GAF, would this ending have sufficed for you?
After Shephard activates the Crucible controls, she sits down with Anderson in their last moments.
Anderson: "I'm proud of you, Shepard"
Cue credits.
Saying its indouctrination means that a good amount of people won't be able to play the DLC. They wouldn't do that.
A good portion of people will never get Javik. /shrug
Based on what you did with the base. Choices.
GAF, would this ending have sufficed for you?
After Shephard activates the Crucible controls, she sits down with Anderson in their last moments.
Anderson: "I'm proud of you, Shepard"
Cue credits.
A number of the enthusiast press aren't particularly fans of that chap.
GAF, would this ending have sufficed for you?
After Shephard activates the Crucible controls, she sits down with Anderson in their last moments.
Anderson: "I'm proud of you, Shepard"
Cue credits.
That's interesting, I guess. He doesn't really say much, but I like how he spins it as doing business at the end.Erik Kain back with another article and on "artistic integrity".
http://www.forbes.com/sites/erikkain...tic-integrity/
Wow, some of the threads on BSN are crazy. This was posted concerning "hints" about IT:
http://social.bioware.com/forum/1/to...dex/10809480/1
A later post:
This is getting to 9/11 conspiracy theory levels with the "analysis".
Really?
Because it seems like the Illusive Man was sitting in the same chair, in the same base, in the same galaxy, looking at the same sun he always had been looking at in Mass Effect 2.
Knowing where the Cerberus base is located is different that tracking Kai Leng's movements.
GAF, would this ending have sufficed for you?
After Shephard activates the Crucible controls, she sits down with Anderson in their last moments.
Anderson: "I'm proud of you, Shepard"
Cue credits.
^ That would have been the perfect ending. It would leave the Crucible and Catalyst a mystery, but it would lave us with some hope.
A number of the enthusiast press aren't particularly fans of that chap.
Just follow your nose and it will lead you along a tail of slightly emptier cereal boxes. That's where Leng will be.
I stopped reading when his critique of games journalism basically boiled down to "your opinions suck", and named Yahtzee as "the only consistently reasonable reviewer I can think of."
There would have been less questions than there are now, and we would have been left to wonder about the game, instead of dwelling in the space magic.It would still make Michael Gamble a lying liar though (conclusive ending, no questions left, etc.).
There would have been less questions than there are now, and we would have been left to wonder about the game, instead of dwelling in the space magic.
Again, no question, it would've been 10 times better... but still not good enough.
Honestly, they had a tough job. People wanted:
- Explain why Reapers do what they do. (Some Dark Energy mumbo jumbo would have been OK.)
- Provide a level of triumph (either blow up the Reapers or salvage them them in some way but still remove the thread... show or imply what happens to the galaxy).
- Provide closure with the various characters. (Show to some extent what happens to them, and show either a dead or alive Shepard.)
They failed on every level. Just doing a cut to credits at that point would have accomplished 0.5 of those (triumph would be implied, but nothing else).
Doesn't the dark energy make more sense? Why else did they build a human reaper?
To waste money on a game, why else?Doesn't the dark energy make more sense? Why else did they build a human reaper?
Again, no question, it would've been 10 times better... but still not good enough.
Honestly, they had a tough job. People wanted:
- Explain why Reapers do what they do. (Some Dark Energy mumbo jumbo would have been OK.)
- Provide a level of triumph (either blow up the Reapers or salvage them them in some way but still remove the thread... show or imply what happens to the galaxy).
- Provide closure with the various characters. (Show to some extent what happens to them, and show either a dead or alive Shepard.)
They failed on every level. Just doing a cut to credits at that point would have accomplished 0.5 of those (triumph would be implied, but nothing else).
I would have loved to see quick scenes(even if it last only 10 secs for each characters) like showing Tali's house on Rannoch, Garrus being a badass in Omega, Liara doing more Shadow Broker stuff, Wrex leading Tuchanka's reconstruction with Grunt in the background, Miranda having fun with her sister... stuff like that, and end it with showing Shepard's grave or something. Simple enough, and they didnt even bother.
I would have loved to see quick scenes(even if it last only 10 secs for each characters) like showing Tali's house on Rannoch, Garrus being a badass in Omega, Liara doing more Shadow Broker stuff, Wrex leading Tuchanka's reconstruction with Grunt in the background, Miranda having fun with her sister... stuff like that, and end it with showing Shepard's grave or something. Simple enough, and they didnt even bother.
There could be a big statue of Shepard on the Citidel like they did for the Krogan after the Rachni War.
You mean the Citadel that blew up?
Exactly.
Consider the fact that Halo 3's ending, while not exactly universally praised for its ingenuity or satisfaction, was basically something like that... and caused no great controversy.
I thought we were talking about some theoretical non-shit ending.
Oh ok, then yeah that makes sense.
Although the Council would just deny the Reapers existence and blame it on something else..
Now that I think about it, it's funny how back at the end of ME2 having the star shine a different color depending on if you were Paragon or Renegade was a cool thing. It was intriguing, like, "oh wow how did Shepard's actions lead to a different ominous cosmic glow, did something happen to that star?" And now in ME 3 not only is that never explained it's basically as meaningless as the different color schemes as the ME 3 ending.
Anyone else lose a hand while choosing?
Mass Effect is as much about Shepard as it is the characters, even more so really. So yeah, I agree that some closure scenes would have been great.I would have loved to see quick scenes(even if it last only 10 secs for each characters) like showing Tali's house on Rannoch, Garrus being a badass in Omega, Liara doing more Shadow Broker stuff, Wrex leading Tuchanka's reconstruction with Grunt in the background, Miranda having fun with her sister... stuff like that, and end it with showing Shepard's grave or something. Simple enough, and they didn't even bother.
Fuck it. Go all the way, Bioware. Show Shepard and Liara's blue babies.
Mass Effect is as much about Shepard as it is the characters, even more so really. So yeah, I agree that some closure scenes would have been great.
Fuck it. Go all the way, Bioware. Show Shepard and Liara's blue babies.
Fuck it. Go all the way, Bioware. Show Shepard and Liara's blue babies.
I hope not. The BSN is a horrific enough place without that shit.
Can't say I did.
Indeed, it's out of the blue for most of us.Yes, like I said, that would have been OK. Honestly almost anything would work... they seemed to pick the one explanation that's really hard to swallow, the synthetics vs. organics thing.
I don't recall ever thinking about the consequences of implants, and as it's been stated in this tread that there were only a couple of references to Shep's implants in both ME2 and ME3. It was never the central focus, same with the discussion on AIs. The Geth exist, but there were never any questions about their intelligence against that of organics.
Fuck it. Go all the way, Bioware. Show Shepard and Liara's blue babies.
There's a lot of dialogue about synthetic vs. organic intelligence, especially with EDI. The entire Reaper code bit was about synthetic intelligence and whether the Geth deserved to be independent and think on the level of organics.