• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Feb. 8 - 14, 2010

duckroll said:
Any particular reason why?

I don't trust Koei to do anything other than 'Kill lots of weak soldiers' right. And sometimes they screw that up too!

Plus from what I recall, Multiraid 1 wasn't very well received, so no reason for people to be hyped over 2.
 

Fularu

Banned
Pureauthor said:
...Which character in FFXIII looks androgynous to you, again?

Estheim? He looks androgynous enough for me. Now if he does for everyone is up for debate, but that's my take on it. Also, I merely talked about the art, not the technical aspect of it (FF XIII is a very beautifull game from a technical pov)
 

duckroll

Member
Pureauthor said:
I don't trust Koei to do anything other than 'Kill lots of weak soldiers' right. And sometimes they screw that up too!

Plus from what I recall, Multiraid 1 wasn't very well received, so no reason for people to be hyped over 2.

Well, Multiraid did sell almost 400k. Multiraid 2 is getting a significant push by Koei too, they already have 2 demos out in Japan, with a 3rd demo planned sometime before the game is out. I have no idea if the game is an improvement, because I have no desire to download any of the demos to try them out, so who knows if the push is working. For what it's worth, Multiraid 2 also supports Infrastructure, but since the inclusion of that has not resulted in PSP2 selling more than PSP1... I don't see why this will be any different. :lol

I guess we'll see.
 

Fularu

Banned
I have no troubles recognizing a woman and mating with her :p Same with males (but I don't mate them :p)

On the other hand, I find him effeminate enough that I first questioned his sexuality. I never said it was a bad thing, it's just an artstyle I don't dig :p
 

dsister44

Member
i don't know why people are saying that nintendo will release nothing big for ages when we all know how huge kirby wii is going to be ........... right?
 

duckroll

Member
Fularu said:
I have no troubles recognizing a woman and mating with her :p Same with males (but I don't mate them :p)

On the other hand, I find him effeminate enough that I first questioned his sexuality. I never said it was a bad thing, it's just an artstyle I don't dig :p

Wait, why are you even thinking about the sexuality of a young boy in the first place? I'm calling the feds.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Chris1964 said:
About Nintendo abondoning Wii...
It's obvious that they have really messed the release schedule for Q1 and a big period of Q2, but even then they have yet to announce what they will have for Golden Week and NSMBW holds Wii hardware well. Q3 and Q4 are strong again though, like last year, with Wii entering them at better position.


Just to clarify, I don't honestly think that is what is happening (though maybe its true for 3rd parties??). I just posited that as one possibility for the lack of releases so far this year. The most likely answer is incompetence.
 

Chris1964

Sales-Age Genius
schuelma said:
Just to clarify, I don't honestly think that is what is happening (though maybe its true for 3rd parties??). I just posited that as one possibility for the lack of releases so far this year. The most likely answer is incompetence.
For third parties that is true from the moment Wii launched and nothing big is expected except for Monster Hunter 3G and maybe some surprises from Capcom and Level 5.
 

jj984jj

He's a pretty swell guy in my books anyway.
Sammy Samusu said:
Japan failed, but it will have a second chance! Day one for me! :D
So including your copy, it's going to sell a total of 1 more copy! :lol
 

Chris1964

Sales-Age Genius
farnham said:
i thought it did since i saw this article.. (they claim it crossed 1 million in Media Create since January 31th)

looks like it was bogus
Media Create had Galaxy at 966.817 as of Dec 28, 2008. Galaxy is already a million seller according to Media Create:D
 

Fularu

Banned
Leondexter said:
I think the joke is that "He looks androgynous enough to me" and "He looks androgynous enough for me" mean two very different things.

I'm french. English isn't exactly my first language :/
 
V

Vilix

Unconfirmed Member
schuelma said:
Just to clarify, I don't honestly think that is what is happening (though maybe its true for 3rd parties??). I just posited that as one possibility for the lack of releases so far this year. The most likely answer is incompetence.

Maybe this is in Nintendo's plan? Analysts, as well as others here on GAF, have said that the influx of A+ games are canniblizing sales. Bayonetta might be an example of this. Maybe Nintendo sees this and realizes it wants to give each of its games as much room as possible to sell. The majority of Wii consumers only buy 2 or 3 games a year. While new innovations continue to drive the market new Wii owners will no doubtedly pick up a few games from the Wii library. Like the PS2, the Wii seems to be on a self sustaining growth pattern for hardware and software.
 

gerg

Member
Wow. You go to sleep for an hour and this is what happens. :lol

duckroll said:
Yeah I think the initial hype had most of us thinking the game might burst through the gates with a first week of over 500k. Probably wasn't very realistic.

