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Mass Effect 2 |OT|

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ExtraKr1spy said:
Nah

1. Aria
2.Council Asari
3.Thorian Asari
4. Samara
Morinth
5.Some of the boss merc Asari's

Liara probably wouldn't be in the top 15 :p

Aria: a bit too manly, and her cheeks are puffy, lending to some weird looks:

ME2_Aria.png


Council Asari: nothing wrong with her man.

AsariAmbassador.png


I'm a sucker for good girls though.
 

K.Jack

Knowledge is power, guard it well
Pankaks said:
Doesn't have the DLC weapons but regardless very useful, thanks.
Collector Assault Rifle
Damage 17.4
Rate 500
MagSize 28
Spare Ammo 280
Accuracy Sweet
Recoil Sweet

Incisor Sniper Rifle
Damage 53.6
Rate 600
MagSize 15
Spare Ammo 30
Burst Rounds = 3
Minimum RefireTime = Very fast
Accuracy Sweet
Recoil Sweet
Dresden said:
Hell yes.

I prefer the Explosive Drone, though.

I also think the engineer is easier to play through Insanity than the Infiltrator or the Sentinel, just because of the drone. While lesser enemies often ignore it, the big hitters--YMIR mechs, Geth destroyers, etc, etc--will ALWAYS target it first. I've gotten cornered with my shields down, only to pop my drone and run as they do a 180 turn to blast away the drone. Scions will stop bombarding you to take the drone out (and the drone's shock pulse will stagger it). So useful.
I might respec and try the kamikaze drone out.

I'm on Hardcore, and it's saves my backside on innumerable occasions. I can't imagine not having it. Just to see, I lowered difficulty to Normal, and the combat drone will pretty much solo a whole room of enemies before disappearing. It was cheesy to the point of seeming broken.
 
K.Jack said:
Collector Assault Rifle
Damage 17.4
Rate 500
MagSize 28
Spare Ammo 280
Accuracy Sweet
Recoil Sweet

Incisor Sniper Rifle
Damage 53.6
Rate 600
MagSize 15
Spare Ammo 30
Burst Rounds = 3
Minimum RefireTime = Very fast
Accuracy Sweet
Recoil Sweet
Do you have the comparative damage of the other rifles?
 

K.Jack

Knowledge is power, guard it well
Major Williams said:
Do you have the comparative damage of the other rifles?
Assault Rifles:

M-8 Avenger
damage 10.8
penetration light
rate of fire 850/min
clip size 40
spare ammo 400

Collector Assault Rifle
Damage 17.4
Rate 500
MagSize 28
Spare Ammo 280
Accuracy Sweet
Recoil Sweet

Geth Pulse Rifle
damage 3.7
penetration very light
rate of fire 1000/min
clip size 40
spare ammo 480

M-15 Vindicator
damage 36.8
penetration light
rate of fire 900/min
burst rounds 3
burst refire time 0.625
clip size 24
spare ammo 96
 
This has probably been said already in this huge thread, but it is so awesome to finally see a normal lead supporting black character in a big budget, high profile game. Jacob Taylor is just a normal guy that happens to be black, like a lot of us black people in the world. Big up BioWare.
 
K.Jack said:
Assault Rifles:

M-8 Avenger
damage 10.8
penetration light
rate of fire 850/min
clip size 40
spare ammo 400

Collector Assault Rifle
Damage 17.4
Rate 500
MagSize 28
Spare Ammo 280
Accuracy Sweet
Recoil Sweet

Geth Pulse Rifle
damage 3.7
penetration very light
rate of fire 1000/min
clip size 40
spare ammo 480

M-15 Vindicator
damage 36.8
penetration light
rate of fire 900/min
burst rounds 3
burst refire time 0.625
clip size 24
spare ammo 96

Do you have the last one? The awesome red one? I think its called the Revenant.
 
