Code:2008 Tales of Vesperia - 722.397 2009 Tales of Graces - 653.947 2011 Tales of Xillia - 644.106 2012 Tales of Xillia 2 - 461.334 2015 Tales of Zestiria - 398.866 2016 Tales of Berseria - 308.228
That list sure isn't a fair comparison at all.
Poor Treasure.[3DS] Gaist Crusher # <ACT> (Capcom) {2013.12.05} (¥4.753) - 8.153 / 64.958 (-75%) (8.092 <7,05%>) [49.822 units left]
That list sure isn't a fair comparison at all.
73 games selling over a hundred thousand copies in a year... doesn't seem as terrible as I thought. I have a feeling 2916 will be a fair bit worse though.
73 games selling over a hundred thousand copies in a year... doesn't seem as terrible as I thought. I have a feeling 2916 will be a fair bit worse though.
How long until we start seeing games selling 3 digits at the bottom of these lists? It can't be long at the rate things are going.
You left the big battle out.
223./231. [3DS] Samurai Warriors: Chronicles 3 # <ACT> (Koei Tecmo) {2014.12.04} (¥5.800) - 26.411 / 57.287 (-14%) (14.909 <38,54%>)
342./216. [PSV] Samurai Warriors: Chronicles 3 # <ACT> (Koei Tecmo) {2014.12.04} (¥6.800) - 14.651 / 47.856 (-56%) (22.152 <45,18%>)
Splatoon is a new IP that's reaching 1.5million in Japan on a console that is the WiiU.
The last game to do this was apparently Wii Play.
All he did was post numbers series numbers lol.
What's unfair about it?
2006 - Persona 3 375.790
2008 - Persona 4 294.214
Simplifying data to make it easy to read is a good thing, but the way you present it is important too, combining different SKU and then putting the release date of the vanilla version is a bit too much there, not to mention including Berseria which just had a few weeks and only seems to be there to add another "proof" to the unstoppable decline of the series in sales.
Berseria will see another decline. It will be closer to 50k than 100k but it's a decline.
MGSV at 635k. Anyone remember the digital estimates for this?
Just take 25 percent of that and add it on to it.
20% digital is back.
Adding Berseria and Graces versions doesn't show the real power of Tales rather than BN could gain more sales by porting them later to the system where Tales fanbase really was, and in the end sales showed they didn't lose with that strategy.
They can't do that anymore after mothership titles are there from the beginning.
I dunno, while I'm definitely one of those not in favor of adding re-releases together to show decline, I also feel that the chart isn't particularly skewed. The entire period from ToV to ToX doesn't really represent much decline at all.
The funny thing is, if you were to do the same thing for Persona, we'll still see Persona 5 outsell both previous entries on the PS2. You could also add the PSP and Vita ports into the LTD for more fun, and it might still end up comparing somewhat favorably. That is the sign of a brand that's on a rise, as compared to a brand on decline.
But did they really ?
I don't think that was their original plan, they just misread the market thinking they could put their games wherever they wanted and had failures after failures (at different levels) on 360, Wii and DS and, without a doubt, lost money with Graces.
The budget they had to put on development (Graces and Vesperia were no mere ports) marketing effort and release schedule probably prevented them to focus only on new entries which could have bring way more sales than expanded rereleases that also ended up hurting their fanbase which is very bad longterm decision.
Wait, so Awakaning in Japan still sold more than Fates? :\
Wasn't Tales of Graces F announced like a month after Graces(which was broken) released? They had been planning it in advance.
Yeah, Xillia was rushed out for the 15th anniversary and they followed it up with were poor. Graces even had it's share of issues.Xillia sales showed fan base wasn't hurt at all from late PS3 ports. Quality was bigger problem.
No?
Xillia sales showed fan base wasn't hurt at all from late PS3 ports. Quality was bigger problem.
No?
Fire Emblem Fates: Birthright 252.742
Fire Emblem Fates: Conquest 181.351
Fire Emblem Fates: Special Edition 44.893
Fire Emblem: Awakening 497.424
isn't that 478k vs 497k?
Fire Emblem Fates: Birthright 252.742
Fire Emblem Fates: Conquest 181.351
Fire Emblem Fates: Special Edition 44.893
Fire Emblem: Awakening 497.424
isn't that 478k vs 497k?
Fire Emblem Fates: Birthright 252.742
Fire Emblem Fates: Conquest 181.351
Fire Emblem Fates: Special Edition 44.893
Fire Emblem: Awakening 497.424
isn't that 478k vs 497k?
Tales of Tales of Vesperia keeps selling and it has already sold 521.512 units on PlayStation 3.
