Meta Quest 3 | OT + Review Thread |

Clintizzle

Lord of Edge.
I bought one yesterday! As someone with very minimal exposure to VR, the thing that really got me was the UI! haha. Using my fingers to resize windows and move them around and the first time the floating keyboard popped out literally blew my mind.

Also I'm not scared to admit that I actually started sweating a little after playing beat saber.
 

Wonko_C

Member
It's been quite some time since I visit this thread and I see it finally has stopped being the "Official Referral Thread".

I'm playing Panzer Dragoon for the first time in the form of Panzer Dragoon Remake with a VR mod, and it's like the game was always meant for VR. You control the dragon with the left stick but you aim with the gun in your hand. You can even aim to the sides and back without having to push the L/R buttons, as if you were really mounting a dragon.
 

Romulus

Member
It's been quite some time since I visit this thread and I see it finally has stopped being the "Official Referral Thread".

I'm playing Panzer Dragoon for the first time in the form of Panzer Dragoon Remake with a VR mod, and it's like the game was always meant for VR. You control the dragon with the left stick but you aim with the gun in your hand. You can even aim to the sides and back without having to push the L/R buttons, as if you were really mounting a dragon.

Holy hell that sounds awesome. I was sort of following the VR mod and lost track of it. What do I need to give it whirl?
 

Clintizzle

Lord of Edge.
Anyone who wants to look into fitness apps, my girl won't stop raving about the Les Mills Bodycombat app. It's pretty straightforward from what I saw, no subscriptions just a one-time purchase. I hear Supernatural VR is good too but we're not based in US or Canada - bloody region locks.
 

Wonko_C

Member
Holy hell that sounds awesome. I was sort of following the VR mod and lost track of it. What do I need to give it whirl?
Just download and unzip it into the game's folder. I didn't even mess with the bHaptics stuff as I don't have it. The only minor issue I had was with the water reflections on the first stage not rendering correctly for both eyes, but aside from that, it's seamless.

I think I'm gonna ride it out with the default jock strap. Looks goofy as hell but my neck has adjusted to the front weight and it feels fine now.
I have a bobovr strap but I sometimes use the default one while laying down when my back doesn't want to cooperate. I even did a full playthrough of Resident Evil 4 like that, LOL.
 

buenoblue

Member
I'm thinking about getting back into vr, I have a rift s and quest 1. 4070ti pc. The black level difference on the rift s LCD compared to quest 1 oled is very apparent to me.

Is the quest 3 any better? Will I miss oled?
Maybe a psvr2 might be better. My quest 1 still looks pretty good but higher refresh rate and resolution would be nice.
 

Minsc

Gold Member
I'm thinking about getting back into vr, I have a rift s and quest 1. 4070ti pc. The black level difference on the rift s LCD compared to quest 1 oled is very apparent to me.

Is the quest 3 any better? Will I miss oled?
Maybe a psvr2 might be better. My quest 1 still looks pretty good but higher refresh rate and resolution would be nice.

Quest 3 blacks will disappoint. No way around it. But depending on what you are using VR for, a wireless headset with incredible optics opens a lot of doors. The blacks suck. But there's more to VR than blacks, and I'm as pro-OLED as they come. Just keep that in mind.

I think both headsets are a great deal, and they're both kinda complete opposites too, you could buy both and have completely different experiences from each one, good experiences.

Also, there's a pretty good chance headsets that fix the black issue from the Quest 3 and keep the clarity and freedom release in 1-2 years. Quest 4, Valve's Deckard which could be AMAZING, the LG headset using Meta OS that will run the Quest games, and so forth. A good chance this stuff hits pretty soon, at least info and is out 2026.
 
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Romulus

Member
Is the quest 3 any better? Will I miss oled?
Maybe a psvr2 might be better. My quest 1 still looks pretty good but higher refresh rate and resolution would be nice.

You might be better off with psvr2, but every youtuber I watch that owns both uses quest 3 for pcvr.

It's also worth considering quest 3 exclusives without a PC. Pretty underrated. If you own ps5 too though that's a big deal.
 
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reinking

Gold Member
I'm thinking about getting back into vr, I have a rift s and quest 1. 4070ti pc. The black level difference on the rift s LCD compared to quest 1 oled is very apparent to me.

