Aurora said:Fiction Book: Galactic Codex: Essentials, Mass Effect Art Book: A Future Imagined, 2nd DVD with exclusive videos about Mass Effect (Art of Mass Effect, Interactive Storytelling of Mass Effect).
neojubei said:But nothing that will effect the game? My friend said the limited edition can go online, is that true?
Where did you get that?JayDubya said:There's supposed to be some significant DLC before the end of the year.
Infiltrator is a very viable class. Just be prepared to play it mostly as a soldier instead of depending on your engineer skills. The advantages is that your pistol and sniper rifles will become REALLY powerful later in the game, and you should have plenty of shields to make sure you survive combat.GuessWho said:Is infiltrator a good class? as in strong and won't get killed easily. I don't want to pick solider cuz I know it's overpowered.
JayDubya said:There's supposed to be some significant DLC before the end of the year.
But no, the LE gets a galactic codex, an art book, and a bonus DVD (four documentaries, five trailers, ten songs, 16 dashboard themes, 18 gamer pics, and 600 concept art images). If only that music was on a CD or capable of getting in .mp3 form off the DVD, it'd be about perfect.
And the case itself is kind of nifty. That's about it. I wish it were more like the BG2 Collector's Edition. That was badarse. But again, I'm not sure comparing this to BG2 is healthy if I'm going to enjoy it.
Synless said:I've put in about 4 - 4 1/2 hours into the game and I'm pretty impressed with everything in the game except for one thing...The graphics, now before you flame me let me tell you why.
Ater playing Uncharted, AC, CoD4 and Heavenly sword I can safely say that this game falls short of all of these titles.
I'll start with facial expressions which seem so to be the thing that is considered on of the biggest achievements of this game and is highly talked about in the reviews as being the greatest ever....Heavenly sword and Uncharted both easily outclass this game in terms of facial expressions, the expressions in mass effect while good are still kind of robotic looking to me I've been paying close attention to this since I started and so far have been let down. Also the animation of the characters as they move is also subpar when comparing it to AC and Uncharted, they just don't move as well, there is no comparison.
The framerate in this game never seems to stay solid whether it be from me turning my camera or when something big is going on and it just get's massacred, while it's mentioned in the reviews it is pretty bad and if this were any other game I think gaf would have a meltdown.
Screen tearing is apparent in this game as well I have seen it quite a bit throughout the game.
and finally the texture work is hit or miss in this game I have seen some pretty solid textures and some down right hideous ones, some of the character models (especially humans have some horrible skin textures when the right lighting hits them.) Not to mention the Texture pop in is far more severe then another recent title that got slammed for it.
I'm not trying to beat on this game because like I said the gameplay, presentation, and story are great but I've been pretty dissapointed with the graphics so far.
just get Tali and Liara in your team and you are set to blow things upNinja Scooter said:im picking soldier just like in any rpg i always pick the warrior/fighter/barbarian type. I hate magic.
Synless said:I'm not trying to beat on this game because like I said the gameplay, presentation, and story are great but I've been pretty dissapointed with the graphics so far.
Just speaking my mind.neojubei said:So basically the limited edition does not add to the video game, it is just a bunch of extra stuff. I guess I will get the regular edition, it would be much easier to cut up the cover and put into a ps3 game case.
Thanks for your input. I doubt a lot of people would have admitted to this.
neojubei said:Thanks for your input. I doubt a lot of people would have admitted to this.
neojubei said:Thanks for your input. I doubt a lot of people would have admitted to this.
RSTEIN said:I agree with you but let me defend Bioware a bit (not that I'm on their payroll or anything!).
First of all, the games considered to be this gen's graphical showcaes - Heavenly Sword, Gears, Uncharted, CoD 4, etc - are very tight, very focused games. They all have very well defined, compact worlds that allow the developers to really go nuts with the graphics. Clearly, with these games, graphics actually influence the gameplay. These games revolve around the graphics, rather than having the graphics revolve around the game, so to speak.
Every game has a master budget. From this master budget, funds are allocated to graphics, optimization, animation, writing, etc. It's obvious that, as with every other Bioware game, the focus is story, story, story. There's only so much time and money to go around. Plus, this is Bioware's first adventure with UE3 & next gen hardware. I'm actually 100% impressed with the graphics, CONSIDERING the huge universe they've managed to create. It's really mind blowing.
As we've seen from the previews, the game has always been in various states of optimization, with a huge crunch at the end to get the game to where it is today.
The frame rate has NEVER been solid. The textures were always popping in. Every preview video featured tons of v-synch issues. Nobody should be surprised with the final product.
BenjaminBirdie said:Haven't people been admitting to it since the game dropped? And in every review?
Synless said:No the reviews say things exactly like this.
-Some texture pop-in
-Framerate gets hit every now and then but it doesn't mess up the gameplay (And it hits quite often and sometimes really bad.)
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)
graphics 9.5 it's like wtf to me, it makes no sense to me, because it's not.
I think the facial animations are top-notch. So I would agree with many reviewers on that issue.Synless said:No the reviews say things exactly like this.
-Some texture pop-in
-Framerate gets hit every now and then but it doesn't mess up the gameplay (And it hits quite often and sometimes really bad.)
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)
graphics 9.5 it's like wtf to me, it makes no sense to me, because it's not.
Synless said:I'll start with facial expressions which seem so to be the thing that is considered on of the biggest achievements of this game and is highly talked about in the reviews as being the greatest ever....Heavenly sword and Uncharted both easily outclass this game in terms of facial expressions,
BenjaminBirdie said:Haven't people been admitting to it since the game dropped? And in every review?
Synless said:No the reviews say things exactly like this.