Does anyone know where I might be able to find EDI soundbytes like..."Welcome Shepard" (don't even know if she says that) or "Logging you out, Shepard" (I know she says that). I'm looking to make an EDI/Normandy theme for my PC. Here's what I've got so far:

eqto4x.jpg
 

K.Jack

Knowledge is power, guard it well
Major Williams said:
Do you have the last one? The awesome red one? I think its called the Revenant.
Oops, missed one...


M-15 Vindicator
damage 36.8
penetration light
rate of fire 900/min
burst rounds 3
burst refire time 0.625
clip size 24
spare ammo 96
sportzhead said:
This has probably been said already in this huge thread, but it is so awesome to finally see a normal lead supporting black character in a big budget, high profile game. Jacob Taylor is just a normal guy that happens to be black, like a lot of us black people in the world. Big up BioWare.
So, so true. I'm really happy about Jacob.
 
Spoilers up ahead!

I made a little guide for anyone who wants to know how to save their entire crew for the final mission.

Get all your teammates and make sure you have loyalty for all of them. This is really important.

Do all the side missions you need to do before you go for the IFF mission. Once you start that mission, then you've entered the point of no return for a perfect ending. Once you finish the IFF mission, head straight to the AI Core and activate Legion, once he gives you his loyalty mission, you have a one mission window before the crew kidnapping triggers, take that window and do his loyalty mission. Once that's done, EDI will inform you that the IFF is being integrated and you should take a shuttle to your next mission. After the crew gets kidnap, head straight for the Omega 4 Relay. Don't do any side-quests, don't mine any minerals, don't go to any planets. Make a b-line for the Omega 4 Relay, anything detour will end with half your crew being killed.

If you haven't already, get all the ship upgrades
- Shields
- Armour
- Weapons

For every upgrade you lack, you lose one team member killed on board the Normandy during the space fight.

Once onboard, you have to choose a specialist and a fire team leader. The right choices are pretty obvious, pick the best people for the job.

Legion/Tali for specialist, as they're clearly the best tech experts.
Garus/Miranda for team leader, as they're both the best leaders you have on your team.

Once you've rescued your crew, you need to pick someone to escort them back. Pick someone who's combat worthy, but I suggest Mordin for this mission. I'll explain later on why he's the best choice.

Once that's done, you have to choose a biotic for escort and another fire team leader.

Choose either Samara or Jack as they're the most powerful biotic. This is important as if you pick a weak biotic, they'll collapse at the end and you'll lose one of your accompanying team members.

For the fire team leader, again, Miranda or Garus will do.

Finally, you get to pick your team once more as you leave everyone else behind to distract the collectors. It's important who you keep on your team, because if you choose the wrong people and leave them with the distraction group, they might end up dying. I had Tali die on me when I left her with the other team, even though she had full loyalty, so I expect that the members of the distraction group need to be combat worthy. This is why I suggested earlier to have Mordin escort the survivor's back. He's good enough to make sure the survivors get back to the Normandy, but he's weak enough that he might not survive the final battle holding the line against the collector. I took Miranda and Tali with me on the final mission, as they seemed like the most likely to die if left to distract the collectors. The rest are all seasoned combat experts and seem to be capable of handling the collectors. Again, loyalty matters in this as well, as an unloyal teammate may likely die holding the line.

After you defeat the final boss and you get knocked out, you'll see both your teammates collapse. Their survival depends on their loyalty. If they're loyal, they won't die, if they aren't, they'll die.

And that's pretty much everything. If you managed to get that far with no one dying, then you've just accomplished a perfect ending.
 

OMG Aero

Member
MisterAnderson said:
Does anyone know where I might be able to find EDI soundbytes like..."Welcome Shepard" (don't even know if she says that) or "Logging you out, Shepard" (I know she says that). I'm looking to make an EDI/Normandy theme for my PC. Here's what I've got so far:
You need to find the mission complete sound and use that as the shut down sound.
I love that sound so much.
 

Solo

Member
Major Williams said:
Is it just me, or is the Council Asari one of the hottest Asari?

None of them are "hot". I dont get the attraction to fictional videogame characters :lol With that said, I dug the look of the black Thorian Asaris the most. Scary but awesome.
 

notworksafe

Member
SpectreFire said:
Spoilers up ahead!

