January is crazy.
What's Switch's first notable game of 2018? (or game period I guess)
I know Kirby is Spring....
When is Mario + Rabbids?
Mario + Rabbids is the only Switch game dated so far for 2018?
It will be curious to see its performances.
January is crazy.
What's Switch's first notable game of 2018? (or game period I guess)
I know Kirby is Spring....
When is Mario + Rabbids?
600k week 1, very long crawl to 1.15m ltd
You think it's gonna launch at slightly better than Tri numbers and end at slightly higher than Tri numbers?
It's not gonna outdo Story of Seasons.Did Stardew release in Japan? I could see that being HUGE there, especially on Switch.
Kind of seems like it is?
"Sooooo we don't have anything to sell your for Christmas/Holidays... but how about you buy this to prepare you to play MHW in two months?"
Heck I would buy ask for it for Christmas if I were a huge MH fan lol.
Dont remember the exact tri numbers apart from them being in that ball park so yeah sounds about right
1.3M FW
1.9M LTD
I'm shooting for the moon.
My guess for MHW is 800k fw, 1.5m lifetime. It's going to do relatively well in Japan for a PS4 game, it's the west where it'll disappoint (little growth from MH4U).
I think one difference between Tri and World is IIRC Tri had a separate online sub just for Monster Hunter.
World will of course require PSN, but I assume most PS4 owners utilize the service.
those numbers aren't just "relatively well in Japan for a PS4 game", imho.
are very good numbers for a PS4 game.
They are pretty insane numbers for a ps4 game
Yeah, that's almost as good as PS4 Dragon Quest. Granted, it won't have to deal with more than half its sales on another system, but still that's a tall order. I'm curious about the overall hype for this game in Japan.
Well, that's considering also the brand behind the game. Like DQXI; great for a PS4 game, awful for a DQ (or MH).those numbers aren't just "relatively well in Japan for a PS4 game", imho.
are very good numbers for a PS4 game.
Smash March. Believe.Was expecting a January release for MHW, guess my intuition was right for once.
Oh, and was it hiska-kun who joked about Sony pushing for a MHW bundle in December? It was pretty likely they'd try and do a DQH-like bundle, especially with how relatively weak the holiday line-up is.
Q1 is indeed packed, but that's been standard for PS platforms for a few years now iirc... at least it's a bit more spread out than a few years ago, with the Week of Death in March.
Q1 is generally weak on Nintendo side, with exceptions, so Switch will be interesting (especially since line-up is really barren right now). Which is why I'm definitely expecting Nintendo to announce something, for March or something.
Well, that's considering also the brand behind the game. Like DQXI; great for a PS4 game, awful for a DQ (or MH).
Well, that's considering also the brand behind the game. Like DQXI; great for a PS4 game, awful for a DQ (or MH).
With the western launch, worldwide.speaking of Dragon Quest,what is the perfect date for DQXI switch to launch,if not this year?
speaking of Dragon Quest,what is the perfect date for DQXI switch to launch,if not this year?
speaking of Dragon Quest,what is the perfect date for DQXI switch to launch,if not this year?
In isolation it does. In reality though it only exists because it became clear PS4 can't pull it's own weight. And SE was right, it can't.DQXI 3DS looks more awful for a DQ game if you compare it alone then.
You mean the worst selling.*That would easily be the best-selling home console DQ ever.
In isolation it does. In reality though it only exists because it became clear PS4 can't pull it's own weight. And SE was right, it can't.
Which were the 10 Famitsu reveals?Were the 10 Famitsu reveals all part of the Sony conference?
Yes.With the western launch, worldwide.
That's a more cynical approach to it, but you could also see it as: "Hey, MH's coming out in just a month or so, and you'll be able to play it best on this PS4 Pro!"
After all, Pro adoption rates still aren't amazing anywhere (not that you would expect them to be), and this is even more true in Japan, so the more that are out there, the better.
So we know the details for MH World launch- updated guesses at FW/LTD?
I'll take a guess at 750K FW/1.25M LTD.
those numbers aren't just "relatively well in Japan for a PS4 game", imho.
are very good numbers for a PS4 game.
Because 3DS wasn't the original target, it was a shift based off real world market forces. And yes it's true.I don't know what this has to do with what we were talking about and why you are bringing it up but it isn't true at all. Where did you get this anyway?
