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Media Create Sales: Week 41, 2013 (Oct 07 - Oct 13)

Kid Ying

Member
Was seeing the amazon ranking since Rayman was released today. It's on the 1083 position right now and below some great Wiiu sucesses like Epic Mickey 2, Revelaitons and any game to be released in the next month (okay, that's actually not a lot!).

And at the eshop, Rayman is not even on the top 20 for the wiiu. Considering only the wiiu chart, where there isn't any kind of virtual console games, Rayman is 12. That's actually the same position from Yakuza on it's release date, if i remember correctly. I guess Rayman couldn't handle the pressure of holding the Wiiu above 2k.

It's the raving rabbids of the week or Rayman is here to be the protagonist again? Only time will tell.
 
That's a good point but would it really have caused such a major shift... For 1gb memory? 30x it boosted.

Sony must have stepped up the ads for the new model for a few weeks now. Painting it in a much better light or something. Actually you could be right since sony bothered to include it anyway. Maybe people really really didn't want to buy a 4gb card on top of the vita.. *bleeps* :p very confusing...

The new ad had dancing colored penguins! Penguins are the new hotcakes in Japan.
 
3.2k

iAI0P9pAO5yGv.gif
I just bursted into tears in my library. Funniest gif I've seen in a long time.
 
T

thepotatoman

Unconfirmed Member
Still 2 more weeks of wii u sub 5000 sales before the bundles come out too, unless Sonic Lost World is somehow a system seller.
 
D

Deleted member 125677

Unconfirmed Member
I can't see any kind of steady bump or increase in Wii U sales before Mario Kart tbh, though 3D World will bump for a while and help with the holiday sales.
 

mankoto

Member
How long til Nintendo pulls the plug on Wii U at this rate? It isn't even on pace to keep up with Gamecube LTD worldwide is it?
Historically speaking, barring the Wii, Nintendo's home consoles have always been in a downward spiral in terms of sales. That being said, as long as Nintendo's handhelds can make up for any potential losses, they won't be leaving anytime soon. However, the moment the somehow have trouble handling a handheld, that's when you know there is a serious issue going on at Nintendo.
 

Vinnk

Member
How long til Nintendo pulls the plug on Wii U at this rate? It isn't even on pace to keep up with Gamecube LTD worldwide is it?

Depends. MS was willing to bleed billions to keep their place in the Japanese console market. Sony had a rough start too.

It comes down to a question of "Will this system realistically be profitable?". It's not now but could it be? By that I don't think anyone is deluded enough to think it will rise like the Wii or beat the PS4 and XB1. But can it move to a position of modest profit like the GameCube? I think that is possible. The research, manufacturing spec, etc. are already paid for.

Cutting the system prematurely (like they did with the virtual boy) would be a disaster and ruin what little goodwill Nintendo still has with console gamers. In fact even if the Wii U never become profitable but it isn't losing too much money it might make sense to stay the course and start preparing for the next cycle (hopefully with a better plan).

I think the WiiU is here to stay but that it will be a short cycle (like GameCube).

There is still the possibility of some of the casual titles taking off and bringing the numbers into non-humiliating territory. I know many people (mostly other parents) who will pick up the system when it hits the 20,000yen range so they can play Mario Kart and the like. But I think the ship has sailed on this system winning against anything other than the XB1.

EDIT: For that last sentence I am talking about JAPAN. It would be a very bold statement to say WiiU>XB1 worldwide.
 
Thanks, so Week 36 and Week 39 for Vita and Wii U respectively?

Hmm, then the problem I see with the past few weeks declines being solely due to these announcements and anticipation of new SKUs, and that this will lead to a much improved Vita baseline, is that both systems were in decline prior to these announcements and don't really seem that much of a deviation from their prior trending.

CJzaJ23.png

Vita started losing sales when 3DS started increasing before MH4 release.


Also there's a chance Wii U was also canbalised by 3DMH4+Pokemon combo. Altrough it makes you wonder if any person without 3DS would even buy Wii U.
 
D

Deleted member 125677

Unconfirmed Member
How long til Nintendo pulls the plug on Wii U at this rate? It isn't even on pace to keep up with Gamecube LTD worldwide is it?

