Lightning Lord
Banned
But then the game would have to be renamed to Ex-Maverick Hunter Vile.
You're too slow. Step it up, son. Naaaah, just kidding. It takes practice, like every other MM game. You can do it!I always struggle fighting Quick and Crash Man with buster only. Then again I've been attempting it in Difficult Mode.
I found it easier to farm the regenerating enemies from the moving platform segments of that stage. But yeah, that is the worst fortress boss in the franchise.It's not even because it is hard, because it really isn't, it's because of the whole "either you have full Crash Bombs and never miss, or you're screwed and now you have to farm an entire bar's worth of weapon energy on Sniper Joes riding big mechas" :|
If you are having trouble taking on Classic Mega Man bosses buster-only, I would suggest watching some of Roahm Mythril's Mega Man Perfect Run videos on youtube. The guy has recorded Perfect Runs of every Robot Master stage from MM 1-10, plus Mega Man & Bass and Gameboy Mega Man V. A perfect run being a go where he beats an entire stage using nothing but uncharged buster shots while taking no damage whatsoever, and he keeps up a live commentary as he goes. I learned quite a bit on how to step up my Mega Man skills from those videos. He covers a lot of trivia too, such as the names of all the regular enemies.I always struggle fighting Quick and Crash Man with buster only. Then again I've been attempting it in Difficult Mode.
I believe that Quick Man reigns as the absolute hardest stage/boss combo to perfect run.
Including or not including Quck Man Doc Robot?
Wow, this emulator rules. Jcpsp can go play Ghost and Goblins for all I care.
It's been a while, but I'm pretty sure the Crash Bomb boss in 2 can be killed with only 5(6?) shots. Maybe I'm just getting confused by those walls.
I'm eager to pick up MM5 on the eshop, but I have a vanilla 3DS and the screenshots of the NES VC games seem so small compared to playing the PS1 versions on PSP. It's just that they've never bothered bringing 5 to the states...
Wow, what is this on, the PPSSPP emu?
It's been a while, but I'm pretty sure the Crash Bomb boss in 2 can be killed with only 5(6?) shots. Maybe I'm just getting confused by those walls.
I'm eager to pick up MM5 on the eshop, but I have a vanilla 3DS and the screenshots of the NES VC games seem so small compared to playing the PS1 versions on PSP. It's just that they've never bothered bringing 5 to the states...
Wow, what is this on, the PPSSPP emu?
Bean has a channel mostly dedicated to Mega Man playthroughs and music, but he likes to dabble in Mario and Sonic every now and then. In the past, he’s done many thorough annotated playthroughs, but lately he’s begun to take to the microphone and put his voice to the test to supplement his playthroughs. I personally like both of his approaches, and I think he’s incredibly informative, a good writer, and a good speaker. These three aspects are generally the characteristics I look for in a video playthrough.
He’s been doing these informative playthroughs since 2008, combining his strengths as a writer and his wit into one playthrough or a single segment run. The majority of his playthrough videos are relegated to annotations and essentially act as “FAQs in motion”, but they’re very fun to watch, and it’s amazing seeing someone play a game as well as he does. He’s begun to do a few playthrough videos where he provides voiced commentary over his playthrough videos, and I think they do a good job at describing what he’s doing in a game and why he’s doing it in order to provide a skilled and thorough playthrough. Recently, through practice, he’s gotten a lot better at voicing over his playthroughs fluidly, confidently, and saliently. A good sample of his playthroughs include:
This week, he has begun to post a Mega Man & Bass (Rockman & Forte) playthrough, and will continue to do so for the next few weeks in three different parts:
- his 100% complete Sonic CD playthrough (annotated)
- his 100% complete Mega Man X2 playthrough (annotated)
- his 100% complete Mega Man X3 playthrough (annotated)
- his Rockman 8 FC playthrough (voiceover + some videos that have no voiceover)
- his docfuture-inspired Mega Man 4 playthrough (voiceover)
- his playthrough of the Game Boy Mega Man games (annotated ; turn your YT annotations on)
I’m quite excited to see how these videos turn out, and so should you! So, check these videos out, and give him a chance!
- Episodes 1 - 13 as Mega Man with the SFC version (text commentary, and you will be able to vote for the stages he plays next in the comments; potentially buster-only boss fights)
- Episodes 1B - 13B as Bass with the GBA version (voiced commentary)
- Episodes 1C – 9C: 100% CD run with the GBA version (sparse text commentary)
I'm kind of surprised those videos are still up. I tried putting them on youtube but the conversion wasn't too good.
Heh, maybe they're in cache limbo as I thought I cleaned out the folder those files are in, but they ARE in a weird format (blame ZSNES*). Should still work on current third-party video players if you have the file, though.I don't think your videos are working. I clicked on a bunch of the links, but I am getting either 404s or videos that don't load properly. I might be missing a plug-in, but some of the videos might not work anymore.
What's more puzzling was that Mega Man was about to shoot Wily in 7.
That scene was awesome
I agree, especially the latter. Holy shit that blew my mind.Now, though, the best reveals for me arefinding out that X is the villain in Zero 1, and then finding out that Zero is Omega in Zero 3.
