Neogaf Build Guide 2013
- Adept - Mindlog
- Soldier -
- Engineer -
- Sentinel -
- Infiltrator -
- Vanguard -
Link your builds to the list or something. I don't know.
Here are some of my Adepts with notes. Ask any questions so I can make them somewhat helpful
Human. Take any weapon that keeps you over or near 150% cooldown and can carry a power amplifier. Cooldown is very important to this class. The class is really squishy, but very strong when used aggressively. I still get bugs when trying to detonate stuff with Shockwave. Dropping a Singularity and blowing everything up is your goal. Warp + Shockwave is the most powerful detonation vs single targets.
Asari. I don't use her much anymore and this is an old build. There is a case to be made for not taking Stasis at all. I take it here just to help out the team. Bubbles are not what they used to be. Consider taking the headshot bonus if you plan on going the weapon route. A heavier weapon to take advantage of easy headshots wouldn't be a sin.
Drell. Extremely powerful when paired with Grenade Capacity gear. Low cooldown is not a requirement, but I thrive on it. My playstyle depends on spamming Reave for DR and stagger then using grenades when necessary. I like using powerful light mid-range weapons like the Collector SMG with Power Amplifier mods.
Justicar. I'll be honest and say I never played this character much. My spec is nothing special and it's sort of all over the place. I've tried bubble-less Pull/Reave builds with success as well. This Adept is suited to taking a slightly heavier weapon.
Cerberus. I've used a lot of different variations with this character. Tech Smash can be a good idea as well. It was one of my favorite classes before the nerf.
N7 Fury. Absolutely phenomenal class. Right up there with the Drell. Will spend most of its time at close range making the Hurricane a great choice. I take Dark Channel for those times when getting in close is not an option. Highly maneuverable so use that teleportation to your advantage whenever possible.
Volus. I feel like this is the weakest Volus class. I'm not a big stasis fan and shield boost already has a quick cooldown. I put three points in fitness here, but considering what that does those six points are better off in the passive tree.
Krogan. A tanky human adept that trades singularity for barrier? If the human is too fragile for you then maybe this is a good class. Pass from me though.
Batarian. At first glance very similar to the Drell except a little slower with a bit more health. Keep in mind that Warp + Grenades is going to do a bit more damage to its primary target than what the Drell offers. So let the Drell worry about crowds. A good Batarian is attacking the big units first and then worrying about crowds. I take Lash because it's fun.
Collector. The hardest kit to spec by far. There are quite a few viable options. This is also one of the hardest kits to play as. I need to play again because I am forgetting if I melee cancel into Swarmers or the other way around. Bascially while in Ascension Mode with Swarmers on cast Dark Sphere. Before you detonate DS cast Dark Channel. Pop the sphere and then if necessary spam Swarmers. Once you get the rhythm down you will be hitting very hard without having to worry about cooldowns as much as it appears you would. This class loves the CSMG which makes it hard to put any points into Ascension Stance.
This is the rough cut for Adepts. I plan on re-doing my Collector bit when I play again. The Collector is a lot of fun, but the hardest to play as. I want to be thorough on that one.