new found loves.
This game changed my playstyle. How damned good do you have to program movesets to make someone change their preferences after nearly twenty years?
Here are my favorites to play so far
Haggar
She-Hulk
Ryu ( and I hate him. I'm a Ken fan!)
Spencer
Morrigan
MODOK
Dormammu
Seriously wtf happened to me with this game? I know ryu and Morrigan are fast characters but historically I always hate playing them in every fighter they're in and now I love them.
Haggar is a jumping slow wrestler who is the opposite of anything I've ever been good with before and now he's damned near my best character.
She-Hulk is a crouch based combo, wall bouncing, command grabber with flashkicks and I have no idea why I understand her moves so well. We sync up and she stands for most of the tricks I never use or look for in a character.
Spencer is slow, telegraphs like fuck and has to be one of my most unpredictable destroyers to play. I come from everywhere with him and somehow seldom get caught setting up his combos. That plus team hyper with bionic arm means team hyper into a second bionic arm. God damned destroyer of fresh new gameplay.
All this plus the trap and run games of both MODOK and Dormammu equal a game that I am playing using what seems to be next to nothing but the stuff I hated in all other fighters to have to use. I was a dasher who utilized light combos before MVC3. I thought X-23 would be my new pride and joy, but while awesome she doesn't compare to my new found loves.
This game changed my playstyle. How damned good do you have to program movesets to make someone change their preferences after nearly twenty years?