Weren't a lot of expectations based on the demo downloads? Weren't those free? If so, then it's no surprise that their numbers misrepresented demand for a game. I'd like to see how many would have been downloaded were they to have cost one hundred yen, or some other insignificant amount.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Vilix said:
Maybe this is in Nintendo's plan? Analysts, as well as others here on GAF, have said that the influx of A+ games are canniblizing sales. Bayonetta might be an example of this. Maybe Nintendo sees this and realizes it wants to give each of its games as much room as possible to sell. The majority of Wii consumers only buy 2 or 3 games a year. While new innovations continue to drive the market new Wii owners will no doubtedly pick up a few games from the Wii library. Like the PS2, the Wii seems to be on a self sustaining growth pattern for hardware and software.

Ok, I disagree that this is a winning strategy because it means that they have to hit a homerun virtually every time, and they are in big trouble when they don't (See Animal Crossing/Wii Music), but I can see the logic in spacing out their big titles to give them room. However, like I said before, I'm talking about having new software out there, period- right now there isn't even anything remotely mid-tier on the horizon, much less a AAA caliber title.
 
jj984jj said:
So including your copy, it's going to sell a total of 1 more copy! :lol
We shall spread love.

And I'm not a Dragon Ball fanboy, only saga I watched had a fat-pink-ball. The thing is, Origins and Attack of the Sayans are great games. Just please count me out for this first copy cause I meant day one for renting. :lol
 

duckroll

Member
gerg said:
Weren't a lot of expectations based on the demo downloads? Weren't those free? If so, then it's no surprise that their numbers misrepresented demand for a game. I'd like to see how many would have been downloaded were they to have cost one hundred yen, or some other insignificant amount.

Well, in this case it didn't really misrepresent demand at all. Over 1 million downloads for the demo translating into what will no doubt eventually be over 500k in sales at least is pretty amazing. I think what most people expected was a much more front loaded launch because of built up interest, that's all.

Expectations were actually based on preorder figures being very strong for a new IP. Combined with the high number of demo downloads, it definitely indicated that there was strong demand and people liked what they played.
 

Nirolak

Mrgrgr
Vilix said:
Maybe this is in Nintendo's plan? Analysts, as well as others here on GAF, have said that the influx of A+ games are canniblizing sales. Bayonetta might be an example of this. Maybe Nintendo sees this and realizes it wants to give each of its games as much room as possible to sell. The majority of Wii consumers only buy 2 or 3 games a year. While new innovations continue to drive the market new Wii owners will no doubtedly pick up a few games from the Wii library. Like the PS2, the Wii seems to be on a self sustaining growth pattern for hardware and software.
I don't mean to cherry pick a quote out of your overall question here, but I feel Bayonetta is actually an example of the U.S. videogame market becoming more and more harsh to things with heavy Japanese theming.

Darksiders released at the same time as Bayonetta and managed sell twice as much in its first month, despite coming in with lower reviews and a much smaller hype train. What it had in its advantage though were themes and an artstyle that resonate well with Western culture.

Unless I'm blanking out on some games, the only really "Japanese-y" games this generation that have done (at least moderately) well in the West are games that had a strong brand name coming into the generation (Devil May Cry for example) or launched as a notable title close to the system's release (No More Heroes). The few new IPs from Japan that have succeeded this generation have been games that actively tried to appeal to Westerners, with Capcom being a great example of this. Despite achieving strong success with Lost Planet and Dead Rising, they seem to be trying to make the sequels appeal even more to Westerners thematically. The character designs in Lost Planet seem to have gotten a large overhaul in this regard, going from characters like Bandero and Rick to a cast of space marines. Capcom even listed one of their main reasons for moving Dead Rising 2's development to the West was to try to make it less Japanese.

To tie this back to Japan though, it will be interesting to see how the more Westernized sequels to new IPs fare in Japan. However, since a lot of these launched early in the generation, there might be a lot of factors that prevent an accurate growth comparison.
 

Acosta

Member
I think God Eater is a clever way of reproducing Monster Hunter formula, makes me think what would happen if Atlus released a action driven Persona (or any other Shin Megami Tensei related game, even a new brand) with ad-hoc and multiplayer. Maybe it would growth over the originals (maybe not).
 

gerg

Member
duckroll said:
Well, in this case it didn't really misrepresent demand at all. Over 1 million downloads for the demo translating into what will no doubt eventually be over 500k in sales at least is pretty amazing. I think what most people expected was a much more front loaded launch because of built up interest, that's all.

