charlequin said:Well, having facts (or more to work with than a specific system bias) would probably help. Ethelred, donny, Stumpokapow and I have all laid out the basics of why at the moment it's not actually proving worthwhile for third parties to invest in the Wii; similarly, the ways in which one can largely eschew the Wii for DS/PSP development (a la Square-Enix) or Western-focused X360/PS3 development (a la Capcom) are well established.
There's very little evidence at all at the moment to suggest that developers will learn "hard lessons" for undersupporting the Wii; at best, Nintendo will stunt the Wii's sales potential by insufficiently courting third parties and they'll learn a "hard lesson," while at worst Nintendo will support the Wii well enough that it's profitable for them, and the ones learning a "hard lesson" will be the Wii purchasers who thought "market leader" would actually trasnlate to third-party games.
All I can see is that the Wii is following the footsteps of the DS. We all know what that became. The Wii has anoter aspect that is not discussed often but is certainly there and that is that it is mostly placed in the living room, right where everybody in the household has acces to it. It means that even if a casual family member buys a Wii the hardcore family member can play it as well and coud get interested watching others play. I think thats why you see stuff like Mario and DQS sell and at the same time you see WiiFit and MarioParty sell as well. What I think more though is that because the Wii is a very different technology it attracted a lot of bored games or curious gamers and when placed in the livingroom it got the attention of a lot of non gamers as well. There is a diverse selection of software selling on the Wii, even Zelda, although relativly bad did 500k.
Third parties will just be fine on the Wii, there is no doubt about that.