Is the quest 3 any better? Will I miss oled?
Maybe a psvr2 might be better. My quest 1 still looks pretty good but higher refresh rate and resolution would be nice.
This is no way a definitive answer but I mostly use PSVR 2 for games I really want to immerse myself in. The blacks help and it blocks more light for me. I have not tried it with PC.

I mostly use Quest 3 when I want to multi-task while playing AR. I believe the Quest 3 would win on ease of use with PC and it is immersive enough. I just find that I use it more as an AR space. If I did not have a PS5, I doubt I would have gotten a PSVR2.
 

buenoblue

Member
Thanks for the advice guys. When I played Vader immortal on my rift s it looks pretty washed out and it's a different experience on quest 1.

Probably pick up a psvr2. I sold my ps5 to my friend a few months ago but will probably pick up a pro when gta6 comes out so makes sense for ps5 vr games down the line.
 

lakitu1982

Member
I'm thinking about getting back into vr, I have a rift s and quest 1. 4070ti pc. The black level difference on the rift s LCD compared to quest 1 oled is very apparent to me.

Is the quest 3 any better? Will I miss oled?
Maybe a psvr2 might be better. My quest 1 still looks pretty good but higher refresh rate and resolution would be nice.
I'd wait to see what Valve have cooked up before spending.
 

Haint

Member
I'm thinking about getting back into vr, I have a rift s and quest 1. 4070ti pc. The black level difference on the rift s LCD compared to quest 1 oled is very apparent to me.

Is the quest 3 any better? Will I miss oled?
Maybe a psvr2 might be better. My quest 1 still looks pretty good but higher refresh rate and resolution would be nice.

PSVR2 looks dramatically, massively, and significantly superior to Q3 from a visual perspective, but the headstrap and physical design is the worst in the entire contemporary industry by far.

Q3 looks like ass visually, the LCDs are garbage pale sludge that's worse than your grandma's $20 burner phone from Wallgreens, but adding one of the elite style straps make it one of the most comfortable and one of the best physical designs.

They're both pretty bad options honestly. I'd probably wait to see if Valve Deckard is OLED, or if any third parties build a Quest OLED, or possibly a Quest Pro 2. You will absolutely loathe any LCD headset if you're asking this question. LCD panels in VR is like putting square wheels on a car.
 
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buenoblue

Member
PSVR2 looks dramatically, massively, and significantly superior to Q3 from a visual perspective, but the headstrap and physical design is the worst in the entire contemporary industry by far.

Q3 looks like ass visually, the LCDs are garbage pale sludge that's worse than your grandma's $20 burner phone from Wallgreens, but adding one of the elite style straps make it one of the most comfortable and one of the best physical designs.

They're both pretty bad options honestly. I'd probably wait to see if Valve Deckard is OLED, or if any third parties build a Quest OLED, or possibly a Quest Pro 2. You will absolutely loathe any LCD headset if you're asking this question. LCD panels in VR is like putting square wheels on a car.
Yeah I dont understand the move to lcd screens. I've had oled TVs and phones for a decade now so I see the difference immediately.
 
PSVR2 looks dramatically, massively, and significantly superior to Q3 from a visual perspective, but the headstrap and physical design is the worst in the entire contemporary industry by far.

Q3 looks like ass visually, the LCDs are garbage pale sludge that's worse than your grandma's $20 burner phone from Wallgreens, but adding one of the elite style straps make it one of the most comfortable and one of the best physical designs.

They're both pretty bad options honestly. I'd probably wait to see if Valve Deckard is OLED, or if any third parties build a Quest OLED, or possibly a Quest Pro 2. You will absolutely loathe any LCD headset if you're asking this question. LCD panels in VR is like putting square wheels on a car.

Hyperbole the post!! PSVR2 is by far my headset of choice unless I'm playing a game that requires lots of movements cause wires and movement is hot garbage but the quest 3 looks great too
 

lmimmfn

Gold Member
I'm thinking about getting back into vr, I have a rift s and quest 1. 4070ti pc. The black level difference on the rift s LCD compared to quest 1 oled is very apparent to me.

Is the quest 3 any better? Will I miss oled?
Maybe a psvr2 might be better. My quest 1 still looks pretty good but higher refresh rate and resolution would be nice.
The black levels on the Quest 3 aren't great, I came from an Oculus CV1 getting the Quest at Christmas.

