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Mass Effect |OT| Alien love in an elevator

itxaka

Defeatist
anyone has photos of the themes and gamerpics?
Also i´m interested on getting some photos of the books.

I´m already have a copy of the game but if the books are nice i´ll probably buy a special edition just for them.
 

neojubei

Will drop pants for Sony.
Aurora said:
Fiction Book: Galactic Codex: Essentials, Mass Effect Art Book: A Future Imagined, 2nd DVD with exclusive videos about Mass Effect (Art of Mass Effect, Interactive Storytelling of Mass Effect).


But nothing that will effect the game? My friend said the limited edition can go online, is that true?
 

JayDubya

Banned
neojubei said:
But nothing that will effect the game? My friend said the limited edition can go online, is that true?

There's supposed to be some significant DLC before the end of the year.

But no, the LE gets a galactic codex, an art book, and a bonus DVD (four documentaries, five trailers, ten songs, 16 dashboard themes, 18 gamer pics, and 600 concept art images). If only that music was on a CD or capable of getting in .mp3 form off the DVD, it'd be about perfect.

And the case itself is kind of nifty. That's about it. I wish it were more like the BG2 Collector's Edition. That was badarse. But again, I'm not sure comparing this to BG2 is healthy if I'm going to enjoy it.
 

GuessWho

Member
Is infiltrator a good class? as in strong and won't get killed easily. I don't want to pick solider cuz I know it's overpowered.
 

Synless

Member
I've put in about 4 - 4 1/2 hours into the game and I'm pretty impressed with everything in the game except for one thing...The graphics, now before you flame me let me tell you why.
Ater playing Uncharted, AC, CoD4 and Heavenly sword I can safely say that this game falls short of all of these titles.

I'll start with facial expressions which seem so to be the thing that is considered on of the biggest achievements of this game and is highly talked about in the reviews as being the greatest ever....Heavenly sword and Uncharted both easily outclass this game in terms of facial expressions, the expressions in mass effect while good are still kind of robotic looking to me I've been paying close attention to this since I started and so far have been let down. Also the animation of the characters as they move is also subpar when comparing it to AC and Uncharted, they just don't move as well, there is no comparison.

The framerate in this game never seems to stay solid whether it be from me turning my camera or when something big is going on and it just get's massacred, while it's mentioned in the reviews it is pretty bad and if this were any other game I think gaf would have a meltdown.

Screen tearing is apparent in this game as well I have seen it quite a bit throughout the game.

and finally the texture work is hit or miss in this game I have seen some pretty solid textures and some down right hideous ones, some of the character models (especially humans have some horrible skin textures when the right lighting hits them.) Not to mention the Texture pop in is far more severe then another recent title that got slammed for it.

I'm not trying to beat on this game because like I said the gameplay, presentation, and story are great but I've been pretty dissapointed with the graphics so far.
 

Sectus

Member
GuessWho said:
Is infiltrator a good class? as in strong and won't get killed easily. I don't want to pick solider cuz I know it's overpowered.
Infiltrator is a very viable class. Just be prepared to play it mostly as a soldier instead of depending on your engineer skills. The advantages is that your pistol and sniper rifles will become REALLY powerful later in the game, and you should have plenty of shields to make sure you survive combat.
 

neojubei

Will drop pants for Sony.
JayDubya said:
There's supposed to be some significant DLC before the end of the year.

But no, the LE gets a galactic codex, an art book, and a bonus DVD (four documentaries, five trailers, ten songs, 16 dashboard themes, 18 gamer pics, and 600 concept art images). If only that music was on a CD or capable of getting in .mp3 form off the DVD, it'd be about perfect.

And the case itself is kind of nifty. That's about it. I wish it were more like the BG2 Collector's Edition. That was badarse. But again, I'm not sure comparing this to BG2 is healthy if I'm going to enjoy it.