Well I mean the scene itself is great, Mega Man had a good reason to be pissed off... but then 10 happened: "oh no you're sick!". I think I misworded my message hahaha.
I agree, especially the latter. Holy shit that blew my mind.
I've been trophy hunting in Mega Man 10 lately. Recently did a no-death run + buster-only Wily Castle (even with Noi's insistence that I do a Mr. Perfect run and to that I say, "nooooooo") and I'm still planning on playing more of it while I do this Sonic CD 100% run.
After a few runs of MM10, I went back to Mega Man 9, and I love Mega Man 9, but uh...
Uh. Oh man, Mega Man 10 was a step up from Mega Man 9 in a lot of ways outside of the weapons (because MM9 probably has the best weapons in the classic series, imo). MM9 just feels outright weird in some ways (specifically the level design in the Wily levels). I know I said before that MM9 seemed like it took after MM1 and MM2 and that fans of MM3 and MM4 would like MM10 a little better, but I like 2, 3, 4, and 5 a lot, and I just can't help but to feel that 10 excelled in some areas like level design, enemy placement, etc. over MM9.
I love both games, but I do feel that I have to start giving the edge to MM10. Lightning Lord, qq more, Noi, and a few other people had exclaimed that I'd finally seen the light earlier on, lol.
I think Wily 1 is okay in Mega Man 9. I love how many of the special weapons can effectively see use there: (Jewel Satellite to make the very first section easy, Tornado Blow for the platforms, Laser Trident for the big enemies with shields, Black Hole Bomb for the Flame Dragon...) Every stage after is pretty cheap, though. At least all 4 stages had some nice music.
I may be wrong here, but was there any indication prior to Wily 1 about having to use concrete shot on the lava beams? That's really my only beef with the stage, as it's still really easy to die by accident even fully knowing how to get through. I know most people just gamble with the coil to make up without even knowing you can cement the beams.
I may be wrong here, but was there any indication prior to Wily 1 about having to use concrete shot on the lava beams? That's really my only beef with the stage, as it's still really easy to die by accident even fully knowing how to get through. I know most people just gamble with the coil to make up without even knowing you can cement the beams.
IIRC you could do something similar in Magma Man's stage.
I may be wrong here, but was there any indication prior to Wily 1 about having to use concrete shot on the lava beams? That's really my only beef with the stage, as it's still really easy to die by accident even fully knowing how to get through. I know most people just gamble with the coil to make up without even knowing you can cement the beams.
Well, it's not like any time you've been able to do that before (Ice Slasher, Freeze Cracker) there was any actual indication that you could. Although I guess you could argue that in those case it wasn't as deadly.
I think Wily 1 is okay in Mega Man 9. I love how many of the special weapons can effectively see use there: (Jewel Satellite to make the very first section easy, Tornado Blow for the platforms, Laser Trident for the big enemies with shields, Black Hole Bomb for the Flame Dragon...) Every stage after is pretty cheap, though. At least all 4 stages had some nice music.
As far as crazy twists/surprises go, I'm quite fond of everything that transpires in the last few stages & boss fights in X5. Shadow Devil in particular was a holy shit moment for me at the time.
This was explicitly stated in the X1 manual.4's revelations that Sigma was a good guy once
Both hinted/implicit since X2.that Zero was once a Maverick, and thatwere huge for me at the time.Zero was made by Dr. Wily
This was explicitly stated in the X1 manual.
Both hinted/implicit since X2.
X2 is my second-favourite after X4!2. Who even plays X2? You just skip it straight for X3.
Except the final battle of 4. The final battle of 4 easily trumps the lame ass "Let's just repeat the final battle of 1" stunt that MMZ2 pulled.
You know that showdown with Weil was worth sitting through the giant robot man's romance with a preteen human girl.
The Boston Marathon bomber killed 3 and injured over 200, including several cases of dismemberment. The one suspected of doing it was still admitted to a hospital to care for his wounds; there was just a heavy police presence at all times.Mega Man is dumb. In Mega Man 10 Wily has the flu, Bass leaves him there after beating him and Mega Man saves him by taking him to the hospital.
Wily has tried to kill Mega Man and his friends/family 10 times at least, tried to enslave the world and has caused tons of destruction and he just takes him to the hospital? Who would even accept him for hospitalization?
Wily's so unguarded that he escapes through the window though.
X2 shits all over X3 real talk son
X2 is my second-favourite after X4!
Corvo. We were doing so well. Outside of the strangulation thing in the FF thread, we were doing well. Breakin' my heart over here.
MMZ2 is fairly good up until the sequences leading up to the final boss and the final boss itself. It's not hard, actually probably the easiest final boss in the Zero series. You could say that it literally ended Mega Man there and brought Zero into his own light (finally).
And no, actually I HATE everything about Zero 4, I HATE the Zero Knuckle, I HATE the shit story, I HATE the extremely brief ending, I HATE the lack of the guardians, I HATE the terrible cargo train that's supposed to be the hub. I HATE that it was a follow up to an incredibly solid game.
It's the X6 of the Zero series, mildly playable but loathsome after all is said and done.