DragonSworne
Banned
Wut.
So you don't think Wii U would have benefited from having LM2 on it as well?
Why make the game exclusive to 3DS?
Wut.
Fair play to the Vita, it has performed far better than most expected so far. Really pleased to see a rise this week.
Damn, that explains why I never got any money in Persona 4 during holidays! I have been deceived.You know people, kids don't get money gifts for every damn day off in Japan! Vita rose cause it had software releases. Next week will be telling of where it's going without them for a while, but there's no way it's going back to 10k.
The price is still dropped,and the library much improved over the last month. The resulting general perception will be much better overall than a month ago for prospective buyers.
He is jumping the gun. I was also referring to his previous statements in previous threads. Said some funny stuff.
Also, how is Sony putting little effort there? They just had a price-cut along with a bunch of releases. This is pretty much Sony's re-launch of the Vita. But the bigger question is...how is Nintendo even putting ANY effort towards the Wii U? 3DS is where their efforts are going.
So you don't think Wii U would have benefited from having LM2 on it as well?
Why make the game exclusive to 3DS?
He didn't say it wasn't good for this week.
He is saying:
1 week good sales =/= a healthy system.
So you don't think Wii U would have benefited from having LM2 on it as well? Why make the game exclusive to 3DS?
Nintendo has got to be disappointed with 3DS hardware sales, given that a game as big as Luigi's Mansion came out and they're almost 20k below what they did last year.
Software sales for Luigi are very impressive, especially with the game being released on the last day of the tracking period. No doubt about it, though, that Nintendo was probably hoping for a much bigger spike in hardware sales.
Competition from PS3 and PS Vita this time around have made things much harder. Last year Nintendo basically had the entire market to itself.
Because exclusives sell handhelds, and Nintendo first party exclusives sell a shit ton? The cross-play fiasco that Sony is going through hasn't proved to be successful enough to make it a "smart business model."
So can people stop saying 'we need to wait until next week to see how Vita does' now, then?
Please explain why Smash is on both Wii U and 3DS
Nintendo has got to be disappointed with 3DS hardware sales, given that a game as big as Luigi's Mansion came out and they're almost 20k below what they did last year.
Software sales for Luigi are very impressive, especially with the game being released on the last day of the tracking period. No doubt about it, though, that Nintendo was probably hoping for a much bigger spike in hardware sales.
So you don't think Wii U would have benefited from having LM2 on it as well?
Why make the game exclusive to 3DS?
Obviously I don't have the figures so it's just hypothetical but I imagine digital NSMB2 to be significantly higher (they are higher but to what extent I don't know).23./19. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 8.833 / 1.986.358 (+37%)
29./25. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 5.051 / 1.995.299 (+20%)
The race is so damn close.
My bad then, misread it a bit. Sorry. I thought he was saying it for that particular week. Then yes certainly one week is not indicative of anything, but the Vita has had a good month and that has to count for something. Just wish April had more releases for the Vita though.
Please explain why Smash is on both Wii U and 3DS
05./00. [PSV] One Piece: Pirate Warriors 2 # <ACT> (Bandai Namco Games) {2013.03.20} (¥7.140) - 60.315 / NEW
10./00. [PSV] Atelier Meruru Plus: The Alchemist of Arland 3 # <RPG> (Gust) {2013.03.20} (¥6.090) - 25.095 / NEW
17./00. [PSV] Dead or Alive 5+ # <FTG> (Koei Tecmo) {2013.03.20} (¥6.090) - 13.291 / NEW
So you don't think Wii U would have benefited from having LM2 on it as well?
Why make the game exclusive to 3DS?
The very first thing we learned about these titles is that they'd have different focuses for each console.Please explain why Smash is on both Wii U and 3DS
He didn't say it wasn't good for this week.
He is saying:
1 week good sales =/= a healthy system.
Schrödinger's Vita.
Obviously I don't have the figures so it's just hypothetical but I imagine digital NSMB2 to be significantly higher (they are higher but to what extent I don't know).
