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Media Create Sales: Jul 27-Aug 2, 2009

onken

Member
I like the Famitsu numbers better because my prediction was 580k :D

Pai Pai Master said:
Didn't Halo 3 debut at #1 with like 60k sales or something? Or am I completely mistaken?

You're right, it did.
 
There's an even more pronounced difference between Famitsu and Media Create...

09. [PSP] To Heart 2 Portable (Aqua Plus) - 33,000 / NEW
10./00. [PSP] To Heart 2 Portable Double Pack (Aqua Plus) - 22,000 / NEW

Come on, Famitsu overtracking by 50% or Media-Create undertracking by 33% or a middle case or whatever but that's bad.

EDIT: Or maybe not. dblog has another To Heart 2 SKU at #32 with 4600 which could at least reduce the difference. I suppose we'll see it when we have MC Top50.
 

justchris

Member
bttb said:
After 4 weeks, DQ9 is ahead of DQ8 by 277,061 units and behind DQ7 by 28,235 units.
DQ7 and DQ8 were in the top 30 for 16 consecutive weeks.

Thanks...looks like DQIX's legs are holding up pretty well.
 

Naruto

Member
Can anyone explain to me what is this Tomodachi game about? It's been selling incredibly well, Nintendo style(long long legs).
 
Naruto said:
Can anyone explain to me what is this Tomodachi game about? It's been selling incredibly well, Nintendo style(long long legs).

As I think donny2112 described it, it's basically Animal Crossing + Mii, and it seems to have hit that particular segment of the DS audience bang on.
 

Johann

Member
Naruto said:
Can anyone explain to me what is this Tomodachi game about? It's been selling incredibly well, Nintendo style(long long legs).

It's basically a game in the vein of Sims/Tomogatchi that involves importing Miis and keeping them happy. I'm very surprised it took this long to pull this off since it's such an obvious money-maker.
 

Stumpokapow

listen to the mad man
CTLance said:
On that note, what kind of first week sell-through is desireable for a publisher?

It depends when the restock is coming. There are plenty of publishers who do a restock in the first week, and for those publishers, >100% is fine for them. Sales over 85% or so would indicate that availability is sparse, so if no restock is on the way anything over that probably means an underestimation of demand.

In terms of a low-water mark, well, that's a lot tougher. It's all about what retailers feel comfortable with. Ideally full turnover of the first shipment is achieved in a few weeks (so you'd probably want 50-60+% week one to be healthy), but depending on a retailer's breakdown of space by console and number of competing SKUs it could vary.
 
This just goes to show that core 3rd party games don't sell on the Wii
except for when they do.
Who'd have ever guessed in their wildest dreams that popular franchise + quality + promotion = success? That's just crazy.

Dabookerman said:
That doesn't seem a lot for Monster Hunter.
In two days? On a console in Japan? Whatever you say.
 

Refugio

Member
the thoroughbred said:
Tomodachi

EDIT: Oh shit, I didn't realise that was 1st party.
Is it just published or internally developed too?

It was internally developed by Yoshio Sakamoto's team.
 

gerg

Member
Johann said:
It's basically a game in the vein of Sims/Tomogatchi that involves importing Miis and keeping them happy. I'm very surprised it took this long to pull this off since it's such an obvious money-maker.

I thought that Tomodachi Collection was the final incarnation of Stage Debut, which would explain why they've taken so long to release it.
 
GrotesqueBeauty said:
In two days? On a console in Japan? Whatever you say.

Well, yeah, why not. I mean the Wii install base in Japan is.. what, 10 million or something?

MH is big over there. I expected like a million. Not saying the sales are shit by any means.
 
Dabookerman said:
That doesn't seem a lot for Monster Hunter.

JC.gif


Someone correct me if I'm wrong, but depending on the tracker you favour, it is (IIRC) either just under or just over the LTD sales of the highest-selling home console installment of the series, and around 200k(?) less than the opening week of the last PSP installment, despite having been on sale fewer days.

It's a damn good opening, and the only way I think anyone is going to be disappointed with it is if it falls off a cliff next week and doesn't exhibit even the same kind of staying power MHGWii had.
 
isys said:
It was internally developed by Yoshio Sakamoto's team.
I am collecting all internally developed Nintendo games, but this is getting damn hard to keep track of. I can't even manage to find a definitive list. Plus all these training games, at first I thought half of them were outsourced, but recently just learned that they were a collaboration. If these is such a list out there, could someone show me. It has got to be comprehensive. Like Japan only / outsourced / joint efforts etc etc.

