Segata Sanshiro
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Sometimes I think there are two Lance Sterns.
Link said:The 360 is carving itself quite a nice niche in Japan. Software sales are great in relation to the userbase. Like jimbo said, publishers will definitely take note of that.
LanceStern said:Where are you getting the idea that MNG5 had a "BIG" drop this week? It dropped just 1 place in the Top 10, and it's still in the Top 3 by Famitsu standards. Thats great not only for the PS3's software history, but shows some legs for MNG5 for the system as well.
I'm also very pleased by It's a Wonderful World, it's showing some legs, and it's LTD is already over 100k now.
Mario Party 8 is breaking records for the franchise: debuting over 250k and staying at #1 two weeks in a row.
schuelma said:Are we still having this argument? It's so obvious that weekly numbers are completely supply dependant.
Jokeropia said:110k was a bump due to DQS. Before that it hovered around 50-65k for most of May-June.
Jammy said:Why do people give a rat's ass about what PLACE games make their debut at in the charts?
donny2112 said:They've been staring at the PAL charts too long?
Jammy said:I think I'm one of the few who actually knows how to read those PAL charts (what with taking the platform specific and comparing them with both the Full and All charts combined), and even I'm not blinded when it comes to sales in other regions of the world.
Lance, Mario Party 8, for instance would have ~400,000 sales in two weeks whereas Minna no Golf 5 would have ~200,000. That's a huge difference, especially when looking at the franchises and expectations of each game. No "BUT IT'S ONLY ONE SPOT BELOW" is going to change that.
Why do people give a rat's ass about what PLACE games make their debut at in the charts? Mario Party 8 isn't selling well because it's been number one for two consecutive weeks... all that means is that no other semi-big hits even released that week. Mario Party 8 is doing well because in its second week it sold ~150,000.
Minna no Golf 5 isn't doing that well because it dropped from what... 150,000 to 40,000? In a few weeks it will be selling near-insignificant numbers.
Lance, Mario Party 8, for instance would have ~400,000 sales in two weeks whereas Minna no Golf 5 would have ~200,000. That's a huge difference, especially when looking at the franchises and expectations of each game. No "BUT IT'S ONLY ONE SPOT BELOW" is going to change that.
ethelred said:Dropping to 50% of your first week sales in your second week is not "showing legs." It is, at best, a hyper-orthodox individual lifting up the hem of a garment designed to cover the entirety of the skin and gracing the crowd with a brief glimpse of ankle.
LanceStern said:Where are you getting the idea that MNG5 had a "BIG" drop this week? It dropped just 1 place in the Top 10, and it's still in the Top 3 by Famitsu standards. Thats great not only for the PS3's software history, but shows some legs for MNG5 for the system as well.
I'm also very pleased by It's a Wonderful World, it's showing some legs, and it's LTD is already over 100k now.
Mario Party 8 is breaking records for the franchise: debuting over 250k and staying at #1 two weeks in a row.
And yes, it's going pretty well for the Xbox 360 technically speaking, and I have no problem with the PS3's sales at the moment either. It looks like it'll have to carve a small niche to, with an ending LTD (at this rate) of the GCN
Yeah..Jammy said:Lance, Mario Party 8, for instance would have ~400,000 sales in two weeks whereas Minna no Golf 5 would have ~200,000. That's a huge difference, especially when looking at the franchises and expectations of each game. No "BUT IT'S ONLY ONE SPOT BELOW" is going to change that.
LanceStern said:I brought up Mario Party 8 being #1 for two consecutive weeks because no other Mario PArty has done that. It's a milestone for the franchise and deserves to be mentioned.
Do you know that it's 40k or is that a guess? Because in any case, it still only dropped one spot, and held up in the Top 3 sellers for the week, and has a respectable > 40k for it's second week, considering both the PS3's userbase and history of software standings in Japan. No other PS3 title has done this (besides Gundam), let alone for two consecutive weeks, and thus it got mentioned as well.
If 20 products were out on the market, the #1 sold 100 of itself, #2 sold 20 and #3 sold 10;well, at least you can say you're in the Top 3 sellers eh?
I will chuckle at this.