Dat American ex-pat community.
Because there is no benefit in selling the exact same game on two systems.
Instead you'd just have one system.
We're talking Nintendo's mascot whose already been in a number of Mario games.
Who is sitting saying "Am not buying till Luigi"?
True, but I'm counting 4 weeks good sales. What's the tipping point?
I think the Vita has a bit of momentum behind it now, and a decent back catalogue. I could see it staying above PS3 from now on.
Schrödinger's Vita.
It might come out alive!
So far, no one is supporting the Wii U in Japan except Nintendo themselves. And even the 3DS doesn't have as many games announced as one would expect when looking at its market share.
Is the Vita going to stabilize around the 40-50k mark? It's good to see the system selling okay, just hope it holds out instead of dropping back down.
Nintendo is supporting the Wii U? Could've fooled me. What games have they released? What is dated?The main difference between Wii U and Vita is that Sony can count on the neverending support of niche publishers. They did a great job fostering their relationships to Gust, Falcom and the likes during the last generations while they also position their consoles as the first choice for "otakus" and anime fans. It might be a questionable part of the market, but it's a segment that gladly spends a lot of money.
Nintendo on the other hand is pretty much on their own. They've been terrible at maintaining relationships since the N64 days and with a few exceptions like Capcom, Level 5 or Atlus most publishers seem to rather avoid them if possible.
So far, no one is supporting the Wii U in Japan except Nintendo themselves. And even the 3DS doesn't have as many games announced as one would expect when looking at its market share.
Not that this would really affect launch sales, but the bomba bin these games almost immediately end up in is about a billion times cheaper than any import store and they're all dual audio anyway.I know it's a joke, but, wouldn't actual ex-pats just get the US versions either from friends/family sending them over, or import stores in Japan? Why would they get the Japanese version with Japanese text and interface, and often censorship as well? Especially for those two franchises!
Fair play to the Vita, it has performed far better than most expected so far. Really pleased to see a rise this week.
I was expecting much worse for Meruru and Doa after tsutaya rankings ,also One Piece very nice altrough maybe not that suprising - in Japan with the amount of time they spent in commute handheld version should be preferable
The main difference between Wii U and Vita is that Sony can count on the neverending support of niche publishers. They did a great job fostering their relationships to Gust, Falcom and the likes during the last generations while they also position their consoles as the first choice for "otakus" and anime fans. It might be a questionable part of the market, but it's a segment that gladly spends a lot of money.
What's the difference between MC and Famitsu numbers again?
Nintendo is supporting the Wii U? Could've fooled me. What games have they released? What is dated?
The reality is Nintendo at their best can sustain a platform purely on their own. Even when they try to court third parties it never seems to work out (except in the case where they create such a massive userbase that they're forced to - see 3/DS). But they've severely dropped the ball this time.
Nintendo is supporting the Wii U? Could've fooled me. What games have they released? What is dated?
Because it was undergoing major development when the 3DS was struggling, and there's great value in platform exclusives like this?
You may as well ask why X isn't getting a 3DS release.
The very first thing we learned about these titles is that they'd have different focuses for each console.
Is NSMBU a NSMB2 port?
Because exclusives sell handhelds, and Nintendo first party exclusives sell a shit ton? The cross-play fiasco that Sony is going through hasn't proved to be successful enough to make it a "smart business model."
What Holiday this week? Can you explain?
Seems like a lot of sales thread regulars overestimated LM2's sales but its still a really good number. Vita is doing alright too.
I am more confident that when the next Vita drought soon hits it will still be able to pull much better weekly numbers (15+k) than what it did before. While certainly not great numbers it should provide additional boost to new Vita projects especially PS3+PSV since they seem to be doing quite well and more niche titles too.
I don't think Vita is going away in a long time. Now to see if Sonys ''indie push'' does anything in the west but it needs a pricecut over here asap.
Please explain why Smash is on both Wii U and 3DS