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Media Create Sales: Week 37, 2011 (Sep 12 - Sep 18)

Chris1964

Sales-Age Genius
21./25. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800)
22./17. [PSP] Dynasty Warriors 7: Special <ACT> (Koei Tecmo) {2011.08.25} (¥6.090)
23./27. [PSP] Little Battler Xperience <RPG> (Level 5) {2011.06.16} (¥5.980)
24./12. [PS3] Samurai Warriors 3: Empires # <ACT> (Koei Tecmo) {2011.08.25} (¥6.090)
25./21. [PSP] Taiko Drum Master Portable DX <ACT> (Bandai Namco) {2011.07.14} (¥5.229)
26./29. [WII] Inazuma Eleven Strikers <SPT> (Level 5) {2011.07.16} (¥5.980)
27./00. [PSP] God Eater: Burst (PSP the Best) <ACT> (Bandai Namco) {2011.09.15} (¥2.800)
28./22. [NDS] Sweet PreCure: Melody Collection <ETC> (Bandai Namco) {2011.08.25} (¥5.040)
29./16. [WII] Family Fishing # <SPT> (Bandai Namco) {2011.08.04} (¥5.040)
30./20. [PSP] Mobile Suit Gundam: New Giren's Ambition <SLG> (Bandai Namco) {2011.08.25} (¥6.280)
31./28. [PSP] Toriko: Gourmet Survival <ACT> (Bandai Namco) {2011.08.04} (¥5.229)
32./30. [3DS] One Piece: Unlimited Cruise SP <ADV> (Bandai Namco) {2011.05.26} (¥6.090)
33./00. [360] Dunamis 15 # <ADV> (5pb.) {2011.09.15} (¥7.140)
34./33. [WII] Mario Kart Wii <RCE> (Nintendo) {2008.04.10} (¥5.800)
35./32. [WII] Wii Party <ETC> (Nintendo) {2010.07.08} (¥4.800)
36./42. [WII] Wii Fit Plus <HOB> (Nintendo) {2009.10.01} (¥2.000)
37./31. [PS3] Call of Duty: Modern Warfare 2 (2nd Reprint) <ACT> (Square Enix) {2011.09.01} (¥2.940)
38./26. [3DS] Devil Survivor: Over Clock <RPG> (Atlus Co.) {2011.09.01} (¥6.279)
39./40. [PSP] Steins;Gate # <ADV> (Kadokawa Shoten) {2011.06.23} (¥6.090)
40./37. [WII] Wii Play: Motion <ETC> (Nintendo) {2011.07.07} (¥4.800)
41./43. [WII] New Super Mario Bros. Wii <ACT> (Nintendo) {2009.12.03} (¥5.800)
42./35. [NDS] Puyo Puyo! 20th Anniversary # <PZL> (Sega) {2011.07.14} (¥5.040)
43./00. [PSP] Grand Theft Auto: Vice City Stories (Rockstar Classics) <ACT> (Take-Two Interactive) {2011.07.21} (¥2.500)
44./39. [PSP] Jikkyou Powerful Pro Baseball 2011 <SPT> (Konami) {2011.07.14} (¥5.250)
45./47. [PS3] Resident Evil 5: Gold Edition (PlayStation 3 the Best) <ADV> (Capcom) {2010.11.11} (¥2.990)
46./23. [PSP] Black Rock Shooter: The Game # <RPG> (Image Epoch) {2011.08.25} (¥6.279)
47./49. [3DS] Star Fox 64 3D <STG> (Nintendo) {2011.07.14} (¥4.800)
48./41. [WII] Epic Mickey <ACT> (Nintendo) {2011.08.04} (¥5.800)
49./45. [PS3] Uncharted 2: Among Thieves (PlayStation 3 the Best) <ADV> (SCE) {2011.08.25} (¥2.980)
50./38. [NDS] All Kamen Rider: Rider Generation <ACT> (Bandai Namco) {2011.08.04} (¥5.040)

Top 50

PSP - 14
WII - 12
PS3 - 11
3DS - 6
NDS - 6
360 - 1

SOFTWARE
Code:
--------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
--------------------------------------------------------------------------
|  ALL  |    800.000 |  1.155.000 |  3.196.673 | 31.409.000 | 40.626.547 |
--------------------------------------------------------------------------
 

Chris1964

Sales-Age Genius
Famitsu Sales: Week 37, 2011 (Sep 05 - Sep 11)

01./00. [PS3] Tales of Xillia # <RPG> (Bandai Namco) {2011.09.08} (¥8.379) - 512.544 / NEW
02./00. [PS3] Resident Evil: Revival Selection <ADV> (Capcom) {2011.09.08} (¥4.490) - 76.638 / NEW
03./01. [PSP] Grand Knights History <RPG> (Marvelous Entertainment) {2011.09.01} (¥5.229) - 19.996 / 83.668 (-69%)
04./00. [PS3] Resistance 3 <ACT> (SCE) {2011.09.08} (¥5.980) - 19.255 / NEW
05./02. [PS3] Monster Hunter Freedom 3 HD Ver. <ACT> (Capcom) {2011.08.25} (¥4.800) - 19.190 / 357.496 (-65%)
06./00. [WII] Super Sentai Battle: Ranger Cross <ACT> (Bandai Namco) {2011.09.08} (¥6.090) - 18.624 / NEW
07./04. [WII] Rhythm Heaven <ACT> (Nintendo) {2011.07.21} (¥5.800) - 14.962 / 455.944 (-29%)
08./00. [PS3] Hot Shots Golf 5 (PlayStation 3 the Best Reprint) # <SPT> (SCE) {2011.09.08} (¥2.980) - 10.459 / NEW
09./07. [3DS] The Legend of Zelda: Ocarina of Time 3D <ACT> (Nintendo) {2011.06.16} (¥4.800) - 10.271 / 381.016 (-29%)
10./15. [WII] Wii Sports Resort <SPT> (Nintendo) {2009.06.25} (¥4.800) - 9.386 / 2.481.918 (-14%)
11./09. [NDS] Kirby Mass Attack <ACT> (Nintendo) {2011.08.04} (¥3.800) - 9.133 / 192.692 (-33%)
12./03. [PS3] Samurai Warriors 3: Empires # <ACT> (Koei Tecmo) {2011.08.25} (¥6.090) - 8.470 / 102.144 (-63%)
13./12. [3DS] Pokemon Rumble Blast <ACT> (Pokemon Co.) {2011.08.11} (¥4.800) - 8.380 / 165.313 (-33%)
14./00. [WII] Family Fishing # <SPT> (Bandai Namco) {2011.08.04} (¥5.040) - 7.663 / 35.322
15./11. [PSP] Monster Hunter Diary: Pokapoka Felyne G <ETC> (Capcom) {2011.08.10} (¥3.990) - 7.465 / 182.869 (-42%)
16./10. [PSP] Dynasty Warriors 7: Special <ACT> (Koei Tecmo) {2011.08.25} (¥6.090) - 7.204 / 49.219 (-46%)
17./14. [PS3] Call of Duty: Black Ops - Dubbed Edition (Reprint) <ACT> (Square Enix) {2011.09.01} (¥3.990) - 6.294 / 17.287 (-43%)
18./06. [PSP] Mobile Suit Gundam: New Giren's Ambition <SLG> (Bandai Namco) {2011.08.25} (¥6.280) - 5.957 / 96.434 (-62%)
19./00. [360] Resident Evil: Revival Selection <ADV> (Capcom) {2011.09.08} (¥4.490) - 5.946 / NEW
20./13. [PSP] Black Rock Shooter: The Game # <RPG> (Image Epoch) {2011.08.25} (¥6.279) - 5.302 / 125.845 (-55%)
21./05. [3DS] Devil Survivor: Over Clock <RPG> (Atlus Co.) {2011.09.01} (¥6.279) - 4.977 / 23.541 (-73%)
22./17. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800) - 4.917 / 318.365 (-19%)
23./20. [NDS] Sweet PreCure: Melody Collection <ETC> (Bandai Namco) {2011.08.25} (¥5.040) - 4.363 / 20.361 (-16%)
24./19. [WII] Mario Kart Wii <RCE> (Nintendo) {2008.04.10} (¥5.800) - 4.284 / 3.245.722 (-18%)
25./22. [NDS] Pokemon Black / White <RPG> (Pokemon Co.) {2010.09.18} (¥4.800) - 4.216 / 5.299.821 (-14%)
26./23. [PSP] Taiko Drum Master Portable DX <ACT> (Bandai Namco) {2011.07.14} (¥5.229) - 4.055 / 235.691 (-16%)
27./21. [WII] Inazuma Eleven Strikers <SPT> (Level 5) {2011.07.16} (¥5.980) - 4.040 / 179.035 (-20%)
28./29. [3DS] One Piece: Unlimited Cruise SP <ADV> (Bandai Namco) {2011.05.26} (¥6.090) - 3.565 / 167.335 (-16%)
29./30. [PSP] Little Battler Xperience <RPG> (Level 5) {2011.06.16} (¥5.980) - 3.530 / 298.822 (-9%)
30./18. [PSP] Monster Hunter Freedom 3 <ACT> (Capcom) {2010.12.01} (¥5.800) - 3.357 / 4.498.795 (-36%)

Top 30

PSP - 8
PS3 - 7
WII - 6
3DS - 5
NDS - 3
360 - 1

SOFTWARE
Code:
------------------------------------------------
|System | This Week  | Last Week  | Last Year  |
------------------------------------------------
|  PS3  |      66,0% |      23,0% |      10,3% |
|  PSP  |      11,9% |      35,4% |      26,0% |
|  WII  |       8,8% |      13,3% |      18,4% |
|  NDS  |       6,6% |      13,1% |      42,5% |
|  3DS  |       5,2% |      12,7% |       0,0% |
|  360  |       1,4% |       2,1% |       1,4% |
------------------------------------------------

HARDWARE
Code:
----------------------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
----------------------------------------------------------------------------------------
|  PS3  |     62.266 |     32.969 |     16.677 |    923.299 |  1.110.516 |   6.873.186 |
|  3DS  |     49.191 |     55.264 |            |  1.791.170 |            |   1.791.170 |
| PSP # |     23.352 |     28.921 |     29.711 |  1.414.844 |  1.622.665 |  17.691.775 |
|  WII  |      9.130 |      9.931 |     15.330 |    567.225 |  1.153.963 |  11.797.517 |
| NDS # |      2.748 |      3.205 |     36.659 |    678.644 |  1.878.626 |  32.802.942 |
|  PS2  |        842 |        964 |      1.241 |     46.336 |     70.046 |  21.942.247 |
|  360  |        727 |        830 |      2.185 |     84.513 |    156.812 |   1.491.176 |
----------------------------------------------------------------------------------------
|  ALL  |    148.256 |    132.084 |    101.803 |  5.506.031 |  5.992.628 |  94.390.013 |
----------------------------------------------------------------------------------------
|  DSi  |      2.660 |      3.108 |     32.398 |    651.929 |  1.715.235 |   8.212.802 |
|  DSL  |         88 |         97 |      4.261 |     26.715 |    163.391 |  18.140.934 |
| PSPgo |         34 |         34 |        537 |     20.029 |     47.278 |     160.481 |
|  PSP  |     23.318 |     28.887 |     29.174 |  1.394.815 |  1.575.387 |  17.531.294 |
----------------------------------------------------------------------------------------
 

M3d10n

Member
I think all this talk about Vita failing or not isn't terribly productive when you look at the PSP and PS3 in Japan, both coming back from the dead years after launch. The prospects for the post launch period aren't very bright, but Sony seems to be a patient one.
 

manueldelalas

Time Traveler
M3d10n said:
I think all this talk about Vita failing or not isn't terribly productive when you look at the PSP and PS3 in Japan, both coming back from the dead years after launch. The prospects for the post launch period aren't very bright, but Sony seems to be a patient one.
But the difference this time is that there isn't a generational leap with their competitor. If a game can be done on the VITA, it can be done on the 3DS, and right now there is really no reason to even get a VITA for the average consumer, less reason have developers to make games for it.
 
manueldelalas said:
But the difference this time is that there isn't a generational leap with their competitor. If a game can be done on the VITA, it can be done on the 3DS, and right now there is really no reason to even get a VITA for the average consumer, less reason have developers to make games for it.
both are already 3D capable, compared to limited capability of DS vs PSP, but still PSV is much more powerful when it comes to graphics and online features.
 

