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Media Create Sales: 01/19 - 01/25

jarrod

Banned
wsippel said:
You mean Inazuma Eleven Break. Which at least it looks like a Wii game:
Would cause quite the shitstorm if it was PS2 though. :lol

But yeah, IE Break (which is a remake of IE1 btw) and Ninokuni have both been heavily rumored for Wii... I figure they'll be announced together at some event. Maybe L5's waiting for M+?
 
jarrod said:
Would cause quite the shitstorm if it was PS2 though. :lol

But yeah, IE Break (which is a remake of IE1 btw) and Ninokuni have both been heavily rumored for Wii... I figure they'll be announced together at some event. Maybe L5's waiting for M+?

Ninokuni has been announced for DS, hasn't it? As for M+ - what would it bring to either, given what we know of them? Maybe it would be good for IEB, but only if it's very different from the DS original.
 
All Tales games tend to be incredibly front loaded. I'm not expecting RW2 to go past 250k. However, I do think Namco should have done a main Tales game on the PSP like fuckin yesterday.
 
Stumpokapow said:
Repudiation of the stupid sub-brand strategy.

It's about freaking time. Every other title out of S-E should not have "FF" slapped on it for no reason but to sell copies. FFCC has absolutely nothing to do with FF.

Incoming...

price-collapse.jpg
 

RpgN

Junior Member
Segata Sanshiro said:
Lots of advertising for FF:CC. Tons of TV commercials, lots of in-store material, lots of stuff in Famitsu. I suppose it could have been a worse disaster, but this is pretty fucking terrible.

As for Tales, it's sold out in my town, so I hope Namco hurries that second shipment or they're going to get bitten in the ass by the used market.

That's unfortunate. How are people going to explain this mess? SE better be praying for its legs.

Good about ToW2, a 200k LTD is within reach, a 250k+ is possible with some luck. But we might not see an apparent improvement compared to the first day if Namco doesn't follow up with those second shipments soon.

Fafalada, I have noticed that Sony isn't afraid of bad sales if the game gained lots of attention and praise. Their strategy is to build up a franchise within time. I don't think Afrika is one of those, it's more like Folklore, that it will be forgotten and buried. I must say, they take quite a risk by funding many new IPs.
 

goompapa

Member
FFCC yikes.

Big numbers for Tales PSP. I hope Tales Wii is too deep in development for Namco to change platforms.

lololololololol@ Konami PES. Keep crawling deeper in Sony's @ss ! :lol
 
goompapa said:
FFCC yikes.

Big numbers for Tales PSP. I hope Tales Wii is too deep in development for Namco to change platforms.

lololololololol@ Konami PES. Keep crawling deeper in Sony's @ss ! :lol
A new Tales for PSP isn't going to take the Wii version away. It's a whore of a franchise.
 

jarrod

Banned
Cosmonaut X said:
Ninokuni has been announced for DS, hasn't it? As for M+ - what would it bring to either, given what we know of them? Maybe it would be good for IEB, but only if it's very different from the DS original.
Ninokuni was announced for DS and "a console". It likely also started out on Wii, though focus has obviously shifted to DS for release first.

M+ would definitely help with the game though, as you're making symbols with it. You draw them on DS obviously, but I'd expect a Wii version to be wand waving rather than IR drawing.
 

Spiegel

Member
PSP should have a pretty good first third of the year (January-April) because Tales, PES 2009, Idolmaster, Shin Sangoku Musou: Multi Raid, Sengoku Basara Battle Heroes and Gundam: The Bonds of War all should come close to 200k+ sales.

Too bad it doesn't have a Monster Hunter game this year.
 

John Harker

Definitely doesn't make things up as he goes along.
bu-bu..... but Nintendo games sell better on the weekends!


....

is there even an official impressions thread for the game? is it even good?
 

markatisu

Member
Spiegel said:
PSP should have a pretty good first third of the year (January-April) because Tales, PES 2009, Idolmaster, Shin Sangoku Musou: Multi Raid, Sengoku Basara Battle Heroes and Gundam: The Bonds of War all should come close to 200k+ sales.

Too bad it doesn't have a Monster Hunter game this year.

Its needs one because?? Last years game still appears in the Top 10

is there even an official impressions thread for the game? is it even good?

I assume you are talking about FFCC EOT so why did you not just say that
 

Rolf NB

Member
Link said:
Wow. I think we all expected the Wii version of FFCC to be a complete failure, but I'm really surprised at the low DS sales.
If this is some kind of backlash for that town-building WiiWare game that shall not be named, I say it's well deserved.
 
BishopLamont said:
A new Tales for PSP isn't going to take the Wii version away. It's a mess of a franchise.

