Grampa Simpson
Banned
I guess the Nicovideo == Youtube == Xbox Live analogy might work.PataHikari said:That's just Otaku.
Almost all of them are massive bigots and racists.
I guess the Nicovideo == Youtube == Xbox Live analogy might work.PataHikari said:That's just Otaku.
Almost all of them are massive bigots and racists.
PantherLotus said:1. donny: Thanks for correction on 45.
PantherLotus said:2. donny: you did a count of 3rd party games that appeared in the top 50 per system. how about in the top 10?
Spiegel said:That wasn't my point, I'm saying that I don't expect some unannounced blockbuster from Nintendo to be announced and released within the next 4-5 months in Japan. And nobody should expect that because Nintendo Japan has yet to release 10 announced games (one of them being the next Wii _ thing)
Huge rumored games (Pikmin, Zelda) announced at GDC/E3 and released in October/November? Sure
But M+ could change things and as donny well says maybe they are holding back announcements.
charlequin said:I don't see any convincing reason whatsoever for Atlus to break up their handheld dev plan now (DS and PSP are both treating them pretty well) or any reason whatsoever to go to Wii. Atlus would have done well there if anyone else had broken open the jRPG market there, I think, but that clearly didn't happen, and now Atlus is making SMT4 for PS360.
Flying_Phoenix said:I see what you mean. Honestly why didn't Nintendo just wait an extra year for Motion Plus and pack it with a Wii that is a bit more powerful and is capable of HD and essentially market it as the next step up from the original Wii (I.E. iPOD to iPOD Video).
Japanese studios still make most titles with "PS2 in HD" approach, so porting around would generally be easier then it looks. On the flipside they do get by with far more reasonable budgets too, apparently.bmf said:Guaranteed to instantly make any PS360 game work crossplatform.
donny2112 said:Third-party releases in 2009 charting in the Top 10 in Media-Create:
Wii (3)
Fragile: Farewell Ruins of the Moon
Final Fantasy Crystal Chronicles: Echoes of Time
One Piece Unlimited Cruise: Episode 2
PS3 (4)
Fallout 3
Naruto: Ultimate Ninja Storm
Street Fighter IV
Yakuza 3
360 (2)
Street Fighter IV
Star Ocean 4: The Last Hope
NDS: 6, PSP: 8
Flying_Phoenix said:It will be interesting to see how Megaten does on the PS3/360. Did the PS2 gamers make the jump to the PS3?
You're probably right. It seems as if my joke failed too. I had the hitatchi magic wand and everything.Fafalada said:Japanese studios still make most titles with "PS2 in HD" approach, so porting around would generally be easier then it looks. On the flipside they do get by with far more reasonable budgets too, apparently.
t3nmilez said:Too early for a revision, and such a major thing would piss off a lot of the current Wii owners.
markatisu said:Whats most interesting to me is the disparity in budget between the PS3/360 games that charted and the Wii games.
Nobody can tell me that it cost the same to develop Fragile, a sequel to One Piece and the DS port of FFCC as it did to develope SFIV, Star Ocean 4 and Yakuza 3.
perfectchaos007 said:Not me.
I'd gladly shell out $300 for a Wii with PS3 graphics, motion +, HD, and DVD playback
perfectchaos007 said:Not me.
I'd gladly shell out $300 for a Wii with PS3 graphics, motion +, HD, and DVD playback
charlequin said:"PS2 gamers" didn't go anywhere specific, since the market is completely fragmented right now. I think a fairly significant portion of the core RPG-buying market now owns at least one of PS3 and X360 in Japan, while there's basically no specific concrete evidence yet that all that many of them own a Wii.
Weeell, maybe, but by examples such as those we'd find GCN to be equally or more hungry.Flying_Phoenix said:I think ToS2 and Fire Emblem proved that there is a hungry RPG market on the Wii.
Moor-Angol said:that`s right, but RGG3 numbers are more than the 3 Wii games combined...
it`s interesting to make a comparison list about how many games entered M-C top10, but i think it would be better to include also 1st week sales number for a better comparison.
It hasn't dropped in any of the stores I visit. I'd hesitate to call it a price collapse based on an Amazon sale alone.FINALFANTASYDOG said:
kpop100 said:Hell I'd even buy a Wii under those circumstances.
Are any of these other amazon sales common in stores?Segata Sanshiro said:It hasn't dropped in any of the stores I visit. I'd hesitate to call it a price collapse based on an Amazon sale alone.
Off-hand, I've seen Face Training, Tales of Hearts CG, and RIZ price reduced in stores. I'd have to specifically check on the others.Kurosaki Ichigo said:Are any of these other amazon sales common in stores?