I made a little guide for anyone who wants to know how to save their entire crew for the final mission.

Do all the side missions you need to do before you go for the IFF mission. Once you start that mission, then you've entered the point of no return for a perfect ending. Once you finish the IFF mission, head straight to the AI Core and activate Legion, once he gives you his loyalty mission, you have a one mission window before the crew kidnapping triggers, take that window and do his loyalty mission. Once that's done, EDI will inform you that the IFF is being integrated and you should take a shuttle to your next mission. After the crew gets kidnap, head straight for the Omega 4 Relay. Don't do any side-quests, don't mine any minerals, don't go to any planets. Make a b-line for the Omega 4 Relay, anything detour will end with half your crew being killed.

Damn. I was hoping to take
Legion on Tali's loyalty quest.
I guess there's extra dialogue if you do. Maybe I'll just do it on a different save to at least see it.
 
sportzhead said:
This has probably been said already in this huge thread, but it is so awesome to finally see a normal lead supporting black character in a big budget, high profile game. Jacob Taylor is just a normal guy that happens to be black, like a lot of us black people in the world. Big up BioWare.

Yeah, Jacob's a good character. I get that some people think he's boring, but I like that they included a few characters who aren't over the top.
 

Kholdstare

Member
notworksafe said:
Damn. I was hoping to take
Legion on Tali's loyalty quest.
I guess there's extra dialogue if you do. Maybe I'll just do it on a different save to at least see it.


There is. And it's totally awesome.
 

Doytch

Member
SpectreFire said:
Spoilers up ahead!

I made a little guide for anyone who wants to know how to save their entire crew for the final mission.
I think we decided in the Spoilers thread that if you don't side with the person in the vents if they get in an argument with another team member, they'll die.
 
OMG Aero said:
You need to find the mission complete sound and use that as the shut down sound.
I love that sound so much.

You mean the music cue on the mission complete screen? That's not a bad idea, although I was more thinking along the lines of "Logging you out, Shepard" from EDI.
 
Doytch said:
I think we decided in the Spoilers thread that if you don't side with the person in the vents if they get in an argument with another team member, they'll die.

Yeah, cause they'll lose their loyalty if you don't side with them during a fight. That's where the paragon/renegade option comes in, letting you choose an option that appeases both party.
 
I thought Jacob was a decent guy until his comment to Tali just after you recruit her.

Something like "Oh! Don't forget to introduce yourself to our ship's AI, EDI

Total dick move.
 
MisterAnderson said:
Does anyone know where I might be able to find EDI soundbytes like..."Welcome Shepard" (don't even know if she says that) or "Logging you out, Shepard" (I know she says that). I'm looking to make an EDI/Normandy theme for my PC. Here's what I've got so far:

eqto4x.jpg
If there is something I really dislike about Mass Effect 2 it is the loading screens. Not because they are bad, but because they feel like they last forever...
 

Vamphuntr

Member
SpectreFire said:
Spoilers up ahead!

I made a little guide for anyone who wants to know how to save their entire crew for the final mission.

STUFF

Something is inaccurate there.

You can shop all you want before launching the suicide mission and still save every NPCs. I went everywhere to buy every remaining upgrades and Chakwas, The engineer, Kelly, the cook and all the others soldier/crew NPC were still alive. In the end they are all back on the ship.
 

Cep

Banned
gregor7777 said:
Yeah, Jacob's a good character. I get that some people think he's boring, but I like that they included a few characters who aren't over the top.

I like him a lot, but like Miranda, he is dull. Very, very dull.

Also, you do not have to be 'over the top' to be interesting(Example: Allister from DA:O)
 

wizword

Banned
Collectors Ship is one of the best looking game levels and was a blast
This game is probably my goty unless last guardian tops it
 

Pimpbaa

Member
ExtraKr1spy said:
Nah

1. Aria
2.Council Asari
3.Thorian Asari
4. Samara
Morinth
5.Some of the boss merc Asari's

Liara probably wouldn't be in the top 15 :p

Samara is fucking ugly. Liara's only problem is that she looks a bit plain with no face paint.
 