-Some texture pop-in
-Framerate gets hit every now and then but it doesn't mess up the gameplay (And it hits quite often and sometimes really bad.)
-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)
graphics 9-10 it's like wtf to me it's really more like an 8-8.5, it makes no sense to me.
BenjaminBirdie said:I don't know, the IGN video review sounded exactly like what you were saying.
beerbelly said:The bitter tears about the Uncharted reviews are overflowing even in 360 threads.
Synless said:-Facial animation is top-notch (which it isn't, it's good but not up to par to other games)
Synless said:Yea, I don't know maybe I just hyped the game's graphics up beyond measure in my own mind and when I read 9's and 10's for graphics I just went nuts and then playing it was I was like shit......doesn't look all that impressive after all, looks good but not "great" like the reviewers put it.
Kildace said:I don't disagree with your other points, but you have to keep in mind that while facial animation is better in HS and Uncharted, they're all "prerendered" real time cutscenes, by which I mean that the scenes never change and the facial animation is preset.
Mass Effect certainly has the best dynamic facial animation I've ever seen.
GauntletFan said:Two things.
1) With a limited amount of dialogue, you can keyframe the mouth shapes for perfect facial animation, which is what both those games do. ME has to use an automated system which breaks down the audio track phonetically. Big difference
2) I believe the cutscenes in both Heavenly Sword and Uncharted are pre-rendered video, not realtime.
Synless said:Heavenly sword was real-time
GauntletFan said:The cinemas weren't. You could see the compression
I'm not crying about the uncharted score, I think mass effect is far better story wise, gameplay, and presentation which is why it got the higher score it deserves I'm only talking about the graphics praise it got in the reviews and I just can't see a way to wrap my mind around the high scores it got only in the graphics departement.beerbelly said:The bitter tears about the Uncharted reviews are overflowing even in 360 threads.
Facial animation is top-notch. It's just that you're comparing it to HS and Uncharted, which use motion capture to perfectly recreate an actors facial movements in mostly offline rendered cut-scenes.Synless said:Heavenly sword was real-time and is far better in facial animation, and animation in general then mass effect, but that's a non issue. I was just saying I expected something on that level when the reviewers and the creators were talking it up like they were going to be the best ever. (and the creators do say this it's on the pre-order disc)
danwarb said:Facial animation is top-notch. It's just that you're comparing it to HS and Uncharted, which use motion capture to perfectly recreate an actors facial movements in mostly offline rendered cut-scenes.
How do you think facial expressions in Mass Effect compares to Oblivion?
It's no contest there, it's leagues above but when you make statements like "facial animation is incredible" or "facial animations are top of the line" it doesn't matter if it's motion captured or not if it's good it's good, and this isn't as good as some other games.danwarb said:Facial animation is top-notch. It's just that you're comparing it to HS and Uncharted, which use motion capture to perfectly recreate an actors facial movements in mostly offline rendered cut-scenes.
How do you think facial expressions in Mass Effect compares to Oblivion?
Synless said:It's no contest there, it's leagues above but when you make statements like "facial animation is incredible" or "facial animations are top of the line" it doesn't matter if it's motion captured or not if it's good it's good, and this isn't as good as some other games.
I just got past that that bar part in the begginging and was on my way to a new planet. id say 3-4 hours in, I've been playing for about 4 1/2 because I kept dying at first because I was using a weapon my character didn't know and the reticule was massive and I couldn't hit anything.GauntletFan said:What part of Mass Effect are you at?
it does however matter if it is pre-rendered or not. cut-scenes are afaik pre-rendered in HS. This makes it possible to make sure each an every one of them is perfectly synced etc.Synless said:It's no contest there, it's leagues above but when you make statements like "facial animation is incredible" or "facial animations are top of the line" it doesn't matter if it's motion captured or not if it's good it's good, and this isn't as good as some other games.
i'm not trying to turn this into a game war, I was just pointing out some of my frustrated nitpickings about the graphics, I've excepted it for what it is now, A great game with pretty good graphics.
Piper Az said:people say the frame rate and texture poping issues don't make you walk away from the game, but i'm still disappointed that they are there in such high-production-value game. here's a hope that bioware will release somekinda patch to make a better use of the hardware, but i doubt they really care what we think.
RSTEIN said:I agree with you but let me defend Bioware a bit (not that I'm on their payroll or anything!).
First of all, the games considered to be this gen's graphical showcaes - Heavenly Sword, Gears, Uncharted, CoD 4, etc - are very tight, very focused games. They all have very well defined, compact worlds that allow the developers to really go nuts with the graphics. Clearly, with these games, graphics actually influence the gameplay. These games revolve around the graphics, rather than having the graphics revolve around the game, so to speak.
Every game has a master budget. From this master budget, funds are allocated to graphics, optimization, animation, writing, etc. It's obvious that, as with every other Bioware game, the focus is story, story, story. There's only so much time and money to go around. Plus, this is Bioware's first adventure with UE3 & next gen hardware. I'm actually 100% impressed with the graphics, CONSIDERING the huge universe they've managed to create. It's really mind blowing.
As we've seen from the previews, the game has always been in various states of optimization, with a huge crunch at the end to get the game to where it is today.
The frame rate has NEVER been solid. The textures were always popping in. Every preview video featured tons of v-synch issues. Nobody should be surprised with the final product.
Belgorim said:it does however matter if it is pre-rendered or not. cut-scenes are afaik pre-rendered in HS. This makes it possible to make sure each an every one of them is perfectly synced etc.
BenjaminBirdie said:You know, I'm loathe to make those sorts of statements but I think it all comes down to the scores and what that really illustrates is that the PS3 is lacking in more large scale experiences this holiday and the reviews are reflecting that.