Summary
Story details from all four games
In Mega Man Zero our hero awakens after 100 years of sleep to a world where innocent reploids (robots) are unjustly attacked by an organization called "Neo Arcadia". This new government has turned the world into a place where it is extremely hard for reploids to live and where they are under constant persecution. Reploids who have managed to escape from the punishment flee to an old city which now lies in ruin, but the evil Neo Arcadia is closing-in on their location. A genius scientist named Ciel, who lives with the innocent reploids in hopes of saving them, tries to revive the legendary reploid Mega Man Zero in order to save the cornered reploids. As Mega Man Zero, it is up to you to save the world.
In Mega Man® Zero 2, it has been one year since Zero saved the reploids and defeated the evil advance of Copy X and Neo Arcadia. Nevertheless, Neo Arcadia still hunts him and sets a trap for our hero. His plan is to trick Zero and use him to wreak chaos between reploids and humans once again. But, can he succeed? Mega Man® Zero 3 is set in a world called "Neo Arcadia" that has been created as a utopia for humans and reploids. This new chapter continues the adventure of the series' title hero, Zero, and his reploid allies in the Resistance group who are fighting for peace.
In Mega Man Zero 3, Zero encounters a malevolent new reploid called Omega who has unleashed the evil power of the Dark Elf to brainwash the Resistance in order to take over Neo Arcadia. As the only one who has escaped the brainwashing attack, Zero must fight to save his allies and Neo Arcadia.
Mega Man® Zero 4 picks up right after the events of Mega Man Zero 3. After falling under the evil rule of Dr. Weil, Neo Arcadia has collapsed into a state of chaos and confusion. Zero discovers this disastrous turn of events when he and his friends come to the rescue of a band of humans fleeing Neo Arcadia. Now its up to our hero Zero to resolve this terrible conflict between humans and reploids to restore peace and security to the land. With new systems to seize enemy weapons and create strengthening chips, plus new Cyber elf programs to introduce new abilities, this is some of the most exhilarating Mega Man action you can get in a handheld experience.
Quick Details
Platform: Nintendo DS
Publisher: Capcom
Release Dates
US: June 8th, 2010
JP: June 10th, 2010
EU: June 11th, 2010
AUS: June 10th, 2010
Boxart
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Features
Collection Mode: Players can collect wallpapers for the bottom screen, mod cards, and character cards. Character cards come with facts about characters in the Mega Man Zero series so you have a portable character dictionary of sorts. Mod cards are earned when modifying Zero.
Button configuration: You can customize the controls in Mega Man Zero Collection.
EDITYou can't directly set actions to X and Y, but you can choose to have X and Y mirror A and B. Which is kind of the same thing, just not as intuitive. The proper control scheme of Y to attack, X to jump is possible, though. However, you can't map all four actions (attack, jump, dash, toggle weapons) to the face buttons at the same time, so two actions have to be set to L and R.
Easy Scenario mode: This is a beginner friendly version of the Mega Man Zero games where you go through Mega Man Zero 1 through 4 in order.
Images
Videos
Official Trailer
Reviews
Nintendo Power: 9/10
Game Informer: 8/10
GamePro: 3/5