Risible

Member
About the whole living/dying thing:

It was pretty obvious where Jacob was supposed to die, at least on my playthrough. We fight through to the intersection and they're screaming about getting the door open. They all pile in after Tali gets the door open and Jacob is clutching his guts and there's blood all over him. Shepard goes "Are you all right?!" and I'm thinking "Shit, this is where my boy Jacob buys the farm."

Suddenly there's a slight freeze as the new scene loads in and Jacob suddenly pops upright, blood-free, and goes "I'm fine." It was actually comical.
 

Patryn

Member
That guide is inaccurate on several points.

Several people have been able to do two missions before the abduction sequence, so it may be possible to bring Legion on Tali's quest.

Jacob is also a valid leader for either of the other teams.

Personal upgrades may also affect your chance of survival, not just ship upgrades.

Sometimes fate is just against you. Even if you do everything correctly, someone may die. If that happens, just retry.
 
roman2003h said:
If there is something I really dislike about Mass Effect 2 it is the loading screens. Not because they are bad, but because they feel like they last forever...

Just curious but are you playing on 360? Because my loading screens go by extremely quickly (PC).
 

Kolgar

Member
I ran into an annoying sound dropout last night during the mission on Disc 2 where you go after
Samara's daughter.

It happened twice; anybody know what the problem is? Is it something that can be fixed with a patch? I suppose next time I'll just have to turn on subtitles, but man--it's a jarring blemish on an otherwise sublime game.
 
Kolgar said:
I ran into an annoying sound dropout last night during the mission on Disc 2 where you go after
Samara's daughter.

It happened twice; anybody know what the problem is? Is it something that can be fixed with a patch? I suppose next time I'll just have to turn on subtitles, but man--it's a jarring blemish on an otherwise sublime game.

Happened to me too. But I had subtitles on either way. Pressing the guide button helps.
 

notworksafe

Member
Kolgar said:
I ran into an annoying sound dropout last night during the mission on Disc 2 where you go after
Samara's daughter.

It happened twice; anybody know what the problem is? Is it something that can be fixed with a patch? I suppose next time I'll just have to turn on subtitles, but man--it's a jarring blemish on an otherwise sublime game.

Seems to be happening to a lot of people.
 

JohnIIVII

Member
SpectreFire said:
Spoilers up ahead!

I made a little guide for anyone who wants to know how to save their entire crew for the final mission.

Get all your teammates and make sure you have loyalty for all of them. This is really important.

Do all the side missions you need to do before you go for the IFF mission. Once you start that mission, then you've entered the point of no return for a perfect ending. Once you finish the IFF mission, head straight to the AI Core and activate Legion, once he gives you his loyalty mission, you have a one mission window before the crew kidnapping triggers, take that window and do his loyalty mission. Once that's done, EDI will inform you that the IFF is being integrated and you should take a shuttle to your next mission. After the crew gets kidnap, head straight for the Omega 4 Relay. Don't do any side-quests, don't mine any minerals, don't go to any planets. Make a b-line for the Omega 4 Relay, anything detour will end with half your crew being killed.

If you haven't already, get all the ship upgrades
- Shields
- Armour
- Weapons

For every upgrade you lack, you lose one team member killed on board the Normandy during the space fight.

Once onboard, you have to choose a specialist and a fire team leader. The right choices are pretty obvious, pick the best people for the job.

Legion/Tali for specialist, as they're clearly the best tech experts.
Garus/Miranda for team leader, as they're both the best leaders you have on your team.

Once you've rescued your crew, you need to pick someone to escort them back. Pick someone who's combat worthy, but I suggest Mordin for this mission. I'll explain later on why he's the best choice.

Once that's done, you have to choose a biotic for escort and another fire team leader.

Choose either Samara or Jack as they're the most powerful biotic. This is important as if you pick a weak biotic, they'll collapse at the end and you'll lose one of your accompanying team members.

