IGN have just dropped their review for the premiere of the first two episodes of Marvel's Inhumans on IMAX, so I thought it was high time to set-up a review thread for Scott Buck's next hotly anticipated comic book adaptation. I'll do my best to update this thread with further reviews as they come in.
So...take it away, IGN!
IGN:
WIRED:
BIRTHMOVIESDEATH:
NEWSARAMA:
SHOWBUZZ DAILY:
FANDOM:
SCREEN RANT:
DEN OF GEEK
So...take it away, IGN!
IGN:
Inhumanely bad.
Marvel's Inhumans is the latest entry in the ever-growing Marvel Cinematic Universe, but this new TV show doesn't live up to the usual Marvel standard. The Inhumans are a secret society of superpowered people who live on the moon, and while that is admittedly a weird concept, it's not what holds the show back. It's the crummy costumes, wooden dialogue and all-around dull delivery of the material.
Inhumans is bad from top to bottom. Try as it might, the show does not live up to the Marvel brand. It is most definitely not worth seeing in IMAX, and I wouldn't recommend catching it on TV either.
Score: 4/10.
WIRED:
When the credits rolled in WIRED's screening of the IMAX premiere of Marvel's Inhumans, a fellow audience member loudly exclaimed "what the f*** did I just watch?". While his review is more profane and far more concise than our own, he was pretty much on the money: Inhumans is a mess.
Judging from internet chatter, expectations for the show had been low following lacklustre trailers and awkward comic con panels over the summer. Sadly, the final product lives down to those expectations, suffering from shoddy pacing, inconsistent plotting and characterisation, and a cheap, rushed look to everything.
BIRTHMOVIESDEATH:
Why?
As far as these first two episodes go, it's a show made entirely of baffling, wrong-headed decisions that actively work against capturing your interest. This is usually the bit where I dig deep to find some sort of redeeming quality, but other than the performances (which are all fine, despite being wasted on a tonally confused approach), I'm struggling to find anything good to talk about. Which sucks, because these characters and this world have so much dramatic potential. All the seeds are right there! There are perspectives waiting to be challenged! A revolution waiting to happen! Characters waiting to learn and introspect! And all this could very well happen in future episodes, but after an hour and a half, the fact that absolutely none of it feels like a possibility doesn't inspire confidence.
DIGITAL SPY:Look, maybe Inhumans will pick up. Maybe the ass-backward, lazily sketched out premise will be clarified, and maybe there will be actual reasons to understand or even root for one or more of these completely despicable assholes. But everything in this entire feature film's worth of storytelling (presented to audiences. In theatres!) feels like a complete waste of time with nothing worthwhile teased or promised. Nothing works in terms of character or story, and the design elements that aren't complete disasters are... fine, I guess. Lockjaw is fine. The effects are fine. Nothing in these first two episodes really helps tell an actual story, and trying to enjoy it is exhausting.
For Marvel completists only, Inhumans is – as many had anticipated – the weakest entry in the MCU to date, across screens big and small.
A severe throwback to the mostly underwhelming comic book adaptations of the pre-Iron Man age, this looks to be a serious misstep, one that'll hopefully provoke the House of M to take a step back and reevaluate their creative strategy.
Because, after all, who thought it was a smart idea to hand the guy behind the maligned Iron Fist the keys to another major property?
NEWSARAMA:
Marvel's INHUMANS 'All Dressed Up But Has Nothing To Say' (4/10)
But given Buck's track record with Dexter and Iron Fist (which, for the sake of comparison, is far worse than this show), Inhumans also seems to have been misdirected from the jump, and every layer of the show has unfortunately followed suit. Much of this might be attributed to the constraints the show was working under - this show would have been a difficult feat to pull off for many producers, and if the enthusiasm of the cast is any indication, the result is not of a failure of effort but a failure of imagination. We live in a world where DC Television has shown us a rollicking superhero show is possible (and across far more episodes), from The Flash to Supergirl to the sprawling, ambitious DC'sLegends of Tomorrow, the latter of which should have been Inhumans' guiding light. This show sounded great on paper, but after years of buildup, Inhumans feels like its lead character, Black Bolt - all dressed up but has nothing to say.
SHOWBUZZ DAILY:
The pilot, alas, may well be the worst piece of content Marvel has affixed its name to since the inception of its movie/TV ”universe."
Despite the IMAX cameras, the pilot is a visual bust, one that would be unexciting on a screen measured in dozens of inches, let alone dozens of feet. The opening half (the credits label the theatrical product as ”Parts 1 & 2," although at 75 minutes, it's about 10-15 minutes shorter than a normal network 2-parter without commercials) is set mostly on gray, boring interior sets that have no panache whatsoever, and when the story moves outdoors in Part 2, the Hawaiian scenery is photographed (by Jeffrey Jur, under Roel Reine's direction) like a not-particularly imaginative tourist's vacation record. Since a TV budget is a tiny fraction of what Marvel spends on its movies, the action sequences are pitiful compared to what IMAX screens usually showcase.
FANDOM:
With its groundbreaking use of IMAX, Inhumans should have been event television. Instead, it plays safe and makes an opening chapter to a series that is largely stripped of personality and flair. In concentrating on making a splash with its IMAX premiere, it refuses to push boundaries in other, more important areas. Sadly, that means a lacklustre beginning to a series that was meant to wow.
SCREEN RANT:
Marvel's Inhumans begins with a listless, uninspired premiere that struggles to find a compelling take on the company's C-Level heroes.
Watching the premiere, there is a sense that the series was made with the assumption that because this falls under the umbrella of the ever-expanding Marvel brand and is indirectly linked to the world's biggest film franchise that would provide incentive enough for people to watch. This series is in need of an incentive greater than brand loyalty to keep them watching, though. Every brand has its limits and this uninspired take on the Inhumans might be Marvel's.
DEN OF GEEK
Score: 2/5.
A perfect metaphor for the show is the saga of Medusa's hair, which she can move, control and wield as a weapon. Early footage of her CG-enhanced locks looked ridiculous, and it's not all that great in the finished version either. The show's solution is to shave Medusa's hair off in the first 30 minutes of the premiere episode (not a spoiler), robbing her of her trademark feature and taking a cheap way out. I couldn't help thinking: what would Kevin Feige and the filmmakers of the MCU do with this? Sadly, it's very likely we'll never know.