However the untethered experience of the Quest 3 blows any tethered headset out of the water. Playing HL: Alyx in a 3 meter square area with no wires and walking around is amazing.

The pass through and room scanning on the Q3 is also amazing as well as how it handles getting close to the boundary.

I'm also on a 4070Ti 😀
 

buenoblue

Member
The black levels on the Quest 3 aren't great, I came from an Oculus CV1 getting the Quest at Christmas.

However the untethered experience of the Quest 3 blows any tethered headset out of the water. Playing HL: Alyx in a 3 meter square area with no wires and walking around is amazing.

The pass through and room scanning on the Q3 is also amazing as well as how it handles getting close to the boundary.

I'm also on a 4070Ti 😀
This is my conundrum 😂 all that sounds great. But I need oled 😭
 

pachura

Member
Yeah I dont understand the move to lcd screens. I've had oled TVs and phones for a decade now so I see the difference immediately.

OLEDs do not pair well with pancake lenses, as they consume a lot of light.
OLEDs have persistence motion blur / blacks smear.
OLEDs have mura = noisy blacks, sometimes crushed in software to avoid them.

Apart from the obvious parameters as screen resolution, refresh rate and contrast, there is a multitude of non-obvious ones, such as:
  • subpixel arrangement: Pentile vs. full RGB
  • screendoor effect (related to spacing between pixels)
  • binocular overlap
  • horizontal & vertical FOV
  • edge-to-edge sharpness
  • sweet spot size
  • chromatic aberrations
  • God rays
  • one screen per eye (yay, I can finally set my IPD precisely!) vs. a single screen (yay, better overlap!)
PS. For Quest 3 owners: remember to enable Settings > Advanced > Content Adaptive Brightness Control - improves dull blacks a bit by dimming the LCD light when appropriate.
 
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lmimmfn

Gold Member
This is my conundrum 😂 all that sounds great. But I need oled 😭
Unfortunately no headset is perfect at the moment, my Oculus CV1 has OLED but i found the smeering annoying and the cable would bring me completely out of the VR experience(and having others use it i would have to make sure they didnt strangle themselves lol), so im happy with the Quest 3 being untethered for PCVR compromising on not being OLED for the moment.

If the quest 3 had OLED(with no smearing) and eye tracking i would consider it a functionally perfect VR headset with further improvements just being on battery life, mobile chipset performance improvements, weight etc.
 

Minsc

Gold Member
Thanks for the advice guys. When I played Vader immortal on my rift s it looks pretty washed out and it's a different experience on quest 1.

Probably pick up a psvr2. I sold my ps5 to my friend a few months ago but will probably pick up a pro when gta6 comes out so makes sense for ps5 vr games down the line.

Honsetly, Vader Immortal was perhaps the most disappointing game I've played on the Quest 3, because the blacks made it very unimpressive. But almost every other game doesn't really suffer as badly as that game did. I'd say it's a pretty extreme example.

You could just as easily pick a game that plays to the strength of the clarity of the lens or the motion accuracy of moving objects, etc and have the complete opposite experience. Something like Walkabout Minigolf is infinitely better on the Q3 for me, because of the way the edges of the viewpoint are horribly out of focus on the PSVR2, so trying to line up shots is way worse in that game on the PSVR2. There's easily dozens of other examples too.

Like I said, the headsets really are their own beasts. With their own faults. And you can't really experience the clarity of the pancake lens on the PSVR2 or rift s.
 

Minsc

Gold Member
The PSVR2 with a PS5 is a compelling choice, and likely offers more immersion, but it comes with some problems of its own. I don't think either is a bad choice, even for someone who hates the LCD blacks, there's plenty the Quest 3 provides the PSVR2 does not.

It will be nice when the next round of headsets evolve that successfully merge the strengths of both devices into a single headset. I think Deckard (which will be way more $$$) and Quest 4 both have a good chance of doing so.
 

buenoblue

Member
Unfortunately no headset is perfect at the moment, my Oculus CV1 has OLED but i found the smeering annoying and the cable would bring me completely out of the VR experience(and having others use it i would have to make sure they didnt strangle themselves lol), so im happy with the Quest 3 being untethered for PCVR compromising on not being OLED for the moment.

If the quest 3 had OLED(with no smearing) and eye tracking i would consider it a functionally perfect VR headset with further improvements just being on battery life, mobile chipset performance improvements, weight etc.

This is why I'm so torn on which to buy. I kick-started the original DK1, had a psvr1, still have the rift s and quest 1.

Quest 3/ Psvr2 seem like a good upgrade over what I have but it's hard making the choice lol. At the minute I prefer to use the quest 1 over rift s as the picture just looks to have more depth and realism.

Quest 3 seems like a really really great bit of kit and the lenses and wireless seem like great plus points. But I love those OLED black levels.

How long does quest 3 battery last with wireless PC streaming in real world gaming? How do the native games look compared to PC vr? I'm also interested in ar with meta quest 3. Oh and can you watch porn with the built in browser? Is there a built in browser? I've never actually use my quest 1 without PC lol.
 

Minsc

Gold Member
This is why I'm so torn on which to buy. I kick-started the original DK1, had a psvr1, still have the rift s and quest 1.

Quest 3/ Psvr2 seem like a good upgrade over what I have but it's hard making the choice lol. At the minute I prefer to use the quest 1 over rift s as the picture just looks to have more depth and realism.

Quest 3 seems like a really really great bit of kit and the lenses and wireless seem like great plus points. But I love those OLED black levels.

How long does quest 3 battery last with wireless PC streaming in real world gaming? How do the native games look compared to PC vr? I'm also interested in ar with meta quest 3. Oh and can you watch porn with the built in browser? Is there a built in browser? I've never actually use my quest 1 without PC lol.

Battery life is not the best, many choose to get a headset strap w/ battery, which kills two birds with one stone, the comfort and doubles your battery - figure around 90-120 minutes > 180-240 minutes. Some systems let you hotswap the batteries so you can get even more. But I think many people don't use VR for THAT much time at once, over 4 hours is a lot. I generally go ~1-2 hours.

Native games look PS3 level I guess, a bit better with Quest Game Optimizer since that clears up the aliasing which goes a long way in VR. I think you could probably compare the higher end of Quest 3 games to what you had on the PSVR1.

The built in UI is one of the highlights, it has a great web browser that natively runs sites like youtube and netflix and others in VR, which PSVR2 and PCVR does not have. You can watch whatever your network filters let you watch, it's just a PC essentially, plus you can run your actual PC through it or stream from a server easily enough.

Best way I think would be to just buy both from Bestbuy or somewhere you can return within 2 weeks or wherever. See what you enjoy more. But strides will be made within the next year or so I feel. And I doubt we see Sony follow up any improvements on the PSVR2 for a long, long time.
 
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Ceadeus

Member
This is why I'm so torn on which to buy. I kick-started the original DK1, had a psvr1, still have the rift s and quest 1.

Quest 3/ Psvr2 seem like a good upgrade over what I have but it's hard making the choice lol. At the minute I prefer to use the quest 1 over rift s as the picture just looks to have more depth and realism.

Quest 3 seems like a really really great bit of kit and the lenses and wireless seem like great plus points. But I love those OLED black levels.

How long does quest 3 battery last with wireless PC streaming in real world gaming? How do the native games look compared to PC vr? I'm also interested in ar with meta quest 3. Oh and can you watch porn with the built in browser? Is there a built in browser? I've never actually use my quest 1 without PC lol.
That's what I like about the Quest 3. While the Psvr2 is for pure gaming exclusively, the Quest3 does it all and wireless.

The value is miles better over the psvr2

That said, I have to say that, to me, RE Village is the best vr game ever.

It's everything you would ever want from an action horror game . Only the sounds could have been remixed for better immersion but that's about it.

You know a VR game is real good when you forget you've been standing for more than an hour without noticing.
 
Quest 3 was the first vr exerience I've had and I liked it so much I bought a psvr2 when it went on sale for 300. The psvr2 looks like complete ass compared to the quest 3 imo. Text looks terrible. I was really disappointed and the worst part about it is the cable. I'm fine with it tethered but you can't even take the wire off of the headset, it's just permanently attached. So if you step on it you run the risk of breaking it. On top of that, controllers aren't even sold separately. If you get stick drift or break a controller you have to buy a whole new headset.
 

Haint

Member
OLEDs do not pair well with pancake lenses, as they consume a lot of light.
OLEDs have persistence motion blur / blacks smear.
OLEDs have mura = noisy blacks, sometimes crushed in software to avoid them.

