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Mass Effect: Andromeda | Review Thread

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Christ. Wasn't expecting that sort of score. This is actually going to sell less than Horizon LTD across all platforms with that kind of word of mouth. I was expecting it to sell slightly less than ME3, but I don't see this going above 3 million at this rate.
 

rdytoroll

Member
The things I was worried about (and the Trial already confirmed to me they're problems):

Gamespot

He's less one-dimensional than he initially seems, but the plot is largely predictable in a mindless blockbuster sort of way.

The game just buries these gems under hours of empty or even cringe-worthy interactions filled with heavy-handed themes, awkward lines of dialogue, and weird idiomatic phrases that felt out of place in a far flung galaxy. What person says "What's the word on the street?" without irony in 2017 let alone 600-plus years in the future?

Crafting isn't Andromeda's biggest time-waster, however. That would be its tedious missions. Far too many open world quests--even some that feel important or come packaged in an interesting premise--devolve into multistep "go here, hit a button" errands. There's always another navpoint somewhere across the map or an NPC who needs exactly three items or a crucial datapad that's unexpectedly missing when you arrive. I frequently felt like an intergalactic errand boy, mindlessly scanning everything in sight so my omniscience AI partner could do whatever the situation required and give me a new waypoint to reach.

These missions aren't all bad, per se, but they desperately needed some editing--or at least a wider variety of gameplay scenarios. Forcing players to repeat the exact same action three times or drive across the map to interact with one prompt isn't fun--it's padding. The campaign and crew loyalty missions provide better crafted experiences, but there's no avoiding at least some of the unimaginative tedium, especially since you rarely receive enough information upfront to really know what you're getting into.

Embarassing. And disappointing.
 

And/reas

Neo Member
Damn, here I was looking forward to it. Space Opera games are sparse.
You know what...I am going to buy the Original Trilogy on PC. I only played 2 and 3 on PS3 and no DLC´s on 3, so I should get something new out of it and once I am done with those ( end of the year at the rate I am going...) Andromeda might be patched to a better state. There are a ton of good games coming out now but I need my Space RPG fix.
 
So, the horrid side quests and boring open world of dragon age inquisition did make it into mass effect then. DA:I was a good game, but I was worried they would learn the wrong lessons from all its GOTY awards.
 

Y2Kev

TLG Fan Caretaker Est. 2009
I will appreciate the day when "the game is huge!!!!!" Is not seen as some badge of honor. Obviously this is not happening in the AAA space barring some crash but there are like three or four studios in the world that can make a HUGE!!!!! game that's not full of filler or is shit. Bioware clearly is not that.

Bring the budget down. Bring the focus in.

...watch it bomb lol
 

Iceternal

Member
I will appreciate the day when "the game is huge!!!!!" Is not seen as some badge of honor. Obviously this is not happening in the AAA space barring some crash but there are like three or four studios in the world that can make a HUGE!!!!! game that's not full of filler or is shit. Bioware clearly is not that.

Bring the budget down. Bring the focus in.

...watch it bomb lol

Nintendo ... cd projekt... who else ?
 

i-Lo

Member
This is why publishers get away with milking franchises with mediocre games. A true fan should be more critical instead of sucking up everything with the franchise name on it.

Yep, there are those for who "fan" is a synonym for "blind follower". As a fan of previous ME games (well the first two anyway) and one who had the game preordered as early as June 2015 (and cancelled yesterday), I find the reviews to reflect what quite a few members here have been criticizing.

I said yesterday that I was going to wait for Karak's reviews and after seeing it, I completely concur with the assessment.
 
I will appreciate the day when "the game is huge!!!!!" Is not seen as some badge of honor. Obviously this is not happening in the AAA space barring some crash but there are like three or four studios in the world that can make a HUGE!!!!! game that's not full of filler or is shit. Bioware clearly is not that.

Bring the budget down. Bring the focus in.

...watch it bomb lol


Remember EA said they want 3 million sales on launch day
 

Jumeira

Banned
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Im weeping. Such beloved franchise handed over to a team lacking in experience, talent and direction. What are you playing at EA?! Should have at least considered Obsidian whilst keeping tech/visuals inhouse. Actually, given that the acting and delivery is worse then the older games they should have just given this to DICE and Obsidian.

Tragic.
 
