highluxury said:Fixed. I guess I took the bait but whatevs...
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|System | This Week | Last Week | Last Year | YTD | Last YTD |
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| ALL | 800.000 | 1.155.000 | 3.196.673 | 31.409.000 | 40.626.547 |
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There is not enough palm in the world to put in my face right now (you, awful stealth editor)highluxury said:Fixed. I guess I took the bait but whatevs...
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|System | This Week | Last Week | Last Year |
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| PS3 | 66,0% | 23,0% | 10,3% |
| PSP | 11,9% | 35,4% | 26,0% |
| WII | 8,8% | 13,3% | 18,4% |
| NDS | 6,6% | 13,1% | 42,5% |
| 3DS | 5,2% | 12,7% | 0,0% |
| 360 | 1,4% | 2,1% | 1,4% |
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|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
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| PS3 | 62.266 | 32.969 | 16.677 | 923.299 | 1.110.516 | 6.873.186 |
| 3DS | 49.191 | 55.264 | | 1.791.170 | | 1.791.170 |
| PSP # | 23.352 | 28.921 | 29.711 | 1.414.844 | 1.622.665 | 17.691.775 |
| WII | 9.130 | 9.931 | 15.330 | 567.225 | 1.153.963 | 11.797.517 |
| NDS # | 2.748 | 3.205 | 36.659 | 678.644 | 1.878.626 | 32.802.942 |
| PS2 | 842 | 964 | 1.241 | 46.336 | 70.046 | 21.942.247 |
| 360 | 727 | 830 | 2.185 | 84.513 | 156.812 | 1.491.176 |
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| ALL | 148.256 | 132.084 | 101.803 | 5.506.031 | 5.992.628 | 94.390.013 |
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| DSi | 2.660 | 3.108 | 32.398 | 651.929 | 1.715.235 | 8.212.802 |
| DSL | 88 | 97 | 4.261 | 26.715 | 163.391 | 18.140.934 |
| PSPgo | 34 | 34 | 537 | 20.029 | 47.278 | 160.481 |
| PSP | 23.318 | 28.887 | 29.174 | 1.394.815 | 1.575.387 | 17.531.294 |
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But the difference this time is that there isn't a generational leap with their competitor. If a game can be done on the VITA, it can be done on the 3DS, and right now there is really no reason to even get a VITA for the average consumer, less reason have developers to make games for it.M3d10n said:I think all this talk about Vita failing or not isn't terribly productive when you look at the PSP and PS3 in Japan, both coming back from the dead years after launch. The prospects for the post launch period aren't very bright, but Sony seems to be a patient one.
both are already 3D capable, compared to limited capability of DS vs PSP, but still PSV is much more powerful when it comes to graphics and online features.manueldelalas said:But the difference this time is that there isn't a generational leap with their competitor. If a game can be done on the VITA, it can be done on the 3DS, and right now there is really no reason to even get a VITA for the average consumer, less reason have developers to make games for it.
Looking at the dropoff, 650k is about what I expect sales to finish at. They'll probably ship 700k total.Alrus said:Apparently, Namco has already shipped 650k copies of Xillia to retailers. I wonder if they'll manage to ship much more... Guess we'll see how the sales are next week.
If you look at the traditional "generational leap", it is usually around a ~10x jump in performance. You actually have that between Vita and 3DS.manueldelalas said:But the difference this time is that there isn't a generational leap with their competitor.
He meant both platforms can now play the same games. Vita will push graphics further, 3DS will compensate with 3D depth, but basically both platforms will share the same gameplay mechanics. That is until developpers start using the rear touchpad to bring new experiences.Durante said:If you look at the traditional "generational leap", it is usually around a ~10x jump in performance. You actually have that between Vita and 3DS.
Chris1964 said:Almost all titles have strong first day sales. Many sellouts, Dark Souls is the top title by far, get6-2 estimates it has sold more than 100k already.
marc^o^ said:That is until developpers start using the rear touchpad to bring new experiences.
No, the difference is not big. You could port Uncharted VITA on a 3DS, and that would not be the same as downporting some xbox 360 game to the Wii (like Dead Rising which needed to be completely redone, because Wii is older hardware, while the 360 was "modern" hardware).Durante said:If you look at the traditional "generational leap", it is usually around a ~10x jump in performance. You actually have that between Vita and 3DS.
I'm glad you single-handedly ported Uncharted to the 3DS, we wouldn't have known it was possible otherwise.manueldelalas said:No, the difference is not big. You could port Uncharted VITA on a 3DS, and that would not be the same as downporting some xbox 360 game to the Wii (like Dead Rising which needed to be completely redone, because Wii is older hardware, while the 360 was "modern" hardware).
Both platforms have "modern" hardware, both can do lighting, shaders, etc in both of them; you can have engines that work on both handhelds.
There is absolutely nothing you can do on a VITA but can't on a 3DS (with the necessary changes in graphics, obviously). This was not the case with PSP and DS.
And what is this talk about the VITA superior online technology? Are people here expecting a magical non suckiness of 3G suddenly???
You would need to take some graphics from here and there, but you wouldn't need to remake the game for it to work, that's what I'm trying to say.Lesiroth said:I'm glad you single-handedly ported Uncharted to the 3DS, we wouldn't have known it was possible otherwise.