Durante

Member
manueldelalas said:
But the difference this time is that there isn't a generational leap with their competitor.
If you look at the traditional "generational leap", it is usually around a ~10x jump in performance. You actually have that between Vita and 3DS.
 

Chris1964

Sales-Age Genius
Almost all titles have strong first day sales. Many sellouts, Dark Souls is the top title by far, get6-2 estimates it has sold more than 100k already.
 

marc^o^

Nintendo's Pro Bono PR Firm
Durante said:
If you look at the traditional "generational leap", it is usually around a ~10x jump in performance. You actually have that between Vita and 3DS.
He meant both platforms can now play the same games. Vita will push graphics further, 3DS will compensate with 3D depth, but basically both platforms will share the same gameplay mechanics. That is until developpers start using the rear touchpad to bring new experiences.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Chris1964 said:
Almost all titles have strong first day sales. Many sellouts, Dark Souls is the top title by far, get6-2 estimates it has sold more than 100k already.

DS is doing very good as expected...maybe even more,very impressive.
This is a case of a game doing very well thanks to the fame of its spiritual prequel, fame built through the time and the word of mouth.


[PS3] Demon's Souls (SCE) - 36.794 / 168.816 / 21,80% 05/02/09

Demon's legs indeed.
And... sellouts also for Kagura? :O
 

manueldelalas

Time Traveler
Durante said:
If you look at the traditional "generational leap", it is usually around a ~10x jump in performance. You actually have that between Vita and 3DS.
No, the difference is not big. You could port Uncharted VITA on a 3DS, and that would not be the same as downporting some xbox 360 game to the Wii (like Dead Rising which needed to be completely redone, because Wii is older hardware, while the 360 was "modern" hardware).

Both platforms have "modern" hardware, both can do lighting, shaders, etc in both of them; you can have engines that work on both handhelds.

There is absolutely nothing you can do on a VITA but can't on a 3DS (with the necessary changes in graphics, obviously). This was not the case with PSP and DS.

And what is this talk about the VITA superior online technology? Are people here expecting a magical non suckiness of 3G suddenly??? Also, the DS comes with free (as in available) internal memory, the VITA doesn't and you'll need to buy an external and proprietary memory.
 

Lesiroth

Member
manueldelalas said:
No, the difference is not big. You could port Uncharted VITA on a 3DS, and that would not be the same as downporting some xbox 360 game to the Wii (like Dead Rising which needed to be completely redone, because Wii is older hardware, while the 360 was "modern" hardware).

Both platforms have "modern" hardware, both can do lighting, shaders, etc in both of them; you can have engines that work on both handhelds.

There is absolutely nothing you can do on a VITA but can't on a 3DS (with the necessary changes in graphics, obviously). This was not the case with PSP and DS.

And what is this talk about the VITA superior online technology? Are people here expecting a magical non suckiness of 3G suddenly???
I'm glad you single-handedly ported Uncharted to the 3DS, we wouldn't have known it was possible otherwise.

And Vita's online system is better than the 3DS', 3G or not.
 

manueldelalas

Time Traveler
Lesiroth said:
I'm glad you single-handedly ported Uncharted to the 3DS, we wouldn't have known it was possible otherwise.

And Vita's online system is better than the 3DS', 3G or not.
You would need to take some graphics from here and there, but you wouldn't need to remake the game for it to work, that's what I'm trying to say.
 

Lesiroth

Member
manueldelalas said:
You would need to take some graphics from here and there, but you wouldn't need to remake the game for it to work, that's what I'm trying to say.
Would you say they need to tighten up the graphics on level 3?
 
Lesiroth said:
I'm glad you single-handedly ported Uncharted to the 3DS, we wouldn't have known it was possible otherwise.

And Vita's online system is better than the 3DS', 3G or not.