That will never happen, they'll let it drift through the generation and try again. They can easily afford to not make much money on it.

It takes years to develop a new console anyway.
 

Into

Member
How long til Nintendo pulls the plug on Wii U at this rate? It isn't even on pace to keep up with Gamecube LTD worldwide is it?

They will still get Mario Kart and SSB out, those games will sell millions, especially SSB i think will do really well. So they will make money there

After SSB, i dont know, is it really wise to release that Zelda U game in 2015-2016 or whenever its coming? Especially considering how Skyward Sword did on a 100 million userbase and Wind Waker not exactly setting the charts on fire? Or it better to save it for the next next gen system?
 
They will still get Mario Kart and SSB out, those games will sell millions, especially SSB i think will do really well. So they will make money there

After SSB, i dont know, is it really wise to release that Zelda U game in 2015-2016 or whenever its coming? Especially considering how Skyward Sword did on a 100 million userbase and Wind Waker not exactly setting the charts on fire? Or it better to save it for the next next gen system?

Nintendo will probably finish all currently started and annouced Wii U games but i doubt they will greenlight any new projects and studios that finish working on them will be moved to 3DS or working on next gen handheld launch.
 

Into

Member
Nintendo will probably finish all currently started and annouced Wii U games but i doubt they will greenlight any new projects and studios that finish working on them will be moved to 3DS or working on next gen handheld launch.

That sounds like a reasonable and conservative thing to do. Regardless of Wii U's success (or lack thereof) they will still sell millions of 3D World's, Mario Karts, SSB's and Zelda's.
 
D

Deleted member 125677

Unconfirmed Member
Nintendo will probably finish all currently started and annouced Wii U games but i doubt they will greenlight any new projects and studios that finish working on them will be moved to 3DS or working on next gen handheld launch.

yeah, no...

I think they'll do what they can to turn it around. The 3DS is already on a roll, and I would guess they would move resources the other way around if anything.

To elaborate: How would it look if they stopped supporting and gave up on their own console after a year, with it barely getting any 3d party support? Who the fuck would even consider buying their next console?

I expect it to get Gamecube level of support from Nintendo themselves.
 

BadWolf

Member
Nintendo will probably finish all currently started and annouced Wii U games but i doubt they will greenlight any new projects and studios that finish working on them will be moved to 3DS or working on next gen handheld launch.

As in first party? There will literally be no more games for it then though.
 

Into

Member
yeah, no...

I think they'll do what they can to turn it around. The 3DS is already on a roll, and I would guess they would move resources the other way around if anything.

To elaborate: How would it look if they stopped supporting and gave up on their own console after a year, with it barely getting any 3d party support? Who the fuck would even consider buying their next console?

I expect it to get Gamecube level of support from Nintendo themselves.


The same way it looked when they abandoned the Wii years ago? If they were willing to drop support for that one so fast despite it being so successful i can see them doing it even quicker with a far less successful Wii U.
 
yeah, no...

I think they'll do what they can to turn it around. The 3DS is already on a roll, and I would guess they would move resources the other way around if anything.

Observing Nintendo statements and actions it's quite clear for me that they don't have the will and courage to gamble on costs that would be required to turn around Wii U.

The fate of U was sealed when we learned there won't be big price cut to 250$ coming together with Mario Kart 8 before PS4/Xbone are released and then Sony pricing was another nail in the coffin.
 
D

Deleted member 125677

Unconfirmed Member
The same way it looked when they abandoned the Wii years ago? If they were willing to drop support for that one so fast despite it being so successful i can see them doing it even quicker with a far less successful Wii U.

That's not logical. They will support Wii U because it struggles. The Wii sold itself. That's also why I think there'll be slightly less 3DS support next year.
 

Into

Member
That's not logical. They will support Wii U because it struggles. The Wii sold itself. That's also why I think there'll be slightly less 3DS support next year.

Seems pretty logical to me.

Wii sold until Nintendo stopped really supporting it and then it fell of a cliff.

Makes perfect logic to me to make more 3DS games, as they are likely cheaper to make, easier and will make more money on a far more successful platform.
 

L~A

Member
Interesting sales data.