For the fire team leader, again, Miranda or Garus will do.

Finally, you get to pick your team once more as you leave everyone else behind to distract the collectors. It's important who you keep on your team, because if you choose the wrong people and leave them with the distraction group, they might end up dying. I had Tali die on me when I left her with the other team, even though she had full loyalty, so I expect that the members of the distraction group need to be combat worthy. This is why I suggested earlier to have Mordin escort the survivor's back. He's good enough to make sure the survivors get back to the Normandy, but he's weak enough that he might not survive the final battle holding the line against the collector. I took Miranda and Tali with me on the final mission, as they seemed like the most likely to die if left to distract the collectors. The rest are all seasoned combat experts and seem to be capable of handling the collectors. Again, loyalty matters in this as well, as an unloyal teammate may likely die holding the line.

After you defeat the final boss and you get knocked out, you'll see both your teammates collapse. Their survival depends on their loyalty. If they're loyal, they won't die, if they aren't, they'll die.

And that's pretty much everything. If you managed to get that far with no one dying, then you've just accomplished a perfect ending.

(not sure if there are any spoilers in here...but just to be safe)

Wow! I didn't realize there was so many instances where I could have lost crew members. I beat the game last night with a perfect ending. I guess it was a good thing I fully upgraded the ship and gained all my allies trust.
:D Fantastic game! HUGE improvement over the first. ME3 can't get here soon enough.

Oh and for those who are looking for a perfect ending here is my list of squad members I picked for the individual mission parts:

Duct Specialist - Legion
Fire Team Leader - Jacob
Escort - again picked Jacob
Biotic - Samara
2nd Fire Team Leader - Garrus
Squad for final Battle - Miranda and Legion
 

Skilotonn

xbot xbot xbot xbot xbot
Tomasooie said:

See, this is why I keep coming back to the thread dodging spoilers here and there till I finally beat the game - thanks a million for this man!

I'm not in the US now, so since I missed out on the Marketplace mix up, there was no other way I could get this stuff - all I'm missing now are the two pre-order armors & that sniper rifle, which no one knows how to get normally...
 
I'm about mid way through my first play through and have become pretty bored with my current class, the infiltrator. I'm still loving the game, but the cloak and snipe gameplay has gotten old for me. I'm considering just restarting with a sentinel or adept. My question is, is it worth it for me to go through the end? I'm not talking about the story or anything, but do I unlock anything for character creation thats useful if I beat the game and then start a new save?
 

Vamphuntr

Member
Skilotonn said:
See, this is why I keep coming back to the thread dodging spoilers here and there till I finally beat the game - thanks a million for this man!

I'm not in the US now, so since I missed out on the Marketplace mix up, there was no other way I could get this stuff - all I'm missing now are the two pre-order armors & that sniper rifle, which no one knows how to get normally...

You can't get the incisor for 360. It was in the Marketplace mix up only because it seems the code you get in the DDE version for it is cross platform. The two armors are frequently given by people on the ME forums.
 

Tomasooie

Member
Posting again for the new page!

Thanks to AzureRequiem on GameFAQs for this:

AzureRequiem said:
Been salivating over the Dr. Pepper codes but don't have the cash to buy your own bottles? Do you hate the drink and do not want to buy it just for free DLC? Do you live in the United Kingdom and aren't even eligible for this DLC? Well, I'm here to solve all your problems! Below are four Dr. Pepper codes and instructions on how to use them!

All four codes are re-usable, which means that everyone on these forums can get in on this free DLC!

The codes are:

CBEEAAA41NWH

CBEEAAAE4L9N

CBEEAAAFQG9J

CBEEAAAE98ZV

You only need one to get all the DLC, however. Now…

INSTRUCTIONS:

1) Visit the Dr. Pepper website and sign three accounts up. You can put a fake email for all three, as the website doesn't verify the accounts. You will also input a fake city, state, and phone number as well. IMPORTANT! If you live outside the US, you can still get this DLC! Just put random numbers for the zip, a random city and state, and boom! No sweat! Put fake info in all three accounts.