I don't know what this has to do with what we were talking about and why you are bringing it up but it isn't true at all. Where did you get this anyway?
I mean, it's a very pretty box.
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Whether DQ11 was supposr to be PS4 only or was always in sinulataneous development is not well known. They have released conflicting information. Of that conflicting info none of it read "PS4 can't pull good enough numbers". That's just speculation.
Granted we know it's true but even so. Game wasn't exclusive, we dunno how it would perform if it was. The West is the real test. Will it sell more than the 1 million DQ9 did? Possibility is there.
Because 3DS wasn't the original target, it was a shift based off real world market forces. And yes it's true.
I still think MHW will do 2.5 million in Japan and possibly reach 3 million with the west around 2 million on both platforms.
I do believe a 3DS-bound version could have sold as well as how the two versions combined are selling, maybe even better if released a year ago or so. The opposite is much harder to believe: a PS4-bound DQXI would have not been able to sell more than 2m units.
Ok, these are actually very high numbers.I still think MHW will do 2.5 million in Japan and possibly reach 3 million with the west around 2 million on both platforms.
Not really? The point is from a ROI perspective, DQ on PS4 was likely a huge mistake. A 3DS version would also have easily been ready a year earlier so would have hit when it was still peaking.A lot of 3DS games would be selling better if they released a year ago. Reality is they didn't know. Game wasn't ready. This is pointless speculation really.
The official source would be Square Enix themselves.No it's not. This is just speculation from your part. We already have an official insight for this. After they announced the game, Hori was asked why they made 2 versions.
http://gematsu.com/2015/07/dragon-quest-xi-first-interview-yuji-horii-translated
They wanted a home console version but they also thought a portable version was something logical after DQIX. You really want us to believe that after the nunerous DQ games that 3DS got, DQXI would be PS4 exclusive? Do you have an official source for what you're claiming?
Not really? The point is from a ROI perspective, DQ on PS4 was likely a huge mistake. A 3DS version would also have easily been ready a year earlier so would have hit when it was still peaking.
PS4 is by far the least successful console in history to receive a mainline Dragon Quest game at launch. Every other entry on the series has only ever appeared on market leading platforms in (or after) their market maturity phase.
A lot of 3DS games would be selling better if they released a year ago. Reality is they didn't know. Game wasn't ready. This is pointless speculation really.
A PS4 only DQ11 may get over 2m. Maybe it doesn't. Who knows? 2m for a DQ mainline game is bad though so even if it sqeaked to 2.2 or something it wouldn't change anything. PS4 can't support an ecosystem of multi million selling Japanese titles. Hence the focus on making the games bigger globally
I still think MHW will do 2.5 million in Japan and possibly reach 3 million with the west around 2 million on both platforms.
Man, January is pretty stacked now. I wonder how NNKII will do now.
This started because you said DQXI 3DS sold badly for a DQ game.How do you actually know this? More speculation?
Okay. And? What does that have to do with the fact that we don't live in a world where it was a 3DS only game ready 7+ months earlier?
Of course it is speculation. All we are doing here is speculation, after all.
What I was saying is that 3DS could support a 4m+ game (this is quite proven, in fact). PS4 cannot... simply because of installed base issues. The fact that the game wasn't ready is because the aim was to release both versions simultaneously (and PS4 development took longer), or because the 3DS version was an aftermath, and therefore its development started later. That's why I think this wasn't a smart choice in short-term (remember that we should add the Switch version, which could have existed in this scenario as well). If Horii wanted to release its last DQ on a home console, a late PS4 version could have still existed, à la Ni no Kuni; at the same time, they could have maximized 3DS sales in 2015 or 2016 (I think if this would have been the plan, Square Enix had been able to release a 3DS game earlier).
Right now, DQXI is selling around 3.1-3.2m units, 1m behind DQIX. The latter sold more than 5m units worldwide. Unless they have a different business model in mind for the Western release, or they are expecting the Switch version to blow out, DQXI PS4 will have a hard time to make up for the lost Japanese sales. I'm sure there are plenty of other factors to take into account, su perhaps we can discuss about them![]()
This started because you said DQXI 3DS sold badly for a DQ game