Apart from the obvious parameters as screen resolution, refresh rate and contrast, there is a multitude of non-obvious ones, such as:
  • subpixel arrangement: Pentile vs. full RGB
  • screendoor effect (related to spacing between pixels)
  • binocular overlap
  • horizontal & vertical FOV
  • edge-to-edge sharpness
  • sweet spot size
  • chromatic aberrations
  • God rays
  • one screen per eye (yay, I can finally set my IPD precisely!) vs. a single screen (yay, better overlap!)
PS. For Quest 3 owners: remember to enable Settings > Advanced > Content Adaptive Brightness Control - improves dull blacks a bit by dimming the LCD light when appropriate.

The problem is that the fundamental goal of VR is recreating reality, and all of these issues combined are in a distant 10th place behind your entire vision being dominated by milk gray blacks and washed out color. LCD panels are "settled on" for cost reasons, because the market did not prove large/profitable enough for display manufacturers to research/build VR OLED panels at scale. They could definitely produce 2K x 2K (and beyond) true RGB ~3.5" OLED panels without mura and persistence if there was a will and market for it. PSVR2's honestly the only traditional VR OLED panels that have significant issues with mura and persistence, and I think it's a combination of trying to push them too far with HDR while simultaniously wanting to keep the costs dirt cheap (both in R&D/QC on Samsung's part, and BoM component cost on Sony's part). The Vive, Rift, and Q1 all had effectively no mura at all and the old SPUD black floor elevation was still deeper than the best Kuro Plasma's and lightyears beyond the best LCD's. Honestly you were better off turning SPUD off anyways.
 
Hyperbole the post!! PSVR2 is by far my headset of choice unless I'm playing a game that requires lots of movements cause wires and movement is hot garbage but the quest 3 looks great too
Yea, I came to a Q3s recently, having played hundreds of hours with PSVR & PSVR2 . Arkham Shadow looks good as hell, as does everything else I've booted up. I'm really impressed with the Q3s, incredibly impressed even.

edit- And a Q3 would look even better obviously. It's a great headset for sure.
 
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Minsc

Gold Member
Yea, I came to a Q3s recently, having played hundreds of hours with PSVR & PSVR2 . Arkham Shadow looks good as hell, as does everything else I've booted up. I'm really impressed with the Q3s, incredibly impressed even.

edit- And a Q3 would look even better obviously. It's a great headset for sure.

Did you boot up the OG RE4 yet? It's a damned trip in VR, if you've played through it a few times flat. Pinball is fucking amazing too, you wouldn't believe it but grab FX2 or Star Wars Pinball, and it looks good enough, but then when you're ready put QGO on top with better framerate/res, and it's incredible. Doesn't sound like it's your thing, but I'm sure OG RE4 is haha.
 
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pachura

Member
The problem is that the fundamental goal of VR is recreating reality, and all of these issues combined are in a distant 10th place behind your entire vision being dominated by milk gray blacks and washed out color. LCD panels are "settled on" for cost reasons, because the market did not prove large/profitable enough for display manufacturers to research/build VR OLED panels at scale. They could definitely produce 2K x 2K (and beyond) true RGB ~3.5" OLED panels without mura and persistence if there was a will and market for it. PSVR2's honestly the only traditional VR OLED panels that have significant issues with mura and persistence, and I think it's a combination of trying to push them too far with HDR while simultaniously wanting to keep the costs dirt cheap (both in R&D/QC on Samsung's part, and BoM component cost on Sony's part). The Vive, Rift, and Q1 all had effectively no mura at all and the old SPUD black floor elevation was still deeper than the best Kuro Plasma's and lightyears beyond the best LCD's. Honestly you were better off turning SPUD off anyways.

While deep blacks might be the deciding factor for you, I don't think it is the case for everybody. For instance, I own the original Switch and Switch OLED; and while I can clearly see the difference, it is not night and day.
I don't think I would trade off-center sharpness for nicer colors; being able to glance sideways instead of having to move your head is great!
 

Romulus

Member
While deep blacks might be the deciding factor for you, I don't think it is the case for everybody. For instance, I own the original Switch and Switch OLED; and while I can clearly see the difference, it is not night and day.
I don't think I would trade off-center sharpness for nicer colors; being able to glance sideways instead of having to move your head is great!

