I know this post ended with a #trollface, but to this part specifically: I'd agree with whoever was suggesting earlier it was one of the biggest Nintendo bombs of the generation, but it's still dropped less from its predecessor than XIII-2.DCharlie said:Given the installed user base of Wii that has to snatch the crown as bomba of the year. Even FF13-2 has bested it and -that- apparently bombed (though - special award for Legs or whatever Nintendo people call it...)
watDont know why people doesnt accept that zelda ss is simply not appeal at all. Its not like gamer stop playing adv game. Its the game outlook that stop people from wanting to buy this game. I am the one.
watgconsole said:Dont know why people doesnt accept that zelda ss is simply not appeal at all. Its not like gamer stop playing adv game. Its the game outlook that stop people from wanting to buy this game. I am the one.
Dont know why people doesnt accept that zelda ss is simply not appeal at all. Its not like gamer stop playing adv game. Its the game outlook that stop people from wanting to buy this game. I am the one.
It's weird looking at this year now - 3DS at its high price point and relatively weak start still managed to kill off NDS family outright, the effect was visible from week one.JoshuaJSlone said:Not unexpected, but just noticed MC did indeed stop listing DS Lite.
It's weird looking at this year now - 3DS at its high price point and relatively weak start still managed to kill off NDS family outright, the effect was visible from week one.
Vita doesn't seem to have any effect so far, which I guess answers the question which of the old handhelds will chart longer. Heck PSP may even have a shot at catching PS2 now...
SS seems to be doing well in other territories. I think it has to do more with the fact that it's not a handheld game to be honest.
Sony won't let this situation continue. PSP is done with big releases and that was obvious at holiday software sales. The transition to Vita might take a bit longer than Sony expected though.
Zelda SS has the same problem as Xenoblade. It doesn't look appeal. I almost miss one of the greatest JRPG this generation (Xenoblade) only because I have completely ignore the game when it annouce. I don't like mechanic and Robot thing. The main character look stupid and week. The overworld looks boring (yet, i was wrong, it one of the best the game has to offer). And many more. I only pick it up just because it's in Top 10 greatest Nintendo game. I absolutely obsess with it after 3-4 hours into the game. The story is still a bit stupid, but the game is freaking great.
I play every Zelda. I know I will get the same fun with Zelda SS. But I don't feel buying and playing just because SS look so normal at best.
selection of colours
Taking yourself as the benchmark for the appeal of a game to other people isn't a very healthy attitude.
Taking yourself as the benchmark for the appeal of a game to other people isn't a very healthy attitude.
please sony follow this strategy
They'll follow that strategy in Japan.
Elsewhere?
lol no
If anyone would be kind enough... It would be very nice if we could compare sales of Majora's Mask and Skyward Sword.
both games appeared very late in their consoles' lifes, when both consoles were practically dead and as a sequel to an otherwise solid/succesful entry.
if we find out that MM had a sales performance comparable to that of SS, then there could be some hope that SS had such a bad performance because of bad timing and apathy towards the console its on, as opposed to apathy to the series itself.
If anyone would be kind enough... It would be very nice if we could compare sales of Majora's Mask and Skyward Sword.
both games appeared very late in their consoles' lifes, when both consoles were practically dead and as a sequel to an otherwise solid/succesful entry.
if we find out that MM had a sales performance comparable to that of SS, then there could be some hope that SS had such a bad performance because of bad timing and apathy towards the console its on, as opposed to apathy to the series itself.
There is little to no doubt that Sony will inject some testosterone in the Vita in Japan in the forthcoming months to revitalise it. The crucial point is if they have enough of big balls to put all their aces on the table (price drop, selection of colours, better services, large-profile game announcement and the moneyhat that goes with, etc...) so close to the launch window.
Nintendo did it. Let's see when/if Sony follows this strategy as well.
