lol ff13-2 bombing and 3ds outselling the vita. It will be interesting to see the sales number next week.
Serious question -- is it a good idea to buy Nintendo stock at this point?
Another thing: despite the fact PSP only had one day counted, and that it sold 166k in that day...
4 PSP Minna no GOLF Portable 65,900
07./00. [PSV] Hot Shots Golf: World Invitational <SPT> (Sony Computer Entertainment) {2011.12.17} (¥4.980) - 61.412 / NEW
Yeah but if you add digital sales wouldn't be surprising if the Vita version is higher. Basically all Hot Shots buyers on PSP bought a Vita?
Another thing: despite the fact PSP only had one day counted, and that it sold 166k in that day...
4 PSP Minna no GOLF Portable 65,900
07./00. [PSV] Hot Shots Golf: World Invitational <SPT> (Sony Computer Entertainment) {2011.12.17} (¥4.980) - 61.412 / NEW
3DS is on track to cross the four million mark in Japanese domestic sales by the end of the year, Nikkei reported today.
Nikkei sourced statistics from Enterbrain, a separate tracker from Media Create, which we use for our our sales data). For the third week of December (12/12 to 12/18), Enterbrain reported 390,000 units sold for the 3DS (a bit higher than the 360,000 units Media Create reported). This gives the system 3.6 million life to date.
With two weeks left in the year, the system will almost certainly reach the 4 million mark. It could even reach it next week as the year-end sales rush approaches its peak.
The 390,000 units sold is the highest weekly total yet for the system, renewing the record from the previous week, when the system sold 380,000 units opposite Monster Hunter 3G's release. These figures represent major year-end boosts for the system, whose average weekly sales total is 80,000 units.
3DS appears to be ahead of schedule in its approach of the four million mark. In an interview with Nikkei on December 6, CEO Satoru Iwata said that he expected the system to reach the four million mark within a year of its launch, or by the end of February 2012.
Dropping the price [drastically] to boost sales isn't a genius move, though. Don't forget they're still taking a loss on it now.Needless to say, I'm glad Iwata is the head of Nintendo. Even after all that talk about how he was on the hot seat because of horrible start to the 3DS, he was able to come up with a plan to save it, and now it's performing amazing.
Versus is not technically possible on the Vita. I don't think any big budget ps3 game is.
It will be interesting to see how it tracks after the holiday's given that it will be growing with the userbase as opposed to MH Tri. I think 1.5Mish sounds about right to me.
This is an area I know more about: Nintendo would qualify as a highly volatile asset. Risk/reward is high. If you're asking if it's likely/sure to go up, it isn't. In the short term, it's likely to go down, as any overvaluation related to Christmas sales has already occured.
Sequels and spinoffos to mainline FF/DQ games are necessary because of the increasing expenses for producing current-gen games while the sales for these mainline games are flat (or declining, in the case of FF). Remember that Square Enix reported a heavy loss last fiscal year.
Another thing: this week is the one with the highest numbers of all year (Week 51), right? Or it is the next one?
I think Square is going to have to adapt to the reality that all of the most popular JRPG series
- Pokemon
- Monster Hunter
- Dragon Quest
are all
1) portable
2) multiplayer
Of course, the fact that FF13 had a lukewarm reception and FF14 was downright terrible probably didn't help.
How do you market FFXV (or vs XIII) in a way that drags the franchise back to 2.5-3.5 million units in sales in Japan? Particularly if you make it exclusively for a console like Wii U or PS4? The Western sales of FF will keep the series profitable because we still go gaga for the production values, but I feel that in a post-Skyrim world even those sales will start to dry up.
These are my thoughts as well, but I am not particularly knowledgeable about stocks... just looking at the situation objectively -- assuming the Wii U doesn't bomb -- how much worse can it get?I second that. But don't you think that the bottom has now been reached and that a slow rise has to be expected?
Dropping the price [drastically] to boost sales isn't a genius move, though. Don't forget they're still taking a loss on it now.
The swiftness and degree of the drop was what's important, and yes it was a pretty risky move that's seemingly paid off. Makes you wonder how things might be today if Sony had done the same for PS3 way back when.Dropping the price [drastically] to boost sales isn't a genius move, though. Don't forget they're still taking a loss on it now.
