Bebpo said:There was also a trailer though, right? I remember seeing screens of battle. Was probably just a target render, so it doesn't mean anything either way.
wrowa said:Eh, my post wasn't meant seriously, but I kinda can't understand your arguments.
Just because L5 hasn't announced otherwise it doesn't mean that they are developing DQX. I doubt that they are even allowed to speak about things like that. At least if they still want to work together with SE in the next years. If DQX isn't developed by L5 it would surprise me if we would learn about that before the actual announcement of the game.
And why shouldn't it be possible that the development of a DQVII remake already started? It's not as if the DS remakes are developed by GS. Especially since the development of a DQVII remake would probably need a fairly long time due to the length of the game, it actually would make a lot sense to start the development on this one early if SE wants to release it sometime soon and not in 2012 or something.
Stopsign said:I'm quite aware of this. Looking at the sales of the IX, it sort of makes you wonder why Square-Enix announced X for the Wii in the first place. The fact of the matter is, assuming the game is at least past the initial planning stages, it's hard to believe that they would scrap their work and simply start over on the DS (even though I guess they could use IX's engine again).
It also seems to me that behind the scenes somewhere Nintendo made a deal much like the original Crystal Chronicle deal. Nintendo told SE that if they wanted to bring Dragon Quest to the DS, they were going to have to make a Wii game as well. That's just my take on it though.
Stopsign said:The fact of the matter is, assuming the game is at least past the initial planning stages, it's hard to believe that they would scrap their work and simply start over on the DS (even though I guess they could use IX's engine again).
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Blind hope tells me End of Eternity will be bigger.Y2Kev said:SO4 has the potential to be pretty big.
jj984jj said:Blind hope tells me End of Eternity will be bigger.
Stumpokapow said:lol tri ace lol
i got burned by iu never again
schuelma said:No, I think it was intended. I think SE had a PR out within hours after the PC.
TomcaT-SdB said:Unfortunately, many decisions by third parties don't seem to make much sense these days. CB seems to have the same treatment as many third party releases. Release it in the wild to fend for itself...
Where were the ads? Anything at all to help raise market awareness? From past discussions, there was near zero push to have this game succeed. Unless CB just isn't that good of a game (what were the Famistu scores again), the release of the game was completely half assed at best... Grumble.
In any case, I'm looking forward to see how well NSMBW is received in the coming weeks, as it can be seen as an indicator for several things (strength of Mario brand on Wii, interest in "classic" gaming styles, etc).
TomcaT-SdB said:Unfortunately, many decisions by third parties don't seem to make much sense these days. CB seems to have the same treatment as many third party releases. Release it in the wild to fend for itself...
Where were the ads? Anything at all to help raise market awareness? From past discussions, there was near zero push to have this game succeed. Unless CB just isn't that good of a game (what were the Famistu scores again), the release of the game was completely half assed at best... Grumble.
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Bebpo said:Yeah, I mean SO4 is VERY, VERY BAD. People in Japan know this.
With Vesperia port, you had a game with an excellent reputation as a quality Tales title coming to a wider audience. With SO4 you have a game with a terrible reputation coming to a wider audience.
I think SO4 could be a big bomba or it could do 200k.
EoE should do relatively well. Combined opening should beat whatever SO4i opens with.
Stumpokapow said:lol tri ace lol
i got burned by iu never again
Y2Kev said:I am 100% sure SO4 on PS3 will sell more than 200k. Okay, not 100% sure, but I'm pretty sure. If not, I'd play the game again as punishment.
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TomcaT-SdB said:Hrm, wasn't aware of the advert push behind it. Last I heard on release in the past MC threads was low cost items (some in store displays, etc), but not much else. If that had changed, then my bad.
Do Japanese people really hate SO4 that much? I can't think of any release that did worse on the PS3 than the 360...excepting maybe enchanted arms?schuelma said:I think you might get this one wrong. Just a hunch.
Maybe marketing it almost made it sell less. I'm half joking, but I thought the game looked pretty interesting, but then I lost interest quickly as the near release promotional material circulated, because it essentially revealed a game that I didn't understand.Dragona Akehi said:Well apparently there has been a large number of advertising promotions within stores such as posters and whatnot, and adverts on buildings and even Television Commericals...
OldJadedGamer said:I'm very stunned that Nintendo hasn't released multiple colored Wii units yet in Japan. That is so easy to do and traditionally has spurred sales.
Y2Kev said:I have hope for End Fo Eternity, but if I bought IU then I would probably never buy another tri-ace product.