I will appreciate the day when "the game is huge!!!!!" Is not seen as some badge of honor. Obviously this is not happening in the AAA space barring some crash but there are like three or four studios in the world that can make a HUGE!!!!! game that's not full of filler or is shit. Bioware clearly is not that.

Bring the budget down. Bring the focus in.

...watch it bomb lol

I really wish more devs would just look at what CD Projekt have done. Not the details, but the formula. They get it. How to marry cinematic story telling with an open world. More companies need to take inspiration from they way they have done things.
 

spekkeh

Banned
Not sure how a 75 is a bad score. Is it a disappointing score? Sure. But if you're a fan of the franchise and aren't turned off by the streams I don't see why this game won't at least be okay.

Why are people acting like a 75 is a god awful score? Some of my favorite games of all time are in the 70s. It's just metacritic. The biggest knock against it is the fact that we've had a killer early 2017 and if you have limited time/money and aren't a ME fan then this is a pretty easy pass/wait.

I'll bet you some of those favorite games of all time were not AAA games. We entertain a hobby where good production values historically means 80+ scores. "Had a total borefest of a time, but boy did that skybox look purty, 85". You see this reflected in the score distribution, where the more mature outlets give it 6'es, and the current metacritic is propped up by smaller websites. So yes, 7.5 for the game it is, is probably indicative of a mediocre game. The proof of course is in the pudding, but I'm not a person swayed by production values.
 
I think it´s confirmed that the previous ME leads have either left or have moved on to Bioware´s take on Destiny.

This is made by a team that was ME3´s DLC team.

What the hell man, what a shame and such a big franchise too. They don't even know yet if the new game is going to succeed. They should have put their everything on MEA.
 

Jb

Member
For some reason I feel genuinely bad for all the staff at Bioware Montreal who worked on this for so long. I imagine most of them really loved this universe and did the best they could but for one reason or another this just didn't come together as well as it should have.

I hope they bounce back.
 
I will appreciate the day when "the game is huge!!!!!" Is not seen as some badge of honor. Obviously this is not happening in the AAA space barring some crash but there are like three or four studios in the world that can make a HUGE!!!!! game that's not full of filler or is shit. Bioware clearly is not that.

Bring the budget down. Bring the focus in.

...watch it bomb lol
Worked for RE.
 

MisterR

Member
I think a lot of people are jumping the gun already. The fact that reviews are this divisive makes me much more curious about the game and want to play now instead of waiting for patchworks.

Meh, it's not really divisive despite people saying it over and over, most reviewers just think it's mediocre.
 

spekkeh

Banned
I really wish more devs would just look at what CD Projekt have done. Not the details, but the formula. They get it. How to marry cinematic story telling with an open world. More companies need to take inspiration from they way they have done things.

I don't agree. The formula of The Witcher 3 is stale as fuck. It's just a linear RPG with space in between. There is no agency in the quests, the open world adds nothing meaningful, and the main plot was barebones and had way too much padding stuffed into its overlong running time. The content of individual quests was often good, but that's not a formula, that's just having good individual writers.
 
For some reason I feel genuinely bad for all the staff at Bioware Montreal who worked on this for so long. I imagine most of them really loved this universe and did the best they could but for one reason or another this just didn't come together as well as it should have.

I hope they bounce back.

They will. The dragon age 2 team did and that game was widely regarded as a hot dumpster fire.
 
I think the amazing combat is doing wonders for horizon. If it was Witcher 3 level combat I think the sidequests would have been blasted more.

Yep, having excellent combat and at the very least, some sort of narrative to go along with all the side quests can usually overcome the underlying design for most.
 
games require a big initial investment, both in terms of time and money. for an rpg like this, even more so

its ok to not want to make that investment when there are better options available.

And I agree 100%. Nothing wrong with spending money how you want. All I'm making note of is how gamers treat the scale and how ridiculous it is. It's okay to acknowledge that calling 7.5 "hot garbage" is hyperbole while still not buying the game. I wouldn't want anybody to spend this kind of money on a game they aren't interested in.
 

Ryzaki009

Member
And apparently there actually is a French idiom that does roughly translate to having a 'tired face'.

Again, this tells you a lot about the game, if they're making mistakes like this. Everything about it points to troubled development and EA saying after five years 'The bank is closed, get this game out now'.

Edit: reading the other posts

Jesus what kind of noob mistake is this to make. It's really not that hard to stick to normal idioms. Especially since they went with that stupid kill me now. Might as well be consistent instead of making new shit.