And Vita's online system is better than the 3DS', 3G or not.
Oh please. They barely did shit with the DS's touchscreen. How could they do better with something you can't even see?gkryhewy said:I'm sure that will happen all the time.
Would you say they need to tighten up the graphics on level 3?manueldelalas said:You would need to take some graphics from here and there, but you wouldn't need to remake the game for it to work, that's what I'm trying to say.
I think your sarcasm detector is broken.BurntPork said:Oh please. They barely did shit with the DS's touchscreen. How could they do better with something you can't even see?
Lesiroth said:I'm glad you single-handedly ported Uncharted to the 3DS, we wouldn't have known it was possible otherwise.
And Vita's online system is better than the 3DS', 3G or not.
Some games announced before the PS3 even launched:M3d10n said:I think all this talk about Vita failing or not isn't terribly productive when you look at the PSP and PS3 in Japan, both coming back from the dead years after launch. The prospects for the post launch period aren't very bright, but Sony seems to be a patient one.
Fernando Rocker said:The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.
http://www.abload.de/img/rer1ex8c.gif[IMG]
[IMG]http://www.abload.de/img/rer2mbsl.gif[IMG][/QUOTE]
Thank you for linking two GIFs and arguing a point I didn't even mention. Because I said the 3DS can't do pretty graphics, right?
Fernando Rocker said:The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.
http://www.abload.de/img/rer1ex8c.gif[IMG]
[IMG]http://www.abload.de/img/rer2mbsl.gif[IMG][/QUOTE]
And that was shown on early hardware, before launch. The second and third generation of 3DS software should be much more impressive.
lunchwithyuzo said:Family Fishing hanging in there! How much had it sold last count, think it can make 100k eventually?
What were sales trends for the other Family titles on Wii? I thought they were slow burners?saichi said:based on the Famitsu number last week (LTD: 35322), high unlikely
Fernando Rocker said:The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.
http://www.abload.de/img/rer1ex8c.gif
http://www.abload.de/img/rer2mbsl.gif
lol nice corridors.Fernando Rocker said:The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.
http://www.abload.de/img/rer1ex8c.gif
http://www.abload.de/img/rer2mbsl.gif
They should do a FFXIII game for 3DS.Kandinsky said:lol nice corridors.
manueldelalas said:There is not enough palm in the world to put in my face right now (you, awful stealth editor)
M3d10n said:I think all this talk about Vita failing or not isn't terribly productive when you look at the PSP and PS3 in Japan, both coming back from the dead years after launch. The prospects for the post launch period aren't very bright, but Sony seems to be a patient one.
wouldn't be done justice is a very vague term.Lesiroth said:And I'd argue a game like Gravity Daze wouldn't be done justice on the 3DS, although unlike some people here I haven't insta-ported it to know for sure.
I know I thought 3DS would be bigger earlier, and that's probably true for a lot of people in these threads. DS was huge, I thought 3DS would get a free ride from that for a while. Now, if we learned a few months before its launch that somehow Vita was going to be the home for Animal Crossing and New Super Mario Bros., that would have put a different spin on things.TheBranca18 said:Strikes me as interesting that I didn't see many of the people being as pessimistic around the launch of the 3DS.
JoshuaJSlone said:I know I thought 3DS would be bigger earlier, and that's probably true for a lot of people in these threads. DS was huge, I thought 3DS would get a free ride from that for a while. Now, if we learned a few months before its launch that somehow Vita was going to be the home for Animal Crossing and New Super Mario Bros., that would have put a different spin on things.
lunchwithyuzo said:Too bad Konami didn't betrayalaton Love Plus, rear touch could've been a killer feature there.
I prefer my molestation with a little class, thankyouverymuch.FINALFANTASYDOG said:Dream Club's got you covered
lunchwithyuzo said:I prefer my molestation with a little class, thankyouverymuch.
I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.manueldelalas said:No, the difference is not big. You could port Uncharted VITA on a 3DS, and that would not be the same as downporting some xbox 360 game to the Wii (like Dead Rising which needed to be completely redone, because Wii is older hardware, while the 360 was "modern" hardware).
Is Vita's GPU "more modern" than 360's?Durante said:I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.
I'm not saying there won't be 3DS/Vita multiplatform titles, just that the hardware differences actually are very close to what we usually consider a generational leap.
Mpl90 said:Where's the gif of the mystery man from Dream Club Zero Portable trailer... the one showing his scary hands' movement...we need it
lol! I'm horrified and intrigued!Mpl90 said:AND HERE WE GO
But that is just raw power, but the thing about down porting from 360 to the Wii, is that the Wii hardware was old tech, so there were a lot of stuff that is standard in newer hardware that wasn't standard on the Wii; it just couldn't do some stuff.Durante said:I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.
I'm not saying there won't be 3DS/Vita multiplatform titles, just that the hardware differences actually are very close to what we usually consider a generational leap.
360 better online/graphics capabilities have been a non factor in Japan vs Wii. It shows what is most important is the lineup. The kind of support 3DS receives from 3rd parties shows that the hardware is good enough. DS limitations made the PSP the only home for 3D games, it's not the case anymore.Durante said:I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.
I'm not saying there won't be 3DS/Vita multiplatform titles, just that the hardware differences actually are very close to what we usually consider a generational leap.