FF, Tales of, Yakuza?Other than maybe Resident Evil, is there really any type of game where there's significant proof that japanese people prefer to play it on a console?
FF, Tales of, Yakuza?Other than maybe Resident Evil, is there really any type of game where there's significant proof that japanese people prefer to play it on a console?
You are right.I can't understand how people can be disappointed with the hardware bump. A 21k increase in units (probably a few k more considering it came from a previous Gundam bump) thanks to a game selling "only" 130k and announced well before the release of Vita, with no hardware bundle, is a pretty good bump.
You can (and should) be disappointed by the overall sales, but the bump is great.
Atlus with the system seller. Now bring us Persona 5 already.
First i must just say something about EX Troopers. If the game has a great 4 player local multiplayer, then this can be a good bulletpoint for playing it on a portable device. I'm not sure that we know much about EX Troopers yet to say much about it, but i didnt take this into concideration in my previous posts.Other than maybe Resident Evil, is there really any type of game where there's significant proof that japanese people prefer to play it on a console?
Not that I'm saying the 3DS version will sell gangbusters. I hadn't heard of the game before this thread and don't really know what to think of it from the trailer. Depending on how close the different versions are I could see both bombing equally or do moderately well. There's not that much to compare it to on 3DS though
Watch them announce it for 3DS.Now bring us Persona 5 already.
I also mentioned the PS3 because of comments people made back in 2007/2008. Even if we knew about FF13 and stuff like that, it didnt stop people to compare it directly to Gamecube and mentioning many times how poorly the PS3 was selling.
If someone said that things could changes, there were a chance that someone would give a "no way" kinda answer. Why did people do these comparisons and talk about how poorly the PS3 did if there was a big chance of it's sales pattern to change in a positive way?
The bump is great, but completely unsustainable. Sony is going to have to do something if they want bumps like this to have long-lasting effects.
FF, Tales of, Yakuza?
If we're honest and evaluate by revenue, at minimum, the Vita came very close to surpassing the 3DS this week.
34000 x 25000 = 850000000
61000 x 15000 = 915000000
Note this comparison favors the 3DS given the existence of the Vita 3G SKU and Nintendo's historical penchant for bundling and discounts, which is just a euphemism for an underhanded, selfishly single minded way of acquiring sales and undermining the competition. However, I won't declare this an outright victory for Sony as I want to remain strictly factual. But if you note the top 5 (where 90%+ of the software sold each week resides), four of the software titles belong to the Sony ecosystem. If you factor in licensing fees and other unmentionable soft factors, this week was a resounding victory for Sony.
Regarding EX Troopers I wouldn't spend so much time talking about a game that it will sell a max of ten units.
I'm not generalizing at all, just so that is said. I also didnt say "people said this, and now they say that". When i said "people", then i'm only referring to those who said those comments back in the day.It was comparable to GameCube, and it was/is selling poorly.
Different people. I was definitely comparing to GameCube at the time, because it was comparable to GameCube at the time. However, it was plain to see that the situations were very different for price and current/planned games. I recognized that it was comparable to GameCube then, but basically had no chance of staying comparable to GameCube for the rest of its lifetime. Be careful with the "people on GAF said this and now people on GAF say this" thinking, as it's usually not the same people. That's where the "GAF Hivemind" stuff comes in. There is no Hivemind. ;p
FF, Tales of, Yakuza?
It is based on Keiichiro Toyama's (director on Gravity Rush) Twitter message that Gravity Rush had sold 100k by the end of March. At this point in time, Media Create had the game tracked at around 70k copies. I'm not sure if it was ever clearified if it was 100k sold to retailers (as in unsold copies) or that digital download sales were inlcuded, does anyone know?Wait, Gravity Rush had 30k in digital sales alone? Where's the source of that data? If true, that could potentialy mean Persona comfortabl surprassed the 150k benhcmark.
It is based on Keiichiro Toyama's (director on Gravity Rush) Twitter message that Gravity Rush had sold 100k by the end of March. At this point in time, Media Create had the game tracked at around 70k copies. I'm not sure if it was ever clearified if it was 100k sold to retailers (as in unsold copies) or that digital download sales were inlcuded, does anyone know?
It was also not about 1st week sales only, but during the first ~7 weeks. So it is unlikely that Persona 4 Golden have sold 20k+ digitally in the first week. Does anyone know what rating P4G have on the PS Store by the way?
They can't do anything at the moment. They are one year late, they are a lot more expensive and they lost the defining franchise to the competitor. I haven't seen a match this one sided since... well, since never.
You can say that Sony fucked up a lot of things with the PS3 but it's also true that they fucked up even more important things with the Vita in Japan. They planned the Vita like it was going to be the only portable in the market, because if that wasn't the plan, I can't understand any of what they did (and didn't do).
Right. I do not see any real solution for Sony at the moment, aside from magically coming up with their own new phenomenon on their own, which is very unlikely.
They lost the moment they let Nintendo get a year long head start.
Thanks for the infoIt was definitely a mix of Digital Sales + Sold to Retail.
Are people really using the PS3 possibly limping to 9 million sales when all is said and done as an example of a healthy turnaround for Vita to imitate?
