Cosmo Clock 21
Banned
The Switch is whatever form factor fits your narrative the best, the Schroedinger's console. Quite impressive really
Getting dev-kits earlier doesnt necessarily mean that the company has resources free to actually develop and optimize the games. Could they have had MHXX out at the Switch launch ? Likely...but it probably would have been a worse version than the one that launched this month...and the total sales wouldnt have been much higher....if higher at all.
The only misstep in regards to MHXX from Capcom is the missing western release....they know that the game would sell to some Switch owners but they are sacrificing it to maximize MHW sales potential.
I expect it to outsell the PS4 version.
Obviously. I mean Revelations 2 was a PS3/PS4 release and sold quite well and Revelations 1 did very well on PS3. Any Playstation fan that wanted to play these games already done it, that's why the low numbers of this re release. Switch should easily outsell it.
Revelations was on both the past Nintendo systems(and sold really well on 3DS)....
Yeah but no Revelations 2 so higher numbers should be expected.
Isn't it a separate release? Or was that unsubstantiated?
Yes, I forgot about Monster Hunter. I posted that solely on the basis of Nights of Azure 2's sales of 4,400 units.
Including MHXX actually strengthens my point - it's taken a second week to break 100k. If you look at the eShop charts for Japan you'll see a similar pattern.
I wouldn't be surprised if SteamWorld Dig 2 on Switch underperforms relative to the 3DS version which sold the most in Japan.
It's bundled, although i just read that Revelations 2 will be a download code...
Japanese sales and continued strength of the brand in Japan is the only thing that should matter. Capcom did not learn its lesson attempting to entice the West last time. It will end with the same result: running back to Japan.
Not that i disagree but i dont think MHXX at the Switch launch would have resulted in the next/new MH for Switch arriving anytime sooner than what is planned right now.
The 3DS release for Japan - its not like japanese players didnt have a MH release to spend money on this year. Switch impacts on the overall performance of most japanese publishers is very small this year...if i was a 3rdParty i would also wait a couple of months for the Nintendo games to get the installed base to +4-5m before i start releasing bigger games tbh.
I've always thought that it's better to get in early to help get your audience prepared for the future. If they come in late, then there's that possibility that the audience won't even consider that platform when games are released for it. Especially if I make relatively niche games.
That's the case is NA/EU but JP was apparently getting separate retail releases, but that's probably not true.
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW | 32.857 | 85.503 | | 1.598.130 | | 1.598.130 |
| PS4 # | 29.736 | 26.335 | 2.302 | 1.271.838 | 884.964 | 5.193.454 |
| 3DS # | 25.185 | 26.796 | 20.813 | 1.301.468 | 905.595 | 23.212.881 |
| PSV # | 4.113 | 3.953 | 10.021 | 306.333 | 641.829 | 5.553.752 |
| WIU | 87 | 89 | 4.072 | 20.597 | 282.826 | 3.300.335 |
| XB1 # | 55 | 63 | 126 | 5.871 | 3.764 | 78.819 |
| PS3 | 22 | 43 | 885 | 15.790 | 41.187 | 10.273.509 |
+-------+------------+------------+------------+------------+------------+-------------+
| ALL | 92.055 | 142.782 | 38.219 | 4.520.027 | 2.760.165 | 49.210.880 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 S | 55 | 63 | | 1.089 | | 6.817 |
|PS4 Pro| 5.422 | 4.782 | | 222.579 | | 339.629 |
| PS4 | 24.314 | 21.553 | 2.302 | 1.049.259 | 884.964 | 4.853.825 |
| PSV | 4.113 | 3.953 | 10.021 | 306.333 | 641.829 | 5.553.752 |
|n-2DSLL| 13.807 | 14.782 | | 269.480 | | 269.480 |
| 2DS | 1.758 | 2.058 | | 239.125 | | 536.272 |
| n-3DS | 9.620 | 9.956 | 20.282 | 792.863 | 857.988 | 5.486.852 |
+-------+------------+------------+------------+------------+------------+-------------+
But Capcom actually wants their audience to buy the PS4 in the future so that would be counterproductive. MHXX probably only came to Switch because Nintendo cut them a deal and Switch defied expectations.