Yeah this isn't EA's fault (other than them having this unprepared team do this in the first place) 5 years should be more than enough time.

Well. Hopefully this means more focus will be put on DA. Preferred that series over ME anyway.
 

rdytoroll

Member
I will appreciate the day when "the game is huge!!!!!" Is not seen as some badge of honor. Obviously this is not happening in the AAA space barring some crash but there are like three or four studios in the world that can make a HUGE!!!!! game that's not full of filler or is shit. Bioware clearly is not that.

Bring the budget down. Bring the focus in.

...watch it bomb lol

Yeah, it's getting tiring.

"BIGGEST WORLD EVER IN A VIDEO GAME YOUR FAVORITE RPG SERIES NOW IN A BIG BIG OPEN WORLD, OPEN. WORLD. A WORLD SO OPEN YOU WON'T BELIEVE IT"

I like my open world games, but not every single game has to be one. And more and more games are getting this boring base building mechanic too, where you have to complete boring quests, so your base, ship or whatever looks a bit bigger/better. I'd rather have a focused campaign experience with impeccable pacing.
 

Audioboxer

Member
I agree. But the mentality that when a game is good the developer is great, when a game is bad the publisher fucked over the developer needs to die.

Yeah, I don't think it's that simple either. Still, EA oversee all off this and fund it. They were still happy with this team handling the ME franchise, and while we'll probably never know what went on during development the game has shipped as it is. While people leaving a team once something is complete is normal, it seems a few higher ups and leads bailed from ME:A. Not that great a sign, usually the higher ups if they produce a gem stay on for a sequel or another project.
 
Boring side quests was Inquisition's biggest mistake and they were quick to say the quests were more like Witcher 3,yeah fucking right. Man this is such a goddamn shame. Is this the end of ME like it was the end for Dead Space too? I sure hope not. We don't have any other games like these. Maybe Cyberpunk, but different.
 

Nzyme32

Member
Not that games journalism often provides reviews that I agree with, but it seems my initial assumption of the game is on point. I'd probably play it eventually when it's £1.99 on Origin, but its hardly something for me. At this point CRPGs have been kicking the shit out of this kind of game for me.
 
Wow.

Not that I care for critical reception, but this surreal. It's the first time I have been interested in a Mass Effect game. Its combat looked enjoyable enough and the animations are so hilarious that I know I would have a good time.
 

prwxv3

Member
Yep, having excellent combat and at the very least, some sort of narrative to go along with all the side quests can usually overcome the underlying design for most.

I would rather have devs focus on the core gameplay (combat) of openworld games first over the side content.
 

Audioboxer

Member
So long as people like this exist:



I have zero doubt that they could easily hit that.

Who knows, quite a few GAFers hitting out with the "shit, I forgot I pre-ordered". EA might accidentally "forgot to cancel pre-order" their way to a few million week 1 :p
 

Drewfonse

Member
I might have given myself a mild concussion trying to get water out of my ear just now. Totally distracted thinking about ME review scores.


What else, Zeus, what else??!
 

prwxv3

Member
I will appreciate the day when "the game is huge!!!!!" Is not seen as some badge of honor. Obviously this is not happening in the AAA space barring some crash but there are like three or four studios in the world that can make a HUGE!!!!! game that's not full of filler or is shit. Bioware clearly is not that.

Bring the budget down. Bring the focus in.

...watch it bomb lol

I actually think you would like Horizon. You can play it like a focused linear game. It's story feels like a focused linear game as well.
 
Not utter garbage, just mediocre.

If the industry could actually use the full 1-10 scale, on a consistent basis, 75 would be a "good" score. But since they don't anything in the 70 range is pretty Average.

With the games out this quarter, Average won't cut it, let alone it being in the series where there was at least one Game of the Year contender.

That's a fair point that I've overlooked. Reviewers don't use the full scale as they should. The mediocrity label is fitting, even if I think it's just a little bit better than that.
 

sasliquid

Member
As someone who got a discounted preorder, enjoyed Dragon age 2 and Mass Effecf 2 is probly my GOTD this is a dilemma. Do I:

A. Keep my preorder (uk) play on Friday. I'll probly enjoy it.
B. Keep my preorder but wait a while for patches and dlc
C. Cancel my preorder and play Infinite Warfare instead (cos I just got that cheap). Probly pick the game up later in the year especially if the price falls dramatically.
 
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