Of the people I know of in the community that own both, almost all use quest 3 for pcvr. All the major youtubers that have reviewed and own both, pull up their channels and they're using Quest 3 now. That pristine crisp image is tough to beat at the price.
 
Did you boot up the OG RE4 yet? It's a damned trip in VR, if you've played through it a few times flat. Pinball is fucking amazing too, you wouldn't believe it but grab FX2 or Star Wars Pinball, and it looks good enough, but then when you're ready put QGO on top with better framerate/res, and it's incredible. Doesn't sound like it's your thing, but I'm sure OG RE4 is haha.
Oh yea, I snagged RE4 right away, I only played a few minutes but it seems awesome. Movement is so quick, I feel like it will break the balancing but that's kind of VR in general at times. Felt the same with Village and RE4make but still an absolute blast to play.

I'm chipping away at Batman and will then probably jump into Amid Evil. Been curating a list of games I want, Undead Citadel is at the top, really curious about that game.

Also playing Synth Riders via Quest+, I have it on PSVR2 but never played. That game is really fun, I've shied away from those games because I'm not a huge fan of the music but Synth Riders is totally up my alley. Nice arm workout too.
 
Of the people I know of in the community that own both, almost all use quest 3 for pcvr. All the major youtubers that have reviewed and own both, pull up their channels and they're using Quest 3 now. That pristine crisp image is tough to beat at the price.
Can you use a Q3 to play PCVR without having a capable PC/Laptop? I always assumed that Q3 w/ PCVR is just streaming the image to the headset but I've seen comments that make it seem like the Q3 is actually doing the heavy lifting.

Can you elaborate? Id love to access PCVR if possible, my laptop is not for gaming.
 

Minsc

Gold Member
Oh yea, I snagged RE4 right away, I only played a few minutes but it seems awesome. Movement is so quick, I feel like it will break the balancing but that's kind of VR in general at times. Felt the same with Village and RE4make but still an absolute blast to play.

I'm chipping away at Batman and will then probably jump into Amid Evil. Been curating a list of games I want, Undead Citadel is at the top, really curious about that game.

Also playing Synth Riders via Quest+, I have it on PSVR2 but never played. That game is really fun, I've shied away from those games because I'm not a huge fan of the music but Synth Riders is totally up my alley. Nice arm workout too.

Synth Riders is one of the games that I found interesting playing on both devices. It's got bright HDR colors on the PSVR2, but the image persistence issues are very noticeable moving to the Quest. You'll see if you boot it up. The balls/rails you aim for on the songs with the string of notes on them, on the PSVR2 it just looks like a blur compared to the Quest 3, you can see so much more detail on the Quest 3 IMO.

For PCVR you kinda need a 3060-level laptop IMO. Desktop 1060 performance is "good enough" for potato mode Alyx, but you can grab like 4060-level laptop for $500 or so these days, and 4070 or 4080 for around double that. You can still use Virtual Desktop, but I dunno. When you're ready for more there's always side loading the team beef ports, Doom, Quake, Jedi Knight, etc.
 

Romulus

Member
Can you use a Q3 to play PCVR without having a capable PC/Laptop? I always assumed that Q3 w/ PCVR is just streaming the image to the headset but I've seen comments that make it seem like the Q3 is actually doing the heavy lifting.

Can you elaborate? Id love to access PCVR if possible, my laptop is not for gaming.

You need a pc for psvr2/quest pcvr. There's programs like Shadow PC or some other streaming services that do this without a pc, but I think you need a super fast connection.

Quest optimizer is the best bet to push quest without a PC.
 
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Synth Riders is one of the games that I found interesting playing on both devices. It's got bright HDR colors on the PSVR2, but the image persistence issues are very noticeable moving to the Quest. You'll see if you boot it up. The balls/rails you aim for on the songs with the string of notes on them, on the PSVR2 it just looks like a blur compared to the Quest 3, you can see so much more detail on the Quest 3 IMO.

For PCVR you kinda need a 3060-level laptop IMO. Desktop 1060 performance is "good enough" for potato mode Alyx, but you can grab like 4060-level laptop for $500 or so these days, and 4070 or 4080 for around double that. You can still use Virtual Desktop, but I dunno. When you're ready for more there's always side loading the team beef ports, Doom, Quake, Jedi Knight, etc.