So basically the limited edition does not add to the video game, it is just a bunch of extra stuff. I guess I will get the regular edition, it would be much easier to cut up the cover and put into a ps3 game case.

Synless said:
I've put in about 4 - 4 1/2 hours into the game and I'm pretty impressed with everything in the game except for one thing...The graphics, now before you flame me let me tell you why.
Ater playing Uncharted, AC, CoD4 and Heavenly sword I can safely say that this game falls short of all of these titles.

I'll start with facial expressions which seem so to be the thing that is considered on of the biggest achievements of this game and is highly talked about in the reviews as being the greatest ever....Heavenly sword and Uncharted both easily outclass this game in terms of facial expressions, the expressions in mass effect while good are still kind of robotic looking to me I've been paying close attention to this since I started and so far have been let down. Also the animation of the characters as they move is also subpar when comparing it to AC and Uncharted, they just don't move as well, there is no comparison.

The framerate in this game never seems to stay solid whether it be from me turning my camera or when something big is going on and it just get's massacred, while it's mentioned in the reviews it is pretty bad and if this were any other game I think gaf would have a meltdown.

Screen tearing is apparent in this game as well I have seen it quite a bit throughout the game.

and finally the texture work is hit or miss in this game I have seen some pretty solid textures and some down right hideous ones, some of the character models (especially humans have some horrible skin textures when the right lighting hits them.) Not to mention the Texture pop in is far more severe then another recent title that got slammed for it.

I'm not trying to beat on this game because like I said the gameplay, presentation, and story are great but I've been pretty dissapointed with the graphics so far.

Thanks for your input. I doubt a lot of people would have admitted to this.
 

Dalauz

Member
Ninja Scooter said:
im picking soldier just like in any rpg i always pick the warrior/fighter/barbarian type. I hate magic.
just get Tali and Liara in your team and you are set to blow things up
i did that but i was Vanguard. Barrier is a must imo
 

RSTEIN

Comics, serious business!
Synless said:
I'm not trying to beat on this game because like I said the gameplay, presentation, and story are great but I've been pretty dissapointed with the graphics so far.

I agree with you but let me defend Bioware a bit (not that I'm on their payroll or anything!).

First of all, the games considered to be this gen's graphical showcaes - Heavenly Sword, Gears, Uncharted, CoD 4, etc - are very tight, very focused games. They all have very well defined, compact worlds that allow the developers to really go nuts with the graphics. Clearly, with these games, graphics actually influence the gameplay. These games revolve around the graphics, rather than having the graphics revolve around the game, so to speak.

Every game has a master budget. From this master budget, funds are allocated to graphics, optimization, animation, writing, etc. It's obvious that, as with every other Bioware game, the focus is story, story, story. There's only so much time and money to go around. Plus, this is Bioware's first adventure with UE3 & next gen hardware. I'm actually 100% impressed with the graphics, CONSIDERING the huge universe they've managed to create. It's really mind blowing.

As we've seen from the previews, the game has always been in various states of optimization, with a huge crunch at the end to get the game to where it is today.
The frame rate has NEVER been solid. The textures were always popping in. Every preview video featured tons of v-synch issues. Nobody should be surprised with the final product.
 

Synless

Member
neojubei said:
So basically the limited edition does not add to the video game, it is just a bunch of extra stuff. I guess I will get the regular edition, it would be much easier to cut up the cover and put into a ps3 game case.



Thanks for your input. I doubt a lot of people would have admitted to this.
Just speaking my mind.
 
neojubei said:
Thanks for your input. I doubt a lot of people would have admitted to this.

Maybe not a lot of people care. I played this game for 8 hour straight after getting it and my only complaint is that i would be nice to have a bigger variety of weapon and armor models, oh and i want to get rid of that damn eye piece Garrus is wearing. But then again this game could have had kotor visuals and i would have been happy.
 

Synless

Member
RSTEIN said:
I agree with you but let me defend Bioware a bit (not that I'm on their payroll or anything!).