Hell, just doing that would be a monumental disappointment coming off the PSP, and it very well may do worse than that?
Its not just that the PS3 continued to have more support, its that the Wii also lost support first party and third party (whatever little it had). Even if the Vita did gain more support, I don't see the 3DS' support stopping any time soon. Its a very different situation.I don't think people are using PS3's actual numbers as an example of what Vita should achieve, but rather the situation. PS3 was pretty dead for a point, and suddenly rose like (a very tiny) phoenix. The situations are a lot different (as the PS3 had a lot of support coming from goodwill on PS2, and 360 multis) but I suppose some are just using it as an example of Sony hardware rising from the grave.
The Wii ultimately didn't fare much better than the PS3, but that was for completely different reasons.
The Wii ultimately didn't fare much better than the PS3, but that was for completely different reasons.
I think the nature of the PSV's hardware will see it's price decline more rapidly without going deep into a loss lead. So at the very least it holds that advantage over the PS3.Are people really using the PS3 possibly limping to 9 million sales when all is said and done as an example of a healthy turnaround for Vita to imitate?
Hell, just doing that would be a monumental disappointment coming off the PSP, and it very well may do worse than that?
You have high expectations.3DS is still trucking along. The bump for Pokemon should easily push it over 100k.
You have high expectations.
Tales I'll give you - but there's just no way to say with respect to Final Fantasy or Yakuza.
FF3 DS and Dissidia PSP both outsold FFXIII-2 for crying out loud. Who knows how a mainline (developed and marketed as such) entry would sell on a portable? It hasn't been tried.
FFIII was never ported or remade before the DS game, it was originally released ages ago when the series only bordered on being a million seller. So FFIIIDS for all purposes was a 'new' mainline game. For most people it was the first chance to actually play this one.
I don't see classic FF selling much better than FFIIIDS nowadays. Modern FF could exist on Vita maybe, but the platform itself is weak.
Maybe we'll see a new mainline FF on 3DS at one point. *Very* unlikely, but would be interesting just for seeing how much it would actually sell. So it will never happen though.
Was expecting a lot better for vita. Good for p4g though, the game should have decent legs.
If you say so.It won't have legs at all. It's gonna drop like a rock.
1 in every 5.6 PSV owners already bought it this week.If you say so.
I would say:
Bad news : Vita bump is ridiculous and shows there won't be anything to boost sales to acceptable proportion till a loong time.
Good news : A game can sell pretty good on Vita, as much as it would on a way more popular platform. That means devs can make that choice.
If your game needs to sell just below 250k-300k units, that's true. But if your game usually sells more than that, I cannot see why choosing PSVita over 3DS / PS3, at least until the installed base stays below one million units.
It will be over a million before the year is out... never underestimate the sales of a new colour!
unless they will be out in two years or so.
Which system other than PC emulated FFIII prior to VC? And does that really concern the mainstream? FFIIIDS was a new FF for a huge part of the market.I agree that a mainline FF on handhelds is highly unlikely, but we'll have to disagree about the rest.
FF3 DS was a remake of an old game. It was in no way equivalent to a new mainline release. Having not been ported before helped sales out, but let's be real - anyone who really wanted to play the game could have emulated it on countless systems through the years.
Honestly, if FFXIII had been made for DS, and received the same marketing and promotion as the real FFXIII - I think it is quite likely that it could have sold near 2 million units, which would have put it right around the same ballpark as what XIII sold on the home consoles. I don't think that's a stretch at all, particularly with FF3 DS topping a million, and a Dissidia spin-off on PSP getting near a million. And I think a FFXV on 3DS could also get up somewhere around 2M. I don't see why Vita couldn't accomplish the same thing if it had the install base - but well, as it stands, that is a rather pointless discussion.
Can the 3DS surpass the PS3 by year's end? I'm going to say that it will.
I was thinking around 70% yeah, might be a bit unrealistic. Anyway usually when a game releases it drops off the amazon rankings fast.1 in every 5.6 PSV owners already bought it this week.
It's likely even higher when one factors in that there are probably some digital sales.
I'd be surprised if it falls by less than 90%.
Which system other than PC emulated FFIII prior to VC?
If you want to argue that people don't prefer FF on consoles it would need to be able to perform similar on DS as it did on PS1.
Again, this doesn't concern the mainstream. All those methods are also illegal and not at large important to the Japanese market. A series that can sell in this range isn't much affected by the tech savvy segment.There have been NES emulators on pretty much everything. PS2/PS1/XBox/GC/GBA/Linux/Mac, etc. A diehard fan who wanted to play a 15-year old game had ample opportunity to do so.
No offence, but that's a ridiculous argument. That's not where the franchise is anymore. The PS2 FF games didn't perform as well as the PS1. The PS3 FF games didn't perform as well as the PS1. But somehow the DS would have to perform as well as the PS1 in order to say that Final Fantasy could sell as well on handhelds as on home consoles?
For what the series is today, yeah - I think a fully developed and marketed mainline title on a handheld with a strong install base could perform similarly to the mainline titles that we get on home consoles today. And looking at XIII and XIII-2, I wouldn't rule out a handheld mainline entry even selling better than the home console entries of today.