Well, you did say that people thought the game would have a "first week of over 500k", and thus a LTD of, I presume, around 800k units. Of course, we're talking about interest in a game moving from "very strong" to "strong", but I just think that people need to be wary that, when something is free, people's "purchases" may bear no relation to what they'll do when they're required to actually spend money.

Expectations were actually based on preorder figures being very strong for a new IP. Combined with the high number of demo downloads, it definitely indicated that there was strong demand and people liked what they played.

Comparing pre-orders does seem to be a better guide for demand, but I'm not sure that the numbers would scale particularly well.
 

Acosta

Member
Nirolak said:
I don't mean to cherry pick a quote out of your overall question here, but I feel Bayonetta is actually an example of the U.S. videogame market becoming more and more harsh to things with heavy Japanese theming.

Darksiders released at the same time as Bayonetta and managed sell twice as much in its first month, despite coming in with lower reviews and a much smaller hype train. What it had in its advantage though were themes and an artstyle that resonate well with Western culture.

Dunno, I don't think Bayonetta is "too Japanese", I think it´s "very Platinum". If you ask 10 random west potential customers what character they find more appealing: War or Bayonetta, I'm fairly sure you will get more people picking War. Many times, consumers don't pick their games based on reviews or forums, their line of thinking could be: "in one I hit stuff as a weird woman with spider legs and the face of Sarah Palin, in other I hit stuff as the incarnation of War, with a kickass horse and a gigantic sword".
 
Moor-Angol said:
a weak line-up with just a triple A title supporting hardware sales for months and months

nothing changed from N64 time...
Those AAA titles in the Gamecumbe/N64 era is nothing compared to the AAA titles the Wii has now. AAA titles aren't equal in system selling power.
 

KtSlime

Member
@Fularu

Did we play the same Grandia 2? I have both the Dreamcast and PS2 releases, and all the characters look like playmobile characters, you know without noses and with round-ball hands and segmented joints.

Don't get me wrong, I love the game, so much so that I bought it twice, but I don't think I can determine gender from the graphics other than skirt=chick.

GodEater looks good, I should check the demo.
 

donny2112

Member
Moor-Angol said:
nothing changed from N64 time...

1) Other than the sales, of course.
2) True. Third-parties are still stuck in the past, when it comes to Nintendo consoles.

Pick an answer. :lol
 

Fularu

Banned
ivedoneyourmom said:
@Fularu

Did we play the same Grandia 2? I have both the Dreamcast and PS2 releases, and all the characters look like playmobile characters, you know without noses and with round-ball hands and segmented joints.

Don't get me wrong, I love the game, so much so that I bought it twice, but I don't think I can determine gender from the graphics other than skirt=chick.

GodEater looks good, I should check the demo.

Boys are dressed as boys, girls as girls, bishops as bishiops and vilains as vilains!

The game has a fantasy vibe, fantasy art style and Maregg fucking owns!

Thus Grandia 2's artstyle is better for me :)

Now I have nothing against the other game's art style, it's just not as lovely for me. (I wish we could come back to FF IX's art style :( )
 
V

Vilix

Unconfirmed Member
Nirolak said:
I don't mean to cherry pick a quote out of your overall question here, but I feel Bayonetta is actually an example of the U.S. videogame market becoming more and more harsh to things with heavy Japanese theming.

Darksiders released at the same time as Bayonetta and managed sell twice as much in its first month, despite coming in with lower reviews and a much smaller hype train. What it had in its advantage though were themes and an artstyle that resonate well with Western culture.

Unless I'm blanking out on some games, the only really "Japanese-y" games this generation that have done (at least moderately) well in the West are games that had a strong brand name coming into the generation (Devil May Cry for example) or launched as a notable title close to the system's release (No More Heroes). The few new IPs from Japan that have succeeded this generation have been games that actively tried to appeal to Westerners, with Capcom being a great example of this. Despite achieving strong success with Lost Planet and Dead Rising, they seem to be trying to make the sequels appeal even more to Westerners thematically. The character designs in Lost Planet seem to have gotten a large overhaul in this regard, going from characters like Bandero and Rick to a cast of space marines. Capcom even listed one of their main reasons for moving Dead Rising 2's development to the West was to try to make it less Japanese.

To tie this back to Japan though, it will be interesting to see how the more Westernized sequels to new IPs fare in Japan. However, since a lot of these launched early in the generation, there might be a lot of factors that prevent an accurate growth comparison.

You're absolutely right. When I replied to schuelma's post I forgot this was a thread about Japanese sales, not US. The Japanese region seems quite a bit of a different animal than the west.
 
Just out of curiosity, when can we expect Nintendo Dream to leak? The usual date of release is on the 21st, but that's a Sunday, and Magazines don't come out on the weekends... do they?

