Marvel vs Capcom Infinite Gameplay/Pre-Launch Discussion Thread

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I really don't think capcom is up to the task of creating 12 characters a year but we'll see.

I think keeping expectations at 6 is better given the pattern they're establishing with SFV.
Also keep in mind that all of SFV's characters were made from scratch. MvCI relies on UMvC3 assets for the veterans of that game, which would help in alleviating some of the leg-work.
 
All fighting game story modes are trash imo so the more stupid they go the better. Part of the reason why I liked it more in sfv compared to t7.
 
Isn't there a tutorial in Mission Mode? And even then, Tekken 7 didn't get docked for the lack of a tutorial mode.

All fighting games get docked when they lack comprehensive training modes.

No it won't, because the visuals complaints are basically a internet meme at this point. No, the game does not look "like garbage", it looks fine. Not amazing by any means mind you, but certainly not like some people want to paint it.

Those visuals aren't even impressive on a PS3.
 
Another thing about the 2-characters-every-other-month theory, it would also line up nicely with SFV's DLC schedule. This way neither game overlaps the other in terms of character DLC releases (Ex: MvCI in March, SFV in April, MvCI in May, SFV in June, etc.).
 
I was disapponted to hear that it seems the story mode still has long load times. I was hoping that was just a demo thing. While I prefer the silliness of something like sfv it was a mess on the technical end compared to NRS and tekken high production values. And it doesn't seem they've improved for marvel...
 
I worry for the hardcore Marvel fan that expects the story mode to be like Injustice.

You mean the story where

Batman is practically a Mary Sue who was somehow able to beat Wonder Woman?

Where somehow Harley Quinn was forgiven despite all the blood on her ledger?

Batman is so strict on his no kill policy, he won't even entertain the thought to kill an omnicidal maniac that is Brainac?

The Lords or Order prefer that Brainac cause mass extinction?

That Batman was never presented as being in the wrong? (example, Brother Eye's creation is seen more as an area of grey in the comics than the game. Another example is not even giving Damian a reason for the no kill policy)


Like Infinite doesn't have a high bar to jump over if we're gonna compare its story mode to Injustice's. :P

Also I realize, the Marvel game will heroes fight the bad guys, while the heroes fight each other in the DC game! What timeline is this???
 
You mean the story where

Batman is practically a Mary Sue who was somehow able to beat Wonder Woman?

Where somehow Harley Quinn was forgiven despite all the blood on her ledger?

Batman is so strict on his no kill policy, he won't even entertain the thought to kill an omnicidal maniac that is Brainac?

The Lords or Order prefer that Brainac cause mass extinction?

That Batman was never presented as being in the wrong? (example, Brother Eye's creation is seen more as an area of grey in the comics than the game. Another example is not even giving Damian a reason for the no kill policy)


Like Infinite doesn't have a high bar to jump over if we're gonna compare its story mode to Injustice's. :P

It's still written like a Justice League episode or anything from DC animation. Stupid comic book shit is to be expected when dealing with these properties but if you make it compelling then it's easy to overlook it. Marvel's problem is gonna be to convince Marvel fans to care about the Capcom characters. If a Marvel fan doesn't care about Capcom then I don't see the story mode being an enjoyable experience for them.
 
It's still written like a Justice League episode or anything from DC animation. Stupid comic book shit is to be expected when dealing with these properties but if you make it compelling then it's easy to overlook it. Marvel's problem is gonna be to convince Marvel fans to care about the Capcom characters. If a Marvel fan doesn't care about Capcom then I don't see the story mode being an enjoyable experience for them.

Yeah that's the big issue. We've even had people in threads wondering why capcom is still even a part of this roster and story wise.

lol injustice story wasn't even that good lets get real here guys. It was fun and thats all it needed to be, same with infinite its going to be fun.

I agree with the ElBroxyBrown.
 
lol injustice story wasn't even that good lets get real here guys. It was fun and thats all it needed to be, same with infinite its going to be fun.

Injustice has a trash story, but its production values were ace. I... don't think MvCI will be that polished?
 
Why would Marvel need to convince people to care about the universal known and loved characters like firebrand, spencer, and Jedah?
 
It all depends on how much they've learned from the SFV story mode. It was pretty whack even when compared to like Mortal Kombat on PS3 which is basically what people consider the first game to do it (Even if technically isn't it).

I'm expecting some decent moments of fan service and not much more.
 
I can already tell the story is something I'll likely play once and be done with afterwards.

To be fair I don't think i've ever played any of these fighting game story modes more than once. Unless we'd count skipping all cutscenes for SFV so I could get the fight money (Had original on PC and got another copy on PS4). Then doing all the alternate fights in Injustice 2 for the achievement.
 
It all depends on how much they've learned from the SFV story mode. It was pretty whack even when compared to like Mortal Kombat on PS3 which is basically what people consider the first game to do it (Even if technically isn't it).

I'm expecting some decent moments of fan service and not much more.

Which is funny how people were surprised that MK had a story despite them going into their lore starting in Deadly Alliance/Deception/Armageddon. Wasn't like Midway/NRS just decided to do so.
 
I don't know if I really even want to go through the story once.

I'll do it, but I'm sure it'll be a middling experience that I'll forget two weeks later.
 