The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.

rer1ex8c.gif


rer2mbsl.gif
 

Road

Member
M3d10n said:
I think all this talk about Vita failing or not isn't terribly productive when you look at the PSP and PS3 in Japan, both coming back from the dead years after launch. The prospects for the post launch period aren't very bright, but Sony seems to be a patient one.
Some games announced before the PS3 even launched:

FFXIII
FFvsXIII
MGS4
RE5
 

Lesiroth

Member
Fernando Rocker said:
The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.

http://www.abload.de/img/rer1ex8c.gif[IMG]

[IMG]http://www.abload.de/img/rer2mbsl.gif[IMG][/QUOTE]
Thank you for linking two GIFs and arguing a point I didn't even mention. Because I said the 3DS can't do pretty graphics, right?
 

manueldelalas

Time Traveler
Fernando Rocker said:
The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.

http://www.abload.de/img/rer1ex8c.gif[IMG]

[IMG]http://www.abload.de/img/rer2mbsl.gif[IMG][/QUOTE]
And that was shown on early hardware, before launch. The second and third generation of 3DS software should be much more impressive.
 

saichi

Member
lunchwithyuzo said:
Family Fishing hanging in there! How much had it sold last count, think it can make 100k eventually?

based on the Famitsu number last week (LTD: 35322), high unlikely
 

Kiriku

SWEDISH PERFECTION
Fernando Rocker said:
The 3DS can do pretty graphics too. Just take a look at Resident Evil: Revelations. Sure, the Vita is going to have better graphics, but not compared to the PSP/DS.

http://www.abload.de/img/rer1ex8c.gif

http://www.abload.de/img/rer2mbsl.gif

You know, as good as it looks, I'm getting kind of tired seeing the same two GIF animations showing up time and time again. Almost turning into the 3DS version of the old man screenshot from Silent Hill 3. :p
 

Lesiroth

Member
And I'd argue a game like Gravity Daze wouldn't be done justice on the 3DS, although unlike some people here I haven't insta-ported it to know for sure.
 

Laguna

Banned
M3d10n said:
I think all this talk about Vita failing or not isn't terribly productive when you look at the PSP and PS3 in Japan, both coming back from the dead years after launch. The prospects for the post launch period aren't very bright, but Sony seems to be a patient one.


You know the situations were quit different for both platforms back then. PS3 was the successor of PS2 and got high profile 3rd party announcements from the get go (FF13 and Versus for example) was and is supported by Japanese publishers by far the best, while its most direct competitors are totally irrelevant in Japan (X360) and the other one was not supported by 3rd parties (Wii) and therefor has a really small number of games.

PSP was a new system by Sony and most publishers seemed to be confident that it would dethrone Nintendo as a handheld market leader and was therefor supported really good 3rd party wise, while its competitor (NDS) had been neglected by most in the beginning, especially the Crisis Core announcement (among KH) pre launch was a really significant announcement back then. It´s true that after NDS started its success story and while PSP game sales were disappointing there was a period that didn´t look that bright for PSP but it wasn´t thanks to Sonys patience that things started to look better after awhile. Indeed it was the success story of Monster Hunter that ignited interest for the system again. be it consumer or publishers. If you remember, it was after the huge success of MH2g that SQEX restarted work for KH and changed former phonegame projects plans (3rd birthday and Agito) into PSP projects, because Monster Hunters sales and its position as a hardware seller made other publishers confident that there was a growing userbase interested in buying new games.

This time with the Vita it is quit different. For example it´s most direct competitor has a headstart of 9 months and actually gets good 3rd party support this time this alone will make for a bit rougher 1st year than last gen. Also I doubt Sonys "patience" alone as you call it will get them a new game that replicates "Monster Hunters" position as a huge system-seller this time.

PSVita can be successful in Japan but to me it looks like a much steeper uphill battle than last gen, since Nintendo has pretty much most of the biggest franchises and actually enhanced there portfolio with formerly "PSP" exclusive franchises while PSVita not so much so far (see previous post) Sony even lost the support of PSPs biggest seller for the forseeable future.
 

manueldelalas

Time Traveler
Lesiroth said:
And I'd argue a game like Gravity Daze wouldn't be done justice on the 3DS, although unlike some people here I haven't insta-ported it to know for sure.
wouldn't be done justice is a very vague term.