What happens when the situation is like this? Do they come out on the Friday before, or later on Monday?
 

Spiegel

Member
Regarding this God Eater talk, I can't understand why Sony has not developed a big budget Monster Hunter clone.

They are missing the oportunity to create a big first party brand which could be very helpful for PSP2 (when they will surely lose the exclusivity of the Monster Hunter brand on portables).
 

Nirolak

Mrgrgr
Spiegel said:
Regarding this God Eater talk, I can't understand why Sony has not developed a big budget Monster Hunter clone.

They are missing the oportunity to create a big first party brand which could be very helpful for PSP2 (when they will surely lose the exclusivity of the Monster Hunter brand on portables).
I imagine they plan to pay a lot of money to make at least the first Monster Hunter game for the next portables exclusive to the PSP2.

While they may lose some stragglers, that should be sufficient to get the majority of the Monster Hunter fanbase to buy the system, assuming there's no insane price barrier to buying the hardware.

Making a clone of Monster Hunter probably wouldn't be very conducive to getting such an exclusivity agreement though.

I'm curious what else they're planning to try and get for the system though. I have to imagine their ambitions are higher than moving the Monster Hunter and 4-player co-op fanbase from one handheld to another.
 

DiscoJer

Member
Spiegel said:
Regarding this God Eater talk, I can't understand why Sony has not developed a big budget Monster Hunter clone.

They are missing the oportunity to create a big first party brand which could be very helpful for PSP2 (when they will surely lose the exclusivity of the Monster Hunter brand on portables).

Their PSP development in general in Japan seems to have declined. I know they are doing Hot Shots Tennis. But in the early days, they used to pump out RPGs (either by them or 3rd parties). But that seems to be reduced to really simple ones like Badman or that giant battleship one. (Then again, most of them weren't that great, save Jeanne D'Arc)


In the same vein, I've found it odd that Sony hasn't started up a Western RPG team. Given how well Mass Effect has done for the 360 (and general popularity of stuff like Fallout, Oblivion, etc on both platforms). Especially when you consider they basically have a Western RPG studio (SoE) that could perhaps recruit (or borrow) from (both people and IP).

Would people buy a single player RPG named Everquest that played like say, the Elder Scrolls? Maybe not, but it seems like it might be worth a gamble.
 

Indyana

Member
Chris1964 said:
About Nintendo abondoning Wii...
It's obvious that they have really messed the release schedule for Q1 and a big period of Q2, but even then they have yet to announce what they will have for Golden Week and NSMBW holds Wii hardware well. Q3 and Q4 are strong again though, like last year, with Wii entering them at better position.
When is the next Nintendo’s retailer meeting? As Duckroll explained, the Golden Week deadline is near and Xenoblade is the only game we know that Nintendo could launch.

As you said, Q3 and Q4 are strong AGAIN so this might be a strategy. On the other hand, I'm not sure that Wii will enter Q3 at (significant) better position. If nothing else is released, Wii could be selling at 2009 rates by then.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
PSP 39,293
Wii 37,501
DSi LL 27,586
PS3 24,811
DSi 18,082
DS Lite 5,659
Xbox 360 3,428
PS2 1,869
 

Culex

Banned
PS3 still hasn't outsold the Wii so far this year. Not looking good on Sony's part, and even more shocking on Nintendo's. With no blockbuster releases in the immediate future, it's quite surprising to see the Wii sell over the PS3 week after week.

Is the Slim bump over for good?
 

apujanata

Member
schuelma said:
RE: DC released 1/14.

It's now 2/18.

The earliest something like Xenoblade or another random 1st or 3rd party game can realistically come out is probably 6-8 weeks. So at the minimum you are looking at a 3 month period without a single release debuting above 25K.

Ahem. Why is there that 25K limit / filter ? Why not 20K, so Reginleiv count as one ? :)

Personally, I like Reginleiv, so I am thinking real hard to play it by importing it, if there is no announcement by NOA to release it in US by August 2010.

Do you have DS, or do you only have Wii ? If you have DS, you can let your Wii gathering dust, and play DS games. Once a Wii game you like show up, you can dust up your Wii, and play it.

Me, I still multi-play SSBB and NSMBW and MKW with my family, so I don't really mind the Wii game drought. Heck, I am happy that I don't have to spent too much many to buy games, and having those backlog staring at me, just like it did in the good old PS2 days.

Of course, if you are someone who doesn't more work / study 9 to 5, and have lots of free time, you may hate the drought. Since I don't have lots of free time, I don't mind the drought.
 
Top Bottom