And here we go! What a beast! Sold out everywhere in less than 2 days! That's a real system seller if I ever did see one!
How does it compare with the DS' Mario Kart DS bump?
Mario Kart DS: 224,411
DS Hardware: 295,701
And here we go! What a beast! Sold out everywhere in less than 2 days! That's a real system seller if I ever did see one!
How does it compare with the DS' Mario Kart DS bump?
Very front-loaded. Clearly it won't sell much more than 300K units in the coming weeks.
As for 3DS hardware sales ...
*It prints 3D money*
Great numbers indeed.
So it seems shipment numbers were roughly true, and now the game is almost sold-out. I wonder how the second week will be.. Something around 200k?
Well if it's supply constrained then the sky's the limit...So it'll do 300k and never sell another copy again
Was thinking that maybe this could be the first case where the first million seller on a Nintendo system is from a third-party.
Just depend on how well it will continue to sell and how fast selling are Mario 3D Land/Kart 7.
BTW: 3DS also beat DS+DSL in 2006!
DSL: 319,708
DS: 158
(3DS: 370K)
It did, but you shouldn't mix trackers
DSL 374,689
DS 779
Whoops, sorry didn't notice I was mixing MC with Famitsu!
BTW, unless I've read it wrong, it seems that the 3DS has outdone every single week 49 that the DS ever did!
But I think that to outperform the almost 600k DS did at the end of 2005, 3DS will need something more than a momentum.
Four million YTD incoming? I can still remember people saying it has no chance of selling anywhere near that amount.
Four million YTD incoming? I can still remember people saying it has no chance of selling anywhere near that amount.
I can still remember when the 3DS used to be 249 US dollars.
I can still remember when the 3DS used to be 249 US dollars.
Now to wait for Vita shipment numbers.
Kinda weird that we have it for IE: Go, but not the Vita.
Based on the sales being in the same range as 360 and Wii Tales. Also you gave the reason of graphic fidelity yourself and I just think that's a better argument here. Salted ground = possible, but unlikely with the kind of informed fans the series has. Of course I dont have proof for this but you don't have proof for the salted ground one either.Based on... what? Do you believe it isn't generally true that games perform worse as a result of how their predecessors were received? (In that case, your presumptions are just wrong.) Or do you believe that Tales is unusually resilient against this effect, even though Tempest is an almost unprecedentedly bad "effort"? (In that case, I think you need to spell out your argument a little better than just "I don't buy it.")
Arc the Lad was a new IP that succeeded. Two reasons: it wasn't obscenely expensive as cartridge RPGs which puts off potential buyers willing to try. And of course it was the first game to appeal to RPG buyers on the platform. Anyway, if Tales had been a new IP on PS rather than on SNES it might have gotten the PS sales anyway. What did hold it back was most likely the cartridge price.This is an awful comparison. It's on a different platform, at a completely different time in that platform's life (i.e. at the start of a generation, when new IP has always been the most successful); it was a first-party title on a new system that was aggressively seeking to win marketshare (with the attendant marketing benefits that implies); it included technological advances (like orchestral music and video sequences) that were still huge selling points at the time of its release.
Like, seriously, this comparison is so bad.
I haven't really delved into cause but a pattern will hold unless there will be significant impact to change it.
[/quote]Your intense unwillingness to compare apples to apples here is irksome. The DS is quite straightforwardly the best performer for RPGs in Japan (12 RPGs above 1m LTD, another 8 above 500,000) amongst its class (DS/PSP/PS3/360/Wii). Its software successes are unambiguous and your comparison poins on individual franchises are selectively chosen to prove your point -- saying DQ "does well everywhere" (even though it performed far better on DS overall than it did on PS2) then turning around and citing minor 50k wobbles in minor franchise performance as proof positive of Playstation superiority.
Awesome thanks. 9 seems super low for an entire generation, definitely not even close to past ones. I mean, even the PS3 is gonna have more than 9 by the end, right?
Based on the sales being in the same range as 360 and Wii Tales. Also you gave the reason of graphic fidelity yourself and I just think that's a better argument here. Salted ground = possible, but unlikely with the kind of informed fans the series has. Of course I dont have proof for this but you don't have proof for the salted ground one either.
Anyway, if Tales had been a new IP on PS rather than on SNES it might have gotten the PS sales anyway. What did hold it back was most likely the cartridge price.
It's save to say that the majority of Tales fans, since most of them started on PS1, favor Playstation and no other platform maker has yet been able to win them over.
BTW, DQIX didn't just sell better than the PS2 one but also better than any previous DQ so it's a moot point.
The only one to come close is DQVII on PS1 though which shows that DQ did also do well on Playstation.
What happens when MH3G sells 120k next week? And 55k the week after that?
What happens when MH3G sells 120k next week? And 55k the week after that?
