Masterpieces are being ignored, unfairly attacked or underrated

No, its the way these types of games get excessively and unjustifiably attacked when they are pushing boundaries, are milestones in videos games / media in general and are pioneers in many different ways…
The video games you've listed in your OP don't push any boundaries, nor were they milestone games or pioneers.

It's ok to like something even if other people don't (y)
 
>Hellblade 2
>Masterpiece
Danger 5 Laughing GIF
That game was so fucking boring. I quit playing after 2 hours.
 
What this obsession with some of you guys about everyone else needs to think the game you enjoy are "masterpiece".

Who the fuck cares? seriously, why does it matter what anyone else think of your favourite game?
 
The Order 1886.. A masterpiece..? Comparing it to TLOU2 (which actually is a timeless masterpiece)? 😆

I thought it was the worst Sony exclusive ever by far, not even mediocre - but bad when it came to gameplay and story. Easily one of the worst games I've ever bothered to finish.
 
The Order 1886.. A masterpiece..? Comparing it to TLOU2 (which actually is a timeless masterpiece)? 😆

I thought it was the worst Sony exclusive ever by far, not even mediocre - but bad when it came to gameplay and story. Easily one of the worst games I've ever bothered to finish.
OP's list of games skew heavy to movie games. He doesn't like it when gamers look past graphics and grill a game for lacking gameplay.
 
Good, maybe even great games you listed OP. But not masterpieces.

But many here are missing your point. Most of these games had something amazing to offer, but were lambasted to high heaven over their flaws. I hate it. I personally think reviews should concentrate on the positives, and if those positives align with your own values, then you can be confident of giving those games a shot.

And for what it's worth, TLOU2 could have been a masterpiece. So, so close.
 
I tend to finish every game I buy, I don't buy on release and I do a lot of research. Forum posts convinced me to try the order and days gone, and ive never had an experience like it. After finishing a play session, I could go to bed, get up the next day, and I had absolutely zero desire or interest in playing more. Real struggle to boot it up and give a shit about what I was being asked to do, the games felt like going to work. They had no hook, nothing to pull me back. Phenomenally boring games.

Mgs5, death stranding, absolute masterpieces.

E: hellblade too, 4 sessions and never made it beyond 3 hours in. Beyond boring.

Uncharted games were fun, but the last of us was ultra tedious and didn't hook me at all
 
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TLOU 2 should have sold 40 million. Its been 5 years and I still havent played anything that even approaches its greatness. Truly ahead of its time.

While I dont agree the other games are masterpieces, I still agree with you - Great games should be talked about more, and sell more. We have generic shit like Stellar Blade selling millions, Ghosts of Tsushima getting nonstop praise and selling millions, when both are 6/10 games at best.

Give that same love to games that deserve it for the high quality bar they set
 
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I wouldn't have used the term "masterpieces". That's very subjective and differ depending on who you ask. But, I'd definitely say there are "great" games out there that go unnoticed or get snubbed by the general gaming community,
 
The Order 1886 poor game, good graphics
Hellblade 2 poor game, good graphics
Days Gone decent game
Death Stranding great game
TLOU 2 great albeit divisive game

sorry cant consider any of them masterpieces
 
Those games are
TLOU 2 should have sold 40 million. Its been 5 years and I still havent played anything that even approaches its greatness. Truly ahead of its time.

While I dont agree the other games are masterpieces, I still agree with you - Great games should be talked about more, and sell more. We have generic shit like Stellar Blade selling millions, Ghosts of Tsushima getting nonstop praise and selling millions, when both are 6/10 games at best.

Give that same love to games that deserve it for the high quality bar they set


It's amazing how a niche title like Stellar Blade still triggers woketards.

TLOU 2 is so ahead of its own timeline that every character in the game forgets that Ellie has the cure in her blood, the main driver of the plot of the previous game. In a stroke of genius, that doesn't matter anymore, and no explanations are given.

TLOU's plot is toddler writing compared to The Walking Dead, to name a zombie show with truly complex characters and ambiguous morality.

As a videogame, it's just another milestone of technical achievement, nothing more. Masterpiece my ass.
 
No matter if you personally liked the latest Madden and COD or not, you should treat them as the milestones in the industry that they are. Not like normal games (like Wake 2, The Order 1886, Hellblade 2, Death Stranding, Days Gone, TLOU 2 etc.) than don't sell as much. This is a bad bad trend that needs to stop.
 
Alan Wake 2: aside from EGS exclusivity, lack of physical release and absurd hardware requirements on release, you dont even play as Alan Wake for half of the game. Also super expensive budget for what was essentially a niche title.

