SS: Metroid Other M saw a historic collaboration between Nintendo, Team Ninja and D- Rockets to bring together some great talent. Do you think Project M did a good job and do you see similar efforts happening in the future for Nintendo?
NB: Oh, absolutely, I think Project M did a great job. The game couldnt have been made by any one of the individual companies, in my mindfrom the incredible cinematics of D- Rockets to the action-packed fighting of Team Ninja to the unique Metroid level design of Nintendo, this really was a collaboration in the truest sense of the word. I cant speak to what the future holds, but Id certainly love to see similar efforts going forward.
SS: Metroid Other M has provoked some controversial comments. Some fans feel it didnt meet the high expectations that they held for it and have complained about poor writing, voice acting, dropped sub plots and other various aspects. In your own personal opinion, what are your feelings on these comments?
NB: This is a touchy subject, to be sure. Bear in mind, were dealing with a beloved series thats almost 25 years old, and since Metroid has traditionally been extremely light on exposition, fans have filled in a lot of the blanks with their own imaginations. Samus storyher voice, her motivations, everything about herhas largely been a matter of individual perception, especially in the US, where people havent read any of the official manga related to her childhood. Mr. Sakamoto is the only one who knows who she really is, and his vision for her and her voice was always going to be different than the character people had built in their heads.
Ive seen the same comments you have, and while I understand where they come from, I definitely dont agree with most of them. For me, Samuss detached monologue speaks to the reticence of a wounded character, one scarred by the tragic events of her childhood. The glimpse of the pain and fear she carriesshown in the flashback scene when she sees Ridleyis not a sign of weakness, but of strength. People who call out that scene as anything but empowering are kind of missing the point, in my opinionshe does end up torching Ridley, after all. There is no courage without fear, in my mind, and knowing that Samus overcomes that repressed terror makes her all the more heroic than someone who plods forward without a hint of humanity.
I do think that Samuss reliance on Adams commands is an important part of her canon as we see later in Metroid Fusion, Samus hates taking orders, and that problem with authority can be traced directly back to the events on the Bottle Ship in Metroid Other M. Obviously her relationship with Adam was complicated, and her confusion about his role in her life led her to put up with a command structure that she ordinarily would have scoffed at. Make no mistake, thoughthe events of Metroid Other M change her.
SS: Metroid Other M is set between Super Metroid and Metroid Fusion in the timeline. Do you think Project M did a good job in tying together plot gaps between the two games?
NB: I do. Like most fans, after playing Metroid Fusion, I was dying to find out what happened to Adam Malkovich in the intervening years, and finally seeing it in action was both sad and satisfying. Seeing how deeply the Metroids death affected Samus was also vital to the series arc.
SS: You worked very closely with Mr. Sakamoto during localisation. Can you give us an insight into what its like working with such a noteworthy character?
NB: We met with Mr. Sakamoto several times in Japan, and he came over for all of the recording sessions. The guy is just plain coolhe feels passionately about making people smile, and the incredible diversity of his games is a testament to his talents. I was in awe the first time I met him many years agoafter all, Ive been playing his games since I was 12, and theyre among my favoritesbut his humble nature set me at ease immediately. The way he brought all of Project M together to create a unified vision is inspirational.