Graphics Horse
Member
yep. Metal Gear with hands?
Looks like a theme
http://img4.wikia.nocookie.net/__cb20150226032812/metalgear/images/c/c2/MGSV-Snake-in-Mech.jpg
yep. Metal Gear with hands?
I was on an MGS blackout from 2010 until the end of last year when I finally played Peace Walker and GZ for the first time.It was written on the screen back at the 2013 GDC reveal![]()
wow i forgot this one...
can't wait, come back in my hyperbaric room, bye!!The previews said you can develop Robo-cqc![]()
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Is Skullface an hallucination?
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Is Skullface an hallucination?
MGS2: Anti-Metal Gears, Meta-Metal Gear
There is no David Hayter in the trailer.
"I was born in a small village. I was still a child when we were raided by soldiers - foreign soldiers. Torn from my elders I was made to speak their language. With each new post my masters changed along with the words they made me speak. With each change - I changed too. My thoughts, personality, How I saw right and wrong... Words Can Kill." - Skullface
"Time and again the country was ruled by a foreign tongue. When he was a young boy he lost his native language. The bedrock for any developing child. His country, His family, His face - His identity. Everything was stolen from him." - Ocelot
"Since ancient times every civilizations ruler has had the same idea. When people unite under one will - they become stronger than the sums of their parts. And what do rulers use to bring people together? Language." - CodeTalker
"This world will become one - I have found the way. Race, Tribal affiliations, National borders. Even our faces will be irrelevant. The world that The Boss envisioned will finally become a reality. And it will make mankind whole again..." - Zero
"America is a country of ;liberty. A meeting of immigrants. Instead of simply assimilating its citizens live alongside others. So the major sought a system that used information: Words - To control the subconscious." - Skullface
"In his eyes the greatest symbiotic parasite the worlds ever known isn't microbial - it's linguistic. Words are what keep civilization, our world - alive. Free the world, Not by taking mens lives. But by taking their tongues." - Ocelot
"With this i'll rid the world of infestation. Sans Lingua Franca - The world will be torn asunder, And then it shall be free." - Skullface
"The chain of retaliation is what will truly bind this world together as one" - Skullface
"*Les Enfants Terrible* Zero called it" - Big Boss
Yeah, it sounds like a found tape. Ocelot's dialogue sounds like a briefing file on Skullface. Skullface and Code Talker sound like they could be in a cutscene though.That is 100% Zero talking about the Boss and making the world one again. I wonder if it'll just be him on a cassette tape though?
After he dies, yeah. He's definitely real to begin with. In GZ, guards talk about him and there are multiple recordings of his voice.
Someone explain what happened at the end to me. I haven't really been following all this madness.
I haven't been following this thread in detail, so I apologize if it's been mentioned before, but the player experiences the story through the eyes (and ears) of Big Boss, and even though some of the situations seem impossible for one person to be in two places at once (Skull Face talking to Chico while Big Boss just entered the area or Skull Face erasing the XOF logo and boarding the chopper while Big Boss rescues Paz), do you ever hear anyone really address the existence of Skull Face, except for the player's viewing of cutscenes and listening to tapes? Remember, even in Ground Zeroes, Skull Face uses exact Big Boss phrases when talking to Chico.
I know Skull Face dying at one point seems logical (although it's not really implied anywhere right?), but I'm really feeling a theme of lost identities, hallucinations and questioning what's real, both from the point of view of Big Boss but also from the player. The way the game is delivering information, perhaps by deception or leaving it up to interpretation (depending on how mindfucking the direction will be in the game), it might be an important theme throughout the story, that the player's and Big Boss' warped experience of seeing impossible things poses questions on whether if the entire game is real or not, is what Kojima is telling us through the narrative real and we should believe him, or is the game itself a fantasy, a practical example of Zero's idea of uniting the world through erasing its diversity, languages and differences, faces will not even matter so weather the protagonist wears a Big Boss of Skull Face face is irrelevant. It's very 1984, the way the government frequently reduces the official dictionary to have as few words as possible, to be functional and not have redundant words that would encourage free thought or ideas of freedom and liberty. Skull Face literally says that Zero's idea uses words to control the person's subconscious.
