The only ones missing from the list is Tales PS1, Phantasia Snes (which sold less than 300k)and the recent ones you mentioned. As to out of date numbers, it's the ones i could find, if you have updated numbers you should post them for the rest of us.
Gamedatalibrary is being shared on a quasi weekly basis here.
Its Vesperia number lacks the latest budget SKU released in 2015 (standing at >20k according to MC CY 2016)
Double checking Phantasia also did cross 600k on PS1 and is around 650k.
When split by generation, PS2 had ~82% of the Tales userbase, while PS3 had ~35%.
If the numbers require more context to justify your claims, you need to provide that context. The numbers as provided don't really do much to further your claims other than the Wii did not have a significant portion of Tales userbase.
This is a meaningless statistic based on incomplete numbers on top of that.
It would only make sense if every title had been multiplatform from the beginning which never happened in Tales case.
If you want something more visual you can check this graph which was done at Tales of Xillia's release (Sep 2011).
Green are Tales released on a Sony system, Red on a Nintendo system, and Yellow on a Microsoft System
Every Tales titles are mixed here, main entries, spin-off and ports.
It's especially appaling to see that Graces, a full fledged mothership title, was outsold by low budget spin-off entry on PSP released shortly before (Tales of VS) and after (Tales of the World Radiant Mythology)
Green