70%OFF(2,446円)■PS3:「Valkyria Chronicles」 (budget re-release?)
70%OFF(1,814円)■DS:「Ragnarok Online DS」
67%OFF(1,999円)■PS3:「Derby Time Online」
67%OFF(1,588円)■DS:「Face Training DS」
65%OFF(3,632円)■PS2:「Devil Summoner 2 PLUS (LE)」
55%OFF(2,988円)■DS:「Tales of Hearts CG Edition」
49%OFF(3,116円)■Wii:「de blob」
46%OFF(3,999円)■Wii:「Tatsunoko VS. CAPCOM」
43%OFF(4,035円)■Wii:「FRAGILE」
43%OFF(3,945円)■PS3:「White Knight Chronicles」
44%OFF(4,386円)■Wii:「Animal Crossing with Wii Speak」
38%OFF(2,360円)■Wii:「Wii de Asobu Pikmin」
38%OFF(3,248円)■DS:「RIZ-ZOAWD」
Taken from sinobi blog in case you guys want to check.
Kurosaki Ichigo said:Are any of these other amazon sales common in stores?
70%OFF(2,446円)■PS3:「Valkyria Chronicles」 (budget re-release?)
70%OFF(1,814円)■DS:「Ragnarok Online DS」
67%OFF(1,999円)■PS3:「Derby Time Online」
67%OFF(1,588円)■DS:「Face Training DS」
65%OFF(3,632円)■PS2:「Devil Summoner 2 PLUS (LE)」
55%OFF(2,988円)■DS:「Tales of Hearts CG Edition」
49%OFF(3,116円)■Wii:「de blob」
46%OFF(3,999円)■Wii:「Tatsunoko VS. CAPCOM」
43%OFF(4,035円)■Wii:「FRAGILE」
43%OFF(3,945円)■PS3:「White Knight Chronicles」
44%OFF(4,386円)■Wii:「Animal Crossing with Wii Speak」
38%OFF(2,360円)■Wii:「Wii de Asobu Pikmin」
38%OFF(3,248円)■DS:「RIZ-ZOAWD」
Taken from sinobi blog in case you guys want to check.
hirokazu said:Wow, I didn't expect that much from Yakuza 3.
How does it stand compared to other PS3 first weeks? Second highest?
No and doubtful. It might have legs, but PS3 just doesn't have the install base to give it PS2 level legs. I think 800k~ best case scenario including rerelease.Tmac said:Is there any HD console game million seller in japan yet? Whats the chance of yakua 3 being the first?
Tmac said:Is there any HD console game million seller in japan yet? Whats the chance of yakua 3 being the first?
FFXIII and Gran Turismo 5 will likely be the only two for this generation.Tmac said:Is there any HD console game million seller in japan yet? Whats the chance of yakua 3 being the first?
Tmac said:Is there any HD console game million seller in japan yet? Whats the chance of yakua 3 being the first?
When Capcom said that Wii could run Street Fighter 4, did they mean the current Street Fighter 4 engine or did they mean that it was just possible to make Street Fighter 4 for the Wii (with another game engine)? In this 1up.com interview, the Street Fighter 4 producer says that SF4 could be on anything, even the iPhone.markatisu said:I am still confused as to why they did not make a Wii version of SFIV, they surely could have sold enough to warrant the expense of toning down the graphics and Capcom has repeatedly said the Wii could run the game...just that it would not look as good
I'm less than certain about Gran Turismo, since it wasn't FF-big last generation. Combining the original and Best rereleases, GT3 did about 1.5 million and GT4 about 1.2. I'm also thinking all these Concepts and Prologues spread through the years will somewhat lessen demand for an eventual main product, buuut it's hard to quantify that.bmf said:FFXIII and Gran Turismo 5 will likely be the only two for this generation.
I didn't think he was literally meaning that the current version of SF4 could be easily ported to anything, but that the gameplay system could. Behind the scenes it wouldn't be that different from similar games that have been around since the early 90s. It's not a Dead Rising or something that would require them to take large liberties to put it on lesser hardware.test_account said:When Capcom said that Wii could run Street Fighter 4, did they mean the current Street Fighter 4 engine or did they mean that it was just possible to make Street Fighter 4 for the Wii (with another game engine)? In this 1up.com interview, the Street Fighter 4 producer says that SF4 could be on anything, even the iPhone.
