Maybe #TeamA and #TeamBatzi are the same team.
ive thought june 2015 since last july, it popped into my head and ive been on a roll this year: picked the winner of the kentucky derby and the winner of the nba finals right down to the game
ive thought june 2015 since last july, it popped into my head and ive been on a roll this year: picked the winner of the kentucky derby and the winner of the nba finals right down to the game
What does your head say about the chances of #TeamA?
:>
Did anyone see the mistake the MGO twitter just made? lol
Did anyone see the mistake the MGO twitter just made? lol
KojiStation starts when, 3 and a half hours?
Extra interrogation dialogue that refers to finding a XOF soldier on the base
There is a XOF soldier in GZ?
Also LD and myself have been discussing some interesting things courtesy of reddit:
http://imgur.com/a/ht4Kc
Basically they found a bunch of calls in the memory to a bunch of different stuff, including cut conversations that include:
- Game state changes depending on how many prisoners you've rescued, times you've been discovered, if they've seen your helicopter
- Chaff and Stun grenades with lines from Kaz about their use
- Conversations between guards referring to the events of PW, and wanting revenge since a soldier's cousin died in that game apparently
- Extra interrogation dialogue that refers to finding a XOF soldier on the base
- Mortar crews that can also fire flares and volleys
- Calling off Caution phases, investigations, and Alerts through the interrogation menu
- References to all the stuff we've seen in TPP demos
- At one point, Dogs were in the game world and a part of gameplay with corresponding lines for the guards
- There were more gamestates changes that could occur, like taking out a guard without knowing he was supposed to relieve another guard, and that guard complaining to CP and other guards about not being relieved
- Hooks for Motherbase Development, Construction, Staff, Medical, Weapons, R&D, support, security
- Hooks for the same similar context menu support actions we've seen for Quiet, but for DD or dogs
Well I guess I'll go ahead and take it, thank you !
That was quickly made, the edges aren't sharp actually. But if you like it, your welcome.
YES. this means they had radio in some form or fashion. hopefully that's worked into TPP
What was the special announcement on kojima station?
Chicken suit. Paz might also be in TPP somehow.
Oh lord... Any images/videos of it?
Also LD and myself have been discussing some interesting things courtesy of reddit:
http://imgur.com/a/ht4Kc
Basically they found a bunch of calls in the memory to a bunch of different stuff, including cut conversations that include:
- Game state changes depending on how many prisoners you've rescued, times you've been discovered, if they've seen your helicopter
- Chaff and Stun grenades with lines from Kaz about their use
- Conversations between guards referring to the events of PW, and wanting revenge since a soldier's cousin died in that game apparently
- Extra interrogation dialogue that refers to finding a XOF soldier on the base
- Mortar crews that can also fire flares and volleys
- Calling off Caution phases, investigations, and Alerts through the interrogation menu
- References to all the stuff we've seen in TPP demos
- At one point, Dogs were in the game world and a part of gameplay with corresponding lines for the guards
- There were more gamestates changes that could occur, like taking out a guard without knowing he was supposed to relieve another guard, and that guard complaining to CP and other guards about not being relieved
- Hooks for Motherbase Development, Construction, Staff, Medical, Weapons, R&D, support, security
- Hooks for the same similar context menu support actions we've seen for Quiet, but for DD or dogs
Here's for someone: