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Mass Effect 3 |OT| Space Jesus Returns (tag all spoilers)

subversus

I've done nothing with my life except eat and fap
on a bright note I have to say that the track by Clint Mansell is very good and I can't get it out of my head all day. I wish he had done more tracks but I enjoy other tracks too.

and fuck yeah for lossless soundtrack
 
Depends. Can you wait a few months for the Extended Cut to release?

You can only experience something the first time once, and honestly, if I could, Id have waited.

I'd wait and I liked the ending. You only gain by waiting because they won't make it worse (I hope).

Thanks guys, I'll wait... even though I don't want to necessarily haha.

I just finished
the Asari homeworld
. It was cool to bring along
Javik
in the temple. I just
landed a tracker on Kai Leng, and have found Cerberus' hiding spot.
 

subversus

I've done nothing with my life except eat and fap
I just finished
the Asari homeworld
. It was cool to bring along
Javik
in the temple. I just
landed a tracker on Kai Leng, and have found Cerberus' hiding spot.

wait. It's the point of no return and there is plenty of the game left.
 
Thanks guys, I'll wait... even though I don't want to necessarily haha.

I just finished
the Asari homeworld
. It was cool to bring along
Javik
in the temple. I just
landed a tracker on Kai Leng, and have found Cerberus' hiding spot.

Then don't wait. Just finish the damn thing and then finish it again when the DLC comes around. You've obviously enjoyed it so far, why deny the rest of the - arguably - great final mission just because the ending is shit? That DLC won't improve it, and you obviously enjoy it enough to do a replay when the DLC is released.
 

zkylon

zkylewd
Definitely a valid complaint, and as a console guy, I miss the holstering. Moreso than that, I don't like how they zoomed the camera in so much on Shepard.

But playing through ME2 again, I notice that Shepard is the only one who can holster their weapon on missions. Squadmates keep them drawn at all times.
Yeah, that did bug me on ME2 but it wasn't such a big deal.

on a bright note I have to say that the track by Clint Mansell is very good and I can't get it out of my head all day. I wish he had done more tracks but I enjoy other tracks too.

and fuck yeah for lossless soundtrack
Clint Mansell's track is the main theme, right? Piano-Inception Reaper Horn-Piano thing? 'Cause that's pretty good.

I originally thought that "I Was Lost Without You" was another CM contribution, because it reminded me a lot about The Fountain, specially 1:45 in.
 

subversus

I've done nothing with my life except eat and fap
Yeah, that did bug me on ME2 but it wasn't such a big deal.


Clint Mansell's track is the main theme, right? Piano-Inception Reaper Horn-Piano thing? 'Cause that's pretty good.

I originally thought that "I Was Lost Without You" was another CM contribution, because it reminded me a lot about The Fountain, specially 1:45 in.

Yes, it's him. And I Was Lost Without You is my favourite track. It says it's written by Sam Hulick though.
 

Montresor

Member
Can someone please help me with this decision in Mass Effect 3? It is related to the (late game planet)
Quarian home world
so don't highlight if youre not there yet.

I'm at the end of the Priority Rannoch mission and I have a major decision to make but I don't understand the scenario. I think I skipped a line of dialogue. Anyhow, Legion is uploading reaper code that will make each individual geth an intelligent AI. The choices are:

Rally the fleet
Warn the fleet
Allow the upload
Stop legion

And I don't know what to pick because I don't understand why allowing the upload puts the Quarian people in danger! Tali is pleading with me to not sacrifice her people and to disallow the upload. I'm thinking the upload will simply make the geth a formidable ally.

What do I pick if I want to give each geth sentience but don't want any quarians to die?
 

rozay

Banned
Can someone please help me with this decision in Mass Effect 3? It is related to the (late game planet)
Quarian home world
so don't highlight if youre not there yet.