The Order 1886: Ultra short game completely on rails with basic gameplay, with devs clearly running out of budget 1/3 through dev.

Hellblade 2: "cinematic", "story driven" game with a story no one gives a shit about. Really, a sequel to super niche game and people get shocked it didn't sell gangbusters?

Death Stranding: Dunno why this one is brought up. Did decently well in the public court of opinion for whats essentially a new concept and IP. All criticism i've seen of it is also fair.

Days Gone: People forget but this came out completely broken, also announced in a time when everyone was fed up with zombie games. No hype + poor release means death.

TLOU 2: Questionable narrative decisions and you wanted people not to argue about it?
Strong opinions!

Can you do me a favor, out of all the paintings in the world, in its history etc, doesn't matter the style, which is the one you consider your favorite masterpiece, which one puts you at ease the most?
 
Some of those games mentioned in the OP have no more artistic merit than Pac Man.
There is no shame in making a video game just as a simple video game rather than some artistic ego trip.

Modern "arty" games and their lofty pretentions are what the games buying public are getting tired of.
 
Seeing TLOU2/Death Stranding together with Order/Hellblade/AW2 is kinda strange.
Former are successful games by every metric (sales, awards) that just got divisive opinions. People entitled to have opinion, you can't blame them for not liking something. Didn't affect games much.
Latter is just mediocre games failed to attract attention of both critics and mass-market. It's a problem of games, not people who criticize them. Sales and awards clearly shows that even if some thinks that these games are masterpiece, most do not share this opinion.
 
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TLOU 2 didn't have the most GOTY awards in history for nothing…
Factually you can point to 2 things:

1. The number of publications that are tallied in the GOTY calculations has grown from around 10-20 in the late 90s to multiple hundreds in the 2020s.

2. TLoU 2 is an outlier year in terms of the total number as a lot of left leaning websites voted for TLoU 2, that haven't named GOTY previously or since.

In terms of percentages, I actually think (from memory) only around 60-65% voted for TLoU 2 whereas previous winners have won by much larger percentages.
 
Games like these get pushed very heavily, often to the point of convincing people who don't really enjoy them much to play them just to be "part of the conversation". I think that a lot of people are just sick of the whole circus of AAA games and don't care any more. They would rather just stick to their CoD or Fortnite because then at least they know they will not be bored or have to listen to some wanker game journalist tell them how worthy and important video games are as a medium.
 
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The end of TLOU1 we learn that sometimes in some strange eons the individual may become more important than the collective.

In the very, VERY beginning of TLOU2 they wipe their ass with that lesson and teach us about social responsibility, because they hate and don't believe in the lessons the OG game had to teach.

TLOU1 is the only brave masterpiece here.
 
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Those games are


It's amazing how a niche title like Stellar Blade still triggers woketards.

TLOU 2 is so ahead of its own timeline that every character in the game forgets that Ellie has the cure in her blood, the main driver of the plot of the previous game. In a stroke of genius, that doesn't matter anymore, and no explanations are given.

TLOU's plot is toddler writing compared to The Walking Dead, to name a zombie show with truly complex characters and ambiguous morality.

As a videogame, it's just another milestone of technical achievement, nothing more. Masterpiece my ass.
You didn't feel embarrassed writing "triggers woketards" as a grown ass man? lol. 😂

And lol those are by far the worst criticisms I've ever heard for tlou 2, and I've heard a lot of really bad ones.

What does Ellie being immune have to do with her wanting revenge?
 
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This trend HAS to stop, It's detrimental to the video game industry as a whole. I recently read about how Alan Wake 2 barely turned a profit and it really confirmed that masterpieces get bad publicity and reputation for various stupid reasons. Alan Wake 2 isn't alone. You have The Order 1886, Hellblade 2, Death Stranding, Days Gone, TLOU 2 etc. These sorts games get treated like "normal" games when they are sometimes milestones in the industry and should be treated as such, no matter if you personally liked them or not.

Edit:

Meanwhile Madden #4738284 and Call of Duty #43773 are great and popular…bad bad trend.

Edit 2 : Added Death Stranding to main post.

I'm with you on Death Stranding, TLOU2, and The Order 1886. But Alan Wake 2? I finished it cause unfortunately I paid full price. Game was the definition of a slog.

Hell blade 2? A graphics masterpiece sure. But actually gameplay and fun factor? No. Might have equal the fun watching paint dry. Or playing before bed to help me sleep.
 
We are not a monolith, perception is from your point of view alone.