[PS3] Tales of Vesperia <RPG> (Bandai Namco Games) {2009.09.17} (¥7.800) - 414.081
[PS3] Tales of Vesperia [1/2][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2012.08.02} (¥3.800) - 86.073
[PS3] Tales of Vesperia [2][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2014.10.09} (¥2.593) - 21.358
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[360] Tales of Vesperia # <RPG> (Bandai Namco Games) {2008.08.07} (¥7.800) - 200.885
[PS3] Tales of Vesperia <RPG> (Bandai Namco Games) {2009.09.17} (¥7.800) - 414.081
[PS3] Tales of Vesperia [1/2][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2012.08.02} (¥3.800) - 86.073
[PS3] Tales of Vesperia [2][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2014.10.09} (¥2.593) - 21.358
[ALL] Tales of Vesperia - 722.397
[WII] Tales of Graces # <RPG> (Bandai Namco Games) {2009.12.10} (¥7.329) - 223.666
[PS3] Tales of Graces f <RPG> (Bandai Namco Games) {2010.12.02} (¥8.379) - 361.988
[WII] Tales of Graces [1/1][Wii Select] <RPG> (Bandai Namco Games) {2011.03.24} (¥2.800) - 11.881
[PS3] Tales of Graces f [1/2][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2012.08.02} (¥3.800) - 40.552
[PS3] Tales of Graces f [2][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2014.10.09} (¥2.593) - 15.860
[ALL] Tales of Graces - 653.947
[PS3] Tales of Xillia # <RPG> (Bandai Namco Games) {2011.09.08} (¥8.379) - 639.887
[PS3] Tales of Xillia [1/1][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2014.10.09} (¥2.800) - 4.219
[ALL] Tales of Xillia - 644.106
[PS3] Tales of Xillia 2 # <RPG> (Bandai Namco Games) {2012.11.01} (¥8.380) - 455.018
[PS3] Tales of Xillia 2 [1/1][PlayStation 3 the Best] <RPG> (Bandai Namco Games) {2014.10.09} (¥2.800) - 6.316
[ALL] Tales of Xillia 2 - 461.334
[PS3] Tales of Zestiria <RPG> (Bandai Namco Games) {2015.01.22} (¥8.070) - 393.821
[PS4] Tales of Zestiria <RPG> (Bandai Namco Games) {2016.07.07} (¥3.800) - 5.045
[ALL] Tales of Zestiria - 398.866
[PS4] Tales of Berseria <RPG> (Bandai Namco Games) {2016.08.18} (¥8.200) - 209.172
[PS3] Tales of Berseria <RPG> (Bandai Namco Games) {2016.08.18} (¥8.200) - 99.056
[ALL] Tales of Berseria - 308.228
Code:2008 Tales of Vesperia - 722.397 2009 Tales of Graces - 653.947 2011 Tales of Xillia - 644.106 2012 Tales of Xillia 2 - 461.334 2015 Tales of Zestiria - 398.866 2016 Tales of Berseria - 308.228
Just take 25 percent of that and add it on to it.
Xillia sales showed fan base wasn't hurt at all from late PS3 ports. Quality was bigger problem.
Wasn't Tales of Graces F announced like a month after Graces(which was broken) released? They had been planning it in advance.
It's also arguable that the PS3 port of Vesperia was planned as well.
Fire Emblem Fates: Birthright 252.742
Fire Emblem Fates: Conquest 181.351
Fire Emblem Fates: Special Edition 44.893
Fire Emblem: Awakening 497.424
isn't that 478k vs 497k?
The Special Edition are two games. Nintendo counts it as two games on their financial reports. Also, Awakening didn't had digital version at launch, while Fates had strong digital sales reported by Nintendo.
Here you have the graph from Nintendo. They're using as a source Media Create. So the numbers here. Fates is over half million and over Awakening as well.
in the west it seems Fates did a lot better though.
The Special Edition are two games. Nintendo counts it as two games on their financial reports. Also, Awakening didn't had digital version at launch, while Fates had strong digital sales reported by Nintendo.
Here you have the graph from Nintendo. They're using as a source Media Create. So the numbers here. Fates is over half million and over Awakening as well.
If you were actually paying attention you would've realized the physical sales gap was entirely from the first weekGood, thank you. So digital copies should have make the difference here.
Yes I know, I just tought that also in Japan at retail the gap was higher
Good, thank you. So digital copies should have make the difference here.
Man, Xenoblade 3DS sold almost as much as Xenoblade X. :-
If you were actually paying attention you would've realized the physical sales gap was entirely from the first week
also...how come that graph lists the Japanese sales at ~550k(?) yet the shipments are so much higher (for a game that's more or less stopped selling, at least at retail)
Well that's what I was thinking ever since seeing that shipment total, but then why the difference in counting method considering the graph isn't only Media Create.Maybe because this digital sales are for the full price version, a full game (DLC prices not included). And the shipments for Nintendo includes the DLC expansions with a discount price (780k shipped in Japan).
Souls games sell over 90% of their units overseas generally.
Do not fret as XCX sold ~23k digital copies in its first month. Combined it should be ~143k as of January 2016.
Pouring one out for the Nintenso bombas:
Tokyo Mirage Sessions and Codename: STEAM
Holy Macaroni, even Gaist Crusher's LTD is higher.
I am happy to see that the ultimate Bomba standards on Wii U set by The Wonderful 101 have been updated to approx. 20 000 copies sold.
I also love how this chart suddenly turns into Vita VN world around rank 700.
And considering how huge the 3DS owner vs Wii U, it is not surprising.
Xenoblade is New 3DS exclusive though. Possibly a good sign for a hypothetical NX Xenoblade 3 though.