I'm at the end of the Priority Rannoch mission and I have a major decision to make but I don't understand the scenario. I think I skipped a line of dialogue. Anyhow, Legion is uploading reaper code that will make each individual geth an intelligent AI. The choices are:

Rally the fleet
Warn the fleet
Allow the upload
Stop legion

And I don't know what to pick because I don't understand why allowing the upload puts the Quarian people in danger! Tali is pleading with me to not sacrifice her people and to disallow the upload. I'm thinking the upload will simply make the geth a formidable ally.

What do I pick if I want to give each geth sentience but I don't want any quarians to die?
You need to hit the light blue paragon option to warn the fleet for a peaceful outcome on both sides

The quarians are being fucking assholes and want to wipe out the geth every chance they get. If you stop the upload the geth are wiped out, if you allow the upload they become too powerful for the quarians to beat but they continue trying to attack and they get wiped out instead, and if you warn the fleet you can talk the admiral who wants to fight down so neither side attacks each other. Don't know what rallying them does, I'm going to assume it wipes the geth out.

tl;dr quarians are aggressive idiots and the geth are skilled in self defense after enlightenment
 

Gui_PT

Member
They're afraid once the geth become more intelligent and powerful, they won't have a change to fight back

what rozay said
 

Montresor

Member
You need to hit the light blue paragon option to warn the fleet for a peaceful outcome on both sides

They're afraid once the geth become more intelligent and powerful, they won't have a change to fight back

what rozay said

Thanks to both of you.

Yeah I can see why the Quarians would be wary of giving the geth that much freedom and power, but Tali made it seem like there was an immediate threat that would at that very moment instantly sacrifice Quarian lives. Oh well.
 

rozay

Banned
Thanks to both of you.

Yeah I can see why the Quarians would be wary of giving the geth that much freedom and power, but Tali made it seem like there was an immediate threat that would at that very moment instantly sacrifice Quarian lives. Oh well.
I edited my post to explain why the choices are there, felt it was more important to post the answer first :)
 

Gui_PT

Member
Thanks to both of you.

Yeah I can see why the Quarians would be wary of giving the geth that much freedom and power, but Tali made it seem like there was an immediate threat that would at that very moment instantly sacrifice Quarian lives. Oh well.

Yeah I was kinda worried about making the right decision there, she was begging shepard to not allow it to happen. Didn't want mah Tali mad at me
 

Montresor

Member
You need to hit the light blue paragon option to warn the fleet for a peaceful outcome on both sides

The quarians are being fucking assholes and want to wipe out the geth every chance they get. If you stop the upload the geth are wiped out, if you allow the upload they become too powerful for the quarians to beat but they continue trying to attack and they get wiped out instead, and if you warn the fleet you can talk the admiral who wants to fight down so neither side attacks each other. Don't know what rallying them does, I'm going to assume it wipes the geth out.

tl;dr quarians are aggressive idiots and the geth are skilled in self defense after enlightenment

More spoilers on the aforementioned late game world:
the Quarian planet
.

After re-reading this full post, I think I am completely comfortable in saying that the choices in that scenario were very poorly designed and written. When you talk about the choice labeled
warn the fleet
you're actually describing the choice labeled
rally the fleet
instead! I did indeed choose
rally the fleet, which is the light blue paragon option, and Shepard allowed the upload and convinced all the admirals to pull back and avoid confrontation, insisting that the new upload would make the geth almost invulnerable to any Quarian attack, and also insisting that the geth in general do not want war. And so, there was peace between both parties. But "Warn The Fleet" describes this choice much better... I didn't friggin rally the fleet there did I? I mean, rally the fleet? Rally the fleet sounds like I'd inspire them to mount a counterattack.
 

+1.
shep during those moments when he is all out of options,does know what to do.
suddenly gets lifted to section of citadel.
the whole section minus the dialogs look n sounds so beautiful.
 

subversus

I've done nothing with my life except eat and fap
I'm still researching what happened with the ending and just found out that Karpyshin wasn't working on ME3 at all. I can argue that the dude isn't a good writer but all games he had worked on I fell compelled to complete just to see the end so this might be something.

also I found out that there was another ending
which led to the indoctrination but they dropped it because they had no time.
Damn, this would be an ultimate troll.
 

Gazzawa

Member
Would just like to say this game was incredible. Almost cried manly tears during certain parts. The ending was ok but I do want more clarification.
 
ok i'm really frustrated with this game.

i try to do sidequests but it wont let me. on the galaxy map the reapers always chase me out of star systems when i try to scan stuff, and when i come back they're always still there and give me a game over. it's infuriating. what am i doing wrong?

and then there's a bunch of quests i got on the Citadel and i don't know what the hell i'm supposed to do, i spent HOURS figuring out where to go and what to do (and the Citadel aint THAT big) and it's just like there's nothing to do. WTF Bioware?

the single player is like 2/10 for me now, almost impossible to enjoy :/ i can't believe people think this game is streamlined and dumbed down, because i can't for the life of me figure anything out :( even Dark Souls is less cryptic to me.
 

subversus

I've done nothing with my life except eat and fap
the single player is like 2/10 for me now, almost impossible to enjoy :/ i can't believe people think this game is streamlined and dumbed down, because i can't for the life of me figure anything out :( even Dark Souls seems is less cryptic to me.

lol, it's streamlined but in the wrong way.

you can also fail some quests if you don't do them fast and there is no indication about it, lol.
 
i try to do sidequests but it wont let me. on the galaxy map the reapers always chase me out of star systems when i try to scan stuff, and when i come back they're always still there and give me a game over. it's infuriating. what am i doing wrong?

Took me a while to get it down, but I've cracked this particular problem.

When you enter a system you will always be facing the same direction as when you entered and appear from the opposite side. So if when you entered the system you was facing right, you'd appear on the left still facing right. You can exit a system, and just turn without moving and when you re-enter you'd be re-oriented. Handy if there's a Mass Relay on the far right but you're on the far left with Reapers on your arse, you can just nip out the nearest side, turn the normandy to be facing right and re-enter. You'd appear next to the Mass Relay and (if you angled yourself right) you'd be facing it too.

I usually just scan around even when the Reapers show up. They aren't as maneuverable as the Normandy and have a slower acceleration, but a higher top speed, so you can evade them for a bit (all the time still scanning). If they look like they could catch you just nip out of the side of the system and then re-orient yourself and re-enter. Lead them on a merry chase, still scanning, and then evade again. Once you discover something it stays highlighted, even if you leave the system, so you can just go back later if necessary.

There's red triangular indicators around the outside of the system showing where the Reapers will come from. These show up as soon as the Reapers are alerted to your scanning shenanigans, so as long as you remember those, you can easily evade them and work out the best direction to be facing to appear away from them, or next to a planet to scan.

The Reapers only reset after you've completed a major mission (i.e. anything that involves you taking a squad with you). Once complete, all Reapers in the galaxy map are reset, so it's good to get in the habit of scouring the entire galaxy map and doing as much scanning as possible before doing a mission. That way you can get loads done followed by every Reaper in the Galaxy forgetting all about you.

and then there's a bunch of quests i got on the Citadel and i don't know what the hell i'm supposed to do, i spent HOURS figuring out where to go and what to do (and the Citadel aint THAT big) and it's just like there's nothing to do. WTF Bioware?

A good 95% of the Citidel quests involve scanning a planet for something and then taking it back to whoever you overheard the quest from.
 

subversus

I've done nothing with my life except eat and fap
A good 95% of the Citidel quests involve scanning a planet for something and then taking it back to whoever you overheard the quest from.

120416.jpg
 
Took me a while to get it down, but I've cracked this particular problem.

When you enter a system you will always be facing the same direction as when you entered and appear from the opposite side. So if when you entered the system you was facing right, you'd appear on the left still facing right. You can exit a system, and just turn without moving and when you re-enter you'd be re-oriented. Handy if there's a Mass Relay on the far right but you're on the far left with Reapers on your arse, you can just nip out the nearest side, turn the normandy to be facing right and re-enter. You'd appear next to the Mass Relay and (if you angled yourself right) you'd be facing it too.

I usually just scan around even when the Reapers show up. They aren't as maneuverable as the Normandy and have a slower acceleration, but a higher top speed, so you can evade them for a bit (all the time still scanning). If they look like they could catch you just nip out of the side of the system and then re-orient yourself and re-enter. Lead them on a merry chase, still scanning, and then evade again. Once you discover something it stays highlighted, even if you leave the system, so you can just go back later if necessary.

There's red triangular indicators around the outside of the system showing where the Reapers will come from. These show up as soon as the Reapers are alerted to your scanning shenanigans, so as long as you remember those, you can easily evade them and work out the best direction to be facing to appear away from them, or next to a planet to scan.

The Reapers only reset after you've completed a major mission (i.e. anything that involves you taking a squad with you). Once complete, all Reapers in the galaxy map are reset, so it's good to get in the habit of scouring the entire galaxy map and doing as much scanning as possible before doing a mission. That way you can get loads done followed by every Reaper in the Galaxy forgetting all about you.

hmm ok, thanks. it just seems like such a hassle, not fun or exciting to me. the galaxy map exploration should be a relaxing experience IMO. i can't understand this type of game design at all, adding annoying enemies that chase you on a map... but then again every Mass Effect game seems to have totally bizarre design choices heh.


A good 95% of the Citidel quests involve scanning a planet for something and then taking it back to whoever you overheard the quest from.

yeah i know, but i'm absolutely sure there were some that should be completed just on the Citadel. but i've looked under every nook and cranny and it's just dead ends everywhere. for example some Hanar-related sidequest, that a salarian gave to me.. it seemed interesting but i have NO idea what to do.
 
hmm ok, thanks. it just seems like such a hassle, not fun or exciting to me. the galaxy map exploration should be a relaxing experience IMO. i can't understand this type of game design at all, adding annoying enemies that chase you on a map... but then again every Mass Effect game seems to have totally bizarre design choices heh.

Once you get used to it, and get the hang of the teleporting nature of re-orienting the Normandy when entering/exiting a system, it can be pretty fun giving the Reapers the runaround.

yeah i know, but i'm absolutely sure there were some that should be completed just on the Citadel. but i've looked under every nook and cranny and it's just dead ends everywhere. for example some Hanar-related sidequest, that a salarian gave to me.. it seemed interesting but i have NO idea what to do.

There are a couple, but not many. After you get the quest from the Salarian,
check your map, and keep switching between the different areas. You'll have computer teminals highlighted. Just visit them. Only one shows up at a time.

You may need to go to the Spectre office terminal first to get the first quest terminal to show up.

There's a similar quest later on.

Spoilered... just in case.
 

Nori Chan

Member
I can't believe I just did that :( Tuchanka spoilers

I just killed Mordin
WHY DID I HAVE TO BE A RENEGADE


Also, does anybody know how far I am into the game? I'm like 13 hours playtime now/
 

Ricker

Member
Ok looks like I am not the only one hating some of the stuff in this game...I am still quite early and the game is great but man,first of all on the 360,the swapping of disks depending on the mission you decide to take is annoying,and I also hate being chased on the galaxy map by the bad guys, while I try and find where to go do 1 of the 10 or so sidequest that I have but have no indication where to go in the whole galaxy...the tracking,or lack of,for these is a pain...

I am also not crazy about the ennemies so far,popping up out of nowhere,completly opposite to where the path marker tells you to go...if I cleared a room behind me 5 minutes ago,why does a new bunch of guys appear from there again and start shooting me in the back...too many guys with shields etc etc early on I find,I mean give me a break to get use to my new stuff a bit...the Grissom mission for example is hard as fuck on normal...

ME2 was so much better so far.I hope that changes(6 hours or so in).
 

Montresor

Member
One awesome fucking thing about this game is how radically different two people's approach to combat may be. I'm playing as an infiltrator who has put experience points into maximizing headshot damage when cloaked and maximizing sniper rifle damage in general. I have the M-92 Mantis sniper rifle upgraded to level 5, and I've modded it with a thermal clip capacity upgrade and a concentration upgrade (when I zoom in to the scope, I get slow-mo accuracy for longer). And I've chosen greaves and shoulder pads, etc... that give me weapon and headshot bonuses. So on the battlefield, I clear out enemies one by one with headshots, over and over again. It's so satisfying seeing everyone's head explode in slow motion.

Meanwhile, I'm watching my brother play the game, and he's an adept rocking Singularity + Warp. The singularity cooldown is very short, so he is constantly spamming singularity + warp explosions and mopping up enemies just as effectively as I am.

Anyhow, I have a question: How can I tell if I am using the Fortification skill properly? When it's active, what should the Fortification button look like when I bring up the RB power wheel? Should the button be red or blue?
 

subversus

I've done nothing with my life except eat and fap
I can't believe I just did that :( Tuchanka spoilers

I just killed Mordin
WHY DID I HAVE TO BE A RENEGADE


Also, does anybody know how far I am into the game? I'm like 13 hours playtime now/

congrats on finishing the best mission in the game. you are about 40% there.
 

Montresor

Member
I can't believe I just did that :( Tuchanka spoilers

I just killed Mordin
WHY DID I HAVE TO BE A RENEGADE


Also, does anybody know how far I am into the game? I'm like 13 hours playtime now/

(Tuchanka spoilers)

Damn I don't remember choosing a renegade option and Mordin still died for me. He died heading up the shroud tower to fix the sabotaged equipment at the top and disperse the cure for the genophage.

Whoever goes up that tower is going to die because it's going to explode and collapse regardless. So how can it end any other way? Who else can you send other than Mordin?
 

Ambitious

Member
(Tuchanka spoilers)

Damn I don't remember choosing a renegade option and Mordin still died for me. He died heading up the shroud tower to fix the sabotaged equipment at the top and disperse the cure for the genophage.

Whoever goes up that tower is going to die because it's going to explode and collapse regardless. So how can it end any other way? Who else can you send other than Mordin?

You can only send Mordin. But if you sabotaged the genophage, he finds out. A renegade interrupt appears; if you trigger it Shepard will shoot Mordin.
 

Moaradin

Member
Tuchanka Spoilers:

It is possible to save Mordin. Wreav needs to be the clan leader and you needed to destory Maelon's data in ME2. If you did that you can convinced Mordin that it isn't worth going up there and he won't die.
 

nel e nel

Member
I'm still researching what happened with the ending and just found out that Karpyshin wasn't working on ME3 at all. I can argue that the dude isn't a good writer but all games he had worked on I fell compelled to complete just to see the end so this might be something.

also I found out that there was another ending
which led to the indoctrination but they dropped it because they had no time.
Damn, this would be an ultimate troll.


Yeah, he got moved to the SWTOR team, if I'm not mistaken. He wrote and interesting post on his personal blog, and while it was a bit rambling, the pertinent part to ME3 was a section where he recalled working on the script for the first 2 games. Paraphrasing, they had a general outline, but no specific plot, and it got worked out as they went along. Cerberus was never intended to be anything but the sidequests in ME1, but after Ascension came out, they decided to flesh it out more and eventually it came to fill the role we see it in in the last two games.

http://drewkarpyshyn.com/c/?p=381#more-381
 

Ambitious

Member
Amusing little anecdote: My little brother (11 years) was often watching me playing ME, he's a huge sci-fi fan. Of course he wasn't watching 100% of my play time, but he got most of the important plot elements.
So I started playing ME3 back then. Earth intro, on my way to the Normandy with Anderson, occasionally stopping to enjoy the vista (I love the Reaper design).

