I'm gonna have to sift through as many of these reviews I can. Many have brought up the point of Meta score not reflecting how they ended up feeling about the game themselves. Higher scoring games being disappointments to them, lower scoring games being great to them.
With that being said this kind of confirms my preconceived notions that I've taken mostly from formulating my own opinions on videos over the weeks. Playing the trial gave mixed feelings, and ultimately I can get over the animation and character model jank, but the game play and overall game design didn't really hit for me. I think I'm just getting tired of the constantly rehashed philosophy of having huge open maps filled with a bunch of points to check off of a list. With as much crap as I gave ME2 and ME3 for becoming mostly linear experiences, I'm starting to miss that kind of focus. ME:A looks to be a time consuming endeavor that has way too much tedium filling that time with going from point to point rinsing and repeating the same processes over and over.
Still picking up my pre-order from BB due to getting it for $38, but I really feel like I need to go through all of these reviews before deciding whether to dip into it.