[N64] The Legend of Zelda: Ocarina of Time (Nintendo) - 386.234 / 1.143.570 / 33,77% 21/11/98
[N64] The Legend of Zelda: Majora's Mask (Nintendo) - 314.044 / 601.542 / 52,21% 27/04/00
[WII] The Legend of Zelda: Twilight Princess (Nintendo) - 145.068 / 554.109 / 26,18% 02/12/06
[WII] The Legend of Zelda: Skyward Sword (Nintendo) - 194.894 / 278.749 / 69,92% 23/11/11
The comparison has to be done between the first entry and the second entry on each console, IMHO.
MM sold about double of what SS will eventually do.
http://garaph.info/softwareindividual.php//gid/3368
http://garaph.info/softwareindividual.php//gid/5333
For N64 I have only data from the overall yearly Top 100s, so it's quite incomplete. However, two things are evident:
1) Majora's Mask sold a lot more than Skyward Sword, though its only appearance here is after a much longer period of time.
2) Majora's Mask sold a lot less than Ocarina of Time.
It really pains me to see a series like Zelda in such a constant decline over the years. Only Phantom Hourglass has sold over a million since Ocarina of time...and I don't want Zelda to be handheld exclusive..
34./45. [WII] Family Fishing # <SPT> (Bandai Namco Games) {2011.08.04} (¥5.040)
Vita has no where to go but up.
I hope Camelot keeps the RPG-like campaign from the Game Boy games.
I expect the new Fatal Frame to barely register too,
This is the exact opposite of reality.
It's a port of Mario Tennis 64, which had no RPG mode. Only the portable version have had RPG modes.
The 3DS version could get people into the idea of moving the system around as the camera to play. Then, they move the game to Wii U, where you move around the tablet controller as the camera to play ...
...When did Nintendo say that MT would have been a port of the Nintendo 64 title? I haven't heard anything like that.
A million seems like a pretty high bar for Japan alone. Has any installment done it since OoT? (Garaph has Phantom Hourglass at 902k.)A good Zelda game (all Zelda games are good, but I'm talking in the Zelda scale here) should have no trouble selling more than a million, sadly, Aonuma's team suck at making the games and have never successfully made a "core" Zelda experience (core as in core and not as in hardcorez).
Thought it was obvious. We've had ports of OoT and StarFox, Camelot hasn't made a Mario Sports game since Mario Golf Advance, I think, and it looks just like Mario Tennis 64. It never even crossed my mind that it could be a new iteration of the series. If it is, okay, but seems really out of place considering the above reasons, and there hasn't been any talk of Camelot returning to Mario Sports, then.
I think it's a port of Mario Tennis 64. Why wouldn't it be?
I think Vita's going to need the 'ol 3DS pricedrop treatment. Would be perfect if they can coincide a price drop with a big release. Also, new needs other colors to choose from.
If you are not OG Saga you don't want to see first day sales of the other titles.
Thought it was obvious. We've had ports of OoT and StarFox, Camelot hasn't made a Mario Sports game since Mario Golf Advance, I think, and it looks just like Mario Tennis 64. It never even crossed my mind that it could be a new iteration of the series. If it is, okay, but seems really out of place considering the above reasons, and there hasn't been any talk of Camelot returning to Mario Sports, then.
I think it's a port of Mario Tennis 64. Why wouldn't it be?
Thought it was obvious. We've had ports of OoT and StarFox, Camelot hasn't made a Mario Sports game since Mario Golf Advance, I think, and it looks just like Mario Tennis 64. It never even crossed my mind that it could be a new iteration of the series. If it is, okay, but seems really out of place considering the above reasons, and there hasn't been any talk of Camelot returning to Mario Sports, then.
I think it's a port of Mario Tennis 64. Why wouldn't it be?
probably the last time we'll see nsmb and mario kart ds in the top 50.
i know i said that last year, but i really mean it this time.
If it were a port they'd have called it Mario Tennis 64 3D.
They still did NPC: Mario Power Tennis.