2) Input the code.

3) It will say to click to pick your prize. Make sure that you have an EA and BioWare account, and that the two are linked together. I'm not going to go into detail on how to do this, however. Just Google it.

4) When you click on the Select Prize button, pick Mass Effect 2, and then whichever DLC you want. Be sure to pick a different one for all three accounts.

5) It will say that it has been redeemed, then link you to BioWare's website for final verification. Sign in there, and you'll see your new item sitting there waiting for you!

I hope you guys enjoyed this guide, and I hope you get good use out of the DLC. Thanks for reading!
 
Macmanus said:
Cute edit. Every character in the game says eezo at least once, and about half a dozen codex entries bring it up with that terminology. Take your ADHD meds and maybe you'll catch it next play through. Or simply read a little bit.


yeah you notice that edit happened before anyone after me posted? how about you take your hurt fan fic writing feelings and sit down kthx :lol

SPEA said:
Hmm.. I didn't see anything there. The Med Bay is where the Dr. Lady is who you bring the brandy to in the beginning?

its on the right side of the AI core room door in the back of the med bay
 
I thought the hawtest Asari in ME1 was Shiala. When she got un-Thorian'd she had great angry eyes. I was so used to seeing Liara's vacant stare I thought all Asari were going to be as boring as she was, and then Shiala looks at me like she's trying to bore a hole through my face. She doesn't seem the same in Mass Effect 2, though. It isn't just that she's green, she seems to have a different voice actor.

I also liked Nelyna, the greeter for the Consort. She had a lovely voice (her voice actor also does Cartman's mother on South Park). Unfortunately, though,
I'm pretty sure she's dead. When you do Shiala's quest on Illium and talk to the Asari who's enforcing the contract she says that her partner was killed in the Quarian Flotilla, and one of her daughters, a greeter for the Consort, was killed during Sovereign's attack. Still, there were a bunch of Asari in the waiting room, so maybe Nelyna's still out there.
 
Kittonwy said:
I'm like 1 hr into the game and I already hate the decryption bullshit, both types of them I found disgusting. Shooting reticle is WAY better than before though, I don't get the whole "heatsink" ammo thing, they might as well just have an ammo system instead of "heatsinks" being ammo, the player basically runs out of heatsinks instead of ammo, which is kind of stupid. Cover system is better but still really not all that flexible, a bit like Gears now but a lot of places I can't take cover behind. Not really feeling the epicness yet, once again the codex is very well-done. Graphically it's better than the first game performance-wise but lacking effects like SSAO or tone-mapping, shadow quality is excellent though. Still don't get the whole "you are the only one qualified to save the entire galaxy" thing.
yeah its kind of confusing at first, the heat sinks are just universal ammo clips

Jtyettis said:
Yea I went with barrier as I could prety much take the big hits and keep on moving.
yeah i went with the geth shield, was pretty nice with the shield and weapon dmg increase for the one of the lvl 4s
 

Stumpokapow

listen to the mad man
I have no idea why they stunt cast minor roles. Like, Carrie Anne Moss and Michael Dorn are great, but if you're just going to cast them for tiny characters with two page dialog scripts, why not cast some unknown VAs and save budget? Ditto Adam Baldwin and any other name actor in a non-primary role. Oblivion did this too... Patrick Stewart is great, but after the first twenty minutes of the game are over and I'm listening to the same 5 chumps voice literally every other character in the game, I'm left thinking that they'd have been better off not hiring him at all and freeing up money for more variety elsewhere.

(No beef with Martin Sheen casting, of course!)

Also, I notice in the credits that "This product may contain paid product placement or sponsorship" and I'm not really sure what that could have possibly referred to. Is that about the Dr. Pepper DLC or is there some Space Doritos out there somewhere?
 

Samara

Member
Psychotext said:
Jesus... Insane difficulty really aint fucking around. :lol

No kidding, I started a file in which I was playing it on Insanity on ME1...It went back to normal very fast :lol

Ok, Im on to finish the game now. *crosses fingers*
 
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