[3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 111.230 / 2.817.937 <96,7%> (96.000 units in stock)
[3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 2.096.050 / NEW <83,9%> (402.000 units in stock)

Last week Monster Hunter 4 got a new shipment of around 200.000 units, the game is no longer supply constraint since half of those copies weren't sold.

About 2.500.000 units of Pokémon X / Y were shipped for its launch weekend, everybody who wanted the game could buy it. I didn't expect Nintendo to be able to produce so many copies, this is another Pokémon Black and White case.

For reference: (first main Pokémon title on NDS)

[NDS] Pokémon Diamond / Pearl (Pokémon co.) {2006.09.28} - 1.586.360 / NEW <95,4%> (76.000 units in stock)

Maybe they wanted to avoid shortages like what happened with Monster Hunter 4? Maybe (it could be pushing it...), that's why MH4 got such severe shortages in the first place (production lines too busy with Pokémon cartridges).

Famitsu 2013 year-to-date:

[3DS] Monster Hunter 4 (Capcom) {2013-09-14} - 2,817,937 / 2,817,937
[3DS] Pokémon X / Y (Pokémon Co.) {2013-10-12} - 2,096,050 / 2,096,050
[3DS] Animal Crossing: New Leaf (Nintendo) {2012-11-08} - 1,552,298 / 3,839,275
[3DS] Tomodachi Collection: Shin Seikatsu (Nintendo) {2013-04-18} - 1,444,801 / 1,444,801
[3DS] Dragon Quest VII: Eden no Senshitachi (Square Enix) {2013-02-07} - 1,212,951 / 1,212,951
[3DS] Luigi's Mansion: Dark Moon (Nintendo) {2013-03-20} - 920,409 / 920,409

2013 might have 5 or 6 or 7 million sellers...


Trivia:

Lowest sales ratio no. 30 / no. 1 games in the Famitsu top 30:

0.092% 2013-10-07 3DS Pokémon X / Y 2,096,050 3DS Taiko Drum Master: Chibi Dragon to Fushigina Orb 1,930
0.109% 2010-09-13 NDS Pokémon Black / White 2,637,285 PSP Jikkyou Powerful Pro Baseball 2010 2,884
0.115% 2013-09-09 3DS Monster Hunter 4 1,875,115 WIU New Super Luigi U 2,151
0.117% 2009-07-06 NDS Dragon Quest IX: Sentinels of the Starry Skies 2,343,440 NDS Momotarou Dentetsu: 20th Anniversary 2,735
0.124% 2012-06-18 NDS Pokémon Black 2 / White 2 1,618,621 3DS Nintendogs + Cats: Shiba / Toy Poodle / French Bulldog & New Friends 2,005
0.161% 2004-11-22 PS2 Dragon Quest VIII: Journey of the Cursed King 2,236,881 PS2 Simple 2000 Series Ultimate Vol. 21: Street Boyz 3,608
0.203% 2009-09-07 NDS Pokémon HeartGold / SoulSilver 1,408,980 NDS Okaeri! Chibi-Robo! Happy Rich Oosouji! 2,855
0.205% 2001-07-16 PS2 Final Fantasy X 1,749,737 N64 Pokémon Stadium 2 3,588
0.230% 1995-12-04 SFC Dragon Quest VI: Maboroshi no Daichi 1,274,857 SFC Super Billionaire Game 2,927


And highest ratio no. 1 / sum of top 30 games:

91.70% 2013-09-09 3DS Monster Hunter 4 1,875,115
88.58% 2009-07-06 NDS Dragon Quest IX: Sentinels of the Starry Skies 2,343,440
87.63% 2010-09-13 NDS Pokémon Black / White 2,637,285
86.38% 2012-06-18 NDS Pokémon Black 2 / White 2 1,618,621
83.88% 1997-01-27 PS1 Final Fantasy VII 2,034,879
83.36% 1999-02-08 PS1 Final Fantasy VIII 2,504,044
82.79% 2000-07-03 PS1 Final Fantasy IX 1,954,421
81.43% 2004-11-22 PS2 Dragon Quest VIII: Journey of the Cursed King 2,236,881
80.51% 2009-09-07 NDS Pokémon HeartGold / SoulSilver 1,408,980
78.48% 2013-02-04 3DS Dragon Quest VII: Eden no Senshitachi 836,654

Very nice stats, thanks a lot. How many million-sellers for 2012 by the way? Pretty cool that 2 of the games are from third-parties, though it's hardly surprising since it's 2 of the most popular franchises in Japan.