Good example, I enjoy that I am an asshole and people do not like me much. My wife doesn't like that I'm an asshole and calls me a prick at least two or three times a day. That could also have to do with the fact that once a day no matter where I'm at I have to piss her off to smile. She hates that and I love it. See, different opinions.
 
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TLOU 2 should have sold 40 million. Its been 5 years and I still havent played anything that even approaches its greatness. Truly ahead of its time.

While I dont agree the other games are masterpieces, I still agree with you - Great games should be talked about more, and sell more. We have generic shit like Stellar Blade selling millions, Ghosts of Tsushima getting nonstop praise and selling millions, when both are 6/10 games at best.

Give that same love to games that deserve it for the high quality bar they set
Exactly.
 
Once the hype of a new game review is done, then the real opinions come.

Spiderman 2: 10/10 everywhere and then a few weeks later people started voicing how boring the story is as well as that terrible Marry gameplay which somehow no reviewer mentioned.
Alan Wake 2: Everyone was praising the visuals but only later people expressed how boring the game is and its following same gameplay loop.
Hellblade 2: Again, all about the visuals and taking screenshots, then the majority realized they didn't change a thing about gameplay from like 8 years ago and is as equally short and repetitive as the first game with pretty much zero exploration, on rails.
Order 1886: This game was shat one before it even released. Its a bite-sized experience. AGAIN, all about the visuals but the stealth, the combat was lacking even for that time. Next thing you know you paid $60 and you finished the whole game in one sitting without any replayability.

We shouldnt praise mediocrity. Also Im not sure what you on about TLOU2, even with its controversy it sold 4 million copies more than the first game in its first year. If a game is trully great, people WILL talk about it more and buy more of it, I dont get this opinion how we arent giving enough attention to a masterpiece. People still talk about Half-Life 2 to this day, if any of the games above had any legs to stand on, they would of but otherwise they will just fade into obscurity (not counting TLOU 2 because you are on crack if you think it wasn't successful enough).
 
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This trend HAS to stop, It's detrimental to the video game industry as a whole. I recently read about how Alan Wake 2 barely turned a profit and it really confirmed that masterpieces get bad publicity and reputation for various stupid reasons. Alan Wake 2 isn't alone. You have The Order 1886, Hellblade 2, Death Stranding, Days Gone, TLOU 2 etc. These sorts games get treated like "normal" games when they are sometimes milestones in the industry and should be treated as such, no matter if you personally liked them or not.

Edit:

Meanwhile Madden #4738284 and Call of Duty #43773 are great and popular…bad bad trend.

Edit 2 : Added Death Stranding to main post.
Shit happens you know, people get drunk and dream about something but you couldn't tell it's because of the dream they had last night or other reasons, but one way or the other, you're damn sure you can't take them seriously.
 
Alan Wake 2 is a victim of it's own stupidity since it won't be releasing on Steam. Why any company would pass up so many potential sales is beyond me. I understand the upfront exclusivity since Epic helped fund it but permanant exclusivity was a horrible idea. As for Days Gone, it was a great game but not a masterpiece by any stretch of the imagination. The Last of Us 2 is Neal Druckman's wet dream of a women that looks like a dude who is pounding him in the A. That's really all that needs to be said about that trainwreck of a game.
 
You didn't feel embarrassed writing "triggers woketards" as a grown ass man? lol. 😂

And lol those are by far the worst criticisms I've ever heard for tlou 2, and I've heard a lot of really bad ones.

What does Ellie being immune have to do with her wanting revenge?

It's a narrative inconsistency. The author wanted to tell a revenge story and for that, he had to completely ignore the "Ellie has the cure" storyline. It doesn't make any sense. If the cure were that important, Abby would easily convince her boss to invade Joel and Ellie's home, they would kill Joel and kidnap Ellie since she's a very important asset. Let's remember that her side is at war with other groups. The cure should be a great bargaining chip.

In the beginning of Abby's POV, she tells her dad that she would sacrifice herself for the cure. When Ellie tells her she's the reason why Joel killed his dad, Abby does nothing. She just leaves. That's incredibly dumb.

The game is full of moments that contradict what has been previously said or shown. Dialogues and set pieces are very good, but the plot isn't. It gets the pass because it's a videogame, and plot consistency always comes second. Neil could have made a better story with the pieces he had, but he just lacks the writing talent to do so.

Technically, yes, TLOU 2 is peak even today, but as a whole, it's not a masterpiece.
 
If anything OP titles are overrated. When I think about hidden gems stuff like Hi-Fi Rush, 13 Sentinels, Paranormasight or Split/Second come to mind.
 
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