I guess he meant since the SFIV gameplay component is 2D, you could tinker with the graphics engine (or create an alternative one) to get it to run on stuff like Wii and iPhone. The graphics would obviously not be the same, but the gameplay engine should be the same, except perhaps an alternative control scheme.test_account said:When Capcom said that Wii could run Street Fighter 4, did they mean the current Street Fighter 4 engine or did they mean that it was just possible to make Street Fighter 4 for the Wii (with another game engine)? In this 1up.com interview, the Street Fighter 4 producer says that SF4 could be on anything, even the iPhone.
http://www.1up.com/do/newsStory?cId=3169458 (it says so at the end of the interview)
When they said that the Wii could run SF4, maybe they ment that SF4 was possible, but then they would have to make a own game engine for the Wii? If this is the case, then this might have been a relatively expencive development if they would have to make a new gaming engine and almost make the game from the ground up. Unless they already have some engine that they could use, maybe the Tatsunoko VS Capcom engine. Capcom used the Resident Evil 4 engine when making Dead Rising: Chop Til You Drop for the Wii
But i dont know, i am just thinking out loud here.
And if we only take the japanese sales into account, i would guess that there is a chance that a Wii version of Street Fighter 4 wouldnt be profitable, or at least not much profitable. It seems that fighting games in Japan seems to have gone down relatively much in popularity i Japan. But, i think it definitly should have been interesting to see how a Wii version of Street Fighter 4 would sell. And now i only took the japanese sales into account. If a Wii version of Street Fighter 4 would be made, then i am sure it would be released worldwide, which potentionaly means more sales
By the way, has there been any PS3/Xbox 360/Wii versions of a game that has been released at the same time in Japan?
perfectchaos007 said:Not me.
I'd gladly shell out $300 for a Wii with PS3 graphics, motion +, HD, and DVD playback
I haven't read much about 7th Dragon, but maybe they're looking for an DS RPG fix because Dragon Quest IX is delayed.Segata Sanshiro said:I was in Akihabara today and 7th Dragon is like, sold out everywhere. Pretty crazy.
Still readily available at my local stores, though.
hirokazu said:I guess he meant since the SFIV gameplay component is 2D, you could tinker with the graphics engine (or create an alternative one) to get it to run on stuff like Wii and iPhone. The graphics would obviously not be the same, but the gameplay engine should be the same, except perhaps an alternative control scheme.
Personally, I think even if a Wii version of SFIV was released at the same time as the PS3/360 versions, the other two would likely outsell it significantly. My gut feeling is, most people who are interested in it would likely have a PS3/360, perhaps in addition to owning a Wii, and are likely to pick it up on their PS3/360 because of better graphics, control and online service.
Not that the PS3 and 360 controllers are much good for the game, but traditional games like this are just not meant to be played with the Wii remote, even if the option is there to choose.
Segata Sanshiro said:I was in Akihabara today and 7th Dragon is like, sold out everywhere. Pretty crazy.
Yeah, I live in Koga city. It's about an hour out of Tokyo on the Utsunomiya line.Cheesemeister said:Huh, I didn't realize you were in J-GAF. The GF was also in Akiba today, picking up a new 12-megapixel camera.
Segata Sanshiro said:Yeah, I live in Koga city. It's about an hour out of Tokyo on the Utsunomiya line.
I'm not convinced, but the game will sell more outside of Japan than in Japan anyway.spwolf said:people are looking at it from wrong perspective... Capcom is looking from cost/benefit perspective and how to utilize their resources the best. I think Wii version is very low in priorities and they would probably sell more on PSP in Japan.
Yeah, I'm in the sticks, but it's a pretty great town, and an hour to Tokyo isn't all that bad. It's extremely good for clearing my backlog, at least.Cheesemeister said:Holy crap, you're halfway to Utsu! And I thought I was out of town in Kawaguchi, Saitama-ken.
Awesome. I want that game to sell very well so I can get a chance to play it.Segata Sanshiro said:I was in Akihabara today and 7th Dragon is like, sold out everywhere. Pretty crazy.
Still readily available at my local stores, though.
Me too.Neo-Sheperd said:Awesome. I want that game to sell very well so I can get a chance to play it.
Is Saitama the province where Initial D take place ?cheesemeister said:Holy crap, you're halfway to Utsu! And I thought I was out of town in Kawaguchi, Saitama-ken
Cheesemeister said:Holy crap, you're halfway to Utsu! And I thought I was out of town in Kawaguchi, Saitama-ken.
When Capcom said that Wii could run Street Fighter 4, did they mean the current Street Fighter 4 engine or did they mean that it was just possible to make Street Fighter 4 for the Wii (with another game engine)? In this 1up.com interview, the Street Fighter 4 producer says that SF4 could be on anything, even the iPhone.
Arpharmd B said:You answered your own question.
Really though I don't think they will. Street Fighter is just not a casual game, even though Capcom likes to pretend it is in interviews. Even if they dumbed down the controls ala Easy Operation, I just don't think there is a market for this on Wii. Just look at the TvC numbers for an indication how bad it would do.