Fixed.

-- 5 "mothership" titles in 4 year spread over four different platforms, with apparently quite different budgets and approaches. No PSP title.

-- 6 remakes over the same period, spread over two platforms but mainly on PSP.

-- A spin-off on the Wii and a DS "escort" title.

-- 3 ND/RM titles on two different platforms (again mainly on the PSP).

16 Tales games over four years (not including mobile etc.), splattered across half-a-dozen platforms. There just seems to be no focus or consideration to making a home for the series on one platform (and PSP seems the best bet at the moment, though a combination of Wii/PSP would seem possible if they wanted a home console presence).

It's a mess.

bcn-ron said:
If this is some kind of backlash for that town-building WiiWare game that shall not be named, I say it's well deserved.

Rubbish. MLaaK was a good, quirky WW title and I don't see why there should be any "backlash". If anything, it's a response to Squenix's handling of the Crystal Chronicles line over the past couple of years in general.
 

Spiegel

Member
markatisu said:
Its needs one because?? Last years game still appears in the Top 10

It would be good for the console if a new Monster Hunter is released this year. The other two best selling consoles (Ds and Wii) have Dragon Quest IX and Wii Sports Resort at least.

I just want a BIG game (besides Kingdom Hearts) and Gran Turismo Portable (fuck you SCEJ) is never coming out :/
 

jarrod

Banned
bcn-ron said:
If this is some kind of backlash for that town-building WiiWare game that shall not be named, I say it's well deserved.
I think any "backlash" would be due more to coming just 18 months after RoF. EoT should've been given a bigger gap imo.


Spiegel said:
I would be good for the console if a new Monster Hunter is released this year. The other two best selling consoles (Ds and Wii) have Dragon Quest IX and Wii Sports Resort at least.

I just want a BIG game (besides Kingdom Hearts) and Gran Turismo Portable is never coming out :/
Capcom may be looking to Basara to fill the void. Makes sense that they'd try to push something similar into the limelight...
 

jj984jj

He's a pretty swell guy in my books anyway.
FFCC DS got hurt more than I thought it would, I expected about double that for the first day and 170k-ish for the first week and obviously S-E expected even more than that (wow @ 300k shipped). I wonder if retailers will even give it a chance over the weekend now or if it already price collapsed.

Tales RM2 did a bit better than the first than I expected too, I didn't expect it to beat ToH first day. I wonder if a mothership Tales for PSP could do the same.
 

Spiegel

Member
jarrod said:
Capcom may be looking to Basara to fill the void. Makes sense that they'd try to push something similar into the limelight...

A new Basara?

They have Battle Heroes in April, I don't think they are going to release two basara games for the psp in the same year
 

jarrod

Banned
Spiegel said:
A new Basara?

They have Battle Heroes in April, I don't think they are going to release two basara games for the psp in the same year
I meant Battle Heroes. They won't do an all new Basara on PSP I'd guess, but then they've never done a new Monster Hunter on PSP either.
 
jj984jj said:
FFCC DS got hurt more than I thought it would, I expected about double that for the first day and 170k-ish for the first week and obviously S-E expected even more than that (wow @ 300k shipped). I wonder if retailers will even give it a chance over the weekend now or if it already price collapsed.

Tales RM2 did a bit better than the first than I expected too, I didn't expect it to beat ToH first day.
You're wondering if a Square Enix Final Fantasy branded game price collapsed on its second day of release?

:lol

No.
 

markatisu

Member
Cosmonaut X said:
FRubbish. MLaaK was a good, quirky WW title and I don't see why there should be any "backlash". If anything, it's a response to Squenix's handling of the Crystal Chronicles line over the past couple of years in general.

Agreed.

I also think this may be the public at large speaking in volume how they think the Pollux engine is a waste of time (one can hope anyway). Its a neat concept but the Wii already gets shit on by third parties and this was almost literally a direct port from the DS.
 

jj984jj

He's a pretty swell guy in my books anyway.
Segata Sanshiro said:
You're wondering if a Square Enix Final Fantasy branded game price collapsed on its second day of release?

:lol

No.
Well then I hope it has legs as strong as RoF, at least then it could make it past embarrassingly bad to complete bomb (at least a third of the 300k shipment -_-). :lol

*sigh*
 

Spiegel

Member
jarrod said:
I meant Battle Heroes. They won't do an all new Basara on PSP I'd guess, but then they've never done a new Monster Hunter on PSP either.

But Basara is a 2 vs 2 fighting game :/

I think you mean Dynasty Warriors Multi Raid, don't you?
 