That was his point. The userbase is so poor that a historically strong franchise with mighty legs is doing poorly in relation to it's predecessor.kay said:Yeah..no.
That's a ridiculous way to measure its success.. The game didn't have any chance of outselling the previous title as the install base is at least less than 10% of what PS2's was when the last one came out. Being 2 and a half times the price of the PS2 back then and now the Wii is certainly no point of discussion either. If you are going to do an analysis, try to at least put some effort into it.
titiklabingapat said:That was his point. The userbase is so poor that a historically strong franchise with mighty legs is doing poorly in relation to it's predecessor.
It's doing fine on the chart but by no means is it doing fine in the overll picture.LanceStern said:That's opinion to me. If it's userbase is so drastically different, and the game is debuting with 150k and staying in the Top 3 next week with over 40-50k sales, then it will turn out just fine and is doing fine now.
Opinion of course
LanceStern said:I brought up Mario Party 8 being #1 for two consecutive weeks because no other Mario PArty has done that. It's a milestone for the franchise and deserves to be mentioned.
Do you know that it's 40k or is that a guess? Because in any case, it still only dropped one spot, and held up in the Top 3 sellers for the week, and has a respectable > 40k for it's second week, considering both the PS3's userbase and history of software standings in Japan. No other PS3 title has done this (besides Gundam), let alone for two consecutive weeks, and thus it got mentioned as well.
If 20 products were out on the market, the #1 sold 100 of itself, #2 sold 20 and #3 sold 10;well, at least you can say you're in the Top 3 sellers eh?
either the expectations were horrendously wrong, or there's a mistake in this logic. As kay pointed out, MNG5 could not possibly have been expected to do better than it has or is doing. Significantly lower userbase, different market, declining series, outshined in the face of a new market leader, etc.
I will chuckle at this.
Kurosaki Ichigo said:Famitsu numbers...
DSL - 140,000
Wii - 63,000
PSP - 30,000
PS3 - 22,000
PS2 - 15,000
360 - 3,300
1. [Wii] Mario Party 8 - 150,000 (~430,000)
2. [PS2] J League WE - 140,000
3. [PS3] Minna no Golf 5 - 43,000(~220,000)
4. [NDS] Its a Wonderful World - 41,000(~120,000)
5. [Wii] Wii Sports - 27,000 (~1,840,000)
8. [NDS] Face Training - 23,000
17. [Wii] Forever Blue - 18,000
He inferred expectations were high for the game and that is true. However, the expectations for it to outsell the previous version is way off base. The situation between the series is a lot different than it is for the Mario Party series (consoles sold and entry price are big factors). I do think MP8 performed better but it had a much easier time doing so. Nintendo mascot, a party game, a family system, easy sales..titiklabingapat said:That was his point. The userbase is so poor that a historically strong franchise with mighty legs is doing poorly in relation to it's predecessor.
a hot system... changing market...etckay said:He inferred expectations were high for the game and that is true. However, the expectations for it to outsell the previous version is way off base. The situation between the series is a lot different than it is for the Mario Party series (consoles sold and entry price are big factors). I do think MP8 performed better but it had a much easier time doing so. Nintendo mascot, a party game, a family system, easy sales..
Which was again the point. Wii will get easy sales while the PS3 will struggle.kay said:He inferred expectations were high for the game and that is true. However, the expectations for it to outsell the previous version is way off base. The situation between the series is a lot different than it is for the Mario Party series (consoles sold and entry price are big factors). I do think MP8 performed better but it had a much easier time doing so. Nintendo mascot, a party game, a family system, easy sales..
titiklabingapat said:Which was again the point. Wii will get easy sales while the PS3 will struggle.
That wasn't the point of his post though, or it didn't seem like it.titiklabingapat said:Which was again the point. Wii will get easy sales while the PS3 will struggle.
LanceStern said:Literally, and my head hurt at the same time.
ComputerNerd said:Chart placement doesn't determine legs. Units sold does.
Sure it could've. Dynasty Warriors Gundam was from a series that was similarly successful on PS2 and sold about the same the first week to a smaller userbase.LanceStern said:As kay pointed out, MNG5 could not possibly have been expected to do better than it has or is doing.
