But I couldn't care less about the game, worst MGO by far.
It's my least favorite, too. But that said, there is a great deal of potential with MGO3. I want to see how this new update affects the game, whether it be positively or negatively, but as it stands, the game feels like it's in beta.
The game is severely lacking diversity. The variety of game modes is not nearly expansive enough and not what I've come to expect from Metal Gear Online 1, 2 and even Peace Walker's iteration. Where's the Sneaking mode from MGO2? That was incredible. One player would control Snake, the other would control the Mk. II and both worked in tandem to avoid enemies from the Red and Blue teams. It was brilliant! Also, the lack of maps is disappointing. MGO2 had five at launch, sure, but it eventually expanded to fifteen. Given the situation with Kojima Productions LA, I think it's safe to say that multiplayer support will be minimal, if anything, thus I don't see there being much of a chance for expansion. And the lack of maps is what kills me the most because so many developers have stated time and again how easy the Fox Engine makes it to develop stages. (And yeah, I'm sure it's all relative when they say that, but still.)
There's so much potential with the game, thanks to the controls alone, but it's severely lacking at the moment.