SovanJedi

provides useful feedback
Those Final Fantasy sales are really bad.

I admit I haven't been following either game closely at all, but if Segata says it's been advertised heavily and still did badly then what about it is so unappealing? Just the fact that you need both to make the most of it? What?
 

Stumpokapow

listen to the mad man
SovanJedi said:
I admit I haven't been following either game closely at all, but if Segata says it's been advertised heavily and still did badly then what about it is so unappealing? Just the fact that you need both to make the most of it? What?

Amongst other reasons:
- Dual-SKU thing is confusing as hell
- It's RoF 1.5.
- It's so soon after RoF.
- No new features other than online, meh
- Name fatigue?
 

markatisu

Member
Stumpokapow said:
Amongst other reasons:
- Dual-SKU thing is confusing as hell
- It's RoF 1.5.
- It's so soon after RoF.
- No new features other than online, meh
- Name fatigue?

It also had a bundle so there were 3 SKU's

The online was also reportedly lag filled and they did not really fix (at least from initial interviews and word of mouth) any problems with ROF like the retarded AI of your partners or the inherent problems with trying to manage the spells via the shoulder buttons and touch pad. I would not even call it ROF 1.5 its more like ROF 1.01 or something since online seemed to be the only real thing added but still thats broke.

I do not really think name fatigue had anything to do with it, I think its more due to what the game actually was then anything else.

Like was said earlier, people felt fleeced and initially anyway are rejecting being whored
 

test_account

XP-39C²
goompapa said:
lololololololol@ Konami PES. Keep crawling deeper in Sony's @ss ! :lol
How do you mean? PES is a multiplatform game. It was released on the PS3 and the Xbox 360 the same day if i am not mistaken. Sure, they didnt make a DS version of this year's PES, and the Wii version still isnt out yet, that is fair enough, but PES is still a multiplatform game :)
 

Laguna

Banned
test_account said:
How do you mean? PES is a multiplatform game. It was released on the PS3 and the Xbox 360 the same day if i am not mistaken. Sure, they didnt make a DS version of this year's PES, and the Wii version still isnt out yet, that is fair enough, but PES is still a multiplatform game :)

Who gives a damn for the X360 version in Japan? Just look at the numbers posted. Konamis decision to only release the HD versions first was to help pushing the PES crowd into buying the PS3 version instead of the PS2. Like you said there was also the X360 version but that console is a non-factor over there. And it´s also funny that the Wii version will be released when the season is halfway through again. They got what they sowed, honestly.
 

Loudninja

Member
Laguna said:
Who gives a damn for the X360 version in Japan? Just look at the numbers posted. Konamis decision to only release the HD versions first was to help pushing the PES crowd into buying the PS3 version instead of the PS2. Like you said there was also the X360 version but that console is a non-factor over there. And it´s also funny that the Wii version will be released when the season is halfway through again. They got what they sowed, honestly.

:lol wow so much anger!
 

test_account

XP-39C²
Laguna said:
Who gives a damn for the X360 version in Japan? Just look at the numbers posted. Konamis decision to only release the HD versions first was to help pushing the PES crowd into buying the PS3 version instead of the PS2. Like you said there was also the X360 version but that console is a non-factor over there. And it´s also funny that the Wii version will be released when the season is halfway through again. They got what they sowed, honestly.
My question was what he ment with "Keep crawling deeper in Sony's @ss !". I could maybe have said that clearer, i am sorry :\ If Konami themself chose to only release the HD versions of PES 2009 to begin with, was this Konami's own choice or did Sony had anything to do with this decition?

EDIT: I added some text.
 

jarrod

Banned
Spiegel said:
But Basara is a 2 vs 2 fighting game :/

I think you mean Dynasty Warriors Multi Raid, don't you?
ACK! For some reason I thought Basara PSP was an expanded conversion of Basara 2. :/

It's a Basara fighting game? We already know how those sell. :lol
 

jarrod

Banned
test_account said:
My question was what he ment with "Keep crawling deeper in Sony's @ss !". If Konami themself chose to only release the HD versions of PES 2009 to begin with, was this Konami's own choice or did Sony had anything to do with this decition?
I don't think it was about Sony so much as it is just Konami's blatant effort to try and force the WE audience to PS3.

Honestly, it was a dumb move. As is sitting on the PSP/Wii versions, which have the biggest growth potential by far (PSP in Japan, Wii in Europe).
 
Osuwari said:
damn, aren't wii numbers too low for this period of the year? i remember seeing numbers in the 25k region only in the sept-oct-nov timeframe.