First of all, the games considered to be this gen's graphical showcaes - Heavenly Sword, Gears, Uncharted, CoD 4, etc - are very tight, very focused games. They all have very well defined, compact worlds that allow the developers to really go nuts with the graphics. Clearly, with these games, graphics actually influence the gameplay. These games revolve around the graphics, rather than having the graphics revolve around the game, so to speak.

Every game has a master budget. From this master budget, funds are allocated to graphics, optimization, animation, writing, etc. It's obvious that, as with every other Bioware game, the focus is story, story, story. There's only so much time and money to go around. Plus, this is Bioware's first adventure with UE3 & next gen hardware. I'm actually 100% impressed with the graphics, CONSIDERING the huge universe they've managed to create. It's really mind blowing.

As we've seen from the previews, the game has always been in various states of optimization, with a huge crunch at the end to get the game to where it is today.
The frame rate has NEVER been solid. The textures were always popping in. Every preview video featured tons of v-synch issues. Nobody should be surprised with the final product.

And there is a ton of variety and I know we as a forum have talked about the graphics, but they seem to be praised and hyped up way to high by every reviewer out there, frame rate problems hurt other games and everyone bitched about those but in this game, because it's a bioware game it's a non-issue and is treated lightly, yes it's mentioned but still it's treated way to lightly look at Uncharted for example and I know this is kind of a stupid argument to make because it falls in that area you mentioned earlier but how does it that a game that had some screen tearing and rarely any slowdown to speak of get rated by every reviewer out there less then mass effect did? (I'm only talking about the graphics here not anything else, I know mass effect is far deeper in gameplay and story) I just think after playing it that the graphics were over given too much credit because in the end, they arean't as good as Uncharted or AC.....yet it rated higher in that department, it just doesn't make sense to me.....regardless of how many planets they made.
 

Synless

Member
BenjaminBirdie said:
Haven't people been admitting to it since the game dropped? And in every review?

No the reviews say things exactly like this.
-Some texture pop-in
-Framerate gets hit every now and then but it doesn't mess up the gameplay (And it hits quite often and sometimes really bad.)
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)

graphics 9-10 it's like wtf to me it's really more like an 8-8.5, it makes no sense to me.
 
Synless said:
No the reviews say things exactly like this.
-Some texture pop-in
-Framerate gets hit every now and then but it doesn't mess up the gameplay (And it hits quite often and sometimes really bad.)
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)

graphics 9.5 it's like wtf to me, it makes no sense to me, because it's not.

I don't know, the IGN video review sounded exactly like what you were saying.
 

Belgorim

Member
Synless said:
No the reviews say things exactly like this.
-Some texture pop-in
-Framerate gets hit every now and then but it doesn't mess up the gameplay (And it hits quite often and sometimes really bad.)
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)

graphics 9.5 it's like wtf to me, it makes no sense to me, because it's not.
I think the facial animations are top-notch. So I would agree with many reviewers on that issue.
 
Synless said:
I'll start with facial expressions which seem so to be the thing that is considered on of the biggest achievements of this game and is highly talked about in the reviews as being the greatest ever....Heavenly sword and Uncharted both easily outclass this game in terms of facial expressions,

Two things.


1) With a limited amount of dialogue, you can keyframe the mouth shapes for perfect facial animation, which is what both those games do. ME has to use an automated system which breaks down the audio track phonetically. Big difference

2) I believe the cutscenes in both Heavenly Sword and Uncharted are pre-rendered video, not realtime.
 

VALIS

Member
BenjaminBirdie said:
Haven't people been admitting to it since the game dropped? And in every review?

I was just gonna say, that there are graphical glitches is a surprise to no one. Everyone knows. As long as they're not too distracting I don't care so much, unlike in a driving game or a FPS, where you're constantly in motion.
 

Naeblish

Member
Impressions and reviews seem to really go to different extremes on a lot of subjects. Combat is genius (bryan-egm) to combat leaves a lot to desire (eurogamer). Some say sidequests are awesome, others think they are very repetitive. A few posts up the poster claims the graphics aren't as good as expected, while other state they blew them away and are the best they have seen yet. Some finish the game in 20 hours with the completionist achievement, others with the same achievement in 40 hours. The only thing everyone seems to agree with are the technical issue's, but even there are a lot of different opinions in how much they occur.
Oh well, on friday i can finally make my own opinion about it.
 

neojubei

Will drop pants for Sony.
Synless said:
No the reviews say things exactly like this.
-Some texture pop-in
-Framerate gets hit every now and then but it doesn't mess up the gameplay (And it hits quite often and sometimes really bad.)
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)

graphics 9-10 it's like wtf to me it's really more like an 8-8.5, it makes no sense to me.


I would have to agree. From the video I've seen there are some points where the animation slows down and the facial animation looks good but robotic. You are right that a lot of reviews looks at the graphical issues very lightly.
 

Synless

Member
BenjaminBirdie said:
I don't know, the IGN video review sounded exactly like what you were saying.

Yea, I don't know maybe I just hyped the game's graphics up beyond measure in my own mind and when I read 9's and 10's for graphics I just went nuts and then playing it was I was like shit......doesn't look all that impressive after all, looks good but not "great" like the reviewers put it.
 
beerbelly said:
The bitter tears about the Uncharted reviews are overflowing even in 360 threads.

You know, I'm loathe to make those sorts of statements but I think it all comes down to the scores and what that really illustrates is that the PS3 is lacking in more large scale experiences this holiday and the reviews are reflecting that. Mass Effect might not be as polished as Uncharted but it's reviewing better because it's a deeper experience. And yet there are so many posts that compare the scoring of the two (already dangerous) and compare only the "polish".
 

Kildace

Member
Synless said:
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)

I don't disagree with your other points, but you have to keep in mind that while facial animation is better in HS and Uncharted, they're all "prerendered" real time cutscenes, by which I mean that the scenes never change and the facial animation is preset.
Mass Effect certainly has the best dynamic facial animation I've ever seen.

Wow, beaten 4 posts ago and I didn't even realize it.
 

neojubei

Will drop pants for Sony.
Synless said:
Yea, I don't know maybe I just hyped the game's graphics up beyond measure in my own mind and when I read 9's and 10's for graphics I just went nuts and then playing it was I was like shit......doesn't look all that impressive after all, looks good but not "great" like the reviewers put it.


Maybe part of it is the hype. I'll buy this game today to see for myself.

Kildace said:
I don't disagree with your other points, but you have to keep in mind that while facial animation is better in HS and Uncharted, they're all "prerendered" real time cutscenes, by which I mean that the scenes never change and the facial animation is preset.
Mass Effect certainly has the best dynamic facial animation I've ever seen.

Well in uncharted the facial animation isn't limited to cut scenes. When Drake is talking or other characters in game, their lips and face moves.

As for best dynamic facial animation? I'll have to play Mass effect to find out.
 

rs7k

Member
My 360 red-lighted three days before the game came out, I went to buy an Arcade pack and Mass Effect because I couldn't wait the 3-4 weeks for my box to get fixed.
 

VALIS

Member
Please take that toenail chewing 360 vs. PS3 wah wah reviewers am biased shit the fuck outta here. NOT IN MY THREAD!*


* it's not really my thread :(
 

Synless

Member
GauntletFan said:
Two things.


1) With a limited amount of dialogue, you can keyframe the mouth shapes for perfect facial animation, which is what both those games do. ME has to use an automated system which breaks down the audio track phonetically. Big difference

2) I believe the cutscenes in both Heavenly Sword and Uncharted are pre-rendered video, not realtime.