I know right now there is that rare Jet Impulse (Air) game that I need to buy, and Mother 3. Tingle was outsourced entirely, right? Sight Trainig, general knowledge?
 

Shiggy

Member
the thoroughbred said:
I am collecting all internally developed Nintendo games, but this is getting damn hard to keep track of. I can't even manage to find a definitive list. Plus all these training games, at first I thought half of them were outsourced, but recently just learned that they were a collaboration. If these is such a list out there, could someone show me. It has got to be comprehensive. Like Japan only / outsourced / joint efforts etc etc.

I know right now there is that rare Jet Impulse (Air) game that I need to buy, and Mother 3. Tingle was outsourced entirely, right? Sight Trainig, general knowledge?

Sight Training is a NamcoBandai game, I believe.
 

kswiston

Member
Looks like DQIX will in fact have slightly better legs than DQVII. Should mean that 4M is closer to confirmed and that this will be the best selling game in the series. I still don't think that DQIX will get very far past the 4M mark, but still extremely impressive. I'm even more impressed on how much Dragon Quest IX seems to have invigorated DSi sales. Did not expect the bump to be nearly as big or last as long. Tomodachi is likely contributing to that as well.
 

AntMurda

Member
It was internally developed by Yoshio Sakamoto's team.

Any interview or staff credit confirming that? It looks like an internally developed game but not sure which section.

Sakamoto's team just did Rhythm Heaven DS internally.
 

Stumpokapow

listen to the mad man
DeaconKnowledge said:

Because it's widely considered to be a weak installment for a number of reasons; low character roster, low stage counts, low mode counts, poor online matchmaking, etc.
 
Dabookerman said:
Well, yeah, why not. I mean the Wii install base in Japan is.. what, 10 million or something?

MH is big over there. I expected like a million. Not saying the sales are shit by any means.
What were media create sales like for the opening week of the PS2 versions?

edit:

Media Create Top 500 for 2006


25. PS2 Monster Hunter 2 - 520,723

Seems pretty favorable to me.
 

DR2K

Banned
DeaconKnowledge said:

No single player content(unless you count time trial), crappy roster, rushed characters with half their moves missing, and multiplayer content was busted(netcode). Fighting engine is good, and it looks great, but it's not something they should be charging $60 for.
 

pickwick

Member
Anyone knows what kind of game is Tomodachi ? It shows incredible legs. I wouldn't be surprised if it become a million seller in the next months.
 
V

Vilix

Unconfirmed Member
doicare said:

Henh, henh, henh, henh, henh-heh, henh, henh.
Henh, henh, henh, henh, henh-heh, henh.
Henh, henh, henh, henh-hen-henh.
And another henh, henh, henh, henh, henh-heh, henh.
 

LM4sure

Banned
WOW at the MH3 numbers. So is Capcom the only third party that can actually sell games on the Wii?!

I've never played a MH game before, but I might give this one a try.
 
LM4sure said:
WOW at the MH3 numbers. So is Capcom the only third party that can actually sell games on the Wii?
There would have to be another exclusive 3rd party Wii game of the same pedigree before anyone could reasonably answer that question.
 
GrotesqueBeauty said:
What were media create sales like for the opening week of the PS2 versions?

Not sure about MC, but Famitsu numbers look like this for all main releases on PS2, PSP and now Wii:

MHP 2G: 823k
MHP 2: 746k
MH3: 583k
MH2: 368k
MHG (Wii): 143k
MHG (PS2): 128k
MH: 121k
MHP: 118k

I think the other figures are for a full week, rather than two day sales, but I could be wrong.

As you can see, Tri handily takes the third position even so, cruising past the last home console installment. Assuming that MHP 2 was a four day opening week, I'd guess that Tri could have come damn close, if not exceeded it if it had released on a Thursday. I doubt it would have beaten out 2G though.

Now what will be interesting is how leggy the game is. I'm not confident it will have anything like the legs of the PSP versions, but I think 1 million is a lock unless something goes horribly wrong (awful word-of-mouth, complete collapse of sales etc.).
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Huh. Tri is lower by about 60K and yet Wii hardware is higher (according to the leak).
 
Cosmonaut X said:
Not sure about MC, but Famitsu numbers look like this for all main releases on PS2, PSP and now Wii:

MHP 2G: 823k
MHP 2: 746k
MH3: 583k
MH2: 368k
MHG (Wii): 143k
MHG (PS2): 128k
MH: 121k
MHP: 118k

I think the other figures are for a full week, rather than two day sales, but I could be wrong.