That only sold well because of gundam, same thing for Target in Sight. Even the new Mobile Ops gundam game for the 360 will do well in Japan. Mingol is not nearly as big.JoshuaJSlone said:Sure it could've. Dynasty Warriors Gundam was from a series that was similarly successful on PS2 and sold more copies to a smaller userbase.
JoshuaJSlone said:Sure it could've. Dynasty Warriors Gundam was from a series that was similarly successful on PS2 and sold about the same the first week to a smaller userbase.
AniHawk said:Doesn't that usually happen when you think?
Busaiku said:What were Everybody's Golf initial shipments again?
Was it 250k or 350k, or something in between?
Mario Party wasn't THAT big. It certainly wasn't bigger than MNG before MP8 came out.LanceStern said:The same argument could be used for new IPs on the DS with the same non-game development mentality. Or franchises not doing 200k while others did at different times. But I'd rather not go into that.
Minna is quickly outpacing Dynasty Gundam in LTD, not to mention (if my memory serves me correct), the game wasn't launched in the face of a big Wii/DS release, including a Gundam, Mario Party, Taiko, DS.
They could've seen that as the first big hit PS3 title [Dynasty Gundam] and snatched it up in excitement. It didn't live up to the expectations in the face of increasing disappointment with the PS3, and now when Minna is released at the same time as popular franchises on more popular systems and presto.
All of this is hypothetical. But Minna is going to outsell Dynasty Gundam anyways. And I believe that's still a 1/5th userbase ratio, not getting any bigger.
That was a poor attempt Anihawk. :{
apotema said:Yeah, as always publishers will note the mediocre sales of 360 in Japan and will not note the incredible sales of the Wii in all the world... Classic
The expression "showing legs" was designed to indicate a game is selling at a sustained, consistent pace for a considerable length of time post release.
Dropping to 50% of your first week sales in your second week is not "showing legs." It is, at best, a hyper-orthodox individual lifting up the hem of a garment designed to cover the entirety of the skin and gracing the crowd with a brief glimpse of ankle.
kay said:That only sold well because of gundam, same thing for Target in Sight. Even the new Mobile Ops gundam game for the 360 will do well in Japan. Mingol is not nearly as big.
Mina - 1,777,895
Mina 3 - 1,226,475
Mina 4 - 1,083,079
MSGundam: Fed vs. Zeon - 807,698
Dynasty Warriors 3: Xtreme Legends - 727,488
Kidou Senshi Z Gundam - 638,667
MSG: Encounters in Space - 577,972
SD Gundam G Gen Neo - 537,229
Dynasty Warriors 4: Xtreme Legends - 531,303
Kidou Senshi Gundam SEED Destiny: Rengou vs. Z.A.F.T. II Plus - 440,432
Kidou Senshi Gundam: Ichinen Sensou - 436,411
Kidou Senshi Gundam SEED: Rengou vs. Z.A.F.T. - 433,784
SD Gundam G Generation Seed - 406,618
Mobile Suit Gundam: Journey to Jaburo - 399,439
Kidou Senshi Gundam Senki - 381,976
Kidou Senshi Gundam: Giren no Yabou - Zeon Dokuritsu Sensouden - 371,436
Dynasty Warriors 5: Xtreme Legends - 355,296
Mobile Suit Gundam: Gundam vs. Zeta Gunda - 352,111
Dynasty Warriors 2 - 330,772
Dynasty Warriors 4: Empires - 316,673
Gundam Musou - 277,582
Mobile Suit Gundam: Crossfire - 134,206
SD Gundam G Generation DS - 94,317
Kidou Senshi Gundam: Senshitachi no Kiseki (GCN) - 80,615
Kidou Senshi Gundam: Gundam Vs. Z Gundam (GCN) - 56,581
SD Gundam: Scad Hammers - 43,324
I can list a few Minna no Golf games that sold over a million in Japan, but I don't know of any Gundam games that have.kay said:That only sold well because of gundam, same thing for Target in Sight. Even the new Mobile Ops gundam game for the 360 will do well in Japan. Mingol is not nearly as big.
Stumpokapow said:hahaha
1. MinGolf is much bigger than Gundam.
2. Musou games sell plenty well, Gundam or not.
3. As Josh pointed out, DWG dropped less week over week than MinGol, when the opposite should be true given the target audience of both series.