Heavenly sword was real-time and is far better in facial animation, and animation in general then mass effect, but that's a non issue. I was just saying I expected something on that level when the reviewers and the creators were talking it up like they were going to be the best ever. (and the creators do say this it's on the pre-order disc)
 
Synless said:
Heavenly sword was real-time

The cinemas weren't. You could see the compression

And my point is, the facial animation is about as good as you're going to get with such an anormous amount of spoken dialogue, unless you want Bioware to hire 300 key frame animators to work a couple of years keyframing every word. Different games, different scale entirely.
 

Kildace

Member
GauntletFan said:
The cinemas weren't. You could see the compression

Yes. Prerendered != Real Time != Dynamic in many ways, from facial animation to lighting to background detail etc. Mass effect is completely seamless, in-engine and dynamic, therefore it looks worse than Uncharted or HS.
 

Synless

Member
beerbelly said:
The bitter tears about the Uncharted reviews are overflowing even in 360 threads.
I'm not crying about the uncharted score, I think mass effect is far better story wise, gameplay, and presentation which is why it got the higher score it deserves I'm only talking about the graphics praise it got in the reviews and I just can't see a way to wrap my mind around the high scores it got only in the graphics departement.
 

danwarb

Member
Synless said:
Heavenly sword was real-time and is far better in facial animation, and animation in general then mass effect, but that's a non issue. I was just saying I expected something on that level when the reviewers and the creators were talking it up like they were going to be the best ever. (and the creators do say this it's on the pre-order disc)
Facial animation is top-notch. It's just that you're comparing it to HS and Uncharted, which use motion capture to perfectly recreate an actors facial movements in mostly offline rendered cut-scenes.

How do you think facial expressions in Mass Effect compares to Oblivion?
 

neojubei

Will drop pants for Sony.
danwarb said:
Facial animation is top-notch. It's just that you're comparing it to HS and Uncharted, which use motion capture to perfectly recreate an actors facial movements in mostly offline rendered cut-scenes.

How do you think facial expressions in Mass Effect compares to Oblivion?


Mass effect trumps Oblivion, especially in character design.

Does anyone know what resolution mass effect is in?
 

Synless

Member
danwarb said:
Facial animation is top-notch. It's just that you're comparing it to HS and Uncharted, which use motion capture to perfectly recreate an actors facial movements in mostly offline rendered cut-scenes.

How do you think facial expressions in Mass Effect compares to Oblivion?
It's no contest there, it's leagues above but when you make statements like "facial animation is incredible" or "facial animations are top of the line" it doesn't matter if it's motion captured or not if it's good it's good, and this isn't as good as some other games.

i'm not trying to turn this into a game war, I was just pointing out some of my frustrated nitpickings about the graphics, I've excepted it for what it is now, A great game with pretty good graphics.
 
Synless said:
It's no contest there, it's leagues above but when you make statements like "facial animation is incredible" or "facial animations are top of the line" it doesn't matter if it's motion captured or not if it's good it's good, and this isn't as good as some other games.

What part of Mass Effect are you at?
 

Synless

Member
GauntletFan said:
What part of Mass Effect are you at?
I just got past that that bar part in the begginging and was on my way to a new planet. id say 3-4 hours in, I've been playing for about 4 1/2 because I kept dying at first because I was using a weapon my character didn't know and the reticule was massive and I couldn't hit anything.

I'll post again about what I think later tonight after I get done with class and get a bit farther. I still don't think it can improve any, I'm sure there are some sweet ass looking planets that I'm going to love but I can tell you from what I played I will continue to stand by my previous statements.
 

Piper Az

Member
people say the frame rate and texture poping issues don't make you walk away from the game, but i'm still disappointed that they are there in such high-production-value game. here's a hope that bioware will release somekinda patch to make a better use of the hardware, but i doubt they really care what we think.
 

