chespace said:oh my dear god, this game is amazing so far....wow.
I haven't really followed Mass Effect through the stages, except the occasional screenshot, but jesus christ the graphics in this game are ridiculously good... and WTF, Bioware basically created a 3rd person shooter a la GRAW, complete with cover system.
then underneath that is a deep RPG with an intriguing story and really good voice acting.
only a few hours in so far so take these impressions with a grain of salt. but whoooa, 30+ hours of this sort of bliss? who knows, maybe it'll suck in the 20th hour.
I can see myself leaving COD4 in its wrapper until I'm done with Mass Effect.
I'll post more detailed impressions once I get further into the game.
You can buy it almost anywhere, but more importantly is this little tidbit from Amazon:dejan said:P.S. Anyone read the novel? Is it ... let's say ... at least bearable?
Amazon.com said:About the Author
Drew Karpyshyn is the New York Times bestselling author of Star Wars: Darth Bane: Path of Destruction, and several other fantasy and science fiction novels. He is also an award-winning writer/designer for the computer game company BioWare, where he was lead writer on Mass Effect and the popular Star Wars: Knights of the Old Republic video game. He lives in Canadas hinterlands with his loving wife, Jen, and their cat.
I believe just melee attacks with your gun. No melee weapons like light sabers or anything like that.Odrion said:Barely followed this game, so uh... Will there be any melee weapons or attacks?
chespace said:oh my dear god, this game is amazing so far....wow.
I haven't really followed Mass Effect through the stages, except the occasional screenshot, but jesus christ the graphics in this game are ridiculously good... and WTF, Bioware basically created a 3rd person shooter a la GRAW, complete with cover system.
then underneath that is a deep RPG with an intriguing story and really good voice acting.
only a few hours in so far so take these impressions with a grain of salt. but whoooa, 30+ hours of this sort of bliss? who knows, maybe it'll suck in the 20th hour.
I can see myself leaving COD4 in its wrapper until I'm done with Mass Effect.
I'll post more detailed impressions once I get further into the game.
I wanted to create the Uncharted thread in the first place. This is my way of showing viral support of that game while hyping this one : (Loudninja said:HEY! you stole our quote AFW is for Uncharted ONLY!
abacab driver said:Not sure if this was posted here yet..
http://xboxmovies.teamxbox.com/xbox-360/5432/Exploring-Agbenium/
Just :lol @ whoever thinks this game doesn't look as "it used to"..it looks better than ever.
Loving the music also.
J-Rzez said:This is on "My Q" from Gamefly, and not a purchase... I want to play it because the story will probably be one of the best we get all year, and all the customizations to it will be cool I think as well... But from the video's, the combat is a massive turn-off to me... Looks too cookie-cutter too me, not hectic at all, and pretty much no better than the lesser fps games out there... This is the first game I may rush through the combat because I'm looking forward to the story parts more...
pooteeweet said:Jesus Christ . . . it's a RPG. It's not a FPS. That's like not getting Halo 3 because you don't like the RPG elements. What RPG's have truly terrific combat systems when compared to a TPS or FPS?
Zzoram said:A lot of people are confused about the game, writing it off as a bad shooter. What they don't seem to realize is that it's a super RPG that just uses real time 3rd person shooter combat in an attempt to not bore the FPS loving crowd of the Xbox 360. The ability to pause and issue commands to teammates is to make the game more accessible to the RPG-only types that can't handle fast paced shooter action.
Chinner said:Didn't the Bioware guys say they were gonna get a marketing campaign like Gears did? If so its gonna be interesting to see.
RSTEIN said:Then they wrap it up by just absolutely gushing over the game. They definitely say it's a serious GOTY contender and "one of the most impressive games ever."
So... the combat appears to suck, but it gotout of 10. Che - what are your thoughts on the combat?9.75
=chespace
oh my dear god, this game is amazing so far....wow.
I haven't really followed Mass Effect through the stages, except the occasional screenshot, but jesus christ the graphics in this game are ridiculously good... and WTF, Bioware basically created a 3rd person shooter a la GRAW, complete with cover system.
golem said:I thought it was blandly written and predictable... Nylund's stuff is way better (although I didnt really like Ghosts either).
RSTEIN said:So I went to the bookstore and read Game Informer's Mass Effect review... man, it's the strangest review. They basically gush about the game for 1.5 columns.
Draft said:Never.
Never.
_leech_ said:Does anyone have an update on the Canadian status of the collector's edition? Where can I pre-order it?
DreamMachine said:http://masseffect.bioware.com/forums/viewtopic.html?topic=594212&forum=104
here you go, you can only pre-order it through ONLINE ONLY for some reason.
J-Rzez said:This is on "My Q" from Gamefly, and not a purchase... I want to play it because the story will probably be one of the best we get all year, and all the customizations to it will be cool I think as well... But from the video's, the combat is a massive turn-off to me... Looks too cookie-cutter too me, not hectic at all, and pretty much no better than the lesser fps games out there... This is the first game I may rush through the combat because I'm looking forward to the story parts more...
chespace said:The only aspect of the combat that can be clunky at times is trying to get under cover mode against an obstacle that's shorter, as it requires you to duck. Whereas Gears of War automatically makes you duck and puts you against lower cover, you have to do so manually here so there's the added click of the left stick -- and in the heat of combat, it can be frustrating... particularly because combat is really chaotic and crazy at times.
chespace said:I had plans to do an elaborate post about this the whole time I've been playing.