My brother, out of nowhere: "So what do the Reapers look like, actually?"
Me, slightly confused about that question: Umm.. *turning camera to the Reaper next to me* Here. These are the Reapers.
"Yeah I know, these are their ships, but what do the Reapers inside look like?"
- ...No, there isn't anyone inside. These are the Reapers.
"........ :O"

You should have seen his face, his mind was blown.

(He hadn't been watching when I talked to Sovereign on Virmire, obviously)
 

zkylon

zkylewd
Tuchanka Spoilers:

It is possible to save Mordin. Wreav needs to be the clan leader and you needed to destory Maelon's data in ME2. If you did that you can convinced Mordin that it isn't worth going up there and he won't die.
Yeah but
you end up killing his soul instead :p
 

Skilotonn

xbot xbot xbot xbot xbot
So finally, after taking my sweet time and finishing every single mission 100% and keeping my Galactic Readiness at 100%, I beat Mass Effect 3 and ended the trilogy.

I made it an 8-hour marathon because I was simply tired of avoiding the internet like the plague, and seeing thread titles and articles all over the web about this so-called terrible ending.

And after seeing the ending, was that REALLY worth all of the nerd-raging, pitchforking cries for a new ending? What the hell, man? I mean, it was
a bit out there, I will definitely agree on that, but it gave closure, and ended with the whole foundation of what Mass Effect was built on - choice.

The impressions I got were like the ending(s) would something like the whole trilogy was a dream, or that Shepard would turn into some giant space being and started destroying the Reapers in hand-to-hand combat or something

Talk about over-reactions - GAF is one thing, but so many other sources? Jeez.

Anyways, I'm just glad that I don't have to skip around avoiding Mass Effect 3 stuff, including Youtube, which I kinda got spoiled by, but in the end it didn't turn out to be like that, but it pissed me off either way since I thought I ruined the trilogy that I was following since day one.

Way too tired to mention the goods and the bads right now, cause I really need to hit the sack right now. Gonna check out the spoiler thread before I do though.
 

- J - D -

Member
So finally, after taking my sweet time and finishing every single mission 100% and keeping my Galactic Readiness at 100%, I beat Mass Effect 3 and ended the trilogy.

I made it an 8-hour marathon because I was simply tired of avoiding the internet like the plague, and seeing thread titles and articles all over the web about this so-called terrible ending.

And after seeing the ending, was that REALLY worth all of the nerd-raging, pitchforking cries for a new ending? What the hell, man? I mean, it was
a bit out there, I will definitely agree on that, but it gave closure, and ended with the whole foundation of what Mass Effect was built on - choice.

The impressions I got were like the ending(s) would something like the whole trilogy was a dream, or that Shepard would turn into some giant space being and started destroying the Reapers in hand-to-hand combat or something

Talk about over-reactions - GAF is one thing, but so many other sources? Jeez.

Anyways, I'm just glad that I don't have to skip around avoiding Mass Effect 3 stuff, including Youtube, which I kinda got spoiled by, but in the end it didn't turn out to be like that, but it pissed me off either way since I thought I ruined the trilogy that I was following since day one.

Way too tired to mention the goods and the bads right now, cause I really need to hit the sack right now. Gonna check out the spoiler thread before I do though.

You know, seeing Shepard turn into a space god and fighting each Reaper hand-to-hand would've been incredible.

You liked the ending. That's cool. I'll be interested to see if you still feel that way after you've let it soak (and have read the spoiler thread) in.
 

hateradio

The Most Dangerous Yes Man
The impressions I got were like the ending(s) would something like the whole trilogy was a dream, or that Shepard would turn into some giant space being and started destroying the Reapers in hand-to-hand combat or something
Actually, that's pretty funny.
You do know that in the Control ending, Shepard becomes a reaper himself, right?
So you were kinda close in a way.
 

RedAssedApe

Banned
Anyone know if the online pass included in my 360 version is useable for the PS3 and vice-versa?

Nevermind...for some reason I thought the code formats were the same. They are just your standard XBL and PSN codes it looks like.
 
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