Belgorim

Member
Synless said:
It's no contest there, it's leagues above but when you make statements like "facial animation is incredible" or "facial animations are top of the line" it doesn't matter if it's motion captured or not if it's good it's good, and this isn't as good as some other games.

i'm not trying to turn this into a game war, I was just pointing out some of my frustrated nitpickings about the graphics, I've excepted it for what it is now, A great game with pretty good graphics.
it does however matter if it is pre-rendered or not. cut-scenes are afaik pre-rendered in HS. This makes it possible to make sure each an every one of them is perfectly synced etc.
 

Synless

Member
Piper Az said:
people say the frame rate and texture poping issues don't make you walk away from the game, but i'm still disappointed that they are there in such high-production-value game. here's a hope that bioware will release somekinda patch to make a better use of the hardware, but i doubt they really care what we think.

That's another thing I was thinking about too, I can't remember a game where the framerate was ever solid on a bioware game, Kotor 1&2 had this problem and so did jade empire so I've gotten kind of used to it from them. but the texture pop-in is a pretty decent problem in this game.
 
Ok so what does it mean when the enemies have a green bar on their health bar. Is that there sheild? also whats the additional little blue rectangles next to their names as well. I looked in the instructions to see if this was mentioned and couldn't find it anywhere. I only ask because I stumbled on a planet, found a hidden building, and there was like 8 guys in there and they just demolish me. I dont know if I'm doing something wrong or if there just too strong for me right now. Anyone have any ideas?
 
RSTEIN said:
I agree with you but let me defend Bioware a bit (not that I'm on their payroll or anything!).

First of all, the games considered to be this gen's graphical showcaes - Heavenly Sword, Gears, Uncharted, CoD 4, etc - are very tight, very focused games. They all have very well defined, compact worlds that allow the developers to really go nuts with the graphics. Clearly, with these games, graphics actually influence the gameplay. These games revolve around the graphics, rather than having the graphics revolve around the game, so to speak.

Every game has a master budget. From this master budget, funds are allocated to graphics, optimization, animation, writing, etc. It's obvious that, as with every other Bioware game, the focus is story, story, story. There's only so much time and money to go around. Plus, this is Bioware's first adventure with UE3 & next gen hardware. I'm actually 100% impressed with the graphics, CONSIDERING the huge universe they've managed to create. It's really mind blowing.

As we've seen from the previews, the game has always been in various states of optimization, with a huge crunch at the end to get the game to where it is today.
The frame rate has NEVER been solid. The textures were always popping in. Every preview video featured tons of v-synch issues. Nobody should be surprised with the final product.


From a gamers perspective and not someone who is a on Bioware's payroll this excuse sucks ass. A title this big with this much hype should not be released in an unpolished state. They have delayed the game multiple times might as well have delayed it a bit more. In regards to the huge universe? eh it can be done specially since it is not seamless and there is loading.

i get the game today i hope the graphical issues are just exagerrated.
 

Synless

Member
Belgorim said:
it does however matter if it is pre-rendered or not. cut-scenes are afaik pre-rendered in HS. This makes it possible to make sure each an every one of them is perfectly synced etc.

They have pre-rendered scenes in mass effect I've seen a few time's already where the charter model for the main character improves while he/she is talking to someone in a cinematic scene. I think you might be confusing pre-rendered in realtime with just pre-rendered scenes, and heavenly sword and mass effect uses pre-rendered in realtime graphics for it's cutscenes.
 

p3tran

Banned
comparing closeup videos of heavenly sword to real time dialogue of mass effect is pretty retarded imo,
as is judging the framerate of an rpg as if it was quake3
 

Master Z

Member
BenjaminBirdie said:
You know, I'm loathe to make those sorts of statements but I think it all comes down to the scores and what that really illustrates is that the PS3 is lacking in more large scale experiences this holiday and the reviews are reflecting that.

If this is how reviewers are really looking at it then that's bullshit. Judge a game on it's own merits and not how it compares to other games, expecially games in completely different genres. By your logic games like Gears and Bioshock and COD4 should've been scored lower because those games are certainly not large scale like Mass Effect.
 
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