But Capcom actually wants their audience to buy the PS4 in the future so that would be counterproductive. MHXX probably only came to Switch because Nintendo cut them a deal and Switch defied expectations.
Thats dumb as hellBut Capcom actually wants their audience to buy the PS4 in the future so that would be counterproductive. MHXX probably only came to Switch because Nintendo cut them a deal and Switch defied expectations.
I'm like 90% sure this game was in dev for more than 4 months.But Capcom actually wants their audience to buy the PS4 in the future so that would be counterproductive. MHXX probably only came to Switch because Nintendo cut them a deal and Switch defied expectations.
A secret system seller title announced two months before the release ?
I'm like 90% sure this game was in dev for more than 4 months.
Also goddamn Famitsu, what's with the 20k discrepancy.
But Capcom actually wants their audience to buy the PS4 in the future so that would be counterproductive. MHXX probably only came to Switch because Nintendo cut them a deal and Switch defied expectations.
28./00. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 2.308 / 338.841 <80-100%> (+17%)
Dynasty warriors 9 in not coming in November after this conference. It might miss December as well (or it's asuprise for TGS).
That's the only relevant title not dated yet I can think at the moment.
Considering how terrible the game looked the last time we saw it, I don't think there's any chances this thing is releasing this year. Or even this fiscal year.
GamesMaya:
She went to the Sony Event for November games and the number of titles planned for this month is very small... she was disappointed.
She is wondering if they are keeping secret the titles for the TGS conference. If this is not the case, then Nintendo will be the only relevant system this holidays.
As far as the dungeon crawlers like EO, the developer interviews seem to point to them really having no clue how to translate away from a two screen/map layout.
Given Altus' late support of systems, the game announcements of the trio felt played to a western audience from the get go...
Just on EO as a series... even as a collector I can't justifying owning every game. They've milked it to death and I really think this is it's swan song. The game may return in name but won't be similar.
I can only think of Tales of, as we were discussing before, showing up at the keynote since the Switch release of a Tales of is expected before EoFY. Unless that's Switch exclusive in some weird fashion and we don't see it until a Direct or something.
But even with that, I can't think of what else they'll have at their TGS or think of things that they could pull out. Seems like Tales of, MHW, DW9, and...?
Dragon Quest Heroes III.
I've always thought that it's better to get in early to help get your audience prepared for the future. If they come in late, then there's that possibility that the audience won't even consider that platform when games are released for it. Especially if I make relatively niche games.
Dragon Quest Heroes III.
Oh and DQB2, that's expected some time next year, yes?
I think Jump Festa would be a better place for this.
And this reasoning is why they will continue to fail over and over again.
It seems the majority of the game industry honestly believes that they somehow control the consumer end of the spectrum and can manipulate demand without listening to the voices of their customers. Capcom seemingly believes that the consumers of their products should jump through fucking hoops to be able to play their games. For whatever reason these Companies don't actually listen to their customers that are already interested in purchasing the Company's content and are always willing to toss seemingly dedicated customers completely aside for a gamble at greener pastures.
Trying to force consoles on Japan is a fools errand at this point, instead of actually following the existing consumer market for their Monster Hunter series they once again are trying to manipulate it into something it's not naturally.
Switch wouldn't have competition in Japan at holidays either way, besides it was known from long time ago that PS4 and 3DS would have weak year end releases.
Pokemon, YW Busters and whatever Kirby game they are dropping....doesnt sound that weak to me....everything else on the system will likely tank though lol.
Interested to see what Sony will have for the Holidays.
Pokemon, YW Busters and whatever Kirby game they are dropping....doesnt sound that weak to me....everything else on the system will likely tank though lol.
Interested to see what Sony will have for the Holidays.
A secret system seller title announced two months before the release ?
Knack 3
Knack 3