Net_Wrecker
Member
It'll always baffle me that the decided to have Artyom be a silent protagonist considering the amount of people that go with him and interact with him. I mean they are directly asking him questions and looking for feedback and he just stares at them. I mean shit, if you're going to have a faceless protagonist so the player can be immersed that's great and all, but Artyom has a clear backstory and he narrates/speaks during the loading screens and many cutscenes, so we know he has a voice. What's the point of making him mute in the game?
Or are we assuming that's somebody else reading what he wrote? Because if so then who's the man writing down during opening cutscenes, if not Artyom?
It's the lack of a response when people address him that irks me. Such an annoying storytelling method.
Srs?
Yup. I saw that in the pause menu only recently and couldn't believe it. Way too risky though. As soon as I tested it I got the "ABOUT TO GET SPOTTED" sound cue even behind cover.