Coud it be done on the 3DS? Of course it could; would it be as pretty? of course not!
 
TheBranca18 said:
Strikes me as interesting that I didn't see many of the people being as pessimistic around the launch of the 3DS.
I know I thought 3DS would be bigger earlier, and that's probably true for a lot of people in these threads. DS was huge, I thought 3DS would get a free ride from that for a while. Now, if we learned a few months before its launch that somehow Vita was going to be the home for Animal Crossing and New Super Mario Bros., that would have put a different spin on things.
 

zero_suit

Member
JoshuaJSlone said:
I know I thought 3DS would be bigger earlier, and that's probably true for a lot of people in these threads. DS was huge, I thought 3DS would get a free ride from that for a while. Now, if we learned a few months before its launch that somehow Vita was going to be the home for Animal Crossing and New Super Mario Bros., that would have put a different spin on things.

Exactly, people are pessimistic because Sony can't count on their first party strength like Nintendo can.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
lunchwithyuzo said:
I prefer my molestation with a little class, thankyouverymuch.

Where's the gif of the mystery man from Dream Club Zero Portable trailer... the one showing his scary hands' movement...we need it :(
 
Good numbers for the 3DS.

Is social gaming and networking popular in Japan?

I really think if all the social aspect and social games come to Vita, the Vita will do OK in Japan. It might even do better than the PSP. It might also be a hit and a miss, it all depends on how these features and games are implemented.
 

Durante

Member
manueldelalas said:
No, the difference is not big. You could port Uncharted VITA on a 3DS, and that would not be the same as downporting some xbox 360 game to the Wii (like Dead Rising which needed to be completely redone, because Wii is older hardware, while the 360 was "modern" hardware).
I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.

I'm not saying there won't be 3DS/Vita multiplatform titles, just that the hardware differences actually are very close to what we usually consider a generational leap.
 
Durante said:
I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.

I'm not saying there won't be 3DS/Vita multiplatform titles, just that the hardware differences actually are very close to what we usually consider a generational leap.
Is Vita's GPU "more modern" than 360's?

I do agree it's a pretty good generational leap, but it also seems appreciably closer than Wii/360.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mpl90 said:
Where's the gif of the mystery man from Dream Club Zero Portable trailer... the one showing his scary hands' movement...we need it :(

AND HERE WE GO

cSV9U.gif
 

manueldelalas

Time Traveler
Durante said:
I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.

I'm not saying there won't be 3DS/Vita multiplatform titles, just that the hardware differences actually are very close to what we usually consider a generational leap.
But that is just raw power, but the thing about down porting from 360 to the Wii, is that the Wii hardware was old tech, so there were a lot of stuff that is standard in newer hardware that wasn't standard on the Wii; it just couldn't do some stuff.

This is not the case with 3DS/VITA at all; even though you could compare the 3DS power to that of the GCN (raw power, and I think it is quite lower actually), the modern features make the games look thousands of times better on the 3DS than most games on the Wii or GCN; and the RE gifs shown before is much more similar to a current gen game than a game on the Wii, even though the power of the system itself is lower than the Wii; because the 3DS can do modern lighting and shaders and that sort of stuff.

Obviously the Nintendo games will take a while to look like that, because Nintendo has no expertise with this new technology, so first party games will look worse than third party games for the time being.
 

marc^o^

Nintendo's Pro Bono PR Firm
Durante said:
I dispute that, particularly the Uncharted example. In terms of performance, it's actually very close to porting a 360 game to Wii. Particularly in terms of CPU. The GPU is slightly more modern, but it still doesn't support programmable fragment shading, so quite some retooling is needed.

I'm not saying there won't be 3DS/Vita multiplatform titles, just that the hardware differences actually are very close to what we usually consider a generational leap.
360 better online/graphics capabilities have been a non factor in Japan vs Wii. It shows what is most important is the lineup. The kind of support 3DS receives from 3rd parties shows that the hardware is good enough. DS limitations made the PSP the only home for 3D games, it's not the case anymore.
 
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