Personally, it didn't really damage the "Final Fantasy" brand, because it's been more than a decade since that had any sort of developer or style consistency. My faith in "Final Fantasy brought to you by Motomu Toriyama" is pretty well shot, though.Opiate said:For Final Fantasy fans: how irreperable is this damage to the brand name?
The FF brand name was already in decline before this happened. What sort of bounce back would you expect if SE announced a new, mainline FF today?
Combining all DS models I get six. Twice in December 2004, three times in December 2005, once in December 2006.Fularu said:The effect was probably nill. I mean the DS only beat those sales 3 or 4 times over the span of 7 years.
The swiftness and degree of the drop was what's important, and yes it was a pretty risky move that's seemingly paid off. Makes you wonder how things might be today if Sony had done the same for PS3 way back when.
These are my thoughts as well, but I am not particularly knowledgeable about stocks... just looking at the situation objectively -- assuming the Wii U doesn't bomb -- how much worse can it get?
The swiftness and degree of the drop was what's important, and yes it was a pretty risky move that's seemingly paid off. Makes you wonder how things might be today if Sony had done the same for PS3 way back when.
Not that I contribute to this topic or anything, but if FFXIII-2 sells over 550k first week, I'll not post in MC threads for 6 months.
To answer that question you need to look at how the company is currently valued and if that's a true representation of the future. They might not ever have another year as bad as this one but that doesn't mean the price is bottomed out if they are still over valued.
So how much of the FFXIII-2 bomba can be attributed to the fact that they launched the same week as the Vita, and the week after a new Monster Hunter? Seems like really poor timing on their part. The top 2 consoles sold close to 700k units and FFXIII-2 isn't on either of those consoles.
Are you Motomu Toriyama?Should I feel bad?
Are you Motomu Toriyama?
FF's problem isn't that it's not portable (that would make overall sales plummet actually). It's that the game's have been by and large shit, and they take way too long to make.
The effect was probably nill. I mean the DS only beat those sales 3 or 4 times over the span of 7 years.
Should I feel bad?
Just wondering Opiate, who will you considering investing in right now? That includes first party and third party.
Are you Motomu Toriyama?
FF's problem isn't that it's not portable (that would make overall sales plummet actually).
This is an area I know more about: Nintendo would qualify as a highly volatile asset. Risk/reward is high. If you're asking if it's likely/sure to go up, it isn't. In the short term, it's likely to go down, as any overvaluation related to Christmas sales has already occured.
Sony wouldn't exist.
Nintendo dropped the price from profit to small loss. If Sony would've done the same they'd be dropping the price from huge loss to "we would be winning more money if we gave these away for free"
We reaaaaaaaaaaaally dont know that. All we know, is that vocal minority would oppose the shift to handhelds, just like they did for DQ9. But in the end it became the highest selling entry in the series.
And their long ass development times would decrease simply because of a shift to handhelds. Im not saying they should do it, Im just saying, we dont have reason to believe it would hurt sales, we actually have precedent that shows it might help.
frankie_baby vindicated.charlequin said:Relative to the series I already said I it will bomb
But 600k first week crawling to 800k lifetime wouldn't be a bomb, it would be a spectacular ultra-mega-bomb, an event so far outside Square's expectations that it would probably change their entire approach to the series for all future installments. Nothing you have said so far indicates an awareness of the magnitude of what exactly you are predicting here.
I think a PS1 styled DS FFXIII could've sold WAY more than 2m in Japan, and I'm not sure western sales would've plummeted quite as far as you think (though I do think they'd be lower).DQ was never that big outside Japan in the first place, so they weren't risking anything moving it over to portables. Series like FF sell a lot over here and it is long established as a home console franchise with big production values. If FFXIII were a DS game, I don't see it selling much more than than the 2 million it did in Japan, while there would probably be a significant drop in the west.
SE also has a problem with long dev times on handhelds too. See DQ9, BBS, Tpye-0. They have a problem with how they make games. Their process isn't efficient now that staff size has ballooned.
A week's numbers vs two days. Not really a fair comparison. although sadly people will compare.
[Nintex];33643603 said:Those first day numbers will include all pre-orders. So you're not looking at 2 days of sales, but at least 6 months of hype and anticipation.
frankie_baby vindicated.
frankie_baby vindicated.