A port is not the same thing as designing a new Mario Sports entry, especially since this conversation started with the question of if it would have an RPG mode. That's a whole different level of development to include (at least if it's good) compared to a port.
AR: Has the team changed much since creating the Mario Golf games across GBC through to GameCube? And were there any particular lessons learned from those experiences that helped you make We Love Golf an even better game?
The Takahashi Brothers: Unfortunately we have had some changes in the team and a few of our main members had to leave just after the previous launch. To tell the truth our slight stalling in development and the low profile within the consoles market in the past few years are somewhat related to that. Developing games for consoles certainly is not an easy task and a quality game only comes from a quality team. We Love Golf is a product made possible by the 'next generation' staff that have now become top developers. Of course the founding members are still with us and it was them that managed the game and trained the 'next generation' staff. This is quite apparent in the credits. We learn many things each time we are involved with a game and for instance when we made Mario Golf 64 our knowledge reflected onto Mario Tennis 64 and onto Golden Sun. Despite the fact We Love Golf has unconventional features such as the unique Wii control interface and the new online system, the game was developed in a very short time to a high standard. This was only possible because of our accumulated experience in games development.
These posts are literally the first I'm hearing of a new (or port) Mario Tennis, so just speaking in generalities: We've seen other Nintendo games ported or remade to portables, but I don't know that we have for the type of game that gets a name like Mario Activity and shows up once per system; we see games with a particular story or level set that people like return. Mario Kart 7 rather than Mario Kart 64 3D, for instance.donny2112 said:I think it's a port of Mario Tennis 64. Why wouldn't it be?
Exterminieren said:I'm quite amazed how badly Skyward Sword flopped. Nintendo's biggest bomb of the generation?
In Japan, Other M did pretty fairly. 70K, and Fusion is the only 21st century Metroid game to pass 100K.Boney said:Other M
In Japan, Other M did pretty fairly. 70K, and Fusion is the only 21st century Metroid game to pass 100K.
Nintendo Power had a non-informative blurb in it this month, but the screenshot showed "Peach Dome" which was apparently the last level in the GameCube Mario Tennis. Since we already got a port of GameCube's Mario Tennis on Wii, another port of the GameCube's Mario Tennis seems unlikely. So maybe it's a new version?
You must be one of those people who thought that Paper Mario 3D was a port at first.
I was talking more about ww, but it still was a huge effort to warm up to japanese gamers, with what I'd think was a huge budget, but didn't manage to get close to Fusion.
How much did Zero Mission do, I recall doing pretty bad.
Zelda SS has the same problem as Xenoblade. It doesn't look appeal. I almost miss one of the greatest JRPG this generation (Xenoblade) only because I have completely ignore the game when it annouce. I don't like mechanic and Robot thing. The main character look stupid and week. The overworld looks boring (yet, i was wrong, it one of the best the game has to offer). And many more. I only pick it up just because it's in Top 10 greatest Nintendo game. I absolutely obsess with it after 3-4 hours into the game. The story is still a bit stupid, but the game is freaking great.
I play every Zelda. I know I will get the same fun with Zelda SS. But I don't feel buying and playing just because SS look so normal at best.
... or to be anything like Phantom Hourglass.
After seeing Famitsu 100, the PS3 had a great software sales in 2011.
[N64] The Legend of Zelda: Ocarina of Time (Nintendo) - 386.234 / 1.143.570 / 33,77% 21/11/98
[N64] The Legend of Zelda: Majora's Mask (Nintendo) - 314.044 / 601.542 / 52,21% 27/04/00
[WII] The Legend of Zelda: Twilight Princess (Nintendo) - 145.068 / 554.109 / 26,18% 02/12/06
[WII] The Legend of Zelda: Skyward Sword (Nintendo) - 194.894 / 278.749 / 69,92% 23/11/11
The comparison has to be done between the first entry and the second entry on each console, IMHO.