Game will definitely review well, only big knock is the mostly rehashed roster. All the modes are there, it has a story mode (quality of said story mode is mostly irrelevant when it comes to review scores since it's just becoming a standard now), graphics have improved and people have gotten hands on more than XGard, and previews are all positive.

High 70s at worst.

Doesn't mean it will sell well.
 
So the second "set" of DLC characters is gonna be Hunter/Venom, right? I'm thinking them, given that we've actually seen stuff related to them in the trailers (MonHun monsters and symbiotes).
 
Game will definitely review well, only big knock is the mostly rehashed roster. All the modes are there, it has a story mode (quality of said story mode is mostly irrelevant when it comes to review scores since it's just becoming a standard now), graphics have improved and people have gotten hands on more than XGard, and previews are all positive.

High 70s at worst.

Doesn't mean it will sell well.

Yeah. I don't see it reviewing any worse than SFV did really.
It has more content but it has other failings so it'll kinda even out.
 
SFV got a 77. Marvel will be safe review wise. The biggest blow to the game (horrid graphics) has been moderately dealt with. They're not garbage, but they're still not too great.

I think it'll tie T7 in reviews.
 
i dont know if its a vocal minority thing going on right now (since dahbomb for example isnt here) but im literally scratching my head here at this talk about story modes in fighting games. Playing it multiple times, what?

Like, fine they are there, but the last 2 pages are talking like its the main part of fighting games and im here going "the fuck is going on here?"

I imagine that its what first person shooter fans must feel when people go in those threads to talk about the single player parts... and even there, even the single player fans (for example, me, dont do FPS MP) know fully well the part they like is a very small part of the game, and certainly the least important.

But here, people are acting like the story mode is what matters, and the multiplayer is an...afterthought? I genuilly feel like im in bizarro land right now.

I have half a mind to blame millenials for this :p
 
i dont know if its a vocal minority thing going on right now (since dahbomb for example isnt here) but im literally scratching my head here at this talk about story modes in fighting games. Playing it multiple times, what?

Like, fine they are there, but the last 2 pages are talking like its the main part of fighting games and im here going "the fuck is going on here?"

I imagine that its what first person shooter fans must feel when people go in those threads to talk about the single player parts... and even there, even the single player fans (for example, me, dont do FPS MP) know fully well the part they like is a very small part of the game, and certainly the least important.

But here, people are acting like the story mode is what matters, and the multiplayer is an...afterthought? I genuilly feel like im in bizarro land right now.

I have half a mind to blame millenials for this :p

Story mode is what matters to sales.
 
FPS campaigns are usually fun and you can actually learn the game through it. There is also a level of progression of the mechanics in these games usually (you start off with a pistol, get better weapons and upgrades).

Fighting game campaigns aren't fun and are just a bunch of random AI fights throughout. There is no sense of progression in mechanics. They have to be carried hard by the story/writing/characters because everything else is a wash.
 
FPS campaigns are usually fun and you can actually learn the game through it. There is also a level of progression of the mechanics in these games usually (you start off with a pistol, get better weapons and upgrades).

Fighting game campaigns aren't fun and are just a bunch of random AI fights throughout. There is no sense of progression in mechanics.

when did you get un-juniored :O
 
Yeah when it comes to fighting games. Story mode and single player modes have been the biggest factor in all of the recent games selling well. It's why MK has taken over SF by a large amount now.

The problem with fighting games as of late when it comes to selling to the masses is the skill ceiling they have compared to FPS games. You play online in a shooter and in either TDM or FFA you're gonna get some sort of progress. You don't even neee SP since you can play with a group of others.

Fighting games on the other hand turn into getting chewed and spit out unless you're willing to practice and work up higher and even then there's always someone better who'll make you feel like a scrub.
 
Story mode is a nice bonus, but NRS games have forever had tons of single player content from kart racers to living towers. Fighting games used to have that all the time, and at some point everybody but NRS and ASW stopped caring. Now they're trying to care again.
 
I loved IJ2's story. Will probably like MvCI's as well.

FG stories I enjoyed (in order)

IJ1 & 2
BlazeBlue
MKX
Guilty Gear Xrd
T7
SFV

Can't think of any I hate because so few try to even make them

I also like fps stories like Titanfall 2
 
when did you get un-juniored :O

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My hope for the story is that it has minimal dialogue and maximum action scenes.

I got unjuniored a couple of days. Same time as Gbaga and a few others, seemed like they had a policy change on junior status for non-new members.
 
how did fighting games sell pre-MK9 then?
Not good, for the most part.

But it's not only Story Mode, it's the whole host of single player modes that the "modern fighting game revival" kinda stopped including.

Lots of games, especially the old, kinda bad Mortal Kombat games had tons and tons of single player and party-like modes and stuff. 'Cause the games weren't really all that great and just multiplayer didn't always cut it.

Then SFIV came out and it was what every other game wanted to be! It was Street Fighter, back from the grave!! And the idea of party or single player modes kinda fell to the wayside? Like III it was barebones in modes, eschewing all of the interesting modes from the Alpha series for reasons.

And then MK9 came out, and wow, it was as fully featured as any other MK game! With a story like MKvDC! And more than that, it was good! And suddenly, SSFIV's offerings seemed... lacking. And then SFV happened.


Wow, John D moving up in the world, getting parody accounts and everything. From humble beginnings to leaking eSports proposals!

EDIT: That's not a great parody account. Not funny half the time.
 
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