Next to the excellent Fire Man music in Network Transmission I like Phaoroh Man's the most (Then again, I'm a huge Phaoroh Man fan anyway...):
http://www.youtube.com/watch?v=8DdsmoNI3n8
Next to the excellent Fire Man music in Network Transmission I like Phaoroh Man's the most (Then again, I'm a huge Phaoroh Man fan anyway...):
http://www.youtube.com/watch?v=8DdsmoNI3n8
My problem with Boomer's stage music on SNES is that for some reason it sounds to me like it came straight out of F-Zero. I mean, it's not really a bad thing, but it almost distracts me
But Domon Kasshu is an awesome X!
Too bad we won't hear him anymore. D:
I never thought the original was very foreboding to begin with, though the melody isn't peppy and feels rather jazzy overall. The rearrangement added so much to the track overall, enough to add depth to the stage's atmosphere.I played it earlier this year and none of the remixes stick in my head at all, i'd have to go look them up but my main issue was...
This along with some really basic electronic vibe that dominates all the songs to my memory, it's not exactly bad but I feel the SNES version destroys it and that ain't nostalgia talking, I played that this year as well.
And Boomer Kuwanger sounds like some generic club as opposed to a foreboding tower, I can't see that as better Dragoon.
I had it stuck in my head all day at work earlier, i'm almost inclined to agree but Ska style sounds damn good.
Well lets just check, hmm maybe.
I'm just now realizing how solid the SNES F-Zero soundtrack is.
I never thought the original was very foreboding to begin with, though the melody isn't peppy and feels rather jazzy overall. The rearrangement added so much to the track overall, enough to add depth to the stage's atmosphere.
F-Zero has one hell of a solid soundtrack. Better than F-Zero X's, I must say.
It's a great use of an hour, and a good use of time trials as well for that matter.Well, there goes an hour of productivity while I browse SNES OSTs on youtube. Damn you!
I used to just sit on time trial or whatever and listen to F-Zero music all day sometimes.
You mean the greater contrasts in the original. I can hear that in my head quite clearly now. But I remember the MHX arrangement being quite varied and well-developed, too. Different strokesI'll give both versions a listen after I'm done with school.Well maybe foreboding was the wrong word, the minimalist start up and gradual theme ramp up lends itself well to the climbing up of a tower I feel, MHX just kicks off on full burst and stays that way throughout the songs duration adding little variety and ends ups sounding quite similar to the rest of the stages in that version to boot.
Once again it's not bad but I don't see it as at least matching up either.
So I saw at least one person, on an IRC chatroom I go to, suggest that one should play the 8-bit fan remakes of MM7 and 8 instead of the actual versions, to keep the entire series consistent all the way through.
Interesting premise... are the fan remakes really that good? Never got around to trying them, honestly. Although, I rather like MM8 as it is...
So I saw at least one person, on an IRC chatroom I go to, suggest that one should play the 8-bit fan remakes of MM7 and 8 instead of the actual versions, to keep the entire series consistent all the way through.
Interesting premise... are the fan remakes really that good? Never got around to trying them, honestly. Although, I rather like MM8 as it is...
So I saw at least one person, on an IRC chatroom I go to, suggest that one should play the 8-bit fan remakes of MM7 and 8 instead of the actual versions, to keep the entire series consistent all the way through.
Interesting premise... are the fan remakes really that good? Never got around to trying them, honestly. Although, I rather like MM8 as it is...
Limited animation it is, however. There's only so much animation you can pack into an average TV episode, and they didn't have the biggest of budgets and manpower.*quality not indicative of the animation in the series
God that opening should have been how the series was animated. So fluid, so amazing.
storafötter;42568753 said:I love the MM7 demake, but I did not know they made one for MM8 (which wasn't a bad game from before).
*quality not indicative of the animation in the series
God that opening should have been how the series was animated. So fluid, so amazing.
Limited animation it is, however. There's only so much animation you can pack into an average TV episode, and they didn't have the biggest of budgets and manpower.
Where did you buy it?
I own X1 and X2 with original boxes but X3 is very hard to find ;__;
Wait, even the dude voicing Zero in X8/CM/MHX is retired?
Is it weird that my first Mega Man game is MMBN3 and yet Mega Man 2 ends up being my favorite? (I don't like bandwagoning but Mega Man 2 was REALLY good)
So guys, is there any chance that they'll release at least the MML3 Prototype Version? It was going to be a launch title for JP eShop, so it must be pretty much complete.
So guys, is there any chance that they'll release at least the MML3 Prototype Version? It was going to be a launch title for JP eShop, so it must be pretty much complete.
They're more likely to destroy the source code than release it on the eShop.So guys, is there any chance that they'll release at least the MML3 Prototype Version? It was going to be a launch title for JP eShop, so it must be pretty much complete.
So guys, is there any chance that they'll release at least the MML3 Prototype Version? It was going to be a launch title for JP eShop, so it must be pretty much complete.
Is it weird that my first Mega Man game is MMBN3 and yet Mega Man 2 ends up being my favorite? (I don't like bandwagoning but Mega Man 2 was REALLY good)
Does anyone know the name of the studio who worked on this intro?
Does anyone know the name of the studio who worked on this intro?
Does anyone know the name of the studio who worked on this intro?
So I had no idea Rockman 8 had a different intro theme than Megaman 8. Considering how Sonic fans are on about Sonic Boom vs You Can Do Anything, which theme do most MM fans favor? Electrical Communication vs ...whatever MM8's theme is called?
Definitely do that. You won't regret it.Might pick up the Zero Collection while I'm at it.
Agreed.Personally, I prefer all of the JP openings with the exception of X4 and 5, NA wins there by far to me.
They did that for all Megamans after the SNES (except Legends? I dunno about those. Also X6).
Personally, I prefer all of the JP openings with the exception of X4 and 5, NA wins there by far to me.
So I had no idea Rockman 8 had a different intro theme than Megaman 8. Considering how Sonic fans are on about Sonic Boom vs You Can Do Anything, which theme do most MM fans favor? Electrical Communication vs ...whatever MM8's theme is called?
Also, Wild Fang from X8 was sooooooooo good.
The main obstacle at this point is acquiring the IP itself, or somehow licensing it out from Capcom. Neither option is going to work out until Capcom decides what they want from the franchise in the first place, though. Until then, there are a couple of Legends fan-games being backed by some genuine talent. I'm working on one of them, though school and film-making are distracting me from that project.I'm waiting for someone to start a Kickstarter Project on Megaman Legends 3 or some kind of miracle. Someday he will finally get off of the moon.
Rockman 8 also had different music for Tengu Man's stage and it's a cool tune. I usually play it every now and then to hear that solemn melody and wispy intro.
Saturn version. Of course, the Saturn version was a Japanese exclusive.Was it Rockman 8 in general or just the Saturn version?