FTFY
Have Nolan North record a voice clip for every year so that the game can check the system clock and keep that line of dialog current for the next 100 years.
FTFY
I'm not a fan of the change at all. LMHS worked so well and was so intuitive for me. It is what it is though.Yeah, I still can't stand the new layout. I also find DP inputs much easier to use in combos than down, down. MvC3 did it right by reserving that command for things like Mighty Speech and Chris' crawl stance.
Even as someone who's mediocre at fighting games, MvC3 still feels really easy and intuitive for me to control. Doing even basic combos in the MvCI demo feels like I'm operating an airplane.
I also don't buy Capcom's "easier for beginners" justification. How is QCB + KK an easier flight command for beginners than QCB + S? It's a hyper combo command for some characters and flight for others. It just seems so sloppy and antiquated for two mechanics to have overlapping inputs like that. Bleh. Whatever.
What I hate about the control scheme:
- Only two special move strength variations instead of three means a lot of stuff has been cut or awkwardly repurposed
- Shoryuken inputs have been replaced with down, down inputs (with two or three exceptions that we know of)
- No more mash special inputs like Lightning Legs or Swiss Cheese, which felt really good to use, because of the new mash P for an easy combo command
- Most P attacks arent punches and most K attacks arent kicks, rendering the designation meaningless (and leading to really goofy stuff like Shin Shoryuken using a kick command)
- Flight uses a hyper combo command instead of the very sensible QCB + S
- I prefer S launchers to the arbitrary down + P command
What I like about the control scheme: ...
The '90s were two decades ago. It really feels like a step back to me.
I'm one of those people who instantly loved the MvC3 layout and never had an attachment to the MvC2 setup. The MvC3 control scheme helped further separate the series from Street Fighter.Like anything we'll all get used to it, but I agree MvC3 felt so streamlined and easy to pick up because of the LMHS layout.
Capcom should have took every character from UMVC3 that they could have and put them in this game. I understand that due to the ban they couldn't use X-Men and FF4 characters. That shouldn't have stopped them from bringing Iron Fist & She Hulk. The Capcom side is pitiful. Phoenix Wright, Vergil, & Wesker were left out so they could include characters nobody really wanted like Arthur, Firebrand, & Nemesis.
I'm one of those people who instantly loved the MvC3 layout and never had an attachment to the MvC2 setup. The MvC3 control scheme helped further separate the series from Street Fighter.
So you don't want Deadpool to return?
All DP motions are down, down with the exception of Ryu's Shoryuken and one of Doctor Strange's specials (and possibly something else I'm forgetting).Isn't the down down motion reserved for easy mode? Or are all dp motions down down?
It is also the first 2v2 marvel since part 1 so the need to have 40 characters at launch isn't the same.
Besides, if it ends up how it's looking like it will, it'll only be short 4-6 characters from vanilla mvc3. I don't see the issue with that.
Capcom should have took every character from UMVC3 that they could have and put them in this game. I understand that due to the ban they couldn't use X-Men and FF4 characters. That shouldn't have stopped them from bringing Iron Fist & She Hulk. The Capcom side is pitiful. Phoenix Wright, Vergil, & Wesker were left out so they could include characters nobody really wanted like Arthur, Firebrand, & Nemesis.
I agreed that they should have brought Iron Fist, She-Hulk, Wright and Wesker to make the roster way better as what it is.
However you said nobody really wanted like Arthur, Firebrand and Nemesis. Factually Wrong on that matter. Did you turn your cheek away every time people were thrilled that Arthur and Nemesis got in?![]()
Isn't the down down motion reserved for easy mode? Or are all dp motions down down?
All DP motions are down, down with the exception of Ryu's Shoryuken and one of Doctor Strange's specials (and possibly something else I'm forgetting).
how to fix marvel vs capcom infinite:
step 1. give cap this alt:
AND THAT'S IT THE GAME IS FIXED
You are talking about Marvel Infinite here.how to fix marvel vs capcom infinite:
step 1. give cap this alt:
AND THAT'S IT THE GAME IS FIXED
You are talking about Marvel Infinite here.
They will put that costume in and fuck up Chris Evan's beautiful face.
Wait Black Widow became a platinum blonde? LOL!
He's gonna be the jobber to show how strong thanos is.Why is Falcon on that poster? he's barely even anything.
As would I.All the Phase 3 costumes are great. Fuck it, I'd buy the costume pack.
how to fix marvel vs capcom infinite:
step 1. give cap this alt:
AND THAT'S IT THE GAME IS FIXED
Why is Falcon on that poster? he's barely even anything.
He's gonna be the jobber to show how strong thanos is.
War machine is on the other and he's been a loser the entire MCU (and I say that as WM being my favorite super hero)
Falcon and WM are gonna both get torn to shreds by Thanos, probably by using WM to impale Falcon with to get it done faster.
Captain America has slowly started to go from my least favorite to most favorite character in the MCU.
And that new design.... fucking WHEW!
Isn't Warmachine a cripple now or something? Or did Tony Stark cure back breaking injuries?
Falcon and WM are gonna both get torn to shreds by Thanos, probably by using WM to impale Falcon with to get it done faster.
Tony gave Rhodey some tech that allows him to still walk (which was likely added to the War Machine armor itself).Isn't Warmachine a cripple now or something? Or did Tony Stark cure back breaking injuries?
So Tony Stark cured back breaking injuries.Tony gave Rhodey some tech that allows him to still walk (which was likely added to the War Machine armor itself).
¯\_(ツSo Tony Stark cured back breaking injuries.
So Tony Stark cured back breaking injuries.
So Tony Stark cured back breaking injuries.