You need a pc for psvr2/quest pcvr. There's programs like Shadow PC or some other streaming services that do this without a pc, but I think you need a super fast connection.

Quest optimizer is the best bet to push quest without a PC.
Appreciate the info.
 

Haint

Member
While deep blacks might be the deciding factor for you, I don't think it is the case for everybody. For instance, I own the original Switch and Switch OLED; and while I can clearly see the difference, it is not night and day.
I don't think I would trade off-center sharpness for nicer colors; being able to glance sideways instead of having to move your head is great!

A 7 inch mobile screen viewed from 3 feet away in a bright environment is in no way comparable to a VR screen covering 90% of your usable FOV in a totally blacked out environment. If there exists 1 use case where an OLED display is nearly a moot feature, it's mobile devices. Similarly if there's 1 use case it's absolutely essential, it's the one that covers 90% of your visual field in a pitch dark environment.

Pancake lenses are great for $1500+ 5000 nit MicroOLED headsets, but are a terrible trade off for low cost headsets. Q3 not only has industry worst contast, it's also has industry worst light output, thing is dim as fuck. I would actually say the brightness of PSVR2 may be an even larger visual advantage than the contast and color. On PC it doesn't support HDR and just runs at what appears to be 100% brightness in everything. Subjectively it appears to be 5x or 10x brighter than Q3 does at 100%.

Of the people I know of in the community that own both, almost all use quest 3 for pcvr. All the major youtubers that have reviewed and own both, pull up their channels and they're using Quest 3 now. That pristine crisp image is tough to beat at the price.

Yes cause PSVR2 is by far the most uncomfortable and most unweildy headset on the market. The overall physical design is just dreadful. Very difficult to put on and take off frequently compared to other headsets, which creators of all types do constantly. And of course it's wired on top of that. I'd also use a Q3 almost exclusively given their use case.

You also have to remember Facebook loses $15+ billion (Billion with a B) every year on VR alone, so there's a high probability they're sponsoring everyone who's even tangentially involved in VR "influencing". Which given your commentary, would seem to be an absolutely brilliant (and probably very cheap) marketing strategy.
 
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Romulus

Member
Yes cause PSVR2 is by far the most uncomfortable and most unweildy headset on the market.

That's not the first thing people mention though when making that decision. I'm incredibly active on Discord with VR developers/gamers and youtubers. The real difference is image quality and edge to edge clarity. It just looks incredibly pristine with a good PC and the resolution cranked up. Wireless and comfort generally fall way behind because of one reason:

The PSVR2 can be made just as comfortable with the right setup. Even slightly more comfortable with the global cluster.
 
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Romulus

Member
Pancake lenses are great for $1500+ 5000 nit MicroOLED headsets, but are a terrible trade off for low cost headsets. Q3 not only has industry worst contast, it's also has industry worst light output, thing is dim as fuck.

If anything, I find it too bright when cranked up. My settings are down near 70%. It's almost like you're reviewing a different or botched HMD.

Anyone else had there's cranked to 100% brightness and need way more? I've never seen that mentioned.
 

Minsc

Gold Member
Naw, outside of the blacks, the colors are good for LCD. I have no complaints. I'd prefer OLED, but you make sacrifices for sure.

Simply the persistence of the OLED is a huge disadvantage and the edge to edge clarity as well.

I suppose throw money at it and buy a $1500 headset is a viable solution, but I think for most people's needs the Q3 is good enough, and they absolutely made the right call with the pancake lens.
 

Haint

Member
If anything, I find it too bright when cranked up. My settings are down near 70%. It's almost like you're reviewing a different or botched HMD.

Anyone else had there's cranked to 100% brightness and need way more? I've never seen that mentioned.

It one of those things that looks fine in isolation if you have nothing to compare it to, but fails in catastrophic fashion when presented in an A/B comparison.
 

Romulus

Member
It one of those things that looks fine in isolation if you have nothing to compare it to, but fails in catastrophic fashion when presented in an A/B comparison.

I've owned PSVR2 for years now. I played GT7 two nights ago for hours. That's what I'm talking about, people like me that own multiple headsets I just never see them mention this.

Just in my house, there's 2 Quest 3s and 1 PSVR2. 5+ people playing both and I've never heard anyone ask to turn up the brightness. Not once.
 
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