Skull Face is the embodiment of Big Boss' struggle against Zero's unstoppable philosophy, a struggle of his lost identity that was taken from him, the phantom that he created to rid himself of Zero's shackles. Skull Face's agenda is the direct opposite of Zero's, to free the world through retaliation and conflict, which will in the end become the sole driving force of Big Boss, why he establishes Outer Heaven and why he's a "bad buy" in MG1 and 2.
This way, you could potentially have a narrative that shows historical events in the game's universe (what Big Boss actually lived through) as well as using the story itself as a more abstract and impossible construct to warp the player's perception of what the story is, just to prove a point. Big Boss and Skull Face could be the same exact person but what we see in the game through gameplay and cutscenes is a nightmarish interpretation of the transpired events that in turn tell a story of an internal mental struggle of core philosophical issues of a man. It's not just the hospital intro section that's a nightmarish paranoia induced hallucination, it's the entire game. But even if the hospital section is a hallucination, Big Boss did actually wake up and drag himself out of a hospital. The historical accuracy of the transpired events are not only irrelevant but, by Zero's philosophy, entirely open to interpretation, to the point of not even happening at all.
Ground Zeroes even shows these little beginning bits of insanity, like the medic with Sutherland's voice.
And the actual reality of the events doesn't help poor Big Boss' troubled mind one bit, with giant mechs, cloned people and a man bent on destructively changing the world by making you the most important person. It's like a paranoid schizophrenic's worst nightmare.
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Cutscenes are going to be unique depending on when you activate them.
Big Boss upside down spider-man kiss confirmed.
no blood on the second one.Cutscenes are going to be unique depending on when you activate them.
I feel this game might choke on its own plot-related complexities.
If theare blonde in this game it's a complete retcon. There's nothing to even suggest snake dyes his hair in mgs1 other than the briefing, which is monochrome could look blonde from the interrogation lights. He asks for scissors to cut his hair but he never asks for any hair dye.twin snakes
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I have a portion of my degree based on Aboriginal Studies. I recall one of my early meetings with an Iroquois Elder where he spoke about how the language can take us back, it's a ladder that allows us to climb to the past. So much cultural identity is woven in the language. This resonated heavily with me in this trailer. Can't wait to download the high res version when I get off work in a few hours.
How the fuck did George Miller and Hideo Kojima even hang out together. What angel arranged that?
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Miller watching the new trailer.
Someone explain what happened at the end to me. I haven't really been following all this madness.
Brilliant stuff. I've also got a degree in English Literature and Linguistics, and I love all the stuff in this knew trailer.
Are people missing that Scarface is a phantom when he has the phantom mask on? Whenever he appears without a mask on, he's real and there in flesh (a villain opposite Zero). When he has the mask on, Snake's imagining him. He's a spectre, a ghost, a phantom.
I'm pretty sure it's mentioned verbally in the MGS1 briefing. Something like 'you dyed your hair?!' It's not a visual thing, I'm pretty sure someone actually says it.
no blood on the second one.
word? i kid, i kid =)
regarding that giant left hand possibly holding Boss (?) upside down, how did Grey Fox die/get captured/injured in the original Metal gear?
I thought that was it, but I'm not sure, there's that part where he arrives by helicopter in the shorter trailer. But I guess the whole helicopter and his guards could be imaginary too, no reason why not from what is shown. How does he have access to the Metal Gear base and a transport to it? Something is missing.
I don't know, Horse. I DON'T KNOW, OKAY?
YES GAMEPLAY DEMO LATER ON YOUTUBE CONFIRMED!!
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Whats that in Big Bosses head, looks like a horn
What's that in his head?
GUYS I'VE NEVER PLAYED A METAL GEAR GAME BESIDES GROUND ZEROES.
Not much made sense but it looked awesome.
Someone point me in the direction of a good recap for the series? I'm never going to have time to play through the games.