As you can see, Tri handily takes the third position even so, cruising past the last home console installment. Assuming that MHP 2 was a four day opening week, I'd guess that Tri could have come damn close, if not exceeded it if it had released on a Thursday. I doubt it would have beaten out 2G though.

Now what will be interesting is how leggy the game is. I'm not confident it will have anything like the legs of the PSP versions, but I think 1 million is a lock unless something goes horribly wrong (awful word-of-mouth, complete collapse of sales etc.).
Thanks for the in depth response. I also doubt it will have the legs of the portable versions, but I think comparing it to the console iterations is more telling anyway, except perhaps as a commentary on the crazy portable vs. console situation in Japan this generation.
 
GrotesqueBeauty said:
What were media create sales like for the opening week of the PS2 versions?

edit:

Media Create Top 500 for 2006


25. PS2 Monster Hunter 2 - 520,723

Seems pretty favorable to me.

Lol, ok fair enough. I don't at all say the sales are bad. I guess I expected insane numbers because DQ9 sold like 2 billion in the first hour or something. In comparison 500,000, while good, seems exceptionally ordinary. Once again, not attacking the sales.
 
DR2K said:
No single player content(unless you count time trial), crappy roster, rushed characters with half their moves missing, and multiplayer content was busted(netcode). Fighting engine is good, and it looks great, but it's not something they should be charging $60 for.


Wow, I didn't know about any of that. I thought your favorite character was missing or something.
 
Dabookerman said:
Lol, ok fair enough. I don't at all say the sales are bad. I guess I expected insane numbers because DQ9 sold like 2 billion in the first hour or something. In comparison 500,000, while good, seems exceptionally ordinary. Once again, not attacking the sales.
I understand where you're coming from. It's easy to think of Monster Hunter in terms of its booming success on the PSP these days. Similarly, DQX sales will probably be relatively low compared to the crazy numbers DQ9 is doing, if still high overall. It seems like that's just how Japan rolls.
 
Dabookerman said:
Well, yeah, why not. I mean the Wii install base in Japan is.. what, 10 million or something?

MH is big over there. I expected like a million. Not saying the sales are shit by any means.

When are we going to stop these idiotic arguments?
 

Grampasso

Member
GrotesqueBeauty said:
I understand where you're coming from. It's easy to think of Monster Hunter in terms of its booming success on the PSP these days. Similarly, DQX sales will probably be relatively low compared to the crazy numbers DQ9 is doing, if still high overall. It seems like that's just how Japan rolls.
Mmmmh I don't know, when it comes to MH you can say it's the kind of game you could play in short bursts, doing a 30mins mission and putting it down, making it more fit for the portable audience. I don't think we can say the same about DQ, which historically sold like 3 millions on average (or even more) with every iteration despite always being on a home console. Probably it won't sell as much as DQ IX (which will end up between 4m and 4.3M when all is said and done), but given the Wii installed base it will probably have a much higher attach rate, since I don't see it selling less than 3M.
 
Seems like there is a core gaming base on the Wii for third parties after all. It's only been 2 days and its the third best selling in the series so far and the best selling on consoles in terms of opening weeks'. Let's see if the stream continues. This may encourage Nintendo to actually improve their third party relations as they'll see the benefits and rewards of it.
 

swerve

Member
The Enterbrain/M-C differentials always suggest to me that one of the trackers includes department stores (Daimaru, Takashimaya) which are hugely Nintendo/family-software focused, whereas the other doesn't.

Purely hypothesis, but if for example enterbrain tracked more heavily the game stores and electronic specialists, whereas M-C included Toys R Us, Daimaru, etc... well, there'd be a pretty understandable difference in their calculations.

Basically, I'd love to know the lists of who tracks what.
 
Dabookerman said:
Lol, ok fair enough. I don't at all say the sales are bad. I guess I expected insane numbers because DQ9 sold like 2 billion in the first hour or something. In comparison 500,000, while good, seems exceptionally ordinary. Once again, not attacking the sales.
Yeah, it's pretty easy to assume Monster Hunter is a major phenomenon, and you know, it is, but in terms of "blockbusters" there is an ocean between MH and DQ. The only franchises that can come out of the gates as hard as DQ are Pokemon main installments and at one point (and therefore possibly again someday) Final Fantasy.

Monster Hunter's an up-and-comer, though. I expect the first installment on the next-gen portable hardware to have a ridiculous launch.
 

John Harker

Definitely doesn't make things up as he goes along.
Isnt MH now going to be the best-selling third party title of the entire generation, not just on Wii?
 
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