And I think Luigi's Mansion 2 will eventually end up at 1 million in Japan... maybe this year if the holiday push is strong enough, though my money is on early 2014 now.
 

-MB-

Member
If I were any Japanese publisher, I'd be praying the Vita took off. Far better to support that ecosystem than brave the life-and-death megabudgets of next gen or the "will anybody pay attention?" dice roll that is the cellphone market.

They already have a perfectly fine 3ds Ecosystem for that.
 

SmokyDave

Member
They already have a perfectly fine 3ds Ecosystem for that.
Evidently something about that platform is unappealing. Maybe it's the competition from 1st party titles, maybe it's the amount of work needed to scale down assets when porting to / from, maybe it ain't powerful enough to deliver on their visions, maybe it's the dismal 3rd party sales outside of Japan.

There's evidently something stopping 'em from jumping in with both feet though. Regardless, they ought to hope the Vita takes off because competition rocks. Sadly, I think that ship has sailed.
 

Peru

Member
Evidently something about that platform is unappealing. Maybe it's the competition from 1st party titles, maybe it's the amount of work needed to scale down assets when porting to / from, maybe it ain't powerful enough to deliver on their visions, maybe it's the dismal 3rd party sales outside of Japan.

Hm? Japanese 3rd parties are all in on the 3ds, it gets all the genres the DS got plus the genres the PSP got. In the west dedicated handhelds appeal as little to 3rd parties as they always have of course.
 

SmokyDave

Member
Hm? Japanese 3rd parties are all in on the 3ds, it gets all the genres the DS got plus the genres the PSP got. In the west dedicated handhelds appeal as little to 3rd parties as they always have of course.
I'd say they were moving resources towards smartphones, not the 3DS.

Edit: although I accept that Square might be skewing my perspective by announcing a new smartphone title every eight minutes.
 

redcrayon

Member
The same way it looked when they abandoned the Wii years ago? If they were willing to drop support for that one so fast despite it being so successful i can see them doing it even quicker with a far less successful Wii U.
That's looking at the products in isolation. Nintendo won't abandon the WiiU, that would destroy any chance a future successor home console would ever have, and while home console products as a whole aren't selling in Japan, there is obviously still a huge desire for home consoles overseas, and potential money to made in the future. Better for them to limp along supplying games for an unpopular but still mildly profitable console for a few years, keeping their fanbase happy and Nintendo products on the shelves while they regroup and come up with a better plan for next time around. That way they can hope for another bite of the cherry with different hardware in 2017 rather than try to sell any new console to the same customers they left hanging out to dry after coughing up for launch hardware five years previously, and also at least continues to get something out of the development of console/handheld games with shared assets that they have spent shitloads reorganising their company for in the last few years.

The Wii bowed out with a huge software range and after a range of great first party software, it's not like anyone that bought it at launch for Nintendo games could say they had been shortchanged by Nintendo itself, there is no comparison.
 

Roo

Member
lol, so more or less a normal generation then? that's not "pulling the plug"

It would do more harm than good to Nintendo as a brand.
Wonder what's happening behind closed doors.. Obviously, the whole gamepad idea
didn't work out and they realize that if their own titles don't make use of the gamepad's capabilities.
I mean... finding hidden objects in 3D World and a horn in MK8? Ok...
 
That will never happen, they'll let it drift through the generation and try again. They can easily afford to not make much money on it.

It takes years to develop a new console anyway.

They really don't have much a choice if stores stop to carry it. Situation is really that bad in some European countries.
 

Lexxism

Member
I'm curious with Vita software sales. How many of its game had a 200k fw sales? Also, how about 300k+ ltd? Thank you for those who will answer this.
 

Zalman

Member
Still 2 more weeks of wii u sub 5000 sales before the bundles come out too, unless Sonic Lost World is somehow a system seller.
It probably isn't. Next week might be even lower than this one, sadly.