Gundam is much bigger to the hardcore gamer, few casual players (mingol fans) are going to pay 60000 yen for HD + online. Not something a fan of the series would desperately need.Stumpokapow said:hahaha
1. MinGolf is much bigger than Gundam.
LanceStern said:Once again, all hypothetical. But your number list was wrong having DW at < 800k. Best seller is 1.2 million
kay said:Gundam is much bigger to the hardcore gamer, few casual players (mingol fans) are going to pay 60000 yen for HD + online. Not something a fan of the series would desperately need.
There are a lot of people who are crazy about Gundam and will do anything to play it but yes there are even more mingol fans. The entry point for a PS3 is just too high for them to bite. Not to mention the lack of any other titles like it.JoshuaJSlone said:I can list a few Minna no Golf games that sold over a million in Japan, but I don't know of any Gundam games that have.
Stumkapow said:Which was the point of the line of reasoning to begin with; that the kind of people that made PS2 games big are not buying the PS3 or games for it, and that the PS3 is mirroring the GameCube; major games are released, get bought for a few weeks, and nothing changes on the overall.
titiklabingapat said:Mario Party wasn't THAT big. It certainly wasn't bigger than MNG before MP8 came out.
titiklabingapat said:Mario Party wasn't THAT big. It certainly wasn't bigger than MNG before WII and DS came out.
ethelred said:The expression "showing legs" was designed to indicate a game is selling at a sustained, consistent pace for a considerable length of time post release.
It doesn't help with the lack of games and huge size :lol and the huge price increase wasn't really welcomed.Stumpokapow said:Which was the point of the line of reasoning to begin with; that the kind of people that made PS2 games big are not buying the PS3 or games for it, and that the PS3 is mirroring the GameCube; major games are released, get bought for a few weeks, and nothing changes on the overall.
LanceStern said:Like I said 3 MC's ago, it's a like a chess game:
Sony: "Minna no Golf to July 15"
Nintendo: "Mario Party 8 to July 15"
Sony: ""****
LanceStern said:I brought up Mario Party 8 being #1 for two consecutive weeks because no other Mario PArty has done that. It's a milestone for the franchise and deserves to be mentioned.
LanceStern said:If 20 products were out on the market, the #1 sold 100 of itself, #2 sold 20 and #3 sold 10;well, at least you can say you're in the Top 3 sellers eh?
LanceStern said:either the expectations were horrendously wrong, or there's a mistake in this logic. As kay pointed out, MNG5 could not possibly have been expected to do better than it has or is doing. Significantly lower userbase, different market, declining series, outshined in the face of a new market leader, etc.
TheKingsCrown said:SONY AND NINTENDO LOVE SALES, BUT THEY DON'T CARE MUCH ABOUT BEATING EACH OTHER'S SALES ON SOFTWARE SO LONG AS THE SOFTWARE SALES MAKE EACH GAME SIGNIFICANTLY PROFITABLE>
Jammy said:Mario Party 8 topped the charts for two consecutive weeks?! BIG WHOOP. Prior Mario Party games came out at the beginning of the shopping season in Japan, where every other game and its mother is released. It had competition and therefore fell several places in its charts. But that's why we use sales and don't give a **** about what position they're in unless they're outside the top ten.
You just realized my whole damned point! Of course "at least you can say" that, but that's reaching and spinning if I've ever seen it.
Again, Minna no Golf 5 would not have even been number three had there been other releases for the week. It's standalone second week sales are NOT impressive but "ITS THIRD IN THE CHARTS."
You could specialize in Sony spin.
Saitou said:Someone remind me why Lance is unbanned again.
titiklabingapat said:LanceStern said:Wii and DS are changing titles, and putting once-significant franchises by the wayside (on other consoles). Mario Party 8 was PERFECT for the Wii audience, and because of that it POSSIBLY drowned out Minna no Golf's sales success.
Like I said 3 MC's ago, it's a like a chess game:
Sony: "Minna no Golf to July 15"
Nintendo: "Mario Party 8 to July 15"
Sony: "****"
You suck for making me chuckle.