Numbers for last year: Media Create Sales 01/21 - 01/27 2008

DSL 79,370
PSP 77,933
Wii 74,544 (Super Smash Bros Brawl on Wii 01/31/2008)
PS3 34,363
PS2 11,364
360 4,296
 

test_account

XP-39C²
jarrod said:
I don't think it was about Sony so much as it is just Konami's blatant effort to try and force the WE audience to PS3.
Ye, that was what i was wondering about :) If Konami made this decition by themselfs, how are they crawling deeper into Sony's ass?

In afterthought i guess i know what he means, since Konami decided to only support the PS3 and Xbox 360 with PES 2009 to begin with, but the way i first thought that he ment was that Konami and Sony had made some sort of a deal about only releasing the HD versions of PES 2009 to begin with to try to increase the PS3 hardware sales, and that Konami were "punshied" by this decition because they made some sort of a deal with Sony. With "punished" i mean by how the PSP and the PSP version of PES 2009 first day sales numbers look.


jarrod said:
Honestly, it was a dumb move. As is sitting on the PSP/Wii versions, which have the biggest growth potential by far (PSP in Japan, Wii in Europe).
Sure, i havnt said it was a smart move just to underline that (i am not saying that you said that i said it was a smart move). Releasing PES 2009 for all platforms at the same day might have led to bigger sales overall, i agree. I was just wondering what he ment with that Konami was crawling deeper into Sony's ass :)

EDIT: I added some text.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
apotema said:
This happens when you stop releasing games Nintendo


Nintendo is releasing games, they just aren't releasing games making the impact that Wii Fit/Smash Brothers made last year at this time. I'm sure they were hoping Wii Music would do the trick but clearly it failed.
 

Laguna

Banned
Loudninja said:
:lol wow so much anger!

Angry? I´m actually more like "Oh, Konami what are you doing with your former million-selling franchise". Instead of giving their best to expand their audience they try to push their games on a system that isn´t that popular, while neglecting dominant systems for not comprehensible reasons. Ironically they actually have versions for all the major platforms including their former PES stronghold called PS2. It just wasn´t clever that this version got not released until yesterday although they could have released it back in November easily, at a much better period to sell software. Obviously this push back had an negative effect on sales.
 

[Nintex]

Member
schuelma said:
Nintendo is releasing games, they just aren't releasing games making the impact that Wii Fit/Smash Brothers made last year at this time. I'm sure they were hoping Wii Music would do the trick but clearly it failed.
The Wii Music failing must've caused quite a bit of confusion at Nintendo. Even the haters joked it would sell 40 million copies day one.
 
schuelma said:
Nintendo is releasing games, they just aren't releasing games making the impact that Wii Fit/Smash Brothers made last year at this time. I'm sure they were hoping Wii Music would do the trick but clearly it failed.

So basically their next big thing Wii:S.R. + MotionPlus, I hope there will be other 3rd party games launching along MotionPlus
Prays for Dragon Quest Swords II with MotionPlus support
 

markatisu

Member
[Nintex] said:
The Wii Music failing must've caused quite a bit of confusion at Nintendo. Even the haters joked it would sell 40 million copies day one.

Especially since it is doing just great in the EU and US

It has sold 2.5m through Jan but yet JP counts for only like 15% of that total
 
Nintendo isn't sweatin' this.

If they were really serious about generating and sustaining a boost, they know they could just release another NSMB, Brain Training, or any other sequel to one of their multi-platinum selling DS games. You chicken littles are acting like Nintendo doesn't have the ammo for the Big Guns they have stored away. Just focus your attention on the top 20 games sold this generation. Mother Brain can add a dozen new entries to that list at a moment's notice.

The Big N is just chillin.
 

Atreides

Member
NintendosBooger said:
Nintendo isn't sweatin' this.

If they were really serious about generating and sustaining a boost, they know they could just release another NSMB, Brain Training, or any other sequel to one of their multi-platinum selling DS games. You chicken littles are acting like Nintendo doesn't have the ammo for the Big Guns they have stored away. Just focus your attention on the top 20 games sold this generation. Mother Brain can add a dozen new entries to that list at a moment's notice.

The Big N is just chillin.

Sequels would most likely sell a lot of software, but not a lot of hardware. People who could be interested in those games most likely already have a DS.
 

test_account

XP-39C²
Laguna said:
Angry? I´m actually more like "Oh, Konami what are you doing with your former million-selling franchise". Instead of giving their best to expand their audience they try to push their games on a system that isn´t that popular, while neglecting dominant systems for not comprehensible reasons. Ironically they actually have versions for all the major platforms including their former PES stronghold called PS2. It just wasn´t clever that this version got not released until yesterday although they could have released it back in November easily, at a much better period to sell software. Obviously this push back had an negative effect on sales.
Sure, i dont think that there are too many people who disagree with what you say here, at least i am not disagreeing. If Konami released PES 2009 for every platform at the same day, maybe then they would have sold more copies of the game overall compared to releasing different version of PES 2009 at different times. Doing it like Konami did it with releasing the different versions of PES 2009 might not be the best way to do it, i agree.