How long til Nintendo pulls the plug on Wii U at this rate? It isn't even on pace to keep up with Gamecube LTD worldwide is it?
If I had to guess, I'd say they won't announce a new console until 2016. Pulling the plug already would be a terrible idea if they want to regain trust in their customers. Hardcore Nintendo fans will eventually buy it because it has the games they want. It just won't appeal to anyone else.
 

liger05

Member
Say retailers in 6 -12 months were to ditch the Wii U what then? Nintendo sell it and software via there own shop or they would pull the plug?

How likely is it that retailers would drop it?
 

Lexxism

Member
Very nice stats, thanks a lot. How many million-sellers for 2012 by the way? Pretty cool that 2 of the games are from third-parties, though it's hardly surprising since it's 2 of the most popular franchises in Japan.

Currently, 3DS have 8 million seller game. So, there were 4 million sellers last year namely MK7, NSMB, ACNL and M3DL.

absolutely none

persona managed 300k ltd (shipped + digital) so is probably still not there yet either

Yeah. I just checked that it only have 3 200k+ so far. I wonder if GE2 will open 200k or I'm expecting too much to it?
 

redcrayon

Member
They really don't have much a choice if stores stop to carry it. Situation is really that bad in some European countries.
Which ones? Here in the UK (where the stories regarding lack of WiiU support seem to have originated), they have just struck a deal with Tesco (largest supermarket), although their situation with Asda (second biggest) is still up in the air.

http://www.mcvuk.com/news/read/nintendo-teams-up-with-tesco-for-wii-u-fight-back/0121777

The largest games retailer still also has decent WiiU sections and various promotions etc, not to mention the online sales.

WiiU is selling terribly but it's not exactly the same as the Ouya etc. Yet. ;-)

/apologies for off-topic etc
 
D

Deleted member 125677

Unconfirmed Member
They really don't have much a choice if stores stop to carry it. Situation is really that bad in some European countries.

So what should they do then? Take it off the market and say "Hey guys, we're pulling the trigger on this one. Just wait four years for our next gen console, and enjoy your 3DS while you wait. Please be excited!"
 
Nintendo won't pull the plug, but people are kidding themselves if they think Nintendo will keep up a decent pace of big budget releases when they aren't selling that well. We'll probably see Wii U releases dry up when they start ramping up for the next handheld development in 2-3 years anyway like Wii got shorted by the 3DS.


Yeah. I just checked that it only have 3 200k+ so far. I wonder if GE2 will open 200k or I'm expecting too much to it?

Depends how much the PSP version cuts into it. It'll be interesting to see how GE2 performs when the genre king is on another platform and released so close.
 

Into

Member
That's looking at the products in isolation. Nintendo won't abandon the WiiU, that would destroy any chance a future successor home console would ever have, and while home console products as a whole aren't selling in Japan, there is obviously still a huge desire for home consoles overseas, and potential money to made in the future. Better for them to limp along supplying games for an unpopular but still mildly profitable console for a few years, keeping their fanbase happy and Nintendo products on the shelves while they regroup and come up with a better plan for next time around. That way they can hope for another bite of the cherry with different hardware in 2017 rather than try to sell any new console to the same customers they left hanging out to dry after coughing up for launch hardware five years previously, and also at least continues to get something out of the development of console/handheld games with shared assets that they have spent shitloads reorganising their company for in the last few years.

The Wii bowed out with a huge software range and after a range of great first party software, it's not like anyone that bought it at launch for Nintendo games could say they had been shortchanged by Nintendo itself, there is no comparison.


There is no comparison because the Wii was successful and Wii U is not, not by any metric or comparison. There is also no comparison between development time and development cost, with the Wii they worked with much of the same tech they developed back in 2001, with the Wii U they have already delayed several games and clearly have trouble with HD development.

The Wii did not bow out with a huge software range, its last 2-3 years saw a very spotty release schedule, its one of the most common criticisms of the company and one of the key reasons why so many are surprised that the Wii U launched with so little, the idea was that they eased off on development on the Wii in order to focus on the Wii U, instead the first year of the Wii U has so far been very barren.

They will finish their projects, hope for a turn around and wash their hands and drop the Wii brand next gen, for many obvious reasons as it has no pull anymore. It makes no logical sense to pull the plug now in 2013 when they already invested time and money into several projects, but after they are done and things havent improved they have absolutely no incentive to sink more money into it
 
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