Oxx said:Maybe they should try multicoloured Wiis. Brown and Green stripes.
Y2Kev said:Do Japanese people really hate SO4 that much?
I can't think of any release that did worse on the PS3 than the 360...excepting maybe enchanted arms?
edit: Nope, that did better too.
Dragona Akehi said:Did you miss the Black Wii + MH3 bonanza?
Road said:Off topic, but was Level 5 developing alone all the games below for the past 12 months?
- DQIX
- Layton 4
- Sloane 1
- Sloane 2
- Inazuma 2
- Ni no Kuni
- Cardboard Senki
- WKC 2
I'm just impressed by their output. I'm not really up on who develops what. Sorry for the tangent.
Dragona Akehi said:Well apparently there has been a large number of advertising promotions within stores such as posters and whatnot, and adverts on buildings and even Television Commericals...
In CB's case, I don't think you can blame a lack of marketing. For most Wii games, that's definitely been a problem though, Tomcat.
onipex said:I think CB should have had some kind of bundle. I guess it didn't because it is a spin off of a spin off ( at least I think it is), but a CC bundle would have helped sales.
More could have been done to help MH3 sell better too. Maybe more Nintendo fans would have picked it up if Link was in the game. It's not like he would be that out of place in a game about hunting monsters. They did allow him to be put in a fighting game , but maybe it is a dumb idea. What do I know.
Stopsign said:Problem is, from what I read from the impressions of the game, it was remote heavy, thus nulling the usefulness of any extra potential controller pack-in.
onipex said:Good point, but a CB themed Wiimote bundled with the game might have helped too. At least it would have looked like they tried harder. From the little I read it is not a RPG so I think it takes more to sell it to fans of the series and get new fans.
Bebpo said:-no new dungeons
-no new characters
-Are there even new costumes? I don't think think there are
Kurosaki Ichigo said:If by all right you mean worse than any brand new, main line Musou ever, worse than some ports even, worse than some empires and mushouden versions even...then yes, its done all right.
Chris1964 said:donny you have one game more than me. Please do the same with Smoker.
Second said:From what I've just read on the internet, the DQX announcement seemed more like a brainfart during the DQIX conference.
duckroll said:It's pretty hilarious seeing donny start using all these tactics to defend how a Wii game is doing "fine" considering how I've seen the exact same tactics used by people to previously defend how underperforming PS3 games were doing "fine" with "all things considered". :lol
How things have changed around here!
duckroll said:It's pretty hilarious seeing donny start using all these tactics to defend how a Wii game is doing "fine" considering how I've seen the exact same tactics used by people to previously defend how underperforming PS3 games were doing "fine" with "all things considered". :lol
How things have changed around here!
donny2112 said:I take it you don't get the "Pureauthor statement" reference.
ccbfan said:Expects a MH3 example coming up even though MH3 didn't even do that well. Have it sound its first shipment yet?
schuelma said:Yeah it did awful.
I hope Capcom broke even.
ccbfan said:Yes didn't do that well means awful?
Well usually means sell more than first shipment. I guess we just have different standards.
If "wel"l means sell less than first shipment then does "bargain bin" means good for you and price collapse mean "OK".
donny2112 said:Considering
1) The overall Musou decline.
2) Specifically, Samurai Warriors major decline.
3) Koei's ineptitude to do anything to create a Musou fanbase on Wii.
4) Past "efforts" on the Wii.
Yes, it did fine.
No, it did not do fine. Some reasons for this are
1) The overall Musou decline.
2) Specifically, Samurai Warriors major decline.
3) Koei's ineptitude to do anything to create a Musou fanbase on Wii.
4) Past "efforts" on the Wii.
duckroll said:You're not very good at this are you? :lol
ccbfan said:I guess we just have different standards.
Well usually means sell more than first shipment.
ccbfan said:No idea I just kinda randomly post sometimes.
Khrno said:Seems like your standards for "well" are somewhere around the realm of "great".
God forbid that selling close to 1M copies in 6 months could be considered to do "well".
I don't see your definition anywhere.
cvxfreak said:Go on. Keep ducky and Dragona entertained. I dare you.
Yup, been noticing it too (not necessarily by donny).duckroll said:It's pretty hilarious seeing donny start using all these tactics to defend how a Wii game is doing "fine" considering how I've seen the exact same tactics used by people to previously defend how underperforming PS3 games were doing "fine" with "all things considered". :lol
How things have changed around here!