Monster unleashed
First day sales
PSP Monster Hunter Portable 2nd G - 670,000
MHP2 did 512k first day, so this is PSP biggest seller ever on first day.
652k were normal editions, 17k Hunter's Packs.
Impressive 80% sell through too.
Whatever bro, RANDOM BATTLES and EXPERIENCE and PRE-RENDERED BACKGROUNDS, gotta love it.
Anyways I went to garaph for the first time and it was pretty useful, seems like there's way less 500K+ on PS2 than I assumed, kinda making me wonder about PSX too now.
Even then it would just have been even with Symphonia. Xilia crossed 600 000 pretty quickly btw and some people even expected it to do up to 800 000 but it didn't have any legs to speak of. Basically Tales fans waited for the PS3 exclusive one to come out. The best another system can do is half of the best Sony entry. And if it gets ported it will do as good or better on PS. True for Symphonia, Vesperia and Graces. So the most a system could steal by being first was half. And Namco porting the games late doesn't give the remaining half a reason to bite with the next one.Well, part of the proof is that it's a more or less universal principle of sales that previous title reception affects the current title's sales. Like I've said, it's very possible that the ceiling started out low on DS because of the presentation issue and so the salted-earth effect only really made the difference between, say, a 320k Hearts and a 200k one.
Back then, Sony = CDs and Nintendo = cartridges. Even if it's not an important price factor nowadays the PS made the RPG boom beyond the big gun releases on SNES possible in the first place. The "cause" for the Sony preference originates here. You could call it coincidence, but once established this preference didn't change after that. And I hardly see it changing unless something very drastic happens.Sure, I agree with that, it just doesn't have anything to do with Sony vs. Nintendo. Launching a new IP on a hot new, visually spectacular system without the burden of cartridge costs and late-generation buyer fatigue is an obviously superior choice, yes. We saw new IPs take off on SNES the same way back in the day, and Level-5 was able to replicate something very similar to SE's performance on PS1 by launching a ton of wildly successful new IPs on DS.
It does count of course but as a series, despite minor set backs, it just keeps increasing. Through I to IV it increased, minor set back with V (helped its remakes though), VI and VII increased again, minor set back with VIII (PS2 already too exensive, they repeated that mistake much worse with the PS3). So it can't just be attributed to the DS. Like you say as well it will sell well wherever it goes and Enix just choose the leading hardware usually to not cap the sales low.Errr... whut? "The DS had the best selling DQ of all time -- so it doesn't count!" That's moronic.
I'm talking specifically about RPGs.The rest of this is all just cherry-picking again. DQ went up on DS so it "doesn't count," FF went down on DS so it reflects badly on the system despite a general franchise decline across all platforms. You dock the system points for IPs that were never released on it but ignore Level 5 creating a new million-selling IP on the platform.
In terms of RPGs it is true. Even the high amount of DQ (original, remake and spin off) releases is similar. No PS got as many as either Famicom, SFC or DS.There's certainly nuanced arguments to be made about the strength of the DS as a platform for certain types of content (duckroll and I have gone at it at length about the relative performance of various niche DS releases in the past), but the idea that there's this categorical gulf that makes the DS more comparable to the SNES than the PS2 is nonsense.
It does count of course but as a series, despite minor set backs, it just keeps increasing. Through I to IV it increased, minor set back with V (helped its remakes though), VI and VII increased again, minor set back with VIII (PS2 already too exensive, they repeated that mistake much worse with the PS3). So it can't just be attributed to the DS. Like you say as well it will sell well wherever it goes and Enix just choose the leading hardware usually to not cap the sales low.
What happens when MH3G sells 120k next week? And 55k the week after that?
We eat DCharlie crow?
Back then, Sony = CDs and Nintendo = cartridges.
The "cause" for the Sony preference originates here. You could call it coincidence, but once established this preference didn't change after that.
So it can't just be attributed to the DS.
No PS got as many as either Famicom, SFC or DS.
No, because it's still more than he predicted.
Wow imagine what the 3DS sales will be when the revision releases.
I'm talking mid level, which I'd classify as well below a million. You talked about games like Suikoden, Tales and Star Ocean being examples, so I thought we were on the same page.Yeah, Square was the only one to contribute to the around million selling RPG IPs on SNES which I was referring to. This changed on CD consoles.
Please, can you link us to some of those sales then? Shin Megsmi Tensei I/II/if would be interesting.Suikoden did worse than I thought. But anyway, Tales and Star Ocean are the main games I was referring to. Atlus also increased on PS1 and 2. Decreased again on DS.
For early sales numbers from before PS1 I can recommend Japanese Wikipedia btw.
is Sony releasing special Edition PS3 with FFXIII-2 ??
Wow imagine what the 3DS sales will be when the revision releases.