I just wondered what goompapa ment about "Keep crawling deeper in Sony's @ss !". It was a genuine question and nothing more, i wasnt being negative or anything like that just to underline that. For all that i know, maybe i would agree with him if he answered to me what he ment :)

The only thing i can think of right now is if Konami and Sony made some sort of deal that were suppose to make the PS3 hardware sell more since the game only came out for the PS3 and the Xbox 360 to begin with. But by delaying the PS2 and the PSP versions of PES 2009 might also had hurt Sony. I mean, if the PSP and the PS2 version of PES 2009 sells less, then Sony get less money as well, since Sony gets they share of money for each Playstation systems games that are sold as well.

But as said, i was just wondering what goompapa ment when he said "Keep crawling deeper in Sony's @ss !" :)

EDIT: I added some text.
 

Chumly

Member
SE can suck a dick for releasing EOT the way it was. Serves them right for bombing.

Also Im glad Konami is getting such awesome sales with PES :lol :lol :lol . How about instead they release the PS2,PSP,Wii versions the same time as PS3/360 instead of destroying their sales.

Awesome sales for Tales!
 

cvxfreak

Member
Segata Sanshiro said:
You're wondering if a Square Enix Final Fantasy branded game price collapsed on its second day of release?

:lol

No.

The only FF price collapse that actually comes to mind is FFXII International...
 
Chumly said:
SE can suck a dick for releasing EOT the way it was. Serves them right for bombing.

Also Im glad Konami is getting such awesome sales with PES :lol :lol :lol . How about instead they release the PS2,PSP,Wii versions the same time as PS3/360 instead of destroying their sales.

Awesome sales for Tales!


Its about time Japan gave FIFA a chance. FIFA 09 deserved to do much better on PS3 and 360. It is the best footy game around!
 

donny2112

Member
charlequin said:
meanwhile, both attempts to pawn the series off on not even B teams, but maybe just A or AA teams, resulted in significantly lower-performing series entries.

There are likely other factors involved than simply who developed the games, but I don't know what specific games you're referring to. Regardless, even if 100% of the assumed sales difference from using a secondary staff instead of the main staff is due to that fact, could letting your main staff focus on creating new sources of revenue for the company end up being more lucrative for the company than keeping them focused on that single series with the assumed increase in sales?

charlequin said:
Then you have bigger problems.

Such as budget or the ability to retain people (which can also be due to budget).

charlequin said:
What happens when your lead designer gets in a car accident or approves a $160 million dollar CGI animated movie while in an opiate haze?

Or if he's abducted by aliens. Or if he's picked for a mission to Mars. etc. You know, it's entirely possible that the secondary team that does the main work on the game might just get pretty good at it over time. :p

charlequin said:
What list of factors are you rolling into "ROI" here, exactly?

Investment includes budget, advertising, licensing, etc. Basically the costs for creating and selling a game. Return on that investment would be how much revenue the company gets back from the selling of the game.

charlequin said:
How are fanbase expectations related to ROI?

The hardcore fanbase that leads to a game selling 70%+ in its first week begins to have certain expectations of what the game will be, and wants future iterations of the game to improve areas (e.g. graphics in the case of MGS4, movie-like FMV for Final Fantasy) that would typically lead to increased costs for the game compared to previous iterations.

charlequin said:
I don't really see how the examples at this top end are quantitatively rather than just qualitatively distinct from the stuff that shows up in the 50-70% range. The factors that push sales towards day or week 1 overlap pretty significantly even between these two categories; in both cases, it's brand familiarity that's leading franchise entries to move the bulk of their sales earlier in the process.

Again, the frontloaded-ness is really a symptom of the games I'm talking about instead of a cause, and the games I'm talking about are the extremely dedicated, 1st-day purchase, games that happen to typically show up when the 1st-week percentage pushes to the extreme levels of 70%+. These games aren't bringing in significant numbers of new buyers (as indicated by the first-week sales) but still sell very well in raw numbers. These games aren't expecting higher ROI as time goes on without changing the series structure or advertising, since they aren't bringing in new customers. As such, a publisher probably wouldn't want their money-making people spending all their time on a lessening money-making project.

Stumpokapow said:
"MS MONE¥HATZ"

:lol
 
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