I'm about 8.5 hours into the game now and it's just gotten better and better.
Too much to talk about really, so I guess I'll just answer RStein's question.
Combat is really fun. There are occasional problems with the AI, but it's really nothing 3rd/1st person shooter fans aren't already used to in teammates found in the genre (GRAW, RS: Vegas, etc). I set my squad to "active" which lets the AI use both defensive and offensive abilities on their own (without you having to pause the action, choose targets, and say "perform a neuro blast" or whatever). They definitely get the job done and I often find them stealing my kills. Thankfully, XP and loot goes to the party and it's up to you to divvy up items.
When I said earlier that this game is a shooter first and an RPG second, I was wrong. It's really a great balance of both genres. Mechanically speaking, this is an action game through and through. You dodge bullets, spring to cover, and do all the things required of you in games like Gears of War. You point your gun at something and fire and there is a 1-to-1 cause-and-effect reaction and shit takes damage and blow up, etc.
Stats act more like modifiers. For instance, if I do a full auto burst with my assault rifle, the reticle will gradually grow wider and bigger the longer you fire, representing the kick and recoil of the assault rifle. As a result, the spread of your shots will go from tight to practically useless through the duration of your burst. As you invest in your assault rifle skill, that behavior improves so your spread is tighter even if you fire longer. Of course, if you play the game like I do and just do controlled bursts, it really isn't too much of a problem.
This basically goes for all weapons (sniper rifle, shotguns, etc.) and I think it works great. In the end, combat is an action affair and really there's no other game like Mass Effect where it combines my favorite genre with a genre I no longer play. It's such a nice RPG homecoming.
The only aspect of the combat that can be clunky at times is trying to get under cover mode against an obstacle that's shorter, as it requires you to duck. Whereas Gears of War automatically makes you duck and puts you against lower cover, you have to do so manually here so there's the added click of the left stick -- and in the heat of combat, it can be frustrating... particularly because combat is really chaotic and crazy at times.
Anyway, I know it's too early to know what's GOTY at this point since I haven't played SMG, COD4, or Uncharted, but I know for a fact that Mass Effect is already an easy contender.
I'll take some phone pics and post 'em tonight. This game is RIDICULOUSLY gorgeous and 8 hours later, I am still slackjawed.
Che keeps threads alive: confirmingchespace said:I had plans to do an elaborate post about this the whole time I've been playing.
I'm about 8.5 hours into the game now and it's just gotten better and better.
Too much to talk about really, so I guess I'll just answer RStein's question.
Combat is really fun. There are occasional problems with the AI, but it's really nothing 3rd/1st person shooter fans aren't already used to in teammates found in the genre (GRAW, RS: Vegas, etc). I set my squad to "active" which lets the AI use both defensive and offensive abilities on their own (without you having to pause the action, choose targets, and say "perform a neuro blast" or whatever). They definitely get the job done and I often find them stealing my kills. Thankfully, XP and loot goes to the party and it's up to you to divvy up items.
When I said earlier that this game is a shooter first and an RPG second, I was wrong. It's really a great balance of both genres. Mechanically speaking, this is an action game through and through. You dodge bullets, spring to cover, and do all the things required of you in games like Gears of War. You point your gun at something and fire and there is a 1-to-1 cause-and-effect reaction and shit takes damage and blow up, etc.
Stats act more like modifiers. For instance, if I do a full auto burst with my assault rifle, the reticle will gradually grow wider and bigger the longer you fire, representing the kick and recoil of the assault rifle. As a result, the spread of your shots will go from tight to practically useless through the duration of your burst. As you invest in your assault rifle skill, that behavior improves so your spread is tighter even if you fire longer. Of course, if you play the game like I do and just do controlled bursts, it really isn't too much of a problem.
This basically goes for all weapons (sniper rifle, shotguns, etc.) and I think it works great. In the end, combat is an action affair and really there's no other game like Mass Effect where it combines my favorite genre with a genre I no longer play. It's such a nice RPG homecoming.
The only aspect of the combat that can be clunky at times is trying to get under cover mode against an obstacle that's shorter, as it requires you to duck. Whereas Gears of War automatically makes you duck and puts you against lower cover, you have to do so manually here so there's the added click of the left stick -- and in the heat of combat, it can be frustrating... particularly because combat is really chaotic and crazy at times.
Anyway, I know it's too early to know what's GOTY at this point since I haven't played SMG, COD4, or Uncharted, but I know for a fact that Mass Effect is already an easy contender.
I'll take some phone pics and post 'em tonight. This game is RIDICULOUSLY gorgeous and 8 hours later, I am still slackjawed.
Captain N said:I can't believe this game isn't getting as much hype on here as some of the others..I guess it's just getting lost in the shuffle without Star Wars.
DreamMachine said:No, I don't think so there is a huge fan following of the game I think personally people don't want the story spoiled and second.. alot of people have doubt in one week or so the media launch will start!!
Captain N said:I can understand not wanting the story to be spoilered for you. I guess they Microsoft is still trying to push Halo 3 and on top of that they've got Scene it! coming out next week.
Lostconfused said:TV commercials for most release dont start until a week away from the release date at best.
Captain N said:I understand that, but I am just curious as to why this game doesn't have as much excitement as some of the other games coming out around the same time. It seemed like there was more people pumped for the game when it was first announced.
I also understand that the thread is only two days old, but there are usually more posts in popular game threads.
Synless said:God, this game looks amazing